Files
netmaker/logic/acls/common.go
2022-03-10 14:55:40 -05:00

116 lines
3.5 KiB
Go

package acls
import (
"encoding/json"
"github.com/gravitl/netmaker/database"
)
// CreateACLContainer - creates an empty ACL list in a given network
func CreateACLContainer(networkID ContainerID) (ACLContainer, error) {
var aclContainer = make(ACLContainer)
return aclContainer, database.Insert(string(networkID), string(convertNetworkACLtoACLJson(aclContainer)), database.NODE_ACLS_TABLE_NAME)
}
// FetchACLContainer - fetches all current node rules in given network ACL
func FetchACLContainer(networkID ContainerID) (ACLContainer, error) {
aclJson, err := FetchACLContainerJson(ContainerID(networkID))
if err != nil {
return nil, err
}
var currentNetworkACL ACLContainer
if err := json.Unmarshal([]byte(aclJson), &currentNetworkACL); err != nil {
return nil, err
}
return currentNetworkACL, nil
}
// FetchACLContainerJson - fetch the current ACL of given network except in json string
func FetchACLContainerJson(networkID ContainerID) (ACLJson, error) {
currentACLs, err := database.FetchRecord(database.NODE_ACLS_TABLE_NAME, string(networkID))
if err != nil {
return ACLJson(""), err
}
return ACLJson(currentACLs), nil
}
// == type functions ==
// ACL.AllowNode - allows a node by ID in memory
func (acl ACL) Allow(ID AclID) {
acl[ID] = Allowed
}
// ACL.DisallowNode - disallows a node access by ID in memory
func (acl ACL) Disallow(ID AclID) {
acl[ID] = NotAllowed
}
// ACL.Remove - removes a node from a ACL
func (acl ACL) Remove(ID AclID) {
delete(acl, ID)
}
// ACL.Update - updates a ACL in DB
func (acl ACL) Save(networkID ContainerID, ID AclID) (ACL, error) {
return upsertACL(networkID, ID, acl)
}
// ACL.IsNodeAllowed - sees if ID is allowed in referring ACL
func (acl ACL) IsNodeAllowed(ID AclID) bool {
return acl[ID] == Allowed
}
// ACLContainer.UpdateNodeACL - saves the state of a ACL in the ACLContainer in memory
func (aclContainer ACLContainer) UpdateNodeACL(ID AclID, acl ACL) ACLContainer {
aclContainer[ID] = acl
return aclContainer
}
// ACLContainer.RemoveNodeACL - removes the state of a ACL in the ACLContainer in memory
func (aclContainer ACLContainer) RemoveNodeACL(ID AclID) ACLContainer {
delete(aclContainer, ID)
return aclContainer
}
// ACLContainer.ChangeNodesAccess - changes the relationship between two nodes in memory
func (networkACL ACLContainer) ChangeNodesAccess(ID1, ID2 AclID, value byte) {
networkACL[ID1][ID2] = value
networkACL[ID2][ID1] = value
}
// ACLContainer.Save - saves the state of a ACLContainer to the db
func (aclContainer ACLContainer) Save(networkID ContainerID) (ACLContainer, error) {
return upsertACLContainer(networkID, aclContainer)
}
// == private ==
// upsertACL - applies a ACL to the db, overwrites or creates
func upsertACL(networkID ContainerID, ID AclID, acl ACL) (ACL, error) {
currentNetACL, err := FetchACLContainer(networkID)
if err != nil {
return acl, err
}
currentNetACL[ID] = acl
_, err = upsertACLContainer(networkID, currentNetACL)
return acl, err
}
// upsertACLContainer - Inserts or updates a network ACL given the json string of the ACL and the network name
// if nil, create it
func upsertACLContainer(networkID ContainerID, aclContainer ACLContainer) (ACLContainer, error) {
if aclContainer == nil {
aclContainer = make(ACLContainer)
}
return aclContainer, database.Insert(string(networkID), string(convertNetworkACLtoACLJson(aclContainer)), database.NODE_ACLS_TABLE_NAME)
}
func convertNetworkACLtoACLJson(networkACL ACLContainer) ACLJson {
data, err := json.Marshal(networkACL)
if err != nil {
return ""
}
return ACLJson(data)
}