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began generalizing
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115
logic/acls/common.go
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115
logic/acls/common.go
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package acls
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import (
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"encoding/json"
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"github.com/gravitl/netmaker/database"
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)
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// CreateACLContainer - creates an empty ACL list in a given network
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func CreateACLContainer(networkID ContainerID) (ACLContainer, error) {
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var aclContainer = make(ACLContainer)
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return aclContainer, database.Insert(string(networkID), string(convertNetworkACLtoACLJson(aclContainer)), database.NODE_ACLS_TABLE_NAME)
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}
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// FetchACLContainer - fetches all current node rules in given network ACL
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func FetchACLContainer(networkID ContainerID) (ACLContainer, error) {
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aclJson, err := FetchACLContainerJson(ContainerID(networkID))
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if err != nil {
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return nil, err
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}
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var currentNetworkACL ACLContainer
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if err := json.Unmarshal([]byte(aclJson), ¤tNetworkACL); err != nil {
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return nil, err
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}
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return currentNetworkACL, nil
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}
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// FetchACLContainerJson - fetch the current ACL of given network except in json string
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func FetchACLContainerJson(networkID ContainerID) (ACLJson, error) {
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currentACLs, err := database.FetchRecord(database.NODE_ACLS_TABLE_NAME, string(networkID))
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if err != nil {
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return ACLJson(""), err
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}
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return ACLJson(currentACLs), nil
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}
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// == type functions ==
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// ACL.AllowNode - allows a node by ID in memory
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func (acl ACL) Allow(ID AclID) {
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acl[ID] = Allowed
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}
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// ACL.DisallowNode - disallows a node access by ID in memory
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func (acl ACL) Disallow(ID AclID) {
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acl[ID] = NotAllowed
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}
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// ACL.Remove - removes a node from a ACL
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func (acl ACL) Remove(ID AclID) {
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delete(acl, ID)
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}
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// ACL.Update - updates a ACL in DB
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func (acl ACL) Save(networkID ContainerID, ID AclID) (ACL, error) {
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return upsertACL(networkID, ID, acl)
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}
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// ACL.IsNodeAllowed - sees if ID is allowed in referring ACL
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func (acl ACL) IsNodeAllowed(ID AclID) bool {
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return acl[ID] == Allowed
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}
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// ACLContainer.UpdateNodeACL - saves the state of a ACL in the ACLContainer in memory
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func (aclContainer ACLContainer) UpdateNodeACL(ID AclID, acl ACL) ACLContainer {
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aclContainer[ID] = acl
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return aclContainer
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}
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// ACLContainer.RemoveNodeACL - removes the state of a ACL in the ACLContainer in memory
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func (aclContainer ACLContainer) RemoveNodeACL(ID AclID) ACLContainer {
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delete(aclContainer, ID)
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return aclContainer
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}
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// ACLContainer.ChangeNodesAccess - changes the relationship between two nodes in memory
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func (networkACL ACLContainer) ChangeNodesAccess(ID1, ID2 AclID, value byte) {
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networkACL[ID1][ID2] = value
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networkACL[ID2][ID1] = value
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}
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// ACLContainer.Save - saves the state of a ACLContainer to the db
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func (aclContainer ACLContainer) Save(networkID ContainerID) (ACLContainer, error) {
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return upsertACLContainer(networkID, aclContainer)
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}
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// == private ==
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// upsertACL - applies a ACL to the db, overwrites or creates
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func upsertACL(networkID ContainerID, ID AclID, acl ACL) (ACL, error) {
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currentNetACL, err := FetchACLContainer(networkID)
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if err != nil {
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return acl, err
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}
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currentNetACL[ID] = acl
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_, err = upsertACLContainer(networkID, currentNetACL)
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return acl, err
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}
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// upsertACLContainer - Inserts or updates a network ACL given the json string of the ACL and the network name
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// if nil, create it
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func upsertACLContainer(networkID ContainerID, aclContainer ACLContainer) (ACLContainer, error) {
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if aclContainer == nil {
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aclContainer = make(ACLContainer)
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}
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return aclContainer, database.Insert(string(networkID), string(convertNetworkACLtoACLJson(aclContainer)), database.NODE_ACLS_TABLE_NAME)
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}
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func convertNetworkACLtoACLJson(networkACL ACLContainer) ACLJson {
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data, err := json.Marshal(networkACL)
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if err != nil {
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return ""
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}
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return ACLJson(data)
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}
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