update apple package, drop 32bit, drop bitcode, add watchos tvos visionos (#114)

This commit is contained in:
nihui
2024-04-21 16:17:00 +08:00
committed by GitHub
parent e39ab744d1
commit a15727dfc5
2 changed files with 706 additions and 147 deletions

View File

@@ -6,11 +6,14 @@ on:
- '*'
env:
DEVELOPER_DIR: /Applications/Xcode_13.4.1.app/Contents/Developer
IOS_DEPLOYMENT_TARGET: '9.0'
MAC_DEPLOYMENT_TARGET: '10.9'
MAC_ARM64_DEPLOYMENT_TARGET: '11.0'
DEVELOPER_DIR: /Applications/Xcode_15.2.app/Contents/Developer
IOS_DEPLOYMENT_TARGET: '13.0'
MAC_DEPLOYMENT_TARGET: '11.0'
MAC_CATALYST_DEPLOYMENT_TARGET: '13.1'
WATCHOS_DEPLOYMENT_TARGET: '6.0'
TVOS_DEPLOYMENT_TARGET: '11.0'
VISIONOS_DEPLOYMENT_TARGET: '1.0'
ENABLE_BITCODE: OFF
ENABLE_ARC: OFF
ENABLE_VISIBILITY: OFF
EMSCRIPTEN_VERSION: 3.1.28
@@ -334,17 +337,16 @@ jobs:
ios:
needs: [setup]
runs-on: macos-12
runs-on: macos-13
strategy:
matrix:
opencv-version: [2.4.13.7, 3.4.20, 4.9.0]
bitcode: [OFF, ON]
env:
COMMON_CMAKE_OPTIONS: |
-DCMAKE_TOOLCHAIN_FILE=../../toolchains/ios.toolchain.cmake \
-DPLATFORM=OS \
-DDEPLOYMENT_TARGET=$IOS_DEPLOYMENT_TARGET \
-DENABLE_BITCODE=${{ matrix.bitcode }} \
-DENABLE_BITCODE=$ENABLE_BITCODE \
-DENABLE_ARC=$ENABLE_ARC \
-DENABLE_VISIBILITY=$ENABLE_VISIBILITY \
-DCMAKE_C_FLAGS="-fno-rtti -fno-exceptions" \
@@ -357,31 +359,15 @@ jobs:
with:
name: opencv-mobile-${{ matrix.opencv-version }}-source
- name: setup-opencv-source
if: matrix.bitcode == 'OFF'
run: |
unzip -q opencv-mobile-${{ matrix.opencv-version }}.zip
echo "SOURCE_DIR=opencv-mobile-${{ matrix.opencv-version }}" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-ios" >> $GITHUB_ENV
- name: setup-opencv-source
if: matrix.bitcode == 'ON'
run: |
unzip -q opencv-mobile-${{ matrix.opencv-version }}.zip
echo "SOURCE_DIR=opencv-mobile-${{ matrix.opencv-version }}" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-ios-bitcode" >> $GITHUB_ENV
- name: workaround-opencv2-list
if: matrix.opencv-version == '2.4.13.7'
run: |
# workaround ar @list issue on macos
sed -i -e 's!\\"${objpath4}\\"!${objpath4}!g' ${{ env.SOURCE_DIR }}/modules/world/CMakeLists.txt
- name: build-armv7
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-armv7 && cd build-armv7
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="armv7" \
`cat ../options.txt` -DBUILD_opencv_world=ON -DOPENCV_DISABLE_FILESYSTEM_SUPPORT=ON ..
# workaround ar @list issue on macos
cmake --build . -j 3 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: build-arm64
run: |
cd ${{ env.SOURCE_DIR }}
@@ -389,16 +375,7 @@ jobs:
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64" \
`cat ../options.txt` -DBUILD_opencv_world=ON -DOPENCV_DISABLE_FILESYSTEM_SUPPORT=ON ..
# workaround ar @list issue on macos
cmake --build . -j 3 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: build-arm64e
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-arm64e && cd build-arm64e
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64e" \
`cat ../options.txt` -DBUILD_opencv_world=ON -DOPENCV_DISABLE_FILESYSTEM_SUPPORT=ON ..
# workaround ar @list issue on macos
cmake --build . -j 3 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: package
run: |
@@ -410,9 +387,7 @@ jobs:
ln -s Versions/Current/Resources opencv2.framework/Resources
ln -s Versions/Current/opencv2 opencv2.framework/opencv2
lipo -create \
${{ env.SOURCE_DIR }}/build-armv7/install/lib/libopencv_world.a \
${{ env.SOURCE_DIR }}/build-arm64/install/lib/libopencv_world.a \
${{ env.SOURCE_DIR }}/build-arm64e/install/lib/libopencv_world.a \
-o opencv2.framework/Versions/A/opencv2
cp -r ${{ env.SOURCE_DIR }}/build-arm64/install/include/opencv4/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp -r ${{ env.SOURCE_DIR }}/build-arm64/install/include/opencv2/* opencv2.framework/Versions/A/Headers/ || :
@@ -423,9 +398,9 @@ jobs:
run: |
cd test
mkdir build && cd build
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="armv7;arm64;arm64e" \
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64" \
-DOpenCV_DIR=$GITHUB_WORKSPACE ..
cmake --build . -j 3
cmake --build . -j 4
- name: upload-zip
uses: actions/upload-artifact@v4
with:
@@ -434,17 +409,16 @@ jobs:
ios-simulator:
needs: [setup]
runs-on: macos-12
runs-on: macos-13
strategy:
matrix:
opencv-version: [2.4.13.7, 3.4.20, 4.9.0]
bitcode: [OFF, ON]
env:
COMMON_CMAKE_OPTIONS: |
-DCMAKE_TOOLCHAIN_FILE=../../toolchains/ios.toolchain.cmake \
-DPLATFORM=SIMULATOR \
-DDEPLOYMENT_TARGET=$IOS_DEPLOYMENT_TARGET \
-DENABLE_BITCODE=${{ matrix.bitcode }} \
-DENABLE_BITCODE=$ENABLE_BITCODE \
-DENABLE_ARC=$ENABLE_ARC \
-DENABLE_VISIBILITY=$ENABLE_VISIBILITY \
-DCMAKE_C_FLAGS="-fno-rtti -fno-exceptions" \
@@ -457,31 +431,15 @@ jobs:
with:
name: opencv-mobile-${{ matrix.opencv-version }}-source
- name: setup-opencv-source
if: matrix.bitcode == 'OFF'
run: |
unzip -q opencv-mobile-${{ matrix.opencv-version }}.zip
echo "SOURCE_DIR=opencv-mobile-${{ matrix.opencv-version }}" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-ios-simulator" >> $GITHUB_ENV
- name: setup-opencv-source
if: matrix.bitcode == 'ON'
run: |
unzip -q opencv-mobile-${{ matrix.opencv-version }}.zip
echo "SOURCE_DIR=opencv-mobile-${{ matrix.opencv-version }}" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-ios-simulator-bitcode" >> $GITHUB_ENV
- name: workaround-opencv2-list
if: matrix.opencv-version == '2.4.13.7'
run: |
# workaround ar @list issue on macos
sed -i -e 's!\\"${objpath4}\\"!${objpath4}!g' ${{ env.SOURCE_DIR }}/modules/world/CMakeLists.txt
- name: build-i386
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-i386 && cd build-i386
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="i386" \
`cat ../options.txt` -DBUILD_opencv_world=ON -DOPENCV_DISABLE_FILESYSTEM_SUPPORT=ON ..
# workaround ar @list issue on macos
cmake --build . -j 3 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: build-x86_64
run: |
cd ${{ env.SOURCE_DIR }}
@@ -489,7 +447,7 @@ jobs:
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="x86_64" \
`cat ../options.txt` -DBUILD_opencv_world=ON -DOPENCV_DISABLE_FILESYSTEM_SUPPORT=ON ..
# workaround ar @list issue on macos
cmake --build . -j 3 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: build-arm64
run: |
@@ -498,7 +456,7 @@ jobs:
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64" \
`cat ../options.txt` -DBUILD_opencv_world=ON -DOPENCV_DISABLE_FILESYSTEM_SUPPORT=ON ..
# workaround ar @list issue on macos
cmake --build . -j 3 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: package
run: |
@@ -510,7 +468,6 @@ jobs:
ln -s Versions/Current/Resources opencv2.framework/Resources
ln -s Versions/Current/opencv2 opencv2.framework/opencv2
lipo -create \
${{ env.SOURCE_DIR }}/build-i386/install/lib/libopencv_world.a \
${{ env.SOURCE_DIR }}/build-x86_64/install/lib/libopencv_world.a \
${{ env.SOURCE_DIR }}/build-arm64/install/lib/libopencv_world.a \
-o opencv2.framework/Versions/A/opencv2
@@ -523,9 +480,9 @@ jobs:
run: |
cd test
mkdir build && cd build
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="i386;x86_64;arm64" \
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="x86_64;arm64" \
-DOpenCV_DIR=$GITHUB_WORKSPACE ..
cmake --build . -j 3
cmake --build . -j 4
- name: upload-zip
uses: actions/upload-artifact@v4
with:
@@ -628,7 +585,7 @@ jobs:
macos:
needs: [setup]
runs-on: macos-12
runs-on: macos-13
strategy:
matrix:
opencv-version: [2.4.13.7, 3.4.20, 4.9.0]
@@ -663,7 +620,7 @@ jobs:
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DPLATFORM=MAC -DARCHS="x86_64" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 3 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: build-arm64
run: |
@@ -672,7 +629,7 @@ jobs:
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DPLATFORM=MAC_ARM64 -DARCHS="arm64" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 3 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: package
run: |
@@ -698,14 +655,14 @@ jobs:
mkdir build-x86_64 && cd build-x86_64
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DPLATFORM=MAC -DARCHS="x86_64" \
-DOpenCV_DIR=$GITHUB_WORKSPACE ..
cmake --build . -j 3
cmake --build . -j 4
- name: test-arm64
run: |
cd test
mkdir build-arm64 && cd build-arm64
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DPLATFORM=MAC_ARM64 -DARCHS="arm64" \
-DOpenCV_DIR=$GITHUB_WORKSPACE ..
cmake --build . -j 3
cmake --build . -j 4
- name: upload-zip
uses: actions/upload-artifact@v4
with:
@@ -714,17 +671,16 @@ jobs:
mac-catalyst:
needs: [setup]
runs-on: macos-12
runs-on: macos-13
strategy:
matrix:
opencv-version: [2.4.13.7, 3.4.20, 4.9.0]
bitcode: [OFF, ON]
env:
COMMON_CMAKE_OPTIONS: |
-DCMAKE_TOOLCHAIN_FILE=../../toolchains/ios.toolchain.cmake \
-DPLATFORM=MAC_CATALYST \
-DDEPLOYMENT_TARGET=$MAC_CATALYST_DEPLOYMENT_TARGET \
-DENABLE_BITCODE=${{ matrix.bitcode }} \
-DENABLE_BITCODE=$ENABLE_BITCODE \
-DENABLE_ARC=$ENABLE_ARC \
-DENABLE_VISIBILITY=$ENABLE_VISIBILITY \
-DCMAKE_C_FLAGS="-fno-rtti -fno-exceptions" \
@@ -737,17 +693,10 @@ jobs:
with:
name: opencv-mobile-${{ matrix.opencv-version }}-source
- name: setup-opencv-source
if: matrix.bitcode == 'OFF'
run: |
unzip -q opencv-mobile-${{ matrix.opencv-version }}.zip
echo "SOURCE_DIR=opencv-mobile-${{ matrix.opencv-version }}" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-mac-catalyst" >> $GITHUB_ENV
- name: setup-opencv-source
if: matrix.bitcode == 'ON'
run: |
unzip -q opencv-mobile-${{ matrix.opencv-version }}.zip
echo "SOURCE_DIR=opencv-mobile-${{ matrix.opencv-version }}" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-mac-catalyst-bitcode" >> $GITHUB_ENV
- name: workaround-opencv2-list
if: matrix.opencv-version == '2.4.13.7'
run: |
@@ -760,7 +709,7 @@ jobs:
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="x86_64" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 3 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: build-arm64
run: |
@@ -769,7 +718,7 @@ jobs:
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 3 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: package
run: |
@@ -795,7 +744,489 @@ jobs:
mkdir build && cd build
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="x86_64;arm64" \
-DOpenCV_DIR=$GITHUB_WORKSPACE ..
cmake --build . -j 3
cmake --build . -j 4
- name: upload-zip
uses: actions/upload-artifact@v4
with:
name: ${{ env.PACKAGE_NAME }}
path: ${{ env.PACKAGE_NAME }}.zip
watchos:
needs: [setup]
runs-on: macos-13
strategy:
matrix:
opencv-version: [2.4.13.7, 3.4.20, 4.9.0]
env:
COMMON_CMAKE_OPTIONS: |
-DCMAKE_TOOLCHAIN_FILE=../../toolchains/ios.toolchain.cmake \
-DPLATFORM=WATCHOS \
-DDEPLOYMENT_TARGET=$WATCHOS_DEPLOYMENT_TARGET \
-DENABLE_BITCODE=$ENABLE_BITCODE \
-DENABLE_ARC=$ENABLE_ARC \
-DENABLE_VISIBILITY=$ENABLE_VISIBILITY \
-DCMAKE_C_FLAGS="-fno-rtti -fno-exceptions" \
-DCMAKE_CXX_FLAGS="-fno-rtti -fno-exceptions" \
-DCMAKE_INSTALL_PREFIX=install \
-DCMAKE_BUILD_TYPE=Release \
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
with:
name: opencv-mobile-${{ matrix.opencv-version }}-source
- name: setup-opencv-source
run: |
unzip -q opencv-mobile-${{ matrix.opencv-version }}.zip
echo "SOURCE_DIR=opencv-mobile-${{ matrix.opencv-version }}" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-watchos" >> $GITHUB_ENV
- name: workaround-opencv2-list
if: matrix.opencv-version == '2.4.13.7'
run: |
# workaround ar @list issue on macos
sed -i -e 's!\\"${objpath4}\\"!${objpath4}!g' ${{ env.SOURCE_DIR }}/modules/world/CMakeLists.txt
- name: build-armv7k
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-armv7k && cd build-armv7k
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="armv7k" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: build-arm64_32
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-arm64_32 && cd build-arm64_32
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64_32" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: package
run: |
rm -rf opencv2.framework
mkdir -p opencv2.framework/Versions/A/Headers
mkdir -p opencv2.framework/Versions/A/Resources
ln -s A opencv2.framework/Versions/Current
ln -s Versions/Current/Headers opencv2.framework/Headers
ln -s Versions/Current/Resources opencv2.framework/Resources
ln -s Versions/Current/opencv2 opencv2.framework/opencv2
lipo -create \
${{ env.SOURCE_DIR }}/build-armv7k/install/lib/libopencv_world.a \
${{ env.SOURCE_DIR }}/build-arm64_32/install/lib/libopencv_world.a \
-o opencv2.framework/Versions/A/opencv2
cp -r ${{ env.SOURCE_DIR }}/build-arm64_32/install/include/opencv4/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp -r ${{ env.SOURCE_DIR }}/build-arm64_32/install/include/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp ${{ env.SOURCE_DIR }}/Info.plist opencv2.framework/Versions/A/Resources/
rm -f ${{ env.PACKAGE_NAME }}.zip
zip -9 -y -r ${{ env.PACKAGE_NAME }}.zip opencv2.framework
- name: test
run: |
cd test
mkdir build && cd build
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="armv7k;arm64_32" \
-DOpenCV_DIR=$GITHUB_WORKSPACE ..
cmake --build . -j 4
- name: upload-zip
uses: actions/upload-artifact@v4
with:
name: ${{ env.PACKAGE_NAME }}
path: ${{ env.PACKAGE_NAME }}.zip
watchos-simulator:
needs: [setup]
runs-on: macos-13
strategy:
matrix:
opencv-version: [2.4.13.7, 3.4.20, 4.9.0]
env:
COMMON_CMAKE_OPTIONS: |
-DCMAKE_TOOLCHAIN_FILE=../../toolchains/ios.toolchain.cmake \
-DPLATFORM=SIMULATOR_WATCHOS \
-DDEPLOYMENT_TARGET=$WATCHOS_DEPLOYMENT_TARGET \
-DENABLE_BITCODE=$ENABLE_BITCODE \
-DENABLE_ARC=$ENABLE_ARC \
-DENABLE_VISIBILITY=$ENABLE_VISIBILITY \
-DCMAKE_C_FLAGS="-fno-rtti -fno-exceptions" \
-DCMAKE_CXX_FLAGS="-fno-rtti -fno-exceptions" \
-DCMAKE_INSTALL_PREFIX=install \
-DCMAKE_BUILD_TYPE=Release \
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
with:
name: opencv-mobile-${{ matrix.opencv-version }}-source
- name: setup-opencv-source
run: |
unzip -q opencv-mobile-${{ matrix.opencv-version }}.zip
echo "SOURCE_DIR=opencv-mobile-${{ matrix.opencv-version }}" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-watchos-simulator" >> $GITHUB_ENV
- name: workaround-opencv2-list
if: matrix.opencv-version == '2.4.13.7'
run: |
# workaround ar @list issue on macos
sed -i -e 's!\\"${objpath4}\\"!${objpath4}!g' ${{ env.SOURCE_DIR }}/modules/world/CMakeLists.txt
- name: build-x86_64
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-x86_64 && cd build-x86_64
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="x86_64" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: build-arm64
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-arm64 && cd build-arm64
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: package
run: |
rm -rf opencv2.framework
mkdir -p opencv2.framework/Versions/A/Headers
mkdir -p opencv2.framework/Versions/A/Resources
ln -s A opencv2.framework/Versions/Current
ln -s Versions/Current/Headers opencv2.framework/Headers
ln -s Versions/Current/Resources opencv2.framework/Resources
ln -s Versions/Current/opencv2 opencv2.framework/opencv2
lipo -create \
${{ env.SOURCE_DIR }}/build-x86_64/install/lib/libopencv_world.a \
${{ env.SOURCE_DIR }}/build-arm64/install/lib/libopencv_world.a \
-o opencv2.framework/Versions/A/opencv2
cp -r ${{ env.SOURCE_DIR }}/build-arm64/install/include/opencv4/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp -r ${{ env.SOURCE_DIR }}/build-arm64/install/include/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp ${{ env.SOURCE_DIR }}/Info.plist opencv2.framework/Versions/A/Resources/
rm -f ${{ env.PACKAGE_NAME }}.zip
zip -9 -y -r ${{ env.PACKAGE_NAME }}.zip opencv2.framework
- name: test
run: |
cd test
mkdir build && cd build
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="x86_64;arm64" \
-DOpenCV_DIR=$GITHUB_WORKSPACE ..
cmake --build . -j 4
- name: upload-zip
uses: actions/upload-artifact@v4
with:
name: ${{ env.PACKAGE_NAME }}
path: ${{ env.PACKAGE_NAME }}.zip
tvos:
needs: [setup]
runs-on: macos-13
strategy:
matrix:
opencv-version: [2.4.13.7, 3.4.20, 4.9.0]
env:
COMMON_CMAKE_OPTIONS: |
-DCMAKE_TOOLCHAIN_FILE=../../toolchains/ios.toolchain.cmake \
-DPLATFORM=TVOS \
-DDEPLOYMENT_TARGET=$TVOS_DEPLOYMENT_TARGET \
-DENABLE_BITCODE=$ENABLE_BITCODE \
-DENABLE_ARC=$ENABLE_ARC \
-DENABLE_VISIBILITY=$ENABLE_VISIBILITY \
-DCMAKE_C_FLAGS="-fno-rtti -fno-exceptions" \
-DCMAKE_CXX_FLAGS="-fno-rtti -fno-exceptions" \
-DCMAKE_INSTALL_PREFIX=install \
-DCMAKE_BUILD_TYPE=Release \
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
with:
name: opencv-mobile-${{ matrix.opencv-version }}-source
- name: setup-opencv-source
run: |
unzip -q opencv-mobile-${{ matrix.opencv-version }}.zip
echo "SOURCE_DIR=opencv-mobile-${{ matrix.opencv-version }}" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-tvos" >> $GITHUB_ENV
- name: workaround-opencv2-list
if: matrix.opencv-version == '2.4.13.7'
run: |
# workaround ar @list issue on macos
sed -i -e 's!\\"${objpath4}\\"!${objpath4}!g' ${{ env.SOURCE_DIR }}/modules/world/CMakeLists.txt
- name: build-arm64
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-arm64 && cd build-arm64
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: build-arm64e
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-arm64e && cd build-arm64e
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64e" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: package
run: |
rm -rf opencv2.framework
mkdir -p opencv2.framework/Versions/A/Headers
mkdir -p opencv2.framework/Versions/A/Resources
ln -s A opencv2.framework/Versions/Current
ln -s Versions/Current/Headers opencv2.framework/Headers
ln -s Versions/Current/Resources opencv2.framework/Resources
ln -s Versions/Current/opencv2 opencv2.framework/opencv2
lipo -create \
${{ env.SOURCE_DIR }}/build-arm64/install/lib/libopencv_world.a \
${{ env.SOURCE_DIR }}/build-arm64e/install/lib/libopencv_world.a \
-o opencv2.framework/Versions/A/opencv2
cp -r ${{ env.SOURCE_DIR }}/build-arm64e/install/include/opencv4/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp -r ${{ env.SOURCE_DIR }}/build-arm64e/install/include/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp ${{ env.SOURCE_DIR }}/Info.plist opencv2.framework/Versions/A/Resources/
rm -f ${{ env.PACKAGE_NAME }}.zip
zip -9 -y -r ${{ env.PACKAGE_NAME }}.zip opencv2.framework
- name: test
run: |
cd test
mkdir build && cd build
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64;arm64e" \
-DOpenCV_DIR=$GITHUB_WORKSPACE ..
cmake --build . -j 4
- name: upload-zip
uses: actions/upload-artifact@v4
with:
name: ${{ env.PACKAGE_NAME }}
path: ${{ env.PACKAGE_NAME }}.zip
tvos-simulator:
needs: [setup]
runs-on: macos-13
strategy:
matrix:
opencv-version: [2.4.13.7, 3.4.20, 4.9.0]
env:
COMMON_CMAKE_OPTIONS: |
-DCMAKE_TOOLCHAIN_FILE=../../toolchains/ios.toolchain.cmake \
-DPLATFORM=SIMULATOR_TVOS \
-DDEPLOYMENT_TARGET=$TVOS_DEPLOYMENT_TARGET \
-DENABLE_BITCODE=$ENABLE_BITCODE \
-DENABLE_ARC=$ENABLE_ARC \
-DENABLE_VISIBILITY=$ENABLE_VISIBILITY \
-DCMAKE_C_FLAGS="-fno-rtti -fno-exceptions" \
-DCMAKE_CXX_FLAGS="-fno-rtti -fno-exceptions" \
-DCMAKE_INSTALL_PREFIX=install \
-DCMAKE_BUILD_TYPE=Release \
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
with:
name: opencv-mobile-${{ matrix.opencv-version }}-source
- name: setup-opencv-source
run: |
unzip -q opencv-mobile-${{ matrix.opencv-version }}.zip
echo "SOURCE_DIR=opencv-mobile-${{ matrix.opencv-version }}" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-tvos-simulator" >> $GITHUB_ENV
- name: workaround-opencv2-list
if: matrix.opencv-version == '2.4.13.7'
run: |
# workaround ar @list issue on macos
sed -i -e 's!\\"${objpath4}\\"!${objpath4}!g' ${{ env.SOURCE_DIR }}/modules/world/CMakeLists.txt
- name: build-x86_64
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-x86_64 && cd build-x86_64
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="x86_64" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: build-arm64
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-arm64 && cd build-arm64
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: package
run: |
rm -rf opencv2.framework
mkdir -p opencv2.framework/Versions/A/Headers
mkdir -p opencv2.framework/Versions/A/Resources
ln -s A opencv2.framework/Versions/Current
ln -s Versions/Current/Headers opencv2.framework/Headers
ln -s Versions/Current/Resources opencv2.framework/Resources
ln -s Versions/Current/opencv2 opencv2.framework/opencv2
lipo -create \
${{ env.SOURCE_DIR }}/build-x86_64/install/lib/libopencv_world.a \
${{ env.SOURCE_DIR }}/build-arm64/install/lib/libopencv_world.a \
-o opencv2.framework/Versions/A/opencv2
cp -r ${{ env.SOURCE_DIR }}/build-arm64/install/include/opencv4/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp -r ${{ env.SOURCE_DIR }}/build-arm64/install/include/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp ${{ env.SOURCE_DIR }}/Info.plist opencv2.framework/Versions/A/Resources/
rm -f ${{ env.PACKAGE_NAME }}.zip
zip -9 -y -r ${{ env.PACKAGE_NAME }}.zip opencv2.framework
- name: test
run: |
cd test
mkdir build && cd build
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="x86_64;arm64" \
-DOpenCV_DIR=$GITHUB_WORKSPACE ..
cmake --build . -j 4
- name: upload-zip
uses: actions/upload-artifact@v4
with:
name: ${{ env.PACKAGE_NAME }}
path: ${{ env.PACKAGE_NAME }}.zip
visionos:
needs: [setup]
runs-on: macos-13
strategy:
matrix:
opencv-version: [2.4.13.7, 3.4.20, 4.9.0]
env:
COMMON_CMAKE_OPTIONS: |
-DCMAKE_TOOLCHAIN_FILE=../../toolchains/ios.toolchain.cmake \
-DPLATFORM=VISIONOS \
-DDEPLOYMENT_TARGET=$VISIONOS_DEPLOYMENT_TARGET \
-DENABLE_BITCODE=$ENABLE_BITCODE \
-DENABLE_ARC=$ENABLE_ARC \
-DENABLE_VISIBILITY=$ENABLE_VISIBILITY \
-DCMAKE_C_FLAGS="-fno-rtti -fno-exceptions" \
-DCMAKE_CXX_FLAGS="-fno-rtti -fno-exceptions" \
-DCMAKE_INSTALL_PREFIX=install \
-DCMAKE_BUILD_TYPE=Release \
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
with:
name: opencv-mobile-${{ matrix.opencv-version }}-source
- name: setup-opencv-source
run: |
unzip -q opencv-mobile-${{ matrix.opencv-version }}.zip
echo "SOURCE_DIR=opencv-mobile-${{ matrix.opencv-version }}" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-visionos" >> $GITHUB_ENV
- name: workaround-opencv2-list
if: matrix.opencv-version == '2.4.13.7'
run: |
# workaround ar @list issue on macos
sed -i -e 's!\\"${objpath4}\\"!${objpath4}!g' ${{ env.SOURCE_DIR }}/modules/world/CMakeLists.txt
- name: build-arm64
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-arm64 && cd build-arm64
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: package
run: |
rm -rf opencv2.framework
mkdir -p opencv2.framework/Versions/A/Headers
mkdir -p opencv2.framework/Versions/A/Resources
ln -s A opencv2.framework/Versions/Current
ln -s Versions/Current/Headers opencv2.framework/Headers
ln -s Versions/Current/Resources opencv2.framework/Resources
ln -s Versions/Current/opencv2 opencv2.framework/opencv2
lipo -create \
${{ env.SOURCE_DIR }}/build-arm64/install/lib/libopencv_world.a \
-o opencv2.framework/Versions/A/opencv2
cp -r ${{ env.SOURCE_DIR }}/build-arm64/install/include/opencv4/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp -r ${{ env.SOURCE_DIR }}/build-arm64/install/include/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp ${{ env.SOURCE_DIR }}/Info.plist opencv2.framework/Versions/A/Resources/
rm -f ${{ env.PACKAGE_NAME }}.zip
zip -9 -y -r ${{ env.PACKAGE_NAME }}.zip opencv2.framework
- name: test
run: |
cd test
mkdir build && cd build
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64" \
-DOpenCV_DIR=$GITHUB_WORKSPACE ..
cmake --build . -j 4
- name: upload-zip
uses: actions/upload-artifact@v4
with:
name: ${{ env.PACKAGE_NAME }}
path: ${{ env.PACKAGE_NAME }}.zip
visionos-simulator:
needs: [setup]
runs-on: macos-13
strategy:
matrix:
opencv-version: [2.4.13.7, 3.4.20, 4.9.0]
env:
COMMON_CMAKE_OPTIONS: |
-DCMAKE_TOOLCHAIN_FILE=../../toolchains/ios.toolchain.cmake \
-DPLATFORM=SIMULATOR_VISIONOS \
-DDEPLOYMENT_TARGET=$VISIONOS_DEPLOYMENT_TARGET \
-DENABLE_BITCODE=$ENABLE_BITCODE \
-DENABLE_ARC=$ENABLE_ARC \
-DENABLE_VISIBILITY=$ENABLE_VISIBILITY \
-DCMAKE_C_FLAGS="-fno-rtti -fno-exceptions" \
-DCMAKE_CXX_FLAGS="-fno-rtti -fno-exceptions" \
-DCMAKE_INSTALL_PREFIX=install \
-DCMAKE_BUILD_TYPE=Release \
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
with:
name: opencv-mobile-${{ matrix.opencv-version }}-source
- name: setup-opencv-source
run: |
unzip -q opencv-mobile-${{ matrix.opencv-version }}.zip
echo "SOURCE_DIR=opencv-mobile-${{ matrix.opencv-version }}" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-visionos-simulator" >> $GITHUB_ENV
- name: workaround-opencv2-list
if: matrix.opencv-version == '2.4.13.7'
run: |
# workaround ar @list issue on macos
sed -i -e 's!\\"${objpath4}\\"!${objpath4}!g' ${{ env.SOURCE_DIR }}/modules/world/CMakeLists.txt
- name: build-x86_64
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-x86_64 && cd build-x86_64
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="x86_64" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: build-arm64
run: |
cd ${{ env.SOURCE_DIR }}
mkdir build-arm64 && cd build-arm64
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="arm64" \
`cat ../options.txt` -DBUILD_opencv_world=ON ..
# workaround ar @list issue on macos
cmake --build . -j 4 || { cd modules/world; $DEVELOPER_DIR/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar qc ../../lib/libopencv_world.a `cat world_objects.rsp` CMakeFiles/opencv_world.dir/src/world_init.cpp.o; cd ../..; }
cmake --build . --target install
- name: package
run: |
rm -rf opencv2.framework
mkdir -p opencv2.framework/Versions/A/Headers
mkdir -p opencv2.framework/Versions/A/Resources
ln -s A opencv2.framework/Versions/Current
ln -s Versions/Current/Headers opencv2.framework/Headers
ln -s Versions/Current/Resources opencv2.framework/Resources
ln -s Versions/Current/opencv2 opencv2.framework/opencv2
lipo -create \
${{ env.SOURCE_DIR }}/build-x86_64/install/lib/libopencv_world.a \
${{ env.SOURCE_DIR }}/build-arm64/install/lib/libopencv_world.a \
-o opencv2.framework/Versions/A/opencv2
cp -r ${{ env.SOURCE_DIR }}/build-arm64/install/include/opencv4/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp -r ${{ env.SOURCE_DIR }}/build-arm64/install/include/opencv2/* opencv2.framework/Versions/A/Headers/ || :
cp ${{ env.SOURCE_DIR }}/Info.plist opencv2.framework/Versions/A/Resources/
rm -f ${{ env.PACKAGE_NAME }}.zip
zip -9 -y -r ${{ env.PACKAGE_NAME }}.zip opencv2.framework
- name: test
run: |
cd test
mkdir build && cd build
cmake ${{ env.COMMON_CMAKE_OPTIONS }} -DARCHS="x86_64;arm64" \
-DOpenCV_DIR=$GITHUB_WORKSPACE ..
cmake --build . -j 4
- name: upload-zip
uses: actions/upload-artifact@v4
with:
@@ -1055,31 +1486,27 @@ jobs:
path: ${{ env.PACKAGE_NAME }}.zip
apple:
needs: [macos, ios, ios-simulator, mac-catalyst]
runs-on: macos-12
needs: [macos, ios, ios-simulator, mac-catalyst, watchos, watchos-simulator, tvos, tvos-simulator, visionos, visionos-simulator]
runs-on: macos-13
strategy:
matrix:
opencv-version: [2.4.13.7, 3.4.20, 4.9.0]
bitcode: [OFF, ON]
steps:
- run: sudo xcode-select --switch /Applications/Xcode_13.4.1.app
- run: sudo xcode-select --switch /Applications/Xcode_15.2.app
- uses: actions/checkout@v4
- name: setup-opencv-package
if: matrix.bitcode == 'OFF'
run: |
echo "MACOS_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-macos" >> $GITHUB_ENV
echo "IOS_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-ios" >> $GITHUB_ENV
echo "IOS_SIMULATOR_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-ios-simulator" >> $GITHUB_ENV
echo "MAC_CATALYST_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-mac-catalyst" >> $GITHUB_ENV
echo "WATCHOS_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-watchos" >> $GITHUB_ENV
echo "WATCHOS_SIMULATOR_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-watchos-simulator" >> $GITHUB_ENV
echo "TVOS_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-tvos" >> $GITHUB_ENV
echo "TVOS_SIMULATOR_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-tvos-simulator" >> $GITHUB_ENV
echo "VISIONOS_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-visionos" >> $GITHUB_ENV
echo "VISIONOS_SIMULATOR_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-visionos-simulator" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-apple" >> $GITHUB_ENV
- name: setup-opencv-package
if: matrix.bitcode == 'ON'
run: |
echo "MACOS_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-macos" >> $GITHUB_ENV
echo "IOS_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-ios-bitcode" >> $GITHUB_ENV
echo "IOS_SIMULATOR_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-ios-simulator-bitcode" >> $GITHUB_ENV
echo "MAC_CATALYST_PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-mac-catalyst-bitcode" >> $GITHUB_ENV
echo "PACKAGE_NAME=opencv-mobile-${{ matrix.opencv-version }}-apple-bitcode" >> $GITHUB_ENV
- name: download-macos-package
uses: actions/download-artifact@v4
with:
@@ -1096,21 +1523,63 @@ jobs:
uses: actions/download-artifact@v4
with:
name: ${{ env.MAC_CATALYST_PACKAGE_NAME }}
- name: download-watchos-package
uses: actions/download-artifact@v4
with:
name: ${{ env.WATCHOS_PACKAGE_NAME }}
- name: download-watchos-simulator-package
uses: actions/download-artifact@v4
with:
name: ${{ env.WATCHOS_SIMULATOR_PACKAGE_NAME }}
- name: download-tvos-package
uses: actions/download-artifact@v4
with:
name: ${{ env.TVOS_PACKAGE_NAME }}
- name: download-tvos-simulator-package
uses: actions/download-artifact@v4
with:
name: ${{ env.TVOS_SIMULATOR_PACKAGE_NAME }}
- name: download-visionos-package
uses: actions/download-artifact@v4
with:
name: ${{ env.VISIONOS_PACKAGE_NAME }}
- name: download-visionos-simulator-package
uses: actions/download-artifact@v4
with:
name: ${{ env.VISIONOS_SIMULATOR_PACKAGE_NAME }}
- name: create-xcframwork
run: |
mkdir -p ${{ env.MACOS_PACKAGE_NAME }}
mkdir -p ${{ env.IOS_PACKAGE_NAME }}
mkdir -p ${{ env.IOS_SIMULATOR_PACKAGE_NAME }}
mkdir -p ${{ env.MAC_CATALYST_PACKAGE_NAME }}
mkdir -p ${{ env.WATCHOS_PACKAGE_NAME }}
mkdir -p ${{ env.WATCHOS_SIMULATOR_PACKAGE_NAME }}
mkdir -p ${{ env.TVOS_PACKAGE_NAME }}
mkdir -p ${{ env.TVOS_SIMULATOR_PACKAGE_NAME }}
mkdir -p ${{ env.VISIONOS_PACKAGE_NAME }}
mkdir -p ${{ env.VISIONOS_SIMULATOR_PACKAGE_NAME }}
unzip -q ${{ env.MACOS_PACKAGE_NAME }}.zip -d ${{ env.MACOS_PACKAGE_NAME }}
unzip -q ${{ env.IOS_PACKAGE_NAME }}.zip -d ${{ env.IOS_PACKAGE_NAME }}
unzip -q ${{ env.IOS_SIMULATOR_PACKAGE_NAME }}.zip -d ${{ env.IOS_SIMULATOR_PACKAGE_NAME }}
unzip -q ${{ env.MAC_CATALYST_PACKAGE_NAME }}.zip -d ${{ env.MAC_CATALYST_PACKAGE_NAME }}
unzip -q ${{ env.WATCHOS_PACKAGE_NAME }}.zip -d ${{ env.WATCHOS_PACKAGE_NAME }}
unzip -q ${{ env.WATCHOS_SIMULATOR_PACKAGE_NAME }}.zip -d ${{ env.WATCHOS_SIMULATOR_PACKAGE_NAME }}
unzip -q ${{ env.TVOS_PACKAGE_NAME }}.zip -d ${{ env.TVOS_PACKAGE_NAME }}
unzip -q ${{ env.TVOS_SIMULATOR_PACKAGE_NAME }}.zip -d ${{ env.TVOS_SIMULATOR_PACKAGE_NAME }}
unzip -q ${{ env.VISIONOS_PACKAGE_NAME }}.zip -d ${{ env.VISIONOS_PACKAGE_NAME }}
unzip -q ${{ env.VISIONOS_SIMULATOR_PACKAGE_NAME }}.zip -d ${{ env.VISIONOS_SIMULATOR_PACKAGE_NAME }}
xcodebuild -create-xcframework \
-framework ${{ env.MACOS_PACKAGE_NAME }}/opencv2.framework \
-framework ${{ env.IOS_PACKAGE_NAME }}/opencv2.framework \
-framework ${{ env.IOS_SIMULATOR_PACKAGE_NAME }}/opencv2.framework \
-framework ${{ env.MAC_CATALYST_PACKAGE_NAME }}/opencv2.framework \
-framework ${{ env.WATCHOS_PACKAGE_NAME }}/opencv2.framework \
-framework ${{ env.WATCHOS_SIMULATOR_PACKAGE_NAME }}/opencv2.framework \
-framework ${{ env.TVOS_PACKAGE_NAME }}/opencv2.framework \
-framework ${{ env.TVOS_SIMULATOR_PACKAGE_NAME }}/opencv2.framework \
-framework ${{ env.VISIONOS_PACKAGE_NAME }}/opencv2.framework \
-framework ${{ env.VISIONOS_SIMULATOR_PACKAGE_NAME }}/opencv2.framework \
-output opencv2.xcframework
rm -f ${{ env.PACKAGE_NAME }}.zip
zip -9 -y -r ${{ env.PACKAGE_NAME }}.zip opencv2.xcframework
@@ -1268,7 +1737,7 @@ jobs:
release:
permissions:
contents: write # for softprops/action-gh-release to create a release
needs: [setup, android, ios, ios-simulator, armlinux, macos, mac-catalyst, windows, ubuntu, webassembly, apple, devboard]
needs: [setup, android, ios, ios-simulator, armlinux, macos, mac-catalyst, watchos, watchos-simulator, tvos, tvos-simulator, visionos, visionos-simulator, windows, ubuntu, webassembly, apple, devboard]
runs-on: ubuntu-latest
steps:
- name: download

View File

@@ -62,12 +62,15 @@
# SIMULATOR = Build for x86 i386 iphoneOS Simulator.
# SIMULATOR64 = Build for x86_64 iphoneOS Simulator.
# SIMULATORARM64 = Build for arm64 iphoneOS Simulator.
# SIMULATOR64COMBINED = Build for arm64 x86_64 iphoneOS Simulator. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY)
# TVOS = Build for arm64 tvOS.
# TVOSCOMBINED = Build for arm64 x86_64 tvOS + tvOS Simulator. Combined into FAT STATIC lib (only supported on 3.14+ of CMake with "-G Xcode" argument in combination with the "cmake --install" CMake build step)
# SIMULATOR_TVOS = Build for x86_64 tvOS Simulator.
# SIMULATORARM64_TVOS = Build for arm64 tvOS Simulator.
# WATCHOS = Build for armv7k arm64_32 for watchOS.
# WATCHOSCOMBINED = Build for armv7k arm64_32 x86_64 watchOS + watchOS Simulator. Combined into FAT STATIC lib (only supported on 3.14+ of CMake with "-G Xcode" argument in combination with the "cmake --install" CMake build step)
# SIMULATOR_WATCHOS = Build for x86_64 for watchOS Simulator.
# SIMULATORARM64_WATCHOS = Build for arm64 for watchOS Simulator.
# MAC = Build for x86_64 macOS.
# MAC_ARM64 = Build for Apple Silicon macOS.
# MAC_UNIVERSAL = Combined build for x86_64 and Apple Silicon on macOS.
@@ -85,13 +88,13 @@
# CMAKE_OSX_SYSROOT, but can also be manually specified (although this should
# not be required).
#
# DEPLOYMENT_TARGET: Minimum SDK version to target. Default 2.0 on watchOS and 9.0 on tvOS+iOS
# DEPLOYMENT_TARGET: Minimum SDK version to target. Default 6.0 on watchOS, 13.0 on tvOS+iOS/iPadOS, 11.0 on macOS, 1.0 on visionOS
#
# NAMED_LANGUAGE_SUPPORT:
# ON (default) = Will require "enable_language(OBJC) and/or enable_language(OBJCXX)" for full OBJC|OBJCXX support
# OFF = Will embed the OBJC and OBJCXX flags into the CMAKE_C_FLAGS and CMAKE_CXX_FLAGS (legacy behavior, CMake version < 3.16)
#
# ENABLE_BITCODE: (ON|OFF) Enables or disables bitcode support. Default ON
# ENABLE_BITCODE: (ON|OFF) Enables or disables bitcode support. Default OFF
#
# ENABLE_ARC: (ON|OFF) Enables or disables ARC support. Default ON (ARC enabled by default)
#
@@ -108,8 +111,10 @@
# SIMULATORARM64 = arm64
# TVOS = arm64
# SIMULATOR_TVOS = x86_64 (i386 has since long been deprecated)
# SIMULATORARM64_TVOS = arm64
# WATCHOS = armv7k arm64_32 (if applicable)
# SIMULATOR_WATCHOS = x86_64 (i386 has since long been deprecated)
# SIMULATORARM64_WATCHOS = arm64
# MAC = x86_64
# MAC_ARM64 = arm64
# MAC_UNIVERSAL = x86_64 arm64
@@ -153,10 +158,11 @@ set(ENV{_IOS_TOOLCHAIN_HAS_RUN} true)
# List of supported platform values
list(APPEND _supported_platforms
"OS" "OS64" "OS64COMBINED" "SIMULATOR" "SIMULATOR64" "SIMULATORARM64"
"TVOS" "TVOSCOMBINED" "SIMULATOR_TVOS"
"WATCHOS" "WATCHOSCOMBINED" "SIMULATOR_WATCHOS"
"OS" "OS64" "OS64COMBINED" "SIMULATOR" "SIMULATOR64" "SIMULATORARM64" "SIMULATOR64COMBINED"
"TVOS" "TVOSCOMBINED" "SIMULATOR_TVOS" "SIMULATORARM64_TVOS"
"WATCHOS" "WATCHOSCOMBINED" "SIMULATOR_WATCHOS" "SIMULATORARM64_WATCHOS"
"MAC" "MAC_ARM64" "MAC_UNIVERSAL"
"VISIONOS" "SIMULATOR_VISIONOS" "SIMULATOR64_VISIONOS"
"MAC_CATALYST" "MAC_CATALYST_ARM64")
# Cache what generator is used
@@ -193,10 +199,10 @@ endif()
# Assuming that xcode 12.0 is installed you most probably have ios sdk 14.0 or later installed (tested on Big Sur)
# if you don't set a deployment target it will be set the way you only get 64-bit builds
if(NOT DEFINED DEPLOYMENT_TARGET AND XCODE_VERSION_INT VERSION_GREATER 12.0)
# Temporarily fix the arm64 issues in CMake install-combined by excluding arm64 for simulator builds (needed for Apple Silicon...)
set(CMAKE_XCODE_ATTRIBUTE_EXCLUDED_ARCHS[sdk=iphonesimulator*] "arm64")
endif()
#if(NOT DEFINED DEPLOYMENT_TARGET AND XCODE_VERSION_INT VERSION_GREATER 12.0)
# Temporarily fix the arm64 issues in CMake install-combined by excluding arm64 for simulator builds (needed for Apple Silicon...)
# set(CMAKE_XCODE_ATTRIBUTE_EXCLUDED_ARCHS[sdk=iphonesimulator*] "arm64")
#endif()
# Check if the platform variable is set
if(DEFINED PLATFORM)
@@ -253,10 +259,13 @@ set(NAMED_LANGUAGE_SUPPORT_INT ${NAMED_LANGUAGE_SUPPORT} CACHE BOOL
if(NOT DEFINED DEPLOYMENT_TARGET)
if (PLATFORM MATCHES "WATCHOS")
# Unless specified, SDK version 4.0 is used by default as minimum target version (watchOS).
set(DEPLOYMENT_TARGET "4.0")
set(DEPLOYMENT_TARGET "6.0")
elseif(PLATFORM STREQUAL "MAC")
# Unless specified, SDK version 10.13 (High Sierra) is used by default as the minimum target version (macos).
set(DEPLOYMENT_TARGET "10.13")
set(DEPLOYMENT_TARGET "11.0")
elseif(PLATFORM STREQUAL "VISIONOS" OR PLATFORM STREQUAL "SIMULATOR_VISIONOS" OR PLATFORM STREQUAL "SIMULATOR64_VISIONOS")
# Unless specified, SDK version 1.0 is used by default as minimum target version (visionOS).
set(DEPLOYMENT_TARGET "1.0")
elseif(PLATFORM STREQUAL "MAC_ARM64")
# Unless specified, SDK version 11.0 (Big Sur) is used by default as the minimum target version (macOS on arm).
set(DEPLOYMENT_TARGET "11.0")
@@ -268,7 +277,7 @@ if(NOT DEFINED DEPLOYMENT_TARGET)
set(DEPLOYMENT_TARGET "13.1")
else()
# Unless specified, SDK version 11.0 is used by default as the minimum target version (iOS, tvOS).
set(DEPLOYMENT_TARGET "11.0")
set(DEPLOYMENT_TARGET "13.0")
endif()
message(STATUS "[DEFAULTS] Using the default min-version since DEPLOYMENT_TARGET not provided!")
elseif(DEFINED DEPLOYMENT_TARGET AND PLATFORM MATCHES "^MAC_CATALYST" AND ${DEPLOYMENT_TARGET} VERSION_LESS "13.1")
@@ -301,7 +310,7 @@ if(PLATFORM_INT STREQUAL "OS")
set(ARCHS armv7 armv7s arm64)
set(APPLE_TARGET_TRIPLE_INT arm-apple-ios${DEPLOYMENT_TARGET})
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET})
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET})
endif()
elseif(PLATFORM_INT STREQUAL "OS64")
set(SDK_NAME iphoneos)
@@ -311,7 +320,7 @@ elseif(PLATFORM_INT STREQUAL "OS64")
else()
set(ARCHS arm64)
endif()
set(APPLE_TARGET_TRIPLE_INT aarch64-apple-ios${DEPLOYMENT_TARGET})
set(APPLE_TARGET_TRIPLE_INT arm64-apple-ios${DEPLOYMENT_TARGET})
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET})
endif()
@@ -319,12 +328,12 @@ elseif(PLATFORM_INT STREQUAL "OS64COMBINED")
set(SDK_NAME iphoneos)
if(MODERN_CMAKE)
if(NOT ARCHS)
if (XCODE_VERSION_INT VERSION_GREATER 10.0)
set(ARCHS arm64 x86_64) # FIXME: Add arm64e when Apple has fixed the integration issues with it, libarclite_iphoneos.a is currently missing bitcode markers for example
if (XCODE_VERSION_INT VERSION_GREATER 12.0)
set(ARCHS arm64 x86_64)
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64 arm64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64 arm64")
else()
set(ARCHS arm64 x86_64)
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "arm64")
@@ -332,13 +341,37 @@ elseif(PLATFORM_INT STREQUAL "OS64COMBINED")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64")
endif()
set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-ios${DEPLOYMENT_TARGET})
set(APPLE_TARGET_TRIPLE_INT arm64-x86_64-apple-ios${DEPLOYMENT_TARGET})
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET})
endif()
else()
message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the OS64COMBINED setting work")
endif()
elseif(PLATFORM_INT STREQUAL "SIMULATOR64COMBINED")
set(SDK_NAME iphonesimulator)
if(MODERN_CMAKE)
if(NOT ARCHS)
if (XCODE_VERSION_INT VERSION_GREATER 12.0)
set(ARCHS arm64 x86_64) # FIXME: Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missing bitcode markers for example
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64 arm64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64 arm64")
else()
set(ARCHS arm64 x86_64)
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64")
endif()
set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-ios${DEPLOYMENT_TARGET}-simulator)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-simulator)
endif()
else()
message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the SIMULATOR64COMBINED setting work")
endif()
elseif(PLATFORM_INT STREQUAL "SIMULATOR")
set(SDK_NAME iphonesimulator)
if(NOT ARCHS)
@@ -360,7 +393,7 @@ elseif(PLATFORM_INT STREQUAL "SIMULATORARM64")
set(SDK_NAME iphonesimulator)
if(NOT ARCHS)
set(ARCHS arm64)
set(APPLE_TARGET_TRIPLE_INT aarch64-apple-ios${DEPLOYMENT_TARGET}-simulator)
set(APPLE_TARGET_TRIPLE_INT arm64-apple-ios${DEPLOYMENT_TARGET}-simulator)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-ios${DEPLOYMENT_TARGET}-simulator)
endif()
@@ -368,7 +401,7 @@ elseif(PLATFORM_INT STREQUAL "TVOS")
set(SDK_NAME appletvos)
if(NOT ARCHS)
set(ARCHS arm64)
set(APPLE_TARGET_TRIPLE_INT aarch64-apple-tvos${DEPLOYMENT_TARGET})
set(APPLE_TARGET_TRIPLE_INT arm64-apple-tvos${DEPLOYMENT_TARGET})
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos${DEPLOYMENT_TARGET})
endif()
@@ -377,7 +410,7 @@ elseif (PLATFORM_INT STREQUAL "TVOSCOMBINED")
if(MODERN_CMAKE)
if(NOT ARCHS)
set(ARCHS arm64 x86_64)
set(APPLE_TARGET_TRIPLE_INT aarch64-x86_64-apple-tvos${DEPLOYMENT_TARGET})
set(APPLE_TARGET_TRIPLE_INT arm64-x86_64-apple-tvos${DEPLOYMENT_TARGET})
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=appletvos*] "arm64")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=appletvsimulator*] "x86_64")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=appletvos*] "arm64")
@@ -396,12 +429,20 @@ elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS")
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos${DEPLOYMENT_TARGET}-simulator)
endif()
elseif(PLATFORM_INT STREQUAL "SIMULATORARM64_TVOS")
set(SDK_NAME appletvsimulator)
if(NOT ARCHS)
set(ARCHS arm64)
set(APPLE_TARGET_TRIPLE_INT arm64-apple-tvos${DEPLOYMENT_TARGET}-simulator)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-tvos${DEPLOYMENT_TARGET}-simulator)
endif()
elseif(PLATFORM_INT STREQUAL "WATCHOS")
set(SDK_NAME watchos)
if(NOT ARCHS)
if (XCODE_VERSION_INT VERSION_GREATER 10.0)
set(ARCHS armv7k arm64_32)
set(APPLE_TARGET_TRIPLE_INT aarch64_32-apple-watchos${DEPLOYMENT_TARGET})
set(APPLE_TARGET_TRIPLE_INT arm64_32-apple-watchos${DEPLOYMENT_TARGET})
else()
set(ARCHS armv7k)
set(APPLE_TARGET_TRIPLE_INT arm-apple-watchos${DEPLOYMENT_TARGET})
@@ -415,7 +456,7 @@ elseif(PLATFORM_INT STREQUAL "WATCHOSCOMBINED")
if(NOT ARCHS)
if (XCODE_VERSION_INT VERSION_GREATER 10.0)
set(ARCHS armv7k arm64_32 i386)
set(APPLE_TARGET_TRIPLE_INT aarch64_32-i386-apple-watchos${DEPLOYMENT_TARGET})
set(APPLE_TARGET_TRIPLE_INT arm64_32-i386-apple-watchos${DEPLOYMENT_TARGET})
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchos*] "armv7k arm64_32")
set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=watchsimulator*] "i386")
set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=watchos*] "armv7k arm64_32")
@@ -442,6 +483,38 @@ elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos${DEPLOYMENT_TARGET}-simulator)
endif()
elseif(PLATFORM_INT STREQUAL "SIMULATORARM64_WATCHOS")
set(SDK_NAME watchsimulator)
if(NOT ARCHS)
set(ARCHS arm64)
set(APPLE_TARGET_TRIPLE_INT arm64-apple-watchos${DEPLOYMENT_TARGET}-simulator)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-watchos${DEPLOYMENT_TARGET}-simulator)
endif()
elseif(PLATFORM_INT STREQUAL "SIMULATOR64_VISIONOS")
set(SDK_NAME xrsimulator)
if(NOT ARCHS)
set(ARCHS x86_64)
set(APPLE_TARGET_TRIPLE_INT x86_64-apple-xros${DEPLOYMENT_TARGET}-simulator)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-xros${DEPLOYMENT_TARGET}-simulator)
endif()
elseif(PLATFORM_INT STREQUAL "SIMULATOR_VISIONOS")
set(SDK_NAME xrsimulator)
if(NOT ARCHS)
set(ARCHS arm64)
set(APPLE_TARGET_TRIPLE_INT arm64-apple-xros${DEPLOYMENT_TARGET}-simulator)
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-xros${DEPLOYMENT_TARGET}-simulator)
endif()
elseif(PLATFORM_INT STREQUAL "VISIONOS")
set(SDK_NAME xros)
if(NOT ARCHS)
set(ARCHS arm64)
set(APPLE_TARGET_TRIPLE_INT arm64-apple-xros${DEPLOYMENT_TARGET})
else()
set(APPLE_TARGET_TRIPLE_INT ${ARCHS_SPLIT}-apple-xros${DEPLOYMENT_TARGET})
endif()
elseif(PLATFORM_INT STREQUAL "MAC" OR PLATFORM_INT STREQUAL "MAC_CATALYST")
set(SDK_NAME macosx)
if(NOT ARCHS)
@@ -484,7 +557,7 @@ endif()
if(CMAKE_GENERATOR MATCHES "Xcode" AND PLATFORM_INT MATCHES "^MAC_CATALYST")
set(CMAKE_XCODE_ATTRIBUTE_CLANG_CXX_LIBRARY "libc++")
set(CMAKE_XCODE_ATTRIBUTE_SUPPORTED_PLATFORMS "macosx")
set(CMAKE_XCODE_EFFECTIVE_PLATFORMS "-maccatalyst")
set(CMAKE_XCODE_ATTRIBUTE_SUPPORTS_MACCATALYST "YES")
if(NOT DEFINED MACOSX_DEPLOYMENT_TARGET)
set(CMAKE_XCODE_ATTRIBUTE_MACOSX_DEPLOYMENT_TARGET "10.15")
else()
@@ -526,12 +599,8 @@ elseif(DEFINED CMAKE_OSX_SYSROOT_INT)
endif()
# Use bitcode or not
if(NOT DEFINED ENABLE_BITCODE AND NOT ARCHS MATCHES "((^|;|, )(i386|x86_64))+")
# Unless specified, enable bitcode support by default
message(STATUS "[DEFAULTS] Enabling bitcode support by default. ENABLE_BITCODE not provided!")
set(ENABLE_BITCODE ON)
elseif(NOT DEFINED ENABLE_BITCODE)
message(STATUS "[DEFAULTS] Disabling bitcode support by default on simulators. ENABLE_BITCODE not provided for override!")
if(NOT DEFINED ENABLE_BITCODE)
message(STATUS "[DEFAULTS] Disabling bitcode support by default. ENABLE_BITCODE not provided for override!")
set(ENABLE_BITCODE OFF)
endif()
set(ENABLE_BITCODE_INT ${ENABLE_BITCODE} CACHE BOOL
@@ -647,6 +716,10 @@ endforeach()
if(MODERN_CMAKE)
if(SDK_NAME MATCHES "iphone")
set(CMAKE_SYSTEM_NAME iOS)
elseif(SDK_NAME MATCHES "xros")
set(CMAKE_SYSTEM_NAME visionOS)
elseif(SDK_NAME MATCHES "xrsimulator")
set(CMAKE_SYSTEM_NAME visionOS)
elseif(SDK_NAME MATCHES "macosx")
set(CMAKE_SYSTEM_NAME Darwin)
elseif(SDK_NAME MATCHES "appletv")
@@ -656,8 +729,14 @@ if(MODERN_CMAKE)
endif()
# Provide flags for a combined FAT library build on newer CMake versions
if(PLATFORM_INT MATCHES ".*COMBINED")
set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH "NO")
set(CMAKE_IOS_INSTALL_COMBINED YES)
if(CMAKE_GENERATOR MATCHES "Xcode")
# Set the SDKROOT Xcode properties to a Xcode-friendly value (the SDK_NAME, E.g, iphoneos)
# This way, Xcode will automatically switch between the simulator and device SDK when building.
set(CMAKE_XCODE_ATTRIBUTE_SDKROOT "${SDK_NAME}")
# Force to not build just one ARCH, but all!
set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH "NO")
endif()
endif()
elseif(NOT DEFINED CMAKE_SYSTEM_NAME AND ${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.10")
# Legacy code path prior to CMake 3.14 or fallback if no CMAKE_SYSTEM_NAME specified
@@ -679,9 +758,6 @@ elseif(PLATFORM STREQUAL "MAC_CATALYST" OR PLATFORM STREQUAL "MAC_CATALYST_ARM64
else()
set(IOS ON CACHE BOOL "")
endif()
set(CMAKE_AR ar CACHE FILEPATH "" FORCE)
set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE)
set(CMAKE_STRIP strip CACHE FILEPATH "" FORCE)
# Set the architectures for which to build.
set(CMAKE_OSX_ARCHITECTURES ${ARCHS} CACHE INTERNAL "")
# Change the type of target generated for try_compile() so it'll work when cross-compiling, weak compiler checks
@@ -695,6 +771,7 @@ endif()
set(CMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "NO")
set(CMAKE_SHARED_LIBRARY_PREFIX "lib")
set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib")
set(CMAKE_EXTRA_SHARED_LIBRARY_SUFFIXES ".tbd" ".so")
set(CMAKE_SHARED_MODULE_PREFIX "lib")
set(CMAKE_SHARED_MODULE_SUFFIX ".so")
set(CMAKE_C_COMPILER_ABI ELF)
@@ -719,11 +796,7 @@ if(ARCHS MATCHES "((^|;|, )(arm64|arm64e|x86_64))+")
else()
set(CMAKE_C_SIZEOF_DATA_PTR 4)
set(CMAKE_CXX_SIZEOF_DATA_PTR 4)
if(ARCHS MATCHES "((^|;|, )(armv7|armv7s|armv7k))+")
set(CMAKE_SYSTEM_PROCESSOR "arm")
else()
set(CMAKE_SYSTEM_PROCESSOR "i386")
endif()
set(CMAKE_SYSTEM_PROCESSOR "arm")
endif()
# Note that only Xcode 7+ supports the newer more specific:
@@ -745,12 +818,18 @@ if(${CMAKE_VERSION} VERSION_LESS "3.11")
elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS")
set(SDK_NAME_VERSION_FLAGS
"-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}")
elseif(PLATFORM_INT STREQUAL "SIMULATORARM64_TVOS")
set(SDK_NAME_VERSION_FLAGS
"-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}")
elseif(PLATFORM_INT STREQUAL "WATCHOS")
set(SDK_NAME_VERSION_FLAGS
"-mwatchos-version-min=${DEPLOYMENT_TARGET}")
elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS")
set(SDK_NAME_VERSION_FLAGS
"-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}")
elseif(PLATFORM_INT STREQUAL "SIMULATORARM64_WATCHOS")
set(SDK_NAME_VERSION_FLAGS
"-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}")
elseif(PLATFORM_INT STREQUAL "MAC")
set(SDK_NAME_VERSION_FLAGS
"-mmacosx-version-min=${DEPLOYMENT_TARGET}")
@@ -761,7 +840,7 @@ if(${CMAKE_VERSION} VERSION_LESS "3.11")
endif()
elseif(NOT PLATFORM_INT MATCHES "^MAC_CATALYST")
# Newer versions of CMake sets the version min flags correctly, skip this for Mac Catalyst targets
set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET})
set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET} CACHE INTERNAL "Minimum OS X deployment version")
endif()
if(DEFINED APPLE_TARGET_TRIPLE_INT)
@@ -822,35 +901,44 @@ endif()
if(CMAKE_GENERATOR MATCHES "Xcode")
message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as the generator. Modifying the Xcode build-settings directly instead.")
else()
set(CMAKE_C_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_C_FLAGS}")
set(CMAKE_C_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_C_FLAGS}" CACHE INTERNAL
"Flags used by the compiler during all C build types.")
set(CMAKE_C_FLAGS_DEBUG "-O0 -g ${CMAKE_C_FLAGS_DEBUG}")
set(CMAKE_C_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_C_FLAGS_MINSIZEREL}")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_C_FLAGS_RELWITHDEBINFO}")
set(CMAKE_C_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_C_FLAGS_RELEASE}")
set(CMAKE_CXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_CXX_FLAGS}")
set(CMAKE_CXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_CXX_FLAGS}" CACHE INTERNAL
"Flags used by the compiler during all CXX build types.")
set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g ${CMAKE_CXX_FLAGS_DEBUG}")
set(CMAKE_CXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_CXX_FLAGS_MINSIZEREL}")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_CXX_FLAGS_RELEASE}")
if(NAMED_LANGUAGE_SUPPORT_INT)
set(CMAKE_OBJC_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJC_FLAGS}")
set(CMAKE_OBJC_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJC_FLAGS}" CACHE INTERNAL
"Flags used by the compiler during all OBJC build types.")
set(CMAKE_OBJC_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJC_FLAGS_DEBUG}")
set(CMAKE_OBJC_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJC_FLAGS_MINSIZEREL}")
set(CMAKE_OBJC_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJC_FLAGS_RELWITHDEBINFO}")
set(CMAKE_OBJC_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJC_FLAGS_RELEASE}")
set(CMAKE_OBJCXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJCXX_FLAGS}")
set(CMAKE_OBJCXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJCXX_FLAGS}" CACHE INTERNAL
"Flags used by the compiler during all OBJCXX build types.")
set(CMAKE_OBJCXX_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJCXX_FLAGS_DEBUG}")
set(CMAKE_OBJCXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJCXX_FLAGS_MINSIZEREL}")
set(CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO}")
set(CMAKE_OBJCXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJCXX_FLAGS_RELEASE}")
endif()
set(CMAKE_C_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}")
set(CMAKE_CXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}")
set(CMAKE_C_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}" CACHE INTERNAL
"Flags used by the compiler for all C link types.")
set(CMAKE_CXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}" CACHE INTERNAL
"Flags used by the compiler for all CXX link types.")
if(NAMED_LANGUAGE_SUPPORT_INT)
set(CMAKE_OBJC_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJC_LINK_FLAGS}")
set(CMAKE_OBJCXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJCXX_LINK_FLAGS}")
set(CMAKE_OBJC_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJC_LINK_FLAGS}" CACHE INTERNAL
"Flags used by the compiler for all OBJC link types.")
set(CMAKE_OBJCXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJCXX_LINK_FLAGS}" CACHE INTERNAL
"Flags used by the compiler for all OBJCXX link types.")
endif()
set(CMAKE_ASM_FLAGS "${CMAKE_C_FLAGS} -x assembler-with-cpp -arch ${CMAKE_OSX_ARCHITECTURES} ${APPLE_TARGET_TRIPLE_FLAG}")
set(CMAKE_ASM_FLAGS "${CMAKE_C_FLAGS} -x assembler-with-cpp -arch ${CMAKE_OSX_ARCHITECTURES} ${APPLE_TARGET_TRIPLE_FLAG}" CACHE INTERNAL
"Flags used by the compiler for all ASM build types.")
endif()
## Print status messages to inform of the current state
@@ -938,7 +1026,7 @@ set(CMAKE_TRY_COMPILE_PLATFORM_VARIABLES
)
if(NAMED_LANGUAGE_SUPPORT_INT)
list(APPEND CMAKE_TRY_COMPILE_PLATFORM_VARIABLES
list(APPEND CMAKE_TRY_COMPILE_PLATFORM_VARIABLES
CMAKE_OBJC_FLAGS
CMAKE_OBJC_DEBUG
CMAKE_OBJC_MINSIZEREL
@@ -967,14 +1055,16 @@ set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-install_name")
# Note: CMAKE_FIND_ROOT_PATH is only useful when cross-compiling. Thus, do not set on macOS builds.
if(NOT PLATFORM_INT MATCHES "^MAC.*$")
list(APPEND CMAKE_FIND_ROOT_PATH "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "")
set(CMAKE_IGNORE_PATH "/System/Library/Frameworks;/usr/local/lib" CACHE INTERNAL "")
set(CMAKE_IGNORE_PATH "/System/Library/Frameworks;/usr/local/lib;/opt/homebrew" CACHE INTERNAL "")
endif()
# Default to searching for frameworks first.
set(CMAKE_FIND_FRAMEWORK FIRST)
IF(NOT DEFINED CMAKE_FIND_FRAMEWORK)
set(CMAKE_FIND_FRAMEWORK FIRST)
ENDIF(NOT DEFINED CMAKE_FIND_FRAMEWORK)
# Set up the default search directories for frameworks.
if(PLATFORM_INT MATCHES "^MAC_CATALYST")
if(PLATFORM_INT MATCHES "^MAC_CATALYST")
set(CMAKE_FRAMEWORK_PATH
${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks
${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks