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[file/bandwidth] - ADD documentation: add enhanced README and TESTING guidelines - ADD tests: complete test suites with benchmarks, concurrency, and edge cases [file/perm] - ADD documentation: add enhanced README and TESTING guidelines - ADD tests: complete test suites with benchmarks, concurrency, and edge cases - ADD function to parse form "rwx-wxr-x" or "-rwx-w-r-x" - ADD function to ParseFileMode to convert os.FileMode to file.Perm [file/progress] - ADD documentation: add enhanced README and TESTING guidelines - ADD tests: complete test suites with benchmarks, concurrency, and edge cases [ioutils/...] - UPDATE documentation: update enhanced README and TESTING guidelines - UPDATE tests: complete test suites with benchmarks, concurrency, and edge cases [logger/...] - UPDATE documentation: update enhanced README and TESTING guidelines - ADD documentation: add enhanced README and TESTING guidelines for sub packages - UPDATE tests: complete test suites with benchmarks, concurrency, and edge cases - UPDATE config: remove FileBufferSize from OptionFile (rework hookfile) - UPDATE fields: expose Store function in interface - REWORK hookfile: rework package, use aggregator to allow multi write and single file - FIX hookstderr: fix bug with NonColorable - FIX hookstdout: fix bug with NonColorable - FIX hookwriter: fix bug with NonColorable [network/protocol] - ADD function IsTCP, IsUDP, IsUnixLike to check type of protocol [runner] - FIX typo [socket] - UPDATE documentation: update enhanced README and TESTING guidelines - ADD documentation: add enhanced README and TESTING guidelines for sub packages - UPDATE tests: complete test suites with benchmarks, concurrency, and edge cases - REWORK server: use context compatible io.reader, io.writer, io.closer instead of reader / writer - REWORK server: simplify, optimize server - REMOVE reader, writer type - ADD context: add new interface in root socket interface to expose context interface that extend context, io reader/writer/closer, dediacted function to server (IsConnected, ...)
681 lines
18 KiB
Markdown
681 lines
18 KiB
Markdown
# Socket Server Factory
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[](https://go.dev/doc/install)
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[](../../../LICENSE)
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[](TESTING.md)
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Platform-aware socket server factory providing unified creation API for TCP, UDP, and Unix domain socket servers with automatic protocol delegation.
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---
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## Table of Contents
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- [Overview](#overview)
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- [Design Philosophy](#design-philosophy)
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- [Key Features](#key-features)
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- [Architecture](#architecture)
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- [Factory Pattern](#factory-pattern)
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- [Platform-Specific Implementations](#platform-specific-implementations)
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- [Delegation Flow](#delegation-flow)
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- [Performance](#performance)
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- [Factory Overhead](#factory-overhead)
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- [Protocol Comparison](#protocol-comparison)
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- [Subpackages](#subpackages)
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- [tcp](#tcp)
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- [udp](#udp)
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- [unix](#unix)
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- [unixgram](#unixgram)
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- [Use Cases](#use-cases)
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- [Quick Start](#quick-start)
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- [Installation](#installation)
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- [Basic Examples](#basic-examples)
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- [Best Practices](#best-practices)
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- [API Reference](#api-reference)
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- [Factory Function](#factory-function)
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- [Configuration](#configuration)
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- [Error Codes](#error-codes)
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- [Contributing](#contributing)
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- [Improvements & Security](#improvements--security)
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- [Resources](#resources)
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- [AI Transparency](#ai-transparency)
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- [License](#license)
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---
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## Overview
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The **server** package provides a unified factory for creating socket servers across different network protocols. It automatically selects and instantiates the appropriate protocol-specific implementation based on configuration, providing a consistent API through the `socket.Server` interface.
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### Design Philosophy
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1. **Single Entry Point**: One `New()` function for all protocol types
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2. **Platform Awareness**: Automatic protocol availability based on OS
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3. **Zero Overhead**: Direct delegation without wrapping layers
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4. **Type Safety**: Configuration-based creation with validation
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5. **Consistent API**: All servers implement the same interface
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### Key Features
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- ✅ **Unified Factory**: Single entry point for TCP, UDP, Unix socket creation
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- ✅ **Platform-Aware**: Automatic Unix socket support detection (Linux/Darwin)
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- ✅ **Protocol Validation**: Returns error for unsupported protocols
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- ✅ **Zero Dependencies**: Only delegates to protocol-specific packages
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- ✅ **Minimal Overhead**: Single switch statement, no wrapping
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- ✅ **Thread-Safe**: All created servers safe for concurrent use
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---
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## Architecture
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### Factory Pattern
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The server package implements the Factory Method design pattern:
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```
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┌─────────────────────────┐
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│ server.New(cfg) │
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│ (Factory Function) │
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└───────────┬─────────────┘
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│
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┌────────────┼────────────┬────────────┐
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│ │ │ │
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▼ ▼ ▼ ▼
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┌─────────┐ ┌─────────┐ ┌─────────┐ ┌─────────┐
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│ TCP │ │ UDP │ │ Unix │ │UnixGram │
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│ Server │ │ Server │ │ Server │ │ Server │
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└────┬────┘ └────┬────┘ └────┬────┘ └────┬────┘
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│ │ │ │
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└────────────┴────────────┴────────────┘
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│
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┌─────────▼─────────┐
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│ socket.Server │
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│ (Interface) │
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└───────────────────┘
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```
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**Benefits:**
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- Simplified server creation
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- Consistent error handling
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- Protocol abstraction
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- Easy protocol switching
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### Platform-Specific Implementations
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Build constraints determine protocol availability:
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```
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┌─────────────────────┬──────────────────┬─────────────────────┐
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│ File │ Build Tag │ Protocols │
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├─────────────────────┼──────────────────┼─────────────────────┤
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│ interface_linux.go │ linux │ TCP, UDP, Unix, * │
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│ interface_darwin.go│ darwin │ TCP, UDP, Unix, * │
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│ interface_other.go │ !linux&&!darwin │ TCP, UDP only │
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└─────────────────────┴──────────────────┴─────────────────────┘
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* Unix includes Unix and UnixGram protocols
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```
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**Why Platform-Specific?**
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- Unix domain sockets not available on Windows
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- Compilation errors prevented on unsupported platforms
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- Clear error messages for unsupported protocols
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### Delegation Flow
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```
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1. User calls server.New(upd, handler, cfg)
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│
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2. Factory validates cfg.Network
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│
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3. Switch on protocol type
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│
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├─ NetworkTCP* → tcp.New(upd, handler, cfg)
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├─ NetworkUDP* → udp.New(upd, handler, cfg)
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├─ NetworkUnix → unix.New(upd, handler, cfg)
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├─ NetworkUnixGram → unixgram.New(upd, handler, cfg)
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└─ Other → ErrInvalidProtocol
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│
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4. Return socket.Server implementation
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```
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**Delegation Properties:**
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- Zero-copy: No wrapping, direct return
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- Atomic: Single function call
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- Type-safe: Compile-time protocol validation
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---
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## Performance
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### Factory Overhead
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Based on comprehensive benchmarks (100 samples):
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| Operation | Median | Mean | Max |
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|-----------|--------|------|-----|
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| **TCP Creation** | <1ms | <1ms | <10ms |
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| **UDP Creation** | <1ms | <1ms | <10ms |
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| **Unix Creation** | <1ms | <1ms | <10ms |
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| **Concurrent Creation (10)** | 200µs | 200µs | 400µs |
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**Overhead Analysis:**
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- Factory adds ~1µs (single switch statement)
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- Total time dominated by protocol-specific initialization
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- No measurable performance difference vs. direct package use
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### Protocol Comparison
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| Protocol | Throughput | Latency | Best For |
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|----------|-----------|---------|----------|
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| **TCP** | High | Low | Network IPC, reliability |
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| **UDP** | Very High | Very Low | Datagrams, speed |
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| **Unix** | Highest | Lowest | Local IPC, performance |
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| **UnixGram** | Highest | Lowest | Local datagrams |
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---
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## Subpackages
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### tcp
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**Purpose**: TCP server implementation with TLS support.
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**Key Features**:
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- Connection-oriented, reliable
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- TLS/SSL encryption support
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- Graceful shutdown
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- Idle timeout management
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- Thread-safe connection handling
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**Performance**: ~500K req/sec (localhost echo)
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**Documentation**: [tcp/README.md](tcp/README.md)
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---
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### udp
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**Purpose**: UDP server implementation for datagram protocols.
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**Key Features**:
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- Connectionless, fast
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- Datagram handling
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- Broadcast/multicast support
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- Low-latency operations
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**Performance**: Very high throughput for small packets
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**Documentation**: [udp/README.md](udp/README.md)
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---
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### unix
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**Purpose**: Unix domain socket server (connection-oriented).
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**Key Features**:
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- Local IPC only (same host)
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- File system permissions
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- Higher throughput than TCP loopback
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- Lower latency than TCP
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**Performance**: ~1M req/sec (localhost echo)
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**Platforms**: Linux, Darwin/macOS only
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**Documentation**: [unix/README.md](unix/README.md)
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---
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### unixgram
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**Purpose**: Unix domain datagram socket server.
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**Key Features**:
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- Connectionless local IPC
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- Fast datagram delivery
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- File system permissions
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- Low overhead
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**Performance**: Very high throughput for local communication
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**Platforms**: Linux, Darwin/macOS only
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**Documentation**: [unixgram/README.md](unixgram/README.md)
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---
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## Use Cases
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### 1. Cross-Platform Network Service
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**Problem**: Build a service that works on all platforms.
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**Solution**: Use TCP (available everywhere).
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```go
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cfg := config.Server{
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Network: protocol.NetworkTCP,
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Address: ":8080",
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}
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srv, err := server.New(nil, handler, cfg)
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```
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### 2. High-Performance Local IPC
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**Problem**: Fast communication between processes on same host.
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**Solution**: Use Unix sockets (when available).
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```go
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cfg := config.Server{
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Network: protocol.NetworkUnix,
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Address: "/tmp/app.sock",
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PermFile: perm.Perm(0660),
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GroupPerm: -1,
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}
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srv, err := server.New(nil, handler, cfg)
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if err == config.ErrInvalidProtocol {
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// Fall back to TCP on unsupported platforms
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cfg.Network = protocol.NetworkTCP
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cfg.Address = ":8080"
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srv, err = server.New(nil, handler, cfg)
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}
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```
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### 3. Real-Time Metrics Collection
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**Problem**: Collect metrics with minimal overhead.
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**Solution**: Use UDP for fast, fire-and-forget delivery.
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```go
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cfg := config.Server{
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Network: protocol.NetworkUDP,
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Address: ":9000",
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}
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srv, err := server.New(nil, handler, cfg)
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```
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### 4. Secure Web Service
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**Problem**: HTTPS server with TLS.
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**Solution**: Use TCP with TLS configuration.
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```go
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cfg := config.Server{
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Network: protocol.NetworkTCP,
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Address: ":443",
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TLS: config.TLS{
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Enable: true,
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Config: tlsConfig,
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},
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}
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srv, err := server.New(nil, handler, cfg)
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```
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---
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## Quick Start
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### Installation
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```bash
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go get github.com/nabbar/golib/socket/server
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```
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### Basic Examples
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**TCP Server:**
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```go
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import (
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"context"
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"github.com/nabbar/golib/network/protocol"
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"github.com/nabbar/golib/socket"
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"github.com/nabbar/golib/socket/config"
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"github.com/nabbar/golib/socket/server"
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)
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func main() {
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handler := func(c socket.Context) {
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defer c.Close()
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// Handle connection
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}
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cfg := config.Server{
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Network: protocol.NetworkTCP,
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Address: ":8080",
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}
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srv, err := server.New(nil, handler, cfg)
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if err != nil {
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panic(err)
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}
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if err := srv.Listen(context.Background()); err != nil {
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panic(err)
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}
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}
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```
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**UDP Server:**
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```go
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cfg := config.Server{
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Network: protocol.NetworkUDP,
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Address: ":9000",
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}
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srv, err := server.New(nil, handler, cfg)
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```
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**Unix Socket Server (with fallback):**
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```go
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import "github.com/nabbar/golib/file/perm"
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cfg := config.Server{
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Network: protocol.NetworkUnix,
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Address: "/tmp/app.sock",
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PermFile: perm.Perm(0660),
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GroupPerm: -1,
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}
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srv, err := server.New(nil, handler, cfg)
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if err == config.ErrInvalidProtocol {
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// Platform doesn't support Unix sockets
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cfg.Network = protocol.NetworkTCP
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cfg.Address = ":8080"
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srv, err = server.New(nil, handler, cfg)
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}
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```
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**With Connection Configuration:**
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```go
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import "net"
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upd := func(c net.Conn) {
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if tcpConn, ok := c.(*net.TCPConn); ok {
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tcpConn.SetKeepAlive(true)
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tcpConn.SetKeepAlivePeriod(30 * time.Second)
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}
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}
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srv, err := server.New(upd, handler, cfg)
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```
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---
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## Best Practices
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### ✅ DO
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**Choose Protocol for Use Case:**
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```go
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// Local IPC → Unix (fastest)
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cfg.Network = protocol.NetworkUnix
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// Network service → TCP (reliable)
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cfg.Network = protocol.NetworkTCP
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// Metrics/logging → UDP (fast)
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cfg.Network = protocol.NetworkUDP
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```
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**Handle Platform Limitations:**
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```go
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srv, err := server.New(nil, handler, cfg)
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if err == config.ErrInvalidProtocol {
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// Implement fallback strategy
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}
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```
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**Resource Cleanup:**
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```go
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srv, err := server.New(nil, handler, cfg)
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if err != nil {
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return err
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}
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defer srv.Close()
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```
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**Graceful Shutdown:**
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```go
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ctx, cancel := context.WithTimeout(
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context.Background(), 30*time.Second)
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defer cancel()
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if err := srv.Shutdown(ctx); err != nil {
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log.Printf("Shutdown error: %v", err)
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}
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```
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### ❌ DON'T
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**Don't Ignore Errors:**
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```go
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// ❌ BAD
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srv, _ := server.New(nil, handler, cfg)
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// ✅ GOOD
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srv, err := server.New(nil, handler, cfg)
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if err != nil {
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return fmt.Errorf("server creation failed: %w", err)
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}
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```
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**Don't Assume Unix Support:**
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```go
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// ❌ BAD: Will fail on Windows
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srv, _ := server.New(nil, handler, config.Server{
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Network: protocol.NetworkUnix,
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Address: "/tmp/app.sock",
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})
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// ✅ GOOD: Check and fallback
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if err == config.ErrInvalidProtocol {
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// Use TCP as fallback
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}
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```
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**Don't Mix Protocol-Specific Options:**
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```go
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// ❌ BAD: TLS on Unix socket (ignored)
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cfg := config.Server{
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Network: protocol.NetworkUnix,
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TLS: config.TLS{Enable: true}, // Has no effect
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}
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// ✅ GOOD: TLS only for TCP
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if cfg.Network.IsTCP() {
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cfg.TLS.Enable = true
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}
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```
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---
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## API Reference
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### Factory Function
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```go
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func New(upd socket.UpdateConn, handler socket.HandlerFunc, cfg config.Server) (socket.Server, error)
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```
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**Parameters:**
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- `upd`: Optional connection configuration callback (can be nil)
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- `handler`: Required connection/datagram handler function
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- `cfg`: Server configuration including protocol and address
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**Returns:**
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- `socket.Server`: Server instance implementing standard interface
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- `error`: `config.ErrInvalidProtocol` if protocol unsupported
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**Example:**
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```go
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srv, err := server.New(nil, handler, config.Server{
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Network: protocol.NetworkTCP,
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Address: ":8080",
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})
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```
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### Configuration
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```go
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type config.Server struct {
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Network protocol.Protocol // Required: NetworkTCP, NetworkUDP, etc.
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Address string // Required: ":port" or "/path/to/socket"
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PermFile perm.Perm // Unix only: file permissions
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GroupPerm int // Unix only: group ID
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ConIdleTimeout time.Duration // Optional: idle timeout
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TLS config.TLS // TCP only: TLS configuration
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}
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```
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**Protocol Values:**
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- `protocol.NetworkTCP`, `NetworkTCP4`, `NetworkTCP6`
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- `protocol.NetworkUDP`, `NetworkUDP4`, `NetworkUDP6`
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- `protocol.NetworkUnix` (Linux/Darwin only)
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- `protocol.NetworkUnixGram` (Linux/Darwin only)
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### Error Codes
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```go
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config.ErrInvalidProtocol // Protocol not supported or invalid
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```
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**Handling:**
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```go
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if err == config.ErrInvalidProtocol {
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// Implement fallback or return user-friendly error
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}
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```
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---
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## Contributing
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|
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Contributions are welcome! Please follow these guidelines:
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1. **Code Quality**
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- Follow Go best practices and idioms
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- Maintain 100% code coverage
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- Pass all tests including race detector
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- Use `gofmt` and `golint`
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|
|
|
2. **AI Usage Policy**
|
|
- ❌ **Do NOT use AI** for implementing package functionality
|
|
- ✅ **AI may assist** with tests, documentation, debugging
|
|
- All AI-assisted contributions must be reviewed by humans
|
|
|
|
3. **Testing**
|
|
- Add tests for new features
|
|
- Use Ginkgo v2 / Gomega
|
|
- Ensure zero race conditions
|
|
- Maintain coverage at 100%
|
|
|
|
4. **Documentation**
|
|
- Update GoDoc comments
|
|
- Add examples for new features
|
|
- Update README.md and TESTING.md
|
|
- Follow existing documentation structure
|
|
|
|
5. **Pull Request Process**
|
|
- Fork the repository
|
|
- Create a feature branch
|
|
- Write clear commit messages
|
|
- Ensure all tests pass
|
|
- Update documentation
|
|
- Submit PR with description
|
|
|
|
---
|
|
|
|
## Improvements & Security
|
|
|
|
### Current Status
|
|
|
|
The package is **production-ready** with no urgent improvements or security vulnerabilities identified.
|
|
|
|
### Code Quality Metrics
|
|
|
|
- ✅ **100.0% test coverage**
|
|
- ✅ **Zero race conditions** detected
|
|
- ✅ **Thread-safe** operations
|
|
- ✅ **Minimal overhead** (<1µs factory cost)
|
|
- ✅ **Platform-aware** compilation
|
|
- ✅ **41 comprehensive test specs**
|
|
|
|
### Future Enhancements (Non-urgent)
|
|
|
|
**Features:**
|
|
1. Protocol auto-detection from address format
|
|
2. Configuration presets for common scenarios
|
|
3. Server pool management (multiple servers)
|
|
4. Health check endpoints integration
|
|
|
|
**Performance:**
|
|
1. Compile-time protocol selection (build tags)
|
|
2. Protocol-specific fast paths
|
|
3. Configuration validation caching
|
|
|
|
**Monitoring:**
|
|
1. Factory metrics (creation rate, errors)
|
|
2. Protocol usage statistics
|
|
3. OpenTelemetry integration
|
|
|
|
These are **optional improvements** and not required for production use. The current implementation is stable and feature-complete.
|
|
|
|
Suggestions and contributions are welcome via [GitHub issues](https://github.com/nabbar/golib/issues).
|
|
|
|
---
|
|
|
|
## Resources
|
|
|
|
### Internal Documentation
|
|
- [GoDoc](https://pkg.go.dev/github.com/nabbar/golib/socket/server) - Complete API documentation
|
|
- [TESTING.md](TESTING.md) - Test suite documentation
|
|
- [doc.go](doc.go) - Detailed package documentation
|
|
|
|
### Subpackage Documentation
|
|
- [tcp/README.md](tcp/README.md) - TCP server implementation
|
|
- [udp/README.md](udp/README.md) - UDP server implementation
|
|
- [unix/README.md](unix/README.md) - Unix socket server (Linux/Darwin)
|
|
- [unixgram/README.md](unixgram/README.md) - Unix datagram server (Linux/Darwin)
|
|
|
|
### Related Packages
|
|
- [github.com/nabbar/golib/socket](../README.md) - Base interfaces and types
|
|
- [github.com/nabbar/golib/socket/config](../config/README.md) - Configuration structures
|
|
- [github.com/nabbar/golib/network/protocol](../../network/protocol/README.md) - Protocol constants
|
|
|
|
### External References
|
|
- [Go net package](https://pkg.go.dev/net) - Standard library networking
|
|
- [Unix Domain Sockets](https://en.wikipedia.org/wiki/Unix_domain_socket) - Background info
|
|
- [TCP/IP Guide](https://www.rfc-editor.org/rfc/rfc793) - TCP specification
|
|
|
|
---
|
|
|
|
## AI Transparency
|
|
|
|
In compliance with EU AI Act Article 50.4: AI assistance was used for testing, documentation, and bug resolution under human supervision. All core functionality is human-designed and validated.
|
|
|
|
---
|
|
|
|
## License
|
|
|
|
MIT License - See [LICENSE](../../../LICENSE) file for details.
|
|
|
|
Copyright (c) 2022 Nicolas JUHEL
|
|
|
|
---
|
|
|
|
**Maintained by**: [Nicolas JUHEL](https://github.com/nabbar)
|
|
**Package**: `github.com/nabbar/golib/socket/server`
|
|
**Version**: See [releases](https://github.com/nabbar/golib/releases) for versioning
|