Update On Sun May 26 20:29:40 CEST 2024

This commit is contained in:
github-action[bot]
2024-05-26 20:29:40 +02:00
parent 5605f2aac3
commit e2b04232bd
215 changed files with 5293 additions and 1111 deletions

1
.github/update.log vendored
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@@ -658,3 +658,4 @@ Update On Wed May 22 20:31:05 CEST 2024
Update On Thu May 23 20:29:12 CEST 2024
Update On Fri May 24 20:29:24 CEST 2024
Update On Sat May 25 20:28:13 CEST 2024
Update On Sun May 26 20:29:29 CEST 2024

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@@ -932,7 +932,7 @@ dependencies = [
"windows-sys 0.52.0",
"winreg 0.52.0",
"wry",
"zip 2.0.0",
"zip 2.1.0",
"zip-extensions",
]
@@ -5109,18 +5109,18 @@ dependencies = [
[[package]]
name = "serde"
version = "1.0.202"
version = "1.0.203"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "226b61a0d411b2ba5ff6d7f73a476ac4f8bb900373459cd00fab8512828ba395"
checksum = "7253ab4de971e72fb7be983802300c30b5a7f0c2e56fab8abfc6a214307c0094"
dependencies = [
"serde_derive",
]
[[package]]
name = "serde_derive"
version = "1.0.202"
version = "1.0.203"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6048858004bcff69094cd972ed40a32500f153bd3be9f716b2eed2e8217c4838"
checksum = "500cbc0ebeb6f46627f50f3f5811ccf6bf00643be300b4c3eabc0ef55dc5b5ba"
dependencies = [
"proc-macro2",
"quote",
@@ -7833,9 +7833,9 @@ dependencies = [
[[package]]
name = "zip"
version = "2.0.0"
version = "2.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fccb210625924ecbbe92f9bb497d04b167b64fe5540cec75f10b16e0c51ee92b"
checksum = "e2568cd0f20e86cd9a7349fe05178f7bd22f22724678448ae5a9bac266df2689"
dependencies = [
"aes",
"arbitrary",
@@ -7849,6 +7849,7 @@ dependencies = [
"hmac",
"indexmap 2.2.6",
"lzma-rs",
"memchr",
"pbkdf2 0.12.2",
"rand 0.8.5",
"sha1",

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@@ -4,6 +4,7 @@ import {
FilterDrama,
InsertDriveFile,
FiberManualRecord,
Terminal,
} from "@mui/icons-material";
import LoadingButton from "@mui/lab/LoadingButton";
import {
@@ -14,7 +15,8 @@ import {
Menu,
MenuItem,
useTheme,
lighten,
Button,
alpha,
} from "@mui/material";
import { Profile, useClash } from "@nyanpasu/interface";
import dayjs from "dayjs";
@@ -27,11 +29,15 @@ import { useLockFn, useSetState } from "ahooks";
export interface ProfileItemProps {
item: Profile.Item;
selected?: boolean;
onClickChains: (item: Profile.Item) => void;
chainsSelected?: boolean;
}
export const ProfileItem = memo(function ProfileItem({
item,
selected,
onClickChains,
chainsSelected,
}: ProfileItemProps) {
const { t } = useTranslation();
@@ -141,6 +147,7 @@ export const ProfileItem = memo(function ProfileItem({
const menuMapping = {
Select: () => handleSelect(),
Edit: () => setOpen(true),
Chains: () => onClickChains(item),
"Open File": () => viewProfile(item.uid),
Update: () => handleUpdate(),
"Update(Proxy)": () => handleUpdate(true),
@@ -156,7 +163,7 @@ export const ProfileItem = memo(function ProfileItem({
sx={{
borderRadius: 6,
backgroundColor: selected
? lighten(palette.primary.main, 0.9)
? alpha(palette.primary.main, 0.2)
: undefined,
}}
>
@@ -201,6 +208,16 @@ export const ProfileItem = memo(function ProfileItem({
)}
<div className="flex gap-2 justify-end">
<Button
className="!mr-auto"
size="small"
variant={chainsSelected ? "contained" : "outlined"}
startIcon={<Terminal />}
onClick={() => onClickChains(item)}
>
Chains
</Button>
{isRemote && (
<LoadingButton
size="small"

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@@ -1,6 +1,6 @@
import { forwardRef, useImperativeHandle, useRef } from "react";
import { forwardRef, useEffect, useImperativeHandle, useRef } from "react";
import { monaco } from "@/services/monaco";
import { useDebounceEffect } from "ahooks";
import { useDebounceEffect, useUpdateEffect } from "ahooks";
import { themeMode } from "@/store";
import { useAtomValue } from "jotai";
@@ -53,5 +53,13 @@ export const ProfileMonacoView = forwardRef(function ProfileMonacoView(
getValue: () => instanceRef.current?.getValue(),
}));
useUpdateEffect(() => {
if (!language) return;
monaco.editor.setModelLanguage(instanceRef.current!.getModel()!, language);
console.log(language, instanceRef.current?.getModel()?.getLanguageId());
}, [language]);
return open && <div ref={monacoRef} className={className} />;
});

View File

@@ -0,0 +1,200 @@
import { Add, Close, Edit, RamenDining, Terminal } from "@mui/icons-material";
import {
Divider,
ListItemButton,
ListItemIcon,
ListItemText,
IconButton,
List,
useTheme,
alpha,
} from "@mui/material";
import { Profile, useClash } from "@nyanpasu/interface";
import { useState } from "react";
import { filterProfiles } from "./utils";
import { useLockFn } from "ahooks";
import { Expand, ExpandMore } from "@nyanpasu/ui";
import { isEmpty } from "lodash-es";
import { ScriptDialog } from "./script-dialog";
import { VList } from "virtua";
export interface ProfileSideProps {
profile?: Profile.Item;
global?: boolean;
onClose: () => void;
}
export const ProfileSide = ({ profile, global, onClose }: ProfileSideProps) => {
const { palette } = useTheme();
const [open, setOpen] = useState(false);
const { getProfiles, setProfilesConfig, getRuntimeLogs, setProfiles } =
useClash();
const { scripts } = filterProfiles(getProfiles.data?.items);
const handleChainClick = useLockFn(async (uid: string) => {
const chains = global
? getProfiles.data?.chain ?? []
: profile?.chains ?? [];
const updatedChains = chains.includes(uid)
? chains.filter((chain) => chain !== uid)
: [...chains, uid];
if (global) {
await setProfilesConfig({ chain: updatedChains });
} else {
await setProfiles(uid, { chains: updatedChains });
}
});
const [item, setItem] = useState<Profile.Item>();
const handleEditChain = async (item: Profile.Item) => {
setItem(item);
setOpen(true);
};
const [expand, setExpand] = useState(false);
return (
<div className="relative h-full">
<div className="flex-col gap-2">
<div className="p-4 pr-2 flex justify-between items-start">
<div>
<div className="text-xl font-bold">Proxy Chains</div>
<div className="truncate">
{global ? "Global Chain" : profile?.name}
</div>
</div>
<IconButton onClick={onClose}>
<Close />
</IconButton>
</div>
<List className="!pl-2 !pr-2 overflow-auto" disablePadding>
{scripts?.map((item, index) => {
const selected = global
? getProfiles.data?.chain?.includes(item.uid)
: profile?.chains?.includes(item.uid);
return (
<ListItemButton
key={index}
className="!mt-2 !mb-2"
sx={{
backgroundColor: selected
? alpha(palette.primary.main, 0.3)
: alpha(palette.grey[100], 0.1),
borderRadius: 4,
"&:hover": {
backgroundColor: selected
? alpha(palette.primary.main, 0.5)
: undefined,
},
}}
onClick={() => handleChainClick(item.uid)}
>
<ListItemText primary={item.name} secondary={item.desc} />
<IconButton
edge="end"
color="primary"
onClick={(e) => {
e.preventDefault();
e.stopPropagation();
handleEditChain(item);
}}
>
<Edit />
</IconButton>
</ListItemButton>
);
})}
<ListItemButton
className="!mt-2!mb-2"
sx={{
backgroundColor: alpha(palette.grey[100], 0.1),
borderRadius: 4,
}}
onClick={() => setOpen(true)}
>
<ListItemIcon>
<Add color="primary" />
</ListItemIcon>
<ListItemText primary="New Chian" />
</ListItemButton>
</List>
</div>
<ScriptDialog
open={open}
item={item}
onClose={() => {
setOpen(false);
setItem(undefined);
}}
/>
<div className="absolute bottom-0 z-10 w-full">
<Divider />
<div className="p-1 pl-4 flex justify-between items-center">
<div className="flex items-center gap-2">
<Terminal />
<span>Console</span>
</div>
<ExpandMore
size="small"
reverse
expand={expand}
onClick={() => setExpand(!expand)}
/>
</div>
<Expand open={expand}>
<Divider />
<VList className="flex flex-col gap-2 p-2 overflow-auto min-h-48 max-h-48">
{!isEmpty(getRuntimeLogs.data) ? (
Object.entries(getRuntimeLogs.data).map(([uid, content]) => {
return content.map((item, index) => {
const name = scripts?.find(
(script) => script.uid === uid,
)?.name;
return (
<>
{index !== 0 && <Divider />}
<div key={uid + index} className="w-full font-mono">
<span className="text-red-500">[{name}]: </span>
<span>{item}</span>
</div>
</>
);
});
})
) : (
<div className="w-full h-full min-h-48 flex flex-col justify-center items-center">
<RamenDining className="!size-10" />
<p>No Log</p>
</div>
)}
</VList>
</Expand>
</div>
</div>
);
};
export default ProfileSide;

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@@ -0,0 +1,199 @@
import { Divider } from "@mui/material";
import { BaseDialog, BaseDialogProps } from "@nyanpasu/ui";
import { useRef } from "react";
import { useAsyncEffect, useReactive } from "ahooks";
import { Profile, useClash } from "@nyanpasu/interface";
import { ProfileMonacoView, ProfileMonacoViewRef } from "./profile-monaco-view";
import { SelectElement, TextFieldElement, useForm } from "react-hook-form-mui";
import { useTranslation } from "react-i18next";
import { isEqual } from "lodash-es";
export interface ScriptDialogProps extends Omit<BaseDialogProps, "title"> {
open: boolean;
onClose: () => void;
item?: Profile.Item;
}
export const ScriptDialog = ({
open,
item,
onClose,
...props
}: ScriptDialogProps) => {
const { t } = useTranslation();
const { getProfileFile, setProfileFile, createProfile, setProfiles } =
useClash();
const optionTypeMapping = [
{
id: "js",
value: { script: "javascript" },
language: "javascript",
label: t("JavaScript"),
},
{
id: "lua",
value: { script: "lua" },
language: "lua",
label: t("LuaScript"),
},
{
id: "merge",
value: "merge",
language: "yaml",
label: t("Merge"),
},
];
const preprocessing = () => {
const result = optionTypeMapping.find((option) =>
isEqual(option.value, item?.type),
);
return { ...item, type: result?.id } as Profile.Item;
};
const { control, watch, handleSubmit, reset } = useForm<Profile.Item>({
defaultValues: item
? preprocessing()
: {
type: "merge",
chains: [],
name: "New Script",
desc: "",
},
});
const profileMonacoViewRef = useRef<ProfileMonacoViewRef>(null);
const editor = useReactive({
value: "",
language: "javascript",
});
const handleTypeChange = () => {
const language = optionTypeMapping.find((option) =>
isEqual(option.id, watch("type")),
)?.language;
if (language) {
editor.language = language;
}
};
const isEdit = Boolean(item);
const commonProps = {
autoComplete: "off",
autoCorrect: "off",
fullWidth: true,
};
const onSubmit = handleSubmit(async (form) => {
const value = profileMonacoViewRef.current?.getValue() || "";
const type = optionTypeMapping.find((option) =>
isEqual(option.id, form.type),
)?.value;
const data = {
...form,
type,
} as Profile.Item;
try {
if (isEdit) {
await setProfiles(data.uid, data);
await setProfileFile(data.uid, value);
} else {
await createProfile(data, value);
}
setTimeout(() => reset(), 300);
onClose();
} finally {
}
});
useAsyncEffect(async () => {
editor.value = await getProfileFile(item?.uid);
if (item) {
reset(item);
} else {
reset();
}
}, [open]);
return (
<BaseDialog
title={isEdit ? "Edit Script" : "New Script"}
open={open}
onClose={() => onClose()}
onOk={onSubmit}
divider
sx={{
" .MuiDialog-paper": {
maxWidth: "90vw",
maxHeight: "90vh",
},
}}
contentSx={{
overflow: "auto",
width: "90vw",
height: "90vh",
padding: 0,
}}
{...props}
>
<div className="flex h-full">
<div className="pt-4 pb-4 overflow-auto">
<div className="flex flex-col gap-4 pl-4 pr-4 pb-4">
{!isEdit && (
<SelectElement
label={t("Type")}
name="type"
control={control}
{...commonProps}
size="small"
required
options={optionTypeMapping}
onChange={() => handleTypeChange()}
/>
)}
<TextFieldElement
label={t("Name")}
name="name"
control={control}
{...commonProps}
size="small"
required
/>
<TextFieldElement
label={t("Descriptions")}
name="desc"
control={control}
{...commonProps}
size="small"
/>
</div>
</div>
<Divider orientation="vertical" />
<ProfileMonacoView
className="w-full"
ref={profileMonacoViewRef}
open={open}
value={editor.value}
language={editor.language}
/>
</div>
</BaseDialog>
);
};

View File

@@ -13,9 +13,12 @@ import { proxyGroupAtom, proxyGroupSortAtom } from "@/store";
import { CSSProperties, memo, useEffect, useMemo, useState } from "react";
import { classNames } from "@/utils";
import { VList } from "virtua";
import { AnimatePresence, motion } from "framer-motion";
type History = Clash.Proxy["history"];
type RenderClashProxy = Clash.Proxy<string> & { renderLayoutKey: string };
const filterDelay = (history?: History): number => {
if (!history || history.length == 0) {
return 0;
@@ -218,15 +221,36 @@ export const NodeList = () => {
default: 4,
});
const [renderList, setRenderList] = useState<Clash.Proxy<string>[][]>([]);
const [renderList, setRenderList] = useState<RenderClashProxy[][]>([]);
useEffect(() => {
if (!group?.all) return;
const list = group?.all?.reduce<Clash.Proxy<string>[][]>(
const nodeNames: string[] = [];
const list = group?.all?.reduce<RenderClashProxy[][]>(
(result, value, index) => {
if (index % column === 0) result.push([]);
result[Math.floor(index / column)].push(value);
const getKey = () => {
const filter = nodeNames.filter((i) => i === value.name);
if (filter.length === 0) {
return value.name;
} else {
return `${value.name}-${filter.length}`;
}
};
if (index % column === 0) {
result.push([]);
}
result[Math.floor(index / column)].push({
...value,
renderLayoutKey: getKey(),
});
nodeNames.push(value.name);
return result;
},
[],
@@ -240,35 +264,42 @@ export const NodeList = () => {
};
return (
<VList style={{ flex: 1 }} className="p-2">
{renderList?.map((node, index) => {
return (
<div key={index} className="flex">
{node.map((render, index) => {
return (
<div
key={index}
className="relative p-2"
style={{
flex: 1 / column,
width: `calc(100% / ${column})`,
}}
>
<NodeCard
node={render}
now={group?.now}
disabled={group?.type !== "Selector"}
onClick={() => hendleClick(render.name)}
onClickDelay={async () => {
await updateProxiesDelay(render.name);
}}
/>
</div>
);
})}
</div>
);
})}
</VList>
<AnimatePresence initial={false}>
<VList style={{ flex: 1 }} className="p-2">
{renderList?.map((node, index) => {
return (
<div
key={index}
className="grid gap-2 pb-2"
style={{ gridTemplateColumns: `repeat(${column} , 1fr)` }}
>
{node.map((render) => {
return (
<motion.div
key={render.name}
layoutId={`node-${render.renderLayoutKey}`}
className="relative overflow-hidden"
layout="position"
initial={false}
animate="center"
exit="exit"
>
<NodeCard
node={render}
now={group?.now}
disabled={group?.type !== "Selector"}
onClick={() => hendleClick(render.name)}
onClickDelay={async () => {
await updateProxiesDelay(render.name);
}}
/>
</motion.div>
);
})}
</div>
);
})}
</VList>
</AnimatePresence>
);
};

View File

@@ -1,48 +1,102 @@
import { Button, alpha, useTheme } from "@mui/material";
import { useNyanpasu } from "@nyanpasu/interface";
import { Button } from "@mui/material";
import { Profile, useClash } from "@nyanpasu/interface";
import { SidePage } from "@nyanpasu/ui";
import { useEffect, useState } from "react";
import { useTranslation } from "react-i18next";
import Grid from "@mui/material/Unstable_Grid2";
import { Add } from "@mui/icons-material";
import ProfileItem from "@/components/profiles/profile-item";
import ProfileSide from "@/components/profiles/profile-side";
import { filterProfiles } from "@/components/profiles/utils";
import NewProfileButton from "@/components/profiles/new-profile-button";
import { QuickImport } from "@/components/profiles/quick-import";
import Masonry from "@mui/lab/Masonry";
export const ProfilePage = () => {
const { t } = useTranslation();
const { getProfiles } = useNyanpasu();
const { getProfiles } = useClash();
const { profiles } = filterProfiles(getProfiles.data?.items);
const { profiles, scripts } = filterProfiles(getProfiles.data?.items);
const { palette } = useTheme();
useEffect(() => {
console.log("getProfiles.data:", getProfiles.data);
console.log("profiles:", profiles);
console.log("scripts:", scripts);
}, [getProfiles.data?.items]);
const [globalChain, setGlobalChain] = useState(false);
const handleGlobalChainClick = () => {
setChainsSelected(undefined);
setGlobalChain(!globalChain);
};
const [chainsSelected, setChainsSelected] = useState<Profile.Item>();
const onClickChains = (profile: Profile.Item) => {
setGlobalChain(false);
if (chainsSelected?.uid == profile.uid) {
setChainsSelected(undefined);
} else {
setChainsSelected(profile);
}
};
const handleSideClose = () => {
setChainsSelected(undefined);
setGlobalChain(false);
};
return (
<SidePage title={t("Profiles")} flexReverse>
<div className="p-6">
<Grid container spacing={2}>
{profiles?.map((item, index) => {
return (
<Grid key={index} xs={12} sm={6} md={6} xl={4}>
<ProfileItem item={item} />
</Grid>
);
})}
</Grid>
<SidePage
title={t("Profiles")}
flexReverse
header={
<div>
<Button
variant={globalChain ? "contained" : "outlined"}
onClick={handleGlobalChainClick}
>
Global Chain
</Button>
</div>
}
sideClassName="!overflow-visible"
side={
(globalChain || chainsSelected) && (
<ProfileSide
profile={chainsSelected}
global={globalChain}
onClose={handleSideClose}
/>
)
}
>
<div className="flex flex-col gap-4 p-6">
<QuickImport />
{profiles && (
<Masonry
columns={{ xs: 1, sm: 1, md: 2, xl: 3 }}
spacing={2}
sx={{ width: "calc(100% + 24px)" }}
>
{profiles.map((item, index) => {
return (
<ProfileItem
key={index}
item={item}
onClickChains={onClickChains}
selected={getProfiles.data?.current == item.uid}
chainsSelected={chainsSelected?.uid == item.uid}
/>
);
})}
</Masonry>
)}
</div>
<Button
className="size-16 backdrop-blur !rounded-2xl !absolute z-10 bottom-8 right-8"
sx={{
boxShadow: 8,
backgroundColor: alpha(palette.primary.main, 0.3),
"&:hover": {
backgroundColor: alpha(palette.primary.main, 0.45),
},
}}
>
<Add className="!size-8 absolute" />
</Button>
<NewProfileButton />
</SidePage>
);
};

View File

@@ -4,6 +4,7 @@ import useTheme from "@mui/material/styles/useTheme";
interface ExpandMoreProps extends IconButtonProps {
expand: boolean;
reverse?: boolean;
}
/**
@@ -15,14 +16,20 @@ interface ExpandMoreProps extends IconButtonProps {
* @author keiko233 <i@elaina.moe>
* @copyright LibNyanpasu org. 2024
*/
export const ExpandMore = ({ expand, ...props }: ExpandMoreProps) => {
export const ExpandMore = ({ expand, reverse, ...props }: ExpandMoreProps) => {
const { transitions } = useTheme();
return (
<IconButton {...props}>
<ExpandMoreIcon
sx={{
transform: !expand ? "rotate(0deg)" : "rotate(180deg)",
transform: !expand
? reverse
? "rotate(180deg)"
: "rotate(0deg)"
: reverse
? "rotate(0deg)"
: "rotate(180deg)",
marginLeft: "auto",
transition: transitions.create("transform", {
duration: transitions.duration.shortest,

View File

@@ -12,6 +12,7 @@ interface Props {
children?: ReactNode;
sideBar?: ReactNode;
side?: ReactNode;
sideClassName?: string;
toolBar?: ReactNode;
noChildrenScroll?: boolean;
flexReverse?: boolean;
@@ -43,6 +44,7 @@ export const SidePage: FC<Props> = ({
children,
sideBar,
side,
sideClassName,
toolBar,
noChildrenScroll,
flexReverse,
@@ -82,7 +84,7 @@ export const SidePage: FC<Props> = ({
{sideBar && <div>{sideBar}</div>}
<div className={style["LeftContainer-Content"]}>
<section>{side}</section>
<section className={sideClassName}>{side}</section>
</div>
</motion.div>

View File

@@ -1,3 +1,25 @@
## v1.6.4
### Features
- 系统代理支持 PAC 模式
- 允许关闭不使用的端口
- 使用新的应用图标
- MacOS 支持切换托盘图标单色/彩色模式
- CSS 注入支持通过编辑器编辑
- 优化代理组列表性能
- 优化流量图显性能
- 支持波斯语
### Bugs Fixes
- Kill 内核后 Tun 开启缓慢的问题
- 代理绕过为空时使用默认值
- 无法读取剪切板内容
- Windows 下覆盖安装无法内核占用问题
---
## v1.6.2
### Features
@@ -16,6 +38,8 @@
- Linux 下与 N 卡的兼容性问题
- 修改 Tun 设置不立即生效
---
## v1.6.1
### Features

View File

@@ -1,6 +1,6 @@
{
"name": "clash-verge",
"version": "1.6.2",
"version": "1.6.4",
"license": "GPL-3.0-only",
"scripts": {
"dev": "tauri dev",
@@ -32,7 +32,6 @@
"@types/json-schema": "^7.0.15",
"ahooks": "^3.7.11",
"axios": "^1.6.8",
"axios-tauri-api-adapter": "^0.2.1",
"dayjs": "1.11.5",
"i18next": "^23.11.3",
"lodash-es": "^4.17.21",

View File

@@ -49,9 +49,6 @@ importers:
axios:
specifier: ^1.6.8
version: 1.6.8
axios-tauri-api-adapter:
specifier: ^0.2.1
version: 0.2.1
dayjs:
specifier: 1.11.5
version: 1.11.5
@@ -1605,13 +1602,6 @@ packages:
integrity: sha512-Oei9OH4tRh0YqU3GxhX79dM/mwVgvbZJaSNaRk+bshkj0S5cfHcgYakreBjrHwatXKbz+IoIdYLxrKim2MjW0Q==,
}
axios-tauri-api-adapter@0.2.1:
resolution:
{
integrity: sha512-XuC6rDl8yOUrctN1nUe5fngPhmq+zhkUvKZVRCUOrlSn5UdLYH0OjrLJl7h8DQdxcAzZw0Oiw+PQFNOBuL42hg==,
}
engines: { node: ">=16", pnpm: ">=7" }
axios@1.6.8:
resolution:
{
@@ -1659,12 +1649,6 @@ packages:
engines: { node: ^6 || ^7 || ^8 || ^9 || ^10 || ^11 || ^12 || >=13.7 }
hasBin: true
build-url-ts@6.1.7:
resolution:
{
integrity: sha512-KU8hfHxEpBTvoJA4XLiL88JiJN6U0SIVtnXKMSKgxf2T+bP3tDlzd/WIl/dthi+01YXeS49yUxkL3JXyqPdIAw==,
}
callsites@3.1.0:
resolution:
{
@@ -2133,12 +2117,6 @@ packages:
integrity: sha512-/sXbVCWayk6GDVg3ctOX6nxaVj7So40FcFAnWlWGNAB1LpYKcV5Cd10APjPjW80O7zYW2MsjBV4zZ7IZO5fVow==,
}
http-status-codes@2.3.0:
resolution:
{
integrity: sha512-RJ8XvFvpPM/Dmc5SV+dC4y5PCeOhT3x1Hq0NU3rjGeg5a/CqlhZ7uudknPwZFz4aeAXDcbAyaeP7GAo9lvngtA==,
}
https-proxy-agent@5.0.1:
resolution:
{
@@ -2913,12 +2891,6 @@ packages:
integrity: sha512-LwZy+p3SFs1Pytd/jYct4wpv49HiYCqd9Rlc5ZVdk0V+8Yzv6jR5Blk3TRmPL1ft69TxP0IMZGJ+WPFU2BFhww==,
}
querystringify@2.2.0:
resolution:
{
integrity: sha512-FIqgj2EUvTa7R50u0rGsyTftzjYmv/a3hO345bZNrqabNqjtgiDMgmo4mkUjd+nzU5oF3dClKqFIPUKybUyqoQ==,
}
react-dom@18.3.1:
resolution:
{
@@ -3080,12 +3052,6 @@ packages:
integrity: sha512-z3tJrAs2kIs1AqIIy6pzHmAHlF1hWQ+OdY4/hv+Wxe35EhyLKcajL33iUEn3ScxtFox9nUvRufR/Zre8Q08H/g==,
}
requires-port@1.0.0:
resolution:
{
integrity: sha512-KigOCHcocU3XODJxsu8i/j8T9tzT4adHiecwORRQ0ZZFcp7ahwXuRU1m+yuO90C5ZUyGeGfocHDI14M3L3yDAQ==,
}
reselect@4.1.8:
resolution:
{
@@ -3390,12 +3356,6 @@ packages:
peerDependencies:
browserslist: ">= 4.21.0"
url-parse@1.5.10:
resolution:
{
integrity: sha512-WypcfiRhfeUP9vvF0j6rw0J3hrWrw6iZv3+22h6iRMJ/8z1Tj6XfLP4DsUix5MhMPnXpiHDoKyoZ/bdCkwBCiQ==,
}
vfile-message@4.0.2:
resolution:
{
@@ -4455,16 +4415,6 @@ snapshots:
asynckit@0.4.0: {}
axios-tauri-api-adapter@0.2.1:
dependencies:
"@tauri-apps/api": 1.5.4
axios: 1.6.8
build-url-ts: 6.1.7
http-status-codes: 2.3.0
url-parse: 1.5.10
transitivePeerDependencies:
- debug
axios@1.6.8:
dependencies:
follow-redirects: 1.15.6
@@ -4496,8 +4446,6 @@ snapshots:
node-releases: 2.0.14
update-browserslist-db: 1.0.15(browserslist@4.23.0)
build-url-ts@6.1.7: {}
callsites@3.1.0: {}
camelcase@6.3.0: {}
@@ -4774,8 +4722,6 @@ snapshots:
html-url-attributes@3.0.0: {}
http-status-codes@2.3.0: {}
https-proxy-agent@5.0.1:
dependencies:
agent-base: 6.0.2
@@ -5293,8 +5239,6 @@ snapshots:
end-of-stream: 1.4.4
once: 1.4.0
querystringify@2.2.0: {}
react-dom@18.3.1(react@18.3.1):
dependencies:
loose-envify: 1.4.0
@@ -5404,8 +5348,6 @@ snapshots:
unified: 11.0.4
vfile: 6.0.1
requires-port@1.0.0: {}
reselect@4.1.8: {}
resize-observer-polyfill@1.5.1: {}
@@ -5581,11 +5523,6 @@ snapshots:
escalade: 3.1.2
picocolors: 1.0.0
url-parse@1.5.10:
dependencies:
querystringify: 2.2.0
requires-port: 1.0.0
vfile-message@4.0.2:
dependencies:
"@types/unist": 3.0.2

View File

@@ -788,7 +788,7 @@ dependencies = [
[[package]]
name = "clash-verge"
version = "1.6.2"
version = "1.6.4"
dependencies = [
"anyhow",
"auto-launch",
@@ -5169,7 +5169,7 @@ dependencies = [
[[package]]
name = "sysproxy"
version = "0.3.0"
source = "git+https://github.com/zzzgydi/sysproxy-rs?branch=main#1402eba27022a2da7b91b3090d2f4936b6260f10"
source = "git+https://github.com/zzzgydi/sysproxy-rs?branch=main#24e8d46cb338a6a8e28742dea6ed993cd6450780"
dependencies = [
"interfaces",
"iptools",

View File

@@ -1,6 +1,6 @@
[package]
name = "clash-verge"
version = "1.6.2"
version = "1.6.4"
description = "clash verge"
authors = ["zzzgydi", "wonfen", "MystiPanda"]
license = "GPL-3.0-only"
@@ -37,7 +37,7 @@ serde = { version = "1.0", features = ["derive"] }
reqwest = { version = "0.12", features = ["json", "rustls-tls"] }
sysproxy = { git="https://github.com/zzzgydi/sysproxy-rs", branch = "main" }
auto-launch = { git="https://github.com/zzzgydi/auto-launch", branch = "main" }
tauri = { version = "1.6", features = [ "http-all", "fs-read-file", "fs-exists", "path-all", "protocol-asset", "dialog-open", "notification-all", "icon-png", "icon-ico", "clipboard-all", "global-shortcut-all", "process-all", "shell-all", "system-tray", "updater", "window-all", "devtools"] }
tauri = { version = "1.6", features = [ "fs-read-file", "fs-exists", "path-all", "protocol-asset", "dialog-open", "notification-all", "icon-png", "icon-ico", "clipboard-all", "global-shortcut-all", "process-all", "shell-all", "system-tray", "updater", "window-all", "devtools"] }
[target.'cfg(windows)'.dependencies]
runas = "=1.2.0"

View File

@@ -8,7 +8,7 @@ use crate::{ret_err, wrap_err};
use anyhow::{Context, Result};
use serde_yaml::Mapping;
use std::collections::{HashMap, VecDeque};
use sysproxy::Sysproxy;
use sysproxy::{Autoproxy, Sysproxy};
use tauri::{api, Manager};
type CmdResult<T = ()> = Result<T, String>;
@@ -194,7 +194,6 @@ pub fn grant_permission(_core: String) -> CmdResult {
#[tauri::command]
pub fn get_sys_proxy() -> CmdResult<Mapping> {
let current = wrap_err!(Sysproxy::get_system_proxy())?;
let mut map = Mapping::new();
map.insert("enable".into(), current.enable.into());
map.insert(
@@ -206,6 +205,18 @@ pub fn get_sys_proxy() -> CmdResult<Mapping> {
Ok(map)
}
/// get the system proxy
#[tauri::command]
pub fn get_auto_proxy() -> CmdResult<Mapping> {
let current = wrap_err!(Autoproxy::get_auto_proxy())?;
let mut map = Mapping::new();
map.insert("enable".into(), current.enable.into());
map.insert("url".into(), current.url.into());
Ok(map)
}
#[tauri::command]
pub fn get_clash_logs() -> CmdResult<VecDeque<String>> {
Ok(logger::Logger::global().get_log())

View File

@@ -13,3 +13,8 @@ pub use self::prfitem::*;
pub use self::profiles::*;
pub use self::runtime::*;
pub use self::verge::*;
pub const DEFAULT_PAC: &str = r#"function FindProxyForURL(url, host) {
return "PROXY 127.0.0.1:%mixed-port%; SOCKS5 127.0.0.1:%mixed-port%; DIRECT;";
}
"#;

View File

@@ -1,3 +1,4 @@
use crate::config::DEFAULT_PAC;
use crate::utils::{dirs, help};
use anyhow::Result;
use log::LevelFilter;
@@ -80,6 +81,12 @@ pub struct IVerge {
/// proxy guard duration
pub proxy_guard_duration: Option<u64>,
/// use pac mode
pub proxy_auto_config: Option<bool>,
/// pac script content
pub pac_file_content: Option<String>,
/// theme setting
pub theme_setting: Option<IVergeTheme>,
@@ -211,6 +218,8 @@ impl IVerge {
enable_auto_launch: Some(false),
enable_silent_start: Some(false),
enable_system_proxy: Some(false),
proxy_auto_config: Some(false),
pac_file_content: Some(DEFAULT_PAC.into()),
enable_random_port: Some(false),
#[cfg(not(target_os = "windows"))]
verge_redir_port: Some(7895),
@@ -290,6 +299,8 @@ impl IVerge {
patch!(enable_proxy_guard);
patch!(system_proxy_bypass);
patch!(proxy_guard_duration);
patch!(proxy_auto_config);
patch!(pac_file_content);
patch!(theme_setting);
patch!(web_ui_list);

View File

@@ -1,11 +1,14 @@
use crate::{config::Config, log_err};
use crate::{
config::{Config, IVerge},
log_err,
};
use anyhow::{anyhow, Result};
use auto_launch::{AutoLaunch, AutoLaunchBuilder};
use once_cell::sync::OnceCell;
use parking_lot::Mutex;
use std::env::current_exe;
use std::sync::Arc;
use sysproxy::Sysproxy;
use sysproxy::{Autoproxy, Sysproxy};
use tauri::async_runtime::Mutex as TokioMutex;
pub struct Sysopt {
@@ -16,6 +19,13 @@ pub struct Sysopt {
/// recover it when exit
old_sysproxy: Arc<Mutex<Option<Sysproxy>>>,
/// current auto proxy setting
cur_autoproxy: Arc<Mutex<Option<Autoproxy>>>,
/// record the original auto proxy
/// recover it when exit
old_autoproxy: Arc<Mutex<Option<Autoproxy>>>,
/// helps to auto launch the app
auto_launch: Arc<Mutex<Option<AutoLaunch>>>,
@@ -38,6 +48,8 @@ impl Sysopt {
SYSOPT.get_or_init(|| Sysopt {
cur_sysproxy: Arc::new(Mutex::new(None)),
old_sysproxy: Arc::new(Mutex::new(None)),
cur_autoproxy: Arc::new(Mutex::new(None)),
old_autoproxy: Arc::new(Mutex::new(None)),
auto_launch: Arc::new(Mutex::new(None)),
guard_state: Arc::new(TokioMutex::new(false)),
})
@@ -49,17 +61,18 @@ impl Sysopt {
.latest()
.verge_mixed_port
.unwrap_or(Config::clash().data().get_mixed_port());
let pac_port = IVerge::get_singleton_port();
let (enable, bypass) = {
let (enable, bypass, pac) = {
let verge = Config::verge();
let verge = verge.latest();
(
verge.enable_system_proxy.unwrap_or(false),
verge.system_proxy_bypass.clone(),
verge.proxy_auto_config.unwrap_or(false),
)
};
let current = Sysproxy {
let mut sys = Sysproxy {
enable,
host: String::from("127.0.0.1"),
port,
@@ -74,13 +87,32 @@ impl Sysopt {
None => DEFAULT_BYPASS.into(),
},
};
if enable {
let mut auto = Autoproxy {
enable,
url: format!("http://127.0.0.1:{pac_port}/commands/pac"),
};
if pac {
sys.enable = false;
let old = Sysproxy::get_system_proxy().ok();
current.set_system_proxy()?;
sys.set_system_proxy()?;
*self.old_sysproxy.lock() = old;
*self.cur_sysproxy.lock() = Some(current);
*self.cur_sysproxy.lock() = Some(sys);
let old = Autoproxy::get_auto_proxy().ok();
auto.set_auto_proxy()?;
*self.old_autoproxy.lock() = old;
*self.cur_autoproxy.lock() = Some(auto);
} else {
auto.enable = false;
let old = Autoproxy::get_auto_proxy().ok();
auto.set_auto_proxy()?;
*self.old_autoproxy.lock() = old;
*self.cur_autoproxy.lock() = Some(auto);
let old = Sysproxy::get_system_proxy().ok();
sys.set_system_proxy()?;
*self.old_sysproxy.lock() = old;
*self.cur_sysproxy.lock() = Some(sys);
}
// run the system proxy guard
@@ -92,24 +124,38 @@ impl Sysopt {
pub fn update_sysproxy(&self) -> Result<()> {
let mut cur_sysproxy = self.cur_sysproxy.lock();
let old_sysproxy = self.old_sysproxy.lock();
let mut cur_autoproxy = self.cur_autoproxy.lock();
let old_autoproxy = self.old_autoproxy.lock();
if cur_sysproxy.is_none() || old_sysproxy.is_none() {
drop(cur_sysproxy);
drop(old_sysproxy);
return self.init_sysproxy();
}
let (enable, bypass) = {
let (enable, bypass, pac) = {
let verge = Config::verge();
let verge = verge.latest();
(
verge.enable_system_proxy.unwrap_or(false),
verge.system_proxy_bypass.clone(),
verge.proxy_auto_config.unwrap_or(false),
)
};
let mut sysproxy = cur_sysproxy.take().unwrap();
if pac {
if cur_autoproxy.is_none() || old_autoproxy.is_none() {
drop(cur_autoproxy);
drop(old_autoproxy);
return self.init_sysproxy();
}
} else {
if cur_sysproxy.is_none() || old_sysproxy.is_none() {
drop(cur_sysproxy);
drop(old_sysproxy);
return self.init_sysproxy();
}
}
let port = Config::verge()
.latest()
.verge_mixed_port
.unwrap_or(Config::clash().data().get_mixed_port());
let pac_port = IVerge::get_singleton_port();
sysproxy.enable = enable;
let mut sysproxy = cur_sysproxy.take().unwrap();
sysproxy.bypass = match bypass {
Some(bypass) => {
if bypass.is_empty() {
@@ -120,15 +166,26 @@ impl Sysopt {
}
None => DEFAULT_BYPASS.into(),
};
let port = Config::verge()
.latest()
.verge_mixed_port
.unwrap_or(Config::clash().data().get_mixed_port());
sysproxy.port = port;
sysproxy.set_system_proxy()?;
*cur_sysproxy = Some(sysproxy);
let mut autoproxy = cur_autoproxy.take().unwrap();
autoproxy.url = format!("http://127.0.0.1:{pac_port}/commands/pac");
if pac {
sysproxy.enable = false;
sysproxy.set_system_proxy()?;
*cur_sysproxy = Some(sysproxy);
autoproxy.enable = enable;
autoproxy.set_auto_proxy()?;
*cur_autoproxy = Some(autoproxy);
} else {
autoproxy.enable = false;
autoproxy.set_auto_proxy()?;
*cur_autoproxy = Some(autoproxy);
sysproxy.enable = enable;
sysproxy.set_system_proxy()?;
*cur_sysproxy = Some(sysproxy);
}
Ok(())
}
@@ -137,8 +194,11 @@ impl Sysopt {
pub fn reset_sysproxy(&self) -> Result<()> {
let mut cur_sysproxy = self.cur_sysproxy.lock();
let mut old_sysproxy = self.old_sysproxy.lock();
let mut cur_autoproxy = self.cur_autoproxy.lock();
let mut old_autoproxy = self.old_autoproxy.lock();
let cur_sysproxy = cur_sysproxy.take();
let cur_autoproxy = cur_autoproxy.take();
if let Some(mut old) = old_sysproxy.take() {
// 如果原代理和当前代理 端口一致就disable关闭否则就恢复原代理设置
@@ -162,6 +222,28 @@ impl Sysopt {
log::info!(target: "app", "reset proxy with no action");
}
if let Some(mut old) = old_autoproxy.take() {
// 如果原代理和当前代理 URL一致就disable关闭否则就恢复原代理设置
// 当前没有设置代理的时候,不确定旧设置是否和当前一致,全关了
let url_same = cur_autoproxy.map_or(true, |cur| old.url == cur.url);
if old.enable && url_same {
old.enable = false;
log::info!(target: "app", "reset proxy by disabling the original proxy");
} else {
log::info!(target: "app", "reset proxy to the original proxy");
}
old.set_auto_proxy()?;
} else if let Some(mut cur @ Autoproxy { enable: true, .. }) = cur_autoproxy {
// 没有原代理就按现在的代理设置disable即可
log::info!(target: "app", "reset proxy by disabling the current proxy");
cur.enable = false;
cur.set_auto_proxy()?;
} else {
log::info!(target: "app", "reset proxy with no action");
}
Ok(())
}
@@ -267,7 +349,7 @@ impl Sysopt {
loop {
sleep(Duration::from_secs(wait_secs)).await;
let (enable, guard, guard_duration, bypass) = {
let (enable, guard, guard_duration, bypass, pac) = {
let verge = Config::verge();
let verge = verge.latest();
(
@@ -275,6 +357,7 @@ impl Sysopt {
verge.enable_proxy_guard.unwrap_or(false),
verge.proxy_guard_duration.unwrap_or(10),
verge.system_proxy_bypass.clone(),
verge.proxy_auto_config.unwrap_or(false),
)
};
@@ -294,24 +377,32 @@ impl Sysopt {
.verge_mixed_port
.unwrap_or(Config::clash().data().get_mixed_port())
};
let sysproxy = Sysproxy {
enable: true,
host: "127.0.0.1".into(),
port,
bypass: match bypass {
Some(bypass) => {
if bypass.is_empty() {
DEFAULT_BYPASS.into()
} else {
bypass
let pac_port = IVerge::get_singleton_port();
if pac {
let autoproxy = Autoproxy {
enable: true,
url: format!("http://127.0.0.1:{pac_port}/commands/pac"),
};
log_err!(autoproxy.set_auto_proxy());
} else {
let sysproxy = Sysproxy {
enable: true,
host: "127.0.0.1".into(),
port,
bypass: match bypass {
Some(bypass) => {
if bypass.is_empty() {
DEFAULT_BYPASS.into()
} else {
bypass
}
}
}
None => DEFAULT_BYPASS.into(),
},
};
None => DEFAULT_BYPASS.into(),
},
};
log_err!(sysproxy.set_system_proxy());
log_err!(sysproxy.set_system_proxy());
}
}
let mut state = guard_state.lock().await;

View File

@@ -177,6 +177,8 @@ pub async fn patch_verge(patch: IVerge) -> Result<()> {
let tun_mode = patch.enable_tun_mode;
let auto_launch = patch.enable_auto_launch;
let system_proxy = patch.enable_system_proxy;
let pac = patch.proxy_auto_config;
let pac_content = patch.pac_file_content;
let proxy_bypass = patch.system_proxy_bypass;
let language = patch.language;
let port = patch.verge_mixed_port;
@@ -219,7 +221,12 @@ pub async fn patch_verge(patch: IVerge) -> Result<()> {
if auto_launch.is_some() {
sysopt::Sysopt::global().update_launch()?;
}
if system_proxy.is_some() || proxy_bypass.is_some() || port.is_some() {
if system_proxy.is_some()
|| proxy_bypass.is_some()
|| port.is_some()
|| pac.is_some()
|| pac_content.is_some()
{
sysopt::Sysopt::global().update_sysproxy()?;
sysopt::Sysopt::global().guard_proxy();
}

View File

@@ -36,6 +36,7 @@ fn main() -> std::io::Result<()> {
.invoke_handler(tauri::generate_handler![
// common
cmds::get_sys_proxy,
cmds::get_auto_proxy,
cmds::open_app_dir,
cmds::open_logs_dir,
cmds::open_web_url,

View File

@@ -1,7 +1,7 @@
extern crate warp;
use super::resolve;
use crate::config::IVerge;
use crate::config::{Config, IVerge, DEFAULT_PAC};
use anyhow::{bail, Result};
use port_scanner::local_port_available;
use std::convert::Infallible;
@@ -64,6 +64,22 @@ pub fn embed_server(app_handle: AppHandle) {
"ok"
});
let pac = warp::path!("commands" / "pac").map(move || {
let content = Config::verge()
.latest()
.pac_file_content
.clone()
.unwrap_or(DEFAULT_PAC.to_string());
let port = Config::verge()
.latest()
.verge_mixed_port
.unwrap_or(Config::clash().data().get_mixed_port());
let content = content.replace("%mixed-port%", &format!("{}", port));
warp::http::Response::builder()
.header("Content-Type", "application/x-ns-proxy-autoconfig")
.body(content)
.unwrap_or_default()
});
let scheme = warp::path!("commands" / "scheme")
.and(warp::query::<QueryParam>())
.and_then(scheme_handler);
@@ -72,7 +88,7 @@ pub fn embed_server(app_handle: AppHandle) {
resolve::resolve_scheme(query.param).await;
Ok("ok")
}
let commands = ping.or(visible).or(scheme);
let commands = ping.or(visible).or(pac).or(scheme);
warp::serve(commands).run(([127, 0, 0, 1], port)).await;
});
}

View File

@@ -2,7 +2,7 @@
"$schema": "../node_modules/@tauri-apps/cli/schema.json",
"package": {
"productName": "Clash Verge",
"version": "1.6.2"
"version": "1.6.4"
},
"build": {
"distDir": "../dist",
@@ -38,10 +38,6 @@
"pubkey": "dW50cnVzdGVkIGNvbW1lbnQ6IG1pbmlzaWduIHB1YmxpYyBrZXk6IEQyOEMyRjBCQkVGOUJEREYKUldUZnZmbStDeStNMHU5Mmo1N24xQXZwSVRYbXA2NUpzZE5oVzlqeS9Bc0t6RVV4MmtwVjBZaHgK"
},
"allowlist": {
"http": {
"all": true,
"scope": ["http://**", "http://**"]
},
"shell": {
"all": true
},

View File

@@ -36,6 +36,7 @@ export const LayoutControl = () => {
<ButtonGroup
variant="text"
sx={{
zIndex: 1000,
height: "100%",
".MuiButtonGroup-grouped": {
borderRadius: "0px",

View File

@@ -57,6 +57,23 @@ configureMonacoYaml(monaco, {
});
// PAC definition
monaco.languages.typescript.javascriptDefaults.addExtraLib(pac, "pac.d.ts");
monaco.languages.registerCompletionItemProvider("javascript", {
provideCompletionItems: (model, position) => ({
suggestions: [
{
label: "%mixed-port%",
kind: monaco.languages.CompletionItemKind.Text,
insertText: "%mixed-port%",
range: {
startLineNumber: position.lineNumber,
endLineNumber: position.lineNumber,
startColumn: model.getWordUntilPosition(position).startColumn - 1,
endColumn: model.getWordUntilPosition(position).endColumn - 1,
},
},
],
}),
});
export const EditorViewer = (props: Props) => {
const {
@@ -114,7 +131,7 @@ export const EditorViewer = (props: Props) => {
padding: {
top: 33, // 顶部padding防止遮挡snippets
},
fontFamily: `Fira Code, Roboto Mono, Roboto, Source Code Pro, Menlo, Monaco, Consolas, Courier New, monospace, "Apple Color Emoji"${
fontFamily: `Fira Code, JetBrains Mono, Roboto Mono, "Source Code Pro", Consolas, Menlo, Monaco, monospace, "Courier New", "Apple Color Emoji"${
getSystem() === "windows" ? ", twemoji mozilla" : ""
}`,
fontLigatures: true, // 连字符

View File

@@ -10,23 +10,34 @@ import {
styled,
TextField,
Typography,
Button,
} from "@mui/material";
import { useVerge } from "@/hooks/use-verge";
import { getSystemProxy } from "@/services/cmds";
import { getSystemProxy, getAutotemProxy } from "@/services/cmds";
import { BaseDialog, DialogRef, Notice, Switch } from "@/components/base";
import { Edit } from "@mui/icons-material";
import { EditorViewer } from "@/components/profile/editor-viewer";
const DEFAULT_PAC = `function FindProxyForURL(url, host) {
return "PROXY 127.0.0.1:%mixed-port%; SOCKS5 127.0.0.1:%mixed-port%; DIRECT;";
}`;
export const SysproxyViewer = forwardRef<DialogRef>((props, ref) => {
const { t } = useTranslation();
const [open, setOpen] = useState(false);
const [editorOpen, setEditorOpen] = useState(false);
const { verge, patchVerge } = useVerge();
type SysProxy = Awaited<ReturnType<typeof getSystemProxy>>;
const [sysproxy, setSysproxy] = useState<SysProxy>();
type AutoProxy = Awaited<ReturnType<typeof getAutotemProxy>>;
const [autoproxy, setAutoproxy] = useState<AutoProxy>();
const {
enable_system_proxy: enabled,
proxy_auto_config,
pac_file_content,
enable_proxy_guard,
system_proxy_bypass,
proxy_guard_duration,
@@ -36,6 +47,8 @@ export const SysproxyViewer = forwardRef<DialogRef>((props, ref) => {
guard: enable_proxy_guard,
bypass: system_proxy_bypass,
duration: proxy_guard_duration ?? 10,
pac: proxy_auto_config,
pac_content: pac_file_content ?? DEFAULT_PAC,
});
useImperativeHandle(ref, () => ({
@@ -45,8 +58,11 @@ export const SysproxyViewer = forwardRef<DialogRef>((props, ref) => {
guard: enable_proxy_guard,
bypass: system_proxy_bypass,
duration: proxy_guard_duration ?? 10,
pac: proxy_auto_config,
pac_content: pac_file_content ?? DEFAULT_PAC,
});
getSystemProxy().then((p) => setSysproxy(p));
getAutotemProxy().then((p) => setAutoproxy(p));
},
close: () => setOpen(false),
}));
@@ -68,6 +84,12 @@ export const SysproxyViewer = forwardRef<DialogRef>((props, ref) => {
if (value.bypass !== system_proxy_bypass) {
patch.system_proxy_bypass = value.bypass;
}
if (value.pac !== proxy_auto_config) {
patch.proxy_auto_config = value.pac;
}
if (value.pac_content !== pac_file_content) {
patch.pac_file_content = value.pac_content;
}
try {
await patchVerge(patch);
@@ -89,6 +111,15 @@ export const SysproxyViewer = forwardRef<DialogRef>((props, ref) => {
onOk={onSave}
>
<List>
<ListItem sx={{ padding: "5px 2px" }}>
<ListItemText primary={t("Use PAC Mode")} />
<Switch
edge="end"
disabled={!enabled}
checked={value.pac}
onChange={(_, e) => setValue((v) => ({ ...v, pac: e }))}
/>
</ListItem>
<ListItem sx={{ padding: "5px 2px" }}>
<ListItemText primary={t("Proxy Guard")} />
<Switch
@@ -117,25 +148,67 @@ export const SysproxyViewer = forwardRef<DialogRef>((props, ref) => {
}}
/>
</ListItem>
<ListItem sx={{ padding: "5px 2px", alignItems: "start" }}>
<ListItemText primary={t("Proxy Bypass")} sx={{ padding: "3px 0" }} />
</ListItem>
<ListItem sx={{ padding: "5px 2px" }}>
<TextField
disabled={!enabled}
size="small"
autoComplete="off"
multiline
rows={4}
sx={{ width: "100%" }}
value={value.bypass}
placeholder={sysproxy?.bypass || `-`}
onChange={(e) =>
setValue((v) => ({ ...v, bypass: e.target.value }))
}
/>
</ListItem>
{!value.pac && (
<>
<ListItem sx={{ padding: "5px 2px", alignItems: "start" }}>
<ListItemText
primary={t("Proxy Bypass")}
sx={{ padding: "3px 0" }}
/>
</ListItem>
<ListItem sx={{ padding: "5px 2px" }}>
<TextField
disabled={!enabled}
size="small"
autoComplete="off"
multiline
rows={4}
sx={{ width: "100%" }}
value={value.bypass}
placeholder={sysproxy?.bypass || `-`}
onChange={(e) =>
setValue((v) => ({ ...v, bypass: e.target.value }))
}
/>
</ListItem>
</>
)}
{value.pac && (
<>
<ListItem sx={{ padding: "5px 2px", alignItems: "start" }}>
<ListItemText
primary={t("PAC Script Content")}
sx={{ padding: "3px 0" }}
/>
<Button
startIcon={<Edit />}
variant="outlined"
onClick={() => {
setEditorOpen(true);
}}
>
{t("Edit")} PAC
</Button>
<EditorViewer
title={`${t("Edit")} PAC`}
mode="text"
property={value.pac_content ?? ""}
open={editorOpen}
language="javascript"
onChange={(content) => {
let pac = DEFAULT_PAC;
if (content && content.trim().length > 0) {
pac = content;
}
setValue((v) => ({ ...v, pac_content: pac }));
}}
onClose={() => {
setEditorOpen(false);
}}
/>
</ListItem>
</>
)}
</List>
<Box sx={{ mt: 2.5 }}>
@@ -146,29 +219,42 @@ export const SysproxyViewer = forwardRef<DialogRef>((props, ref) => {
<FlexBox>
<Typography className="label">{t("Enable status")}</Typography>
<Typography className="value">
{(!!sysproxy?.enable).toString()}
{value.pac
? (!!autoproxy?.enable).toString()
: (!!sysproxy?.enable).toString()}
</Typography>
</FlexBox>
{!value.pac && (
<>
<FlexBox>
<Typography className="label">{t("Server Addr")}</Typography>
<Typography className="value">
{sysproxy?.server || "-"}
</Typography>
</FlexBox>
<FlexBox>
<Typography className="label">{t("Server Addr")}</Typography>
<Typography className="value">{sysproxy?.server || "-"}</Typography>
</FlexBox>
<FlexBox>
<Typography className="label">{t("Bypass")}</Typography>
</FlexBox>
<FlexBox>
<TextField
disabled={true}
size="small"
autoComplete="off"
multiline
rows={4}
sx={{ width: "100%" }}
value={sysproxy?.bypass || "-"}
/>
</FlexBox>
<FlexBox>
<Typography className="label">{t("Bypass")}</Typography>
</FlexBox>
<FlexBox>
<TextField
disabled={true}
size="small"
autoComplete="off"
multiline
rows={4}
sx={{ width: "100%" }}
value={sysproxy?.bypass || "-"}
/>
</FlexBox>
</>
)}
{value.pac && (
<FlexBox>
<Typography className="label">{t("PAC URL")}</Typography>
<Typography className="value">{autoproxy?.url || "-"}</Typography>
</FlexBox>
)}
</Box>
</BaseDialog>
);

View File

@@ -118,6 +118,9 @@
"System Proxy Setting": "System Proxy Setting",
"Open UWP tool": "Open UWP tool",
"Update GeoData": "Update GeoData",
"Use PAC Mode": "Use PAC Mode",
"PAC URL": "PAC URL",
"PAC Script Content": "PAC Script Content",
"Proxy Guard": "Proxy Guard",
"Guard Duration": "Guard Duration",
"Proxy Bypass": "Proxy Bypass",

View File

@@ -118,6 +118,9 @@
"System Proxy Setting": "تنظیمات پراکسی سیستم",
"Open UWP tool": "باز کردن ابزار UWP",
"Update GeoData": "به‌روزرسانی GeoData",
"Use PAC Mode": "استفاده از حالت PAC",
"PAC URL": "PAC URL",
"PAC Script Content": "محتوای اسکریپت PAC",
"Proxy Guard": "محافظ پراکسی",
"Guard Duration": "مدت محافظت",
"Proxy Bypass": "دور زدن پراکسی",

View File

@@ -118,6 +118,9 @@
"System Proxy Setting": "Настройка системного прокси",
"Open UWP tool": "Открыть UWP инструмент",
"Update GeoData": "Обновление GeoData",
"Use PAC Mode": "Используйте режим PAC.",
"PAC URL": "Адрес PAC",
"PAC Script Content": "Содержание сценария PAC",
"Proxy Guard": "Защита прокси",
"Guard Duration": "Период защиты",
"Proxy Bypass": "Игнорирование прокси",

View File

@@ -118,6 +118,9 @@
"System Proxy Setting": "系统代理设置",
"Open UWP tool": "UWP 工具",
"Update GeoData": "更新 GeoData",
"Use PAC Mode": "使用PAC模式",
"PAC URL": "PAC 地址",
"PAC Script Content": "PAC 脚本内容",
"Proxy Guard": "系统代理守卫",
"Guard Duration": "代理守卫间隔",
"Proxy Bypass": "代理绕过",

View File

@@ -1,4 +1,3 @@
import axiosTauriApiAdapter from "axios-tauri-api-adapter";
import axios, { AxiosInstance } from "axios";
import { getClashInfo } from "./cmds";
@@ -26,7 +25,6 @@ export const getAxios = async (force: boolean = false) => {
} catch {}
axiosIns = axios.create({
adapter: axiosTauriApiAdapter,
baseURL: `http://${server}`,
headers: secret ? { Authorization: `Bearer ${secret}` } : {},
timeout: 15000,

View File

@@ -127,6 +127,13 @@ export async function getSystemProxy() {
}>("get_sys_proxy");
}
export async function getAutotemProxy() {
return invoke<{
enable: boolean;
url: string;
}>("get_auto_proxy");
}
export async function changeClashCore(clashCore: string) {
return invoke<any>("change_clash_core", { clashCore });
}

View File

@@ -216,6 +216,8 @@ interface IVergeConfig {
enable_service_mode?: boolean;
enable_silent_start?: boolean;
enable_system_proxy?: boolean;
proxy_auto_config?: boolean;
pac_file_content?: string;
enable_random_port?: boolean;
verge_mixed_port?: number;
verge_socks_port?: number;

View File

@@ -61,7 +61,8 @@ func (b *baseTransporter) RelayTCPConn(c net.Conn, handshakeF TCPHandShakeF) err
ctx, c, buffer, constant.SniffTimeOut,
sniff.TLSClientHello, sniff.HTTPHost)
if err != nil {
b.l.Warnf("sniff error: %s", err)
// this mean no protocol sniffed
b.l.Debug("sniff error: %s", err)
}
if sniffMetadata != nil {
b.l.Infof("sniffed protocol: %s", sniffMetadata.Protocol)

View File

@@ -1,2 +1,2 @@
LINUX_VERSION-5.10 = .217
LINUX_KERNEL_HASH-5.10.217 = c52bc1ffc396c11bce335c9ee5cd55fe4213cbc1fb4026ff62bb90c864c61f62
LINUX_VERSION-5.10 = .218
LINUX_KERNEL_HASH-5.10.218 = 9c36b243e8c3ec1d5963366618f336710b84340bf95be2037b26c452392cb2d6

View File

@@ -1,2 +1,2 @@
LINUX_VERSION-5.15 = .159
LINUX_KERNEL_HASH-5.15.159 = 3478fe50225e9c88e09cf114f38e3fb71e82d9fdcc356aa1257d721199b341c5
LINUX_VERSION-5.15 = .160
LINUX_KERNEL_HASH-5.15.160 = f41e718e33b88f269a6b6a7653e5e9824c4ba541f6ffe5bf26ecc37c540a1b05

View File

@@ -1,2 +1,2 @@
LINUX_VERSION-5.4 = .276
LINUX_KERNEL_HASH-5.4.276 = e2712ebd4421ffa5b25a366659ecfbe1b45a444027ee2fe57369676453e86e07
LINUX_VERSION-5.4 = .277
LINUX_KERNEL_HASH-5.4.277 = 7e1f5b28588e49ddfd18e7772476e4e8b52bdc9c3e19beafcbb7c103e6c01f51

View File

@@ -1,2 +1,2 @@
LINUX_VERSION-6.1 = .91
LINUX_KERNEL_HASH-6.1.91 = 880ace63ca2291b8b639e9bd862cc828649d3e1e00ccfee5861473debd2e4dec
LINUX_VERSION-6.1 = .92
LINUX_KERNEL_HASH-6.1.92 = 9019f427bfdc9ced5bc954d760d37ac08c0cdffb45ad28087fc45a73e64336c9

View File

@@ -1,2 +1,2 @@
LINUX_VERSION-6.6 = .31
LINUX_KERNEL_HASH-6.6.31 = d6ecff966f8c95ec4cb3bb303904f757b7de6a6bcfef0d0771cb852158e61c20
LINUX_VERSION-6.6 = .32
LINUX_KERNEL_HASH-6.6.32 = aaa824eaf07f61911d22b75ff090a403c3dd0bd73e23933e0bba8b5971436ce1

View File

@@ -23,6 +23,7 @@ PKG_LICENSE:=GPL-2.0
PKG_CONFIG_DEPENDS += \
CONFIG_SIGNED_PACKAGES CONFIG_TARGET_INIT_PATH CONFIG_TARGET_PREINIT_DISABLE_FAILSAFE \
CONFIG_NAND_SUPPORT \
CONFIG_LEGACY_SDCARD_SUPPORT \
CONFIG_EMMC_SUPPORT \
CONFIG_CLEAN_IPKG \
CONFIG_PER_FEED_REPO \
@@ -125,6 +126,12 @@ ifeq ($(CONFIG_NAND_SUPPORT),)
endef
endif
ifeq ($(CONFIG_LEGACY_SDCARD_SUPPORT),)
define Package/base-files/legacy-sdcard-support
rm -f $(1)/lib/upgrade/legacy-sdcard.sh
endef
endif
ifeq ($(CONFIG_EMMC_SUPPORT),)
define Package/base-files/emmc-support
rm -f $(1)/lib/upgrade/emmc.sh
@@ -135,6 +142,7 @@ define Package/base-files/install
$(CP) ./files/* $(1)/
$(Package/base-files/install-key)
$(Package/base-files/nand-support)
$(Package/base-files/legacy-sdcard-support)
$(Package/base-files/emmc-support)
if [ -d $(GENERIC_PLATFORM_DIR)/base-files/. ]; then \
$(CP) $(GENERIC_PLATFORM_DIR)/base-files/* $(1)/; \

View File

@@ -0,0 +1,91 @@
legacy_sdcard_check_image() {
local file="$1"
local diskdev partdev diff
export_bootdevice && export_partdevice diskdev 0 || {
v "Unable to determine upgrade device"
return 1
}
get_partitions "/dev/$diskdev" bootdisk
v "Extract boot sector from the image"
get_image_dd "$1" of=/tmp/image.bs count=1 bs=512b
get_partitions /tmp/image.bs image
#compare tables
diff="$(grep -F -x -v -f /tmp/partmap.bootdisk /tmp/partmap.image)"
rm -f /tmp/image.bs /tmp/partmap.bootdisk /tmp/partmap.image
if [ -n "$diff" ]; then
v "Partition layout has changed. Full image will be written."
ask_bool 0 "Abort" && exit 1
return 0
fi
}
legacy_sdcard_do_upgrade() {
local board=$(board_name)
local diskdev partdev diff
export_bootdevice && export_partdevice diskdev 0 || {
v "Unable to determine upgrade device"
return 1
}
sync
if [ "$UPGRADE_OPT_SAVE_PARTITIONS" = "1" ]; then
get_partitions "/dev/$diskdev" bootdisk
v "Extract boot sector from the image"
get_image_dd "$1" of=/tmp/image.bs count=1 bs=512b
get_partitions /tmp/image.bs image
#compare tables
diff="$(grep -F -x -v -f /tmp/partmap.bootdisk /tmp/partmap.image)"
else
diff=1
fi
if [ -n "$diff" ]; then
get_image_dd "$1" of="/dev/$diskdev" bs=4096 conv=fsync
# Separate removal and addtion is necessary; otherwise, partition 1
# will be missing if it overlaps with the old partition 2
partx -d - "/dev/$diskdev"
partx -a - "/dev/$diskdev"
else
v "Writing bootloader to /dev/$diskdev"
get_image_dd "$1" of="$diskdev" bs=512 skip=1 seek=1 count=2048 conv=fsync
#iterate over each partition from the image and write it to the boot disk
while read part start size; do
if export_partdevice partdev $part; then
v "Writing image to /dev/$partdev..."
get_image_dd "$1" of="/dev/$partdev" ibs="512" obs=1M skip="$start" count="$size" conv=fsync
else
v "Unable to find partition $part device, skipped."
fi
done < /tmp/partmap.image
v "Writing new UUID to /dev/$diskdev..."
get_image_dd "$1" of="/dev/$diskdev" bs=1 skip=440 count=4 seek=440 conv=fsync
fi
sleep 1
}
legacy_sdcard_copy_config() {
local partdev
if export_partdevice partdev 1; then
mkdir -p /boot
[ -f /boot/kernel.img ] || mount -o rw,noatime /dev/$partdev /boot
cp -af "$UPGRADE_BACKUP" "/boot/$BACKUP_FILE"
sync
umount /boot
fi
}

View File

@@ -0,0 +1,10 @@
--- a/wpa_supplicant/Makefile
+++ b/wpa_supplicant/Makefile
@@ -339,6 +339,7 @@
ifdef CONFIG_MBO
CONFIG_WNM=y
+NEED_GAS=y
endif
ifdef CONFIG_WNM

View File

@@ -1833,7 +1833,7 @@ Signed-off-by: David S. Miller <davem@davemloft.net>
}
--- a/drivers/net/ethernet/broadcom/genet/bcmgenet.c
+++ b/drivers/net/ethernet/broadcom/genet/bcmgenet.c
@@ -3467,10 +3467,11 @@ static int bcmgenet_probe(struct platfor
@@ -3478,10 +3478,11 @@ static int bcmgenet_probe(struct platfor
const struct of_device_id *of_id = NULL;
struct bcmgenet_priv *priv;
struct net_device *dev;
@@ -1846,7 +1846,7 @@ Signed-off-by: David S. Miller <davem@davemloft.net>
/* Up to GENET_MAX_MQ_CNT + 1 TX queues and RX queues */
dev = alloc_etherdev_mqs(sizeof(*priv), GENET_MAX_MQ_CNT + 1,
@@ -3497,14 +3498,15 @@ static int bcmgenet_probe(struct platfor
@@ -3508,14 +3509,15 @@ static int bcmgenet_probe(struct platfor
}
if (dn) {
@@ -1865,7 +1865,7 @@ Signed-off-by: David S. Miller <davem@davemloft.net>
}
priv->base = devm_platform_ioremap_resource(pdev, 0);
@@ -3517,7 +3519,6 @@ static int bcmgenet_probe(struct platfor
@@ -3529,7 +3531,6 @@ static int bcmgenet_probe(struct platfor
SET_NETDEV_DEV(dev, &pdev->dev);
dev_set_drvdata(&pdev->dev, dev);

View File

@@ -1,10 +1,6 @@
diff --git a/crypto/asymmetric_keys/Kconfig b/crypto/asymmetric_keys/Kconfig
index 59ec726b7c77..3f089abd6fc9 100644
--- a/crypto/asymmetric_keys/Kconfig
+++ b/crypto/asymmetric_keys/Kconfig
@@ -13,10 +13,11 @@ if ASYMMETRIC_KEY_TYPE
config ASYMMETRIC_PUBLIC_KEY_SUBTYPE
tristate "Asymmetric public-key crypto algorithm subtype"
@@ -15,6 +15,7 @@ config ASYMMETRIC_PUBLIC_KEY_SUBTYPE
select MPILIB
select CRYPTO_HASH_INFO
select CRYPTO_AKCIPHER
@@ -12,5 +8,3 @@ index 59ec726b7c77..3f089abd6fc9 100644
select CRYPTO_HASH
help
This option provides support for asymmetric public key type handling.
If signature generation and/or verification are to be used,
appropriate hash algorithms (such as SHA-1) must be available.

View File

@@ -37,7 +37,7 @@
* CONFIG_CMDLINE is meant to be a default in case nothing else
--- a/arch/arm64/Kconfig
+++ b/arch/arm64/Kconfig
@@ -2240,6 +2240,14 @@ config CMDLINE_FORCE
@@ -2239,6 +2239,14 @@ config CMDLINE_FORCE
endchoice

View File

@@ -7,9 +7,11 @@ board_config_update
board=$(board_name)
case "$board" in
qnap,qhora-321|\
iei,puzzle-m901)
ucidef_set_led_netdev "wan" "WAN" "white:network" "eth0" "link"
;;
qnap,qhora-322|\
iei,puzzle-m902)
ucidef_set_led_netdev "wan" "WAN" "white:network" "eth2" "link"
;;

View File

@@ -13,9 +13,11 @@ case "$board" in
globalscale,mochabin)
ucidef_set_interfaces_lan_wan "lan0 lan1 lan2 lan3" "eth0 eth2"
;;
qnap,qhora-321|\
iei,puzzle-m901)
ucidef_set_interfaces_lan_wan "eth1 eth2 eth3 eth4 eth5" "eth0"
;;
qnap,qhora-322|\
iei,puzzle-m902)
ucidef_set_interfaces_lan_wan "eth0 eth1 eth3 eth4 eth5 eth6 eth7 eth8" "eth2"
;;

View File

@@ -31,6 +31,8 @@ platform_do_upgrade_emmc() {
v "Writing new UUID to /dev/$diskdev..."
get_image_dd "$1" of="/dev/$diskdev" bs=1 skip=440 count=4 seek=440 conv=fsync
mkfs.ext4 -F -L rootfs_data $(find_mmc_part rootfs_data)
sleep 1
}

View File

@@ -10,6 +10,8 @@ REQUIRE_IMAGE_METADATA=1
platform_check_image() {
case "$(board_name)" in
globalscale,mochabin|\
qnap,qhora-321|\
qnap,qhora-322|\
iei,puzzle-m901|\
iei,puzzle-m902|\
marvell,armada8040-mcbin-doubleshot|\
@@ -25,6 +27,8 @@ platform_check_image() {
platform_do_upgrade() {
case "$(board_name)" in
qnap,qhora-321|\
qnap,qhora-322|\
iei,puzzle-m901|\
iei,puzzle-m902)
platform_do_upgrade_emmc "$1"
@@ -43,6 +47,8 @@ platform_do_upgrade() {
platform_copy_config() {
case "$(board_name)" in
globalscale,mochabin|\
qnap,qhora-321|\
qnap,qhora-322|\
iei,puzzle-m901|\
iei,puzzle-m902|\
marvell,armada8040-mcbin-doubleshot|\

View File

@@ -0,0 +1,404 @@
// SPDX-License-Identifier: (GPL-2.0-or-later OR MIT)
/*
* Copyright (C) 2019 Marvell International Ltd.
*
* Device tree for the CN9131-DB board.
*/
#include "cn9130.dtsi"
#include <dt-bindings/gpio/gpio.h>
#include <dt-bindings/input/input.h>
/ {
model = "QNAP QHora-321";
compatible = "qnap,qhora-321",
"marvell,armada-ap807-quad", "marvell,armada-ap807";
chosen {
stdout-path = "serial0:115200n8";
bootargs-append = " root=/dev/mmcblk0p3";
};
aliases {
i2c0 = &cp1_i2c0;
i2c1 = &cp0_i2c0;
ethernet0 = &cp0_eth0;
ethernet1 = &cp0_eth1;
ethernet2 = &cp0_eth2;
ethernet3 = &cp1_eth0;
ethernet4 = &cp1_eth1;
ethernet5 = &cp1_eth2;
gpio1 = &cp0_gpio1;
gpio2 = &cp0_gpio2;
gpio3 = &cp1_gpio1;
gpio4 = &cp1_gpio2;
led-boot = &led_power;
led-failsafe = &led_info;
led-running = &led_power;
led-upgrade = &led_info;
};
memory@00000000 {
device_type = "memory";
reg = <0x0 0x0 0x0 0x80000000>;
};
gpio_keys {
compatible = "gpio-keys";
reset {
label = "Reset";
linux,code = <KEY_RESTART>;
gpios = <&cp0_gpio2 4 GPIO_ACTIVE_LOW>;
};
};
};
&uart0 {
status = "okay";
};
&cp0_uart0 {
status = "okay";
puzzle-mcu {
compatible = "iei,wt61p803-puzzle";
#address-cells = <1>;
#size-cells = <1>;
current-speed = <115200>;
enable-beep;
status = "okay";
leds {
compatible = "iei,wt61p803-puzzle-leds";
#address-cells = <1>;
#size-cells = <0>;
status = "okay";
led@0 {
reg = <0>;
label = "white:network";
active-low;
};
led@1 {
reg = <1>;
label = "green:cloud";
active-low;
};
led_info: led@2 {
reg = <2>;
label = "orange:info";
active-low;
};
led_power: led@3 {
reg = <3>;
label = "yellow:power";
active-low;
default-state = "on";
};
};
hwmon {
compatible = "iei,wt61p803-puzzle-hwmon";
#address-cells = <1>;
#size-cells = <0>;
chassis_fan_group0: fan-group@0 {
#cooling-cells = <2>;
reg = <0x00>;
cooling-levels = <64 102 170 230 250>;
};
};
};
};
&ap_thermal_cpu1 {
trips {
cpu_active: cpu-active {
temperature = <44000>;
hysteresis = <2000>;
type = "active";
};
};
cooling-maps {
fan-map {
trip = <&cpu_active>;
cooling-device = <&chassis_fan_group0 64 THERMAL_NO_LIMIT>;
};
};
};
/* on-board eMMC - U9 */
&ap_sdhci0 {
pinctrl-names = "default";
bus-width = <8>;
status = "okay";
mmc-ddr-1_8v;
mmc-hs400-1_8v;
};
&cp0_crypto {
status = "okay";
};
&cp0_xmdio {
status = "okay";
cp0_nbaset_phy0: ethernet-phy@0 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <2>;
};
cp0_nbaset_phy1: ethernet-phy@1 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <0>;
};
cp0_nbaset_phy2: ethernet-phy@2 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <8>;
};
};
&cp0_ethernet {
status = "okay";
};
/* SLM-1521-V2, CON9 */
&cp0_eth0 {
status = "okay";
phy-mode = "2500base-x";
phys = <&cp0_comphy2 0>;
phy = <&cp0_nbaset_phy0>;
};
&cp0_eth1 {
status = "okay";
phy-mode = "2500base-x";
phys = <&cp0_comphy4 1>;
phy = <&cp0_nbaset_phy1>;
};
&cp0_eth2 {
status = "okay";
phy-mode = "2500base-x";
phys = <&cp0_comphy5 2>;
phy = <&cp0_nbaset_phy2>;
};
&cp0_gpio1 {
status = "okay";
};
&cp0_gpio2 {
status = "okay";
};
&cp0_i2c0 {
pinctrl-names = "default";
pinctrl-0 = <&cp0_i2c0_pins>;
status = "okay";
clock-frequency = <100000>;
rtc@32 {
compatible = "epson,rx8130";
reg = <0x32>;
wakeup-source;
};
};
/* SLM-1521-V2, CON6 */
&cp0_pcie0 {
status = "okay";
num-lanes = <2>;
num-viewport = <8>;
phys = <&cp0_comphy0 0>, <&cp0_comphy1 0>;
};
/* U55 */
&cp0_spi1 {
pinctrl-names = "default";
pinctrl-0 = <&cp0_spi0_pins>;
reg = <0x700680 0x50>, /* control */
<0x2000000 0x1000000>; /* CS0 */
status = "okay";
spi-flash@0 {
#address-cells = <0x1>;
#size-cells = <0x1>;
compatible = "jedec,spi-nor";
reg = <0x0>;
spi-max-frequency = <40000000>;
partitions {
compatible = "fixed-partitions";
#address-cells = <1>;
#size-cells = <1>;
partition@0 {
label = "U-Boot";
reg = <0x0 0x1f0000>;
};
partition@1f0000 {
label = "U-Boot ENV Factory";
reg = <0x1f0000 0x10000>;
};
partition@200000 {
label = "Reserved";
reg = <0x200000 0x1f0000>;
};
partition@3f0000 {
label = "U-Boot ENV";
reg = <0x3f0000 0x10000>;
};
};
};
};
&cp0_syscon0 {
cp0_pinctrl: pinctrl {
compatible = "marvell,cp115-standalone-pinctrl";
cp0_i2c0_pins: cp0-i2c-pins-0 {
marvell,pins = "mpp37", "mpp38";
marvell,function = "i2c0";
};
cp0_i2c1_pins: cp0-i2c-pins-1 {
marvell,pins = "mpp35", "mpp36";
marvell,function = "i2c1";
};
cp0_ge1_rgmii_pins: cp0-ge-rgmii-pins-0 {
marvell,pins = "mpp0", "mpp1", "mpp2",
"mpp3", "mpp4", "mpp5",
"mpp6", "mpp7", "mpp8",
"mpp9", "mpp10", "mpp11";
marvell,function = "ge0";
};
cp0_ge2_rgmii_pins: cp0-ge-rgmii-pins-1 {
marvell,pins = "mpp44", "mpp45", "mpp46",
"mpp47", "mpp48", "mpp49",
"mpp50", "mpp51", "mpp52",
"mpp53", "mpp54", "mpp55";
marvell,function = "ge1";
};
cp0_spi0_pins: cp0-spi-pins-0 {
marvell,pins = "mpp13", "mpp14", "mpp15", "mpp16";
marvell,function = "spi1";
};
};
};
/*
* Instantiate the first connected CP115
*/
#define CP11X_NAME cp1
#define CP11X_BASE f6000000
#define CP11X_PCIEx_MEM_BASE(iface) (0xe2000000 + (iface * 0x1000000))
#define CP11X_PCIEx_MEM_SIZE(iface) 0xf00000
#define CP11X_PCIE0_BASE f6600000
#define CP11X_PCIE1_BASE f6620000
#define CP11X_PCIE2_BASE f6640000
#include "armada-cp115.dtsi"
#undef CP11X_NAME
#undef CP11X_BASE
#undef CP11X_PCIEx_MEM_BASE
#undef CP11X_PCIEx_MEM_SIZE
#undef CP11X_PCIE0_BASE
#undef CP11X_PCIE1_BASE
#undef CP11X_PCIE2_BASE
&cp1_crypto {
status = "okay";
};
&cp1_xmdio {
status = "okay";
cp1_nbaset_phy0: ethernet-phy@3 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <2>;
};
cp1_nbaset_phy1: ethernet-phy@4 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <0>;
};
cp1_nbaset_phy2: ethernet-phy@5 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <8>;
};
};
&cp1_ethernet {
status = "okay";
};
/* CON50 */
&cp1_eth0 {
status = "okay";
phy-mode = "2500base-x";
phys = <&cp1_comphy2 0>;
phy = <&cp1_nbaset_phy0>;
};
&cp1_eth1 {
status = "okay";
phy-mode = "2500base-x";
phys = <&cp1_comphy4 1>;
phy = <&cp1_nbaset_phy1>;
};
&cp1_eth2 {
status = "okay";
phy-mode = "2500base-x";
phys = <&cp1_comphy5 2>;
phy = <&cp1_nbaset_phy2>;
};
&cp1_sata0 {
status = "okay";
sata-port@1 {
status = "okay";
phys = <&cp1_comphy0 1>;
};
};
&cp1_gpio1 {
status = "okay";
};
&cp1_gpio2 {
status = "okay";
};
&cp1_i2c0 {
status = "okay";
pinctrl-names = "default";
pinctrl-0 = <&cp1_i2c0_pins>;
clock-frequency = <100000>;
};
&cp1_syscon0 {
cp1_pinctrl: pinctrl {
compatible = "marvell,cp115-standalone-pinctrl";
cp1_i2c0_pins: cp1-i2c-pins-0 {
marvell,pins = "mpp37", "mpp38";
marvell,function = "i2c0";
};
cp1_spi0_pins: cp1-spi-pins-0 {
marvell,pins = "mpp13", "mpp14", "mpp15", "mpp16";
marvell,function = "spi1";
};
cp1_xhci0_vbus_pins: cp1-xhci0-vbus-pins {
marvell,pins = "mpp3";
marvell,function = "gpio";
};
cp1_sfp_pins: sfp-pins {
marvell,pins = "mpp8", "mpp9", "mpp10", "mpp11";
marvell,function = "gpio";
};
};
};
&cp1_usb3_1 {
status = "okay";
phys = <&cp1_comphy3 1>;
phy-names = "usb";
};

View File

@@ -17,6 +17,7 @@
chosen {
stdout-path = "serial0:115200n8";
bootargs-append = " root=/dev/mmcblk0p3";
};
aliases {

View File

@@ -0,0 +1,565 @@
// SPDX-License-Identifier: (GPL-2.0-or-later OR MIT)
/*
* Copyright (C) 2019 Marvell International Ltd.
*
* Device tree for the CN9132-DB board.
*/
#include "cn9130.dtsi"
#include <dt-bindings/gpio/gpio.h>
#include <dt-bindings/input/input.h>
/ {
model = "QNAP QHora-322";
compatible = "qnap,qhora-322",
"marvell,armada-ap807-quad", "marvell,armada-ap807";
chosen {
stdout-path = "serial0:115200n8";
bootargs-append = " root=/dev/mmcblk0p3";
};
aliases {
i2c0 = &cp1_i2c0;
i2c1 = &cp0_i2c0;
gpio1 = &cp0_gpio1;
gpio2 = &cp0_gpio2;
gpio3 = &cp1_gpio1;
gpio4 = &cp1_gpio2;
gpio5 = &cp2_gpio1;
gpio6 = &cp2_gpio2;
ethernet0 = &cp0_eth0;
ethernet1 = &cp0_eth1;
ethernet2 = &cp0_eth2;
ethernet3 = &cp1_eth0;
ethernet4 = &cp1_eth1;
ethernet5 = &cp1_eth2;
ethernet6 = &cp2_eth0;
ethernet7 = &cp2_eth1;
ethernet8 = &cp2_eth2;
spi1 = &cp0_spi0;
spi2 = &cp0_spi1;
led-boot = &led_power;
led-failsafe = &led_info;
led-running = &led_power;
led-upgrade = &led_info;
};
memory@00000000 {
device_type = "memory";
reg = <0x0 0x0 0x0 0x80000000>;
};
gpio_keys {
compatible = "gpio-keys";
reset {
label = "Reset";
linux,code = <KEY_RESTART>;
gpios = <&cp0_gpio2 4 GPIO_ACTIVE_LOW>;
};
};
cp2_reg_usb3_vbus0: cp2_usb3_vbus@0 {
compatible = "regulator-fixed";
regulator-name = "cp2-xhci0-vbus";
regulator-min-microvolt = <5000000>;
regulator-max-microvolt = <5000000>;
enable-active-high;
gpio = <&cp2_gpio1 2 GPIO_ACTIVE_HIGH>;
};
cp2_usb3_0_phy0: cp2_usb3_phy0 {
compatible = "usb-nop-xceiv";
vcc-supply = <&cp2_reg_usb3_vbus0>;
};
cp2_reg_usb3_vbus1: cp2_usb3_vbus@1 {
compatible = "regulator-fixed";
regulator-name = "cp2-xhci1-vbus";
regulator-min-microvolt = <5000000>;
regulator-max-microvolt = <5000000>;
enable-active-high;
gpio = <&cp2_gpio1 3 GPIO_ACTIVE_HIGH>;
};
cp2_usb3_0_phy1: cp2_usb3_phy1 {
compatible = "usb-nop-xceiv";
vcc-supply = <&cp2_reg_usb3_vbus1>;
};
cp2_sfp_eth0: sfp-eth0 {
compatible = "sff,sfp";
i2c-bus = <&cp2_sfpp0_i2c>;
los-gpio = <&cp2_module_expander1 11 GPIO_ACTIVE_HIGH>;
mod-def0-gpio = <&cp2_module_expander1 10 GPIO_ACTIVE_LOW>;
tx-disable-gpio = <&cp2_module_expander1 9 GPIO_ACTIVE_HIGH>;
tx-fault-gpio = <&cp2_module_expander1 8 GPIO_ACTIVE_HIGH>;
status = "disabled";
};
};
&uart0 {
status = "okay";
};
&cp0_uart0 {
status = "okay";
puzzle-mcu {
compatible = "iei,wt61p803-puzzle";
#address-cells = <1>;
#size-cells = <1>;
current-speed = <115200>;
enable-beep;
status = "okay";
leds {
compatible = "iei,wt61p803-puzzle-leds";
#address-cells = <1>;
#size-cells = <0>;
status = "okay";
led@0 {
reg = <0>;
label = "white:network";
active-low;
};
led@1 {
reg = <1>;
label = "green:cloud";
active-low;
};
led_info: led@2 {
reg = <2>;
label = "orange:info";
active-low;
};
led_power: led@3 {
reg = <3>;
label = "yellow:power";
active-low;
default-state = "on";
};
};
hwmon {
compatible = "iei,wt61p803-puzzle-hwmon";
#address-cells = <1>;
#size-cells = <0>;
chassis_fan_group0: fan-group@0 {
#cooling-cells = <2>;
reg = <0x00>;
cooling-levels = <64 102 170 230 250>;
};
};
};
};
&ap_thermal_cpu1 {
trips {
cpu_active: cpu-active {
temperature = <44000>;
hysteresis = <2000>;
type = "active";
};
};
cooling-maps {
fan-map {
trip = <&cpu_active>;
cooling-device = <&chassis_fan_group0 64 THERMAL_NO_LIMIT>;
};
};
};
/* on-board eMMC - U9 */
&ap_sdhci0 {
pinctrl-names = "default";
bus-width = <8>;
status = "okay";
mmc-ddr-1_8v;
mmc-hs400-1_8v;
};
&cp0_crypto {
status = "okay";
};
&cp0_xmdio {
status = "okay";
cp0_nbaset_phy0: ethernet-phy@0 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <2>;
};
cp0_nbaset_phy1: ethernet-phy@1 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <0>;
};
cp0_nbaset_phy2: ethernet-phy@2 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <8>;
};
};
&cp0_ethernet {
status = "okay";
};
/* SLM-1521-V2, CON9 */
&cp0_eth0 {
status = "okay";
phy-mode = "10gbase-kr";
phys = <&cp0_comphy2 0>;
phy = <&cp0_nbaset_phy0>;
};
&cp0_eth1 {
status = "okay";
phy-mode = "2500base-x";
phys = <&cp0_comphy4 1>;
phy = <&cp0_nbaset_phy1>;
};
&cp0_eth2 {
status = "okay";
phy-mode = "2500base-x";
phys = <&cp0_comphy1 2>;
phy = <&cp0_nbaset_phy2>;
};
&cp0_gpio1 {
status = "okay";
};
&cp0_gpio2 {
status = "okay";
};
&cp0_i2c0 {
pinctrl-names = "default";
pinctrl-0 = <&cp0_i2c0_pins>;
status = "okay";
clock-frequency = <100000>;
rtc@32 {
compatible = "epson,rx8130";
reg = <0x32>;
wakeup-source;
};
};
&cp0_i2c1 {
clock-frequency = <100000>;
};
/* SLM-1521-V2, CON6 */
&cp0_sata0 {
status = "okay";
sata-port@1 {
status = "okay";
phys = <&cp0_comphy0 1>;
};
};
&cp0_pcie2 {
status = "okay";
num-lanes = <1>;
num-viewport = <8>;
phys = <&cp0_comphy5 2>;
};
/* U55 */
&cp0_spi1 {
pinctrl-names = "default";
pinctrl-0 = <&cp0_spi0_pins>;
reg = <0x700680 0x50>, /* control */
<0x2000000 0x1000000>; /* CS0 */
status = "okay";
spi-flash@0 {
#address-cells = <0x1>;
#size-cells = <0x1>;
compatible = "jedec,spi-nor";
reg = <0x0>;
spi-max-frequency = <40000000>;
partitions {
compatible = "fixed-partitions";
#address-cells = <1>;
#size-cells = <1>;
partition@0 {
label = "U-Boot";
reg = <0x0 0x1f0000>;
};
partition@1f0000 {
label = "U-Boot ENV Factory";
reg = <0x1f0000 0x10000>;
};
partition@200000 {
label = "Reserved";
reg = <0x200000 0x1f0000>;
};
partition@3f0000 {
label = "U-Boot ENV";
reg = <0x3f0000 0x10000>;
};
};
};
};
&cp0_syscon0 {
cp0_pinctrl: pinctrl {
compatible = "marvell,cp115-standalone-pinctrl";
cp0_i2c0_pins: cp0-i2c-pins-0 {
marvell,pins = "mpp37", "mpp38";
marvell,function = "i2c0";
};
cp0_i2c1_pins: cp0-i2c-pins-1 {
marvell,pins = "mpp35", "mpp36";
marvell,function = "i2c1";
};
cp0_ge1_rgmii_pins: cp0-ge-rgmii-pins-0 {
marvell,pins = "mpp0", "mpp1", "mpp2",
"mpp3", "mpp4", "mpp5",
"mpp6", "mpp7", "mpp8",
"mpp9", "mpp10", "mpp11";
marvell,function = "ge0";
};
cp0_ge2_rgmii_pins: cp0-ge-rgmii-pins-1 {
marvell,pins = "mpp44", "mpp45", "mpp46",
"mpp47", "mpp48", "mpp49",
"mpp50", "mpp51", "mpp52",
"mpp53", "mpp54", "mpp55";
marvell,function = "ge1";
};
cp0_spi0_pins: cp0-spi-pins-0 {
marvell,pins = "mpp13", "mpp14", "mpp15", "mpp16";
marvell,function = "spi1";
};
};
};
&cp0_usb3_1 {
status = "okay";
phys = <&cp0_comphy3 1>;
phy-names = "usb";
};
/*
* Instantiate the first connected CP115
*/
#define CP11X_NAME cp1
#define CP11X_BASE f4000000
#define CP11X_PCIEx_MEM_BASE(iface) (0xe2000000 + (iface * 0x1000000))
#define CP11X_PCIEx_MEM_SIZE(iface) 0xf00000
#define CP11X_PCIE0_BASE f4600000
#define CP11X_PCIE1_BASE f4620000
#define CP11X_PCIE2_BASE f4640000
#include "armada-cp115.dtsi"
#undef CP11X_NAME
#undef CP11X_BASE
#undef CP11X_PCIEx_MEM_BASE
#undef CP11X_PCIEx_MEM_SIZE
#undef CP11X_PCIE0_BASE
#undef CP11X_PCIE1_BASE
#undef CP11X_PCIE2_BASE
&cp1_crypto {
status = "okay";
};
&cp1_xmdio {
status = "okay";
cp1_nbaset_phy0: ethernet-phy@3 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <2>;
};
cp1_nbaset_phy1: ethernet-phy@4 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <0>;
};
cp1_nbaset_phy2: ethernet-phy@5 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <8>;
};
};
&cp1_ethernet {
status = "okay";
};
/* CON50 */
&cp1_eth0 {
status = "okay";
phy-mode = "10gbase-kr";
phys = <&cp1_comphy2 0>;
phy = <&cp1_nbaset_phy0>;
};
&cp1_eth1 {
status = "okay";
phy-mode = "2500base-x";
phys = <&cp1_comphy4 1>;
phy = <&cp1_nbaset_phy1>;
};
&cp1_eth2 {
status = "okay";
phy-mode = "2500base-x";
phys = <&cp1_comphy1 2>;
phy = <&cp1_nbaset_phy2>;
};
&cp1_gpio1 {
status = "okay";
};
&cp1_gpio2 {
status = "okay";
};
&cp1_i2c0 {
status = "okay";
pinctrl-names = "default";
pinctrl-0 = <&cp1_i2c0_pins>;
clock-frequency = <100000>;
};
&cp1_syscon0 {
cp1_pinctrl: pinctrl {
compatible = "marvell,cp115-standalone-pinctrl";
cp1_i2c0_pins: cp1-i2c-pins-0 {
marvell,pins = "mpp37", "mpp38";
marvell,function = "i2c0";
};
cp1_spi0_pins: cp1-spi-pins-0 {
marvell,pins = "mpp13", "mpp14", "mpp15", "mpp16";
marvell,function = "spi1";
};
cp1_xhci0_vbus_pins: cp1-xhci0-vbus-pins {
marvell,pins = "mpp3";
marvell,function = "gpio";
};
};
};
/*
* Instantiate the second connected CP115
*/
#define CP11X_NAME cp2
#define CP11X_BASE f6000000
#define CP11X_PCIEx_MEM_BASE(iface) (0xe5000000 + (iface * 0x1000000))
#define CP11X_PCIEx_MEM_SIZE(iface) 0xf00000
#define CP11X_PCIE0_BASE f6600000
#define CP11X_PCIE1_BASE f6620000
#define CP11X_PCIE2_BASE f6640000
#include "armada-cp115.dtsi"
#undef CP11X_NAME
#undef CP11X_BASE
#undef CP11X_PCIEx_MEM_BASE
#undef CP11X_PCIEx_MEM_SIZE
#undef CP11X_PCIE0_BASE
#undef CP11X_PCIE1_BASE
#undef CP11X_PCIE2_BASE
&cp2_crypto {
status = "okay";
};
&cp2_ethernet {
status = "okay";
};
&cp2_xmdio {
status = "okay";
cp2_nbaset_phy0: ethernet-phy@6 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <2>;
};
cp2_nbaset_phy1: ethernet-phy@7 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <0>;
};
cp2_nbaset_phy2: ethernet-phy@8 {
compatible = "ethernet-phy-ieee802.3-c45";
reg = <8>;
};
};
/* SLM-1521-V2, CON9 */
&cp2_eth0 {
status = "okay";
phy-mode = "10gbase-kr";
phys = <&cp2_comphy2 0>;
phy = <&cp2_nbaset_phy0>;
};
&cp2_eth1 {
status = "okay";
phy-mode = "2500base-x";
phys = <&cp2_comphy4 1>;
phy = <&cp2_nbaset_phy1>;
};
&cp2_eth2 {
status = "okay";
phy-mode = "2500base-x";
phys = <&cp2_comphy1 2>;
phy = <&cp2_nbaset_phy2>;
};
&cp2_gpio1 {
status = "okay";
};
&cp2_gpio2 {
status = "okay";
};
&cp2_i2c0 {
clock-frequency = <100000>;
/* SLM-1521-V2 - U3 */
i2c-mux@72 {
compatible = "nxp,pca9544";
#address-cells = <1>;
#size-cells = <0>;
reg = <0x72>;
cp2_sfpp0_i2c: i2c@0 {
#address-cells = <1>;
#size-cells = <0>;
reg = <0>;
};
i2c@1 {
#address-cells = <1>;
#size-cells = <0>;
reg = <1>;
/* U12 */
cp2_module_expander1: pca9555@21 {
compatible = "nxp,pca9555";
pinctrl-names = "default";
gpio-controller;
#gpio-cells = <2>;
reg = <0x21>;
};
};
};
};
&cp2_syscon0 {
cp2_pinctrl: pinctrl {
compatible = "marvell,cp115-standalone-pinctrl";
cp2_i2c0_pins: cp2-i2c-pins-0 {
marvell,pins = "mpp37", "mpp38";
marvell,function = "i2c0";
};
};
};

View File

@@ -17,6 +17,7 @@
chosen {
stdout-path = "serial0:115200n8";
bootargs-append = " root=/dev/mmcblk0p3";
};
aliases {

View File

@@ -39,6 +39,16 @@ define Build/boot-img-ext4
$@.bootimg $@.boot
endef
define Build/boot-qnap-img-ext4
rm -fR $@.boot
mkdir -p $@.boot
$(foreach dts,$(DEVICE_DTS), $(CP) $(KDIR)/image-$(dts).dtb $@.boot/$(dts).dtb;)
$(CP) $(KDIR)/vmlinux $@.boot/Image
make_ext4fs -J -L kernel -l $(CONFIG_TARGET_KERNEL_PARTSIZE)M \
$(if $(SOURCE_DATE_EPOCH),-T $(SOURCE_DATE_EPOCH)) \
$@.bootimg $@.boot
endef
define Build/buffalo-kernel-jffs2
rm -rf $(KDIR)/kernel_jffs2 $@.fakerd
mkdir -p $(KDIR)/kernel_jffs2

View File

@@ -78,3 +78,15 @@ define Device/iei_puzzle-m902
SOC := cn9132
endef
TARGET_DEVICES += iei_puzzle-m902
define Device/qnap_qhora-32x
$(call Device/Default-arm64)
SOC := cn9132
DEVICE_VENDOR := QNAP
DEVICE_MODEL := QHora-321/322
DEVICE_PACKAGES += kmod-rtc-ds1307
DEVICE_DTS := cn9131-db-A cn9131-puzzle-m901 cn9132-db-A cn9132-puzzle-m902
SUPPORTED_DEVICES := qnap,qhora-321 qnap,qhora-322 iei,puzzle-m901 iei,puzzle-m902
IMAGE/sdcard.img.gz := boot-scr | boot-qnap-img-ext4 | sdcard-img-ext4 | gzip | append-metadata
endef
TARGET_DEVICES += qnap_qhora-32x

View File

@@ -0,0 +1,25 @@
From: David Bauer <mail@david-bauer.net>
Date: Thu, 11 Feb 2021 19:57:26 +0100
Subject: [PATCH] mtd: spi-nor: add support for Winbond W25Q512
The Winbond W25Q512 is a 512mb SPI-NOR chip. It supports 4K sectors as
well as block protection and Dual-/Quad-read.
Tested on: Ubiquiti UniFi 6 LR
Signed-off-by: David Bauer <mail@david-bauer.net>
Ref: https://patchwork.ozlabs.org/project/linux-mtd/patch/20210213151047.11700-1-mail@david-bauer.net/
--- a/drivers/mtd/spi-nor/spi-nor.c
+++ b/drivers/mtd/spi-nor/spi-nor.c
@@ -2550,6 +2550,9 @@ static const struct flash_info spi_nor_i
.fixups = &w25q256_fixups },
{ "w25q256jvm", INFO(0xef7019, 0, 64 * 1024, 512,
SECT_4K | SPI_NOR_DUAL_READ | SPI_NOR_QUAD_READ) },
+ { "w25q512jv", INFO(0xef4020, 0, 64 * 1024, 1024,
+ SECT_4K | SPI_NOR_QUAD_READ | SPI_NOR_DUAL_READ |
+ SPI_NOR_HAS_TB | SPI_NOR_HAS_LOCK) },
{ "w25m512jv", INFO(0xef7119, 0, 64 * 1024, 1024,
SECT_4K | SPI_NOR_QUAD_READ | SPI_NOR_DUAL_READ) },

View File

@@ -51,6 +51,13 @@ namespace Ryujinx.Graphics.GAL
public readonly bool SupportsIndirectParameters;
public readonly bool SupportsDepthClipControl;
public readonly int UniformBufferSetIndex;
public readonly int StorageBufferSetIndex;
public readonly int TextureSetIndex;
public readonly int ImageSetIndex;
public readonly int ExtraSetBaseIndex;
public readonly int MaximumExtraSets;
public readonly uint MaximumUniformBuffersPerStage;
public readonly uint MaximumStorageBuffersPerStage;
public readonly uint MaximumTexturesPerStage;
@@ -109,6 +116,12 @@ namespace Ryujinx.Graphics.GAL
bool supportsViewportSwizzle,
bool supportsIndirectParameters,
bool supportsDepthClipControl,
int uniformBufferSetIndex,
int storageBufferSetIndex,
int textureSetIndex,
int imageSetIndex,
int extraSetBaseIndex,
int maximumExtraSets,
uint maximumUniformBuffersPerStage,
uint maximumStorageBuffersPerStage,
uint maximumTexturesPerStage,
@@ -164,6 +177,12 @@ namespace Ryujinx.Graphics.GAL
SupportsViewportSwizzle = supportsViewportSwizzle;
SupportsIndirectParameters = supportsIndirectParameters;
SupportsDepthClipControl = supportsDepthClipControl;
UniformBufferSetIndex = uniformBufferSetIndex;
StorageBufferSetIndex = storageBufferSetIndex;
TextureSetIndex = textureSetIndex;
ImageSetIndex = imageSetIndex;
ExtraSetBaseIndex = extraSetBaseIndex;
MaximumExtraSets = maximumExtraSets;
MaximumUniformBuffersPerStage = maximumUniformBuffersPerStage;
MaximumStorageBuffersPerStage = maximumStorageBuffersPerStage;
MaximumTexturesPerStage = maximumTexturesPerStage;

View File

@@ -60,6 +60,7 @@ namespace Ryujinx.Graphics.GAL
void SetImage(ShaderStage stage, int binding, ITexture texture, Format imageFormat);
void SetImageArray(ShaderStage stage, int binding, IImageArray array);
void SetImageArraySeparate(ShaderStage stage, int setIndex, IImageArray array);
void SetLineParameters(float width, bool smooth);
@@ -91,6 +92,7 @@ namespace Ryujinx.Graphics.GAL
void SetTextureAndSampler(ShaderStage stage, int binding, ITexture texture, ISampler sampler);
void SetTextureArray(ShaderStage stage, int binding, ITextureArray array);
void SetTextureArraySeparate(ShaderStage stage, int setIndex, ITextureArray array);
void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers);
void SetUniformBuffers(ReadOnlySpan<BufferAssignment> buffers);

View File

@@ -124,6 +124,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
Register<SetUniformBuffersCommand>(CommandType.SetUniformBuffers);
Register<SetImageCommand>(CommandType.SetImage);
Register<SetImageArrayCommand>(CommandType.SetImageArray);
Register<SetImageArraySeparateCommand>(CommandType.SetImageArraySeparate);
Register<SetIndexBufferCommand>(CommandType.SetIndexBuffer);
Register<SetLineParametersCommand>(CommandType.SetLineParameters);
Register<SetLogicOpStateCommand>(CommandType.SetLogicOpState);
@@ -141,6 +142,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
Register<SetStencilTestCommand>(CommandType.SetStencilTest);
Register<SetTextureAndSamplerCommand>(CommandType.SetTextureAndSampler);
Register<SetTextureArrayCommand>(CommandType.SetTextureArray);
Register<SetTextureArraySeparateCommand>(CommandType.SetTextureArraySeparate);
Register<SetUserClipDistanceCommand>(CommandType.SetUserClipDistance);
Register<SetVertexAttribsCommand>(CommandType.SetVertexAttribs);
Register<SetVertexBuffersCommand>(CommandType.SetVertexBuffers);

View File

@@ -84,6 +84,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
SetUniformBuffers,
SetImage,
SetImageArray,
SetImageArraySeparate,
SetIndexBuffer,
SetLineParameters,
SetLogicOpState,
@@ -101,6 +102,7 @@ namespace Ryujinx.Graphics.GAL.Multithreading
SetStencilTest,
SetTextureAndSampler,
SetTextureArray,
SetTextureArraySeparate,
SetUserClipDistance,
SetVertexAttribs,
SetVertexBuffers,

View File

@@ -0,0 +1,26 @@
using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources;
using Ryujinx.Graphics.Shader;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetImageArraySeparateCommand : IGALCommand, IGALCommand<SetImageArraySeparateCommand>
{
public readonly CommandType CommandType => CommandType.SetImageArraySeparate;
private ShaderStage _stage;
private int _setIndex;
private TableRef<IImageArray> _array;
public void Set(ShaderStage stage, int setIndex, TableRef<IImageArray> array)
{
_stage = stage;
_setIndex = setIndex;
_array = array;
}
public static void Run(ref SetImageArraySeparateCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetImageArraySeparate(command._stage, command._setIndex, command._array.GetAs<ThreadedImageArray>(threaded)?.Base);
}
}
}

View File

@@ -0,0 +1,26 @@
using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources;
using Ryujinx.Graphics.Shader;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
{
struct SetTextureArraySeparateCommand : IGALCommand, IGALCommand<SetTextureArraySeparateCommand>
{
public readonly CommandType CommandType => CommandType.SetTextureArraySeparate;
private ShaderStage _stage;
private int _setIndex;
private TableRef<ITextureArray> _array;
public void Set(ShaderStage stage, int setIndex, TableRef<ITextureArray> array)
{
_stage = stage;
_setIndex = setIndex;
_array = array;
}
public static void Run(ref SetTextureArraySeparateCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
renderer.Pipeline.SetTextureArraySeparate(command._stage, command._setIndex, command._array.GetAs<ThreadedTextureArray>(threaded)?.Base);
}
}
}

View File

@@ -189,6 +189,12 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand();
}
public void SetImageArraySeparate(ShaderStage stage, int setIndex, IImageArray array)
{
_renderer.New<SetImageArraySeparateCommand>().Set(stage, setIndex, Ref(array));
_renderer.QueueCommand();
}
public void SetIndexBuffer(BufferRange buffer, IndexType type)
{
_renderer.New<SetIndexBufferCommand>().Set(buffer, type);
@@ -297,6 +303,12 @@ namespace Ryujinx.Graphics.GAL.Multithreading
_renderer.QueueCommand();
}
public void SetTextureArraySeparate(ShaderStage stage, int setIndex, ITextureArray array)
{
_renderer.New<SetTextureArraySeparateCommand>().Set(stage, setIndex, Ref(array));
_renderer.QueueCommand();
}
public void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers)
{
_renderer.New<SetTransformFeedbackBuffersCommand>().Set(_renderer.CopySpan(buffers));

View File

@@ -19,6 +19,11 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
public Format Format { get; }
/// <summary>
/// Shader texture host set index.
/// </summary>
public int Set { get; }
/// <summary>
/// Shader texture host binding point.
/// </summary>
@@ -54,15 +59,17 @@ namespace Ryujinx.Graphics.Gpu.Image
/// </summary>
/// <param name="target">The shader sampler target type</param>
/// <param name="format">Format of the image as declared on the shader</param>
/// <param name="set">Shader texture host set index</param>
/// <param name="binding">The shader texture binding point</param>
/// <param name="arrayLength">For array of textures, this indicates the length of the array. A value of one indicates it is not an array</param>
/// <param name="cbufSlot">Constant buffer slot where the texture handle is located</param>
/// <param name="handle">The shader texture handle (read index into the texture constant buffer)</param>
/// <param name="flags">The texture's usage flags, indicating how it is used in the shader</param>
public TextureBindingInfo(Target target, Format format, int binding, int arrayLength, int cbufSlot, int handle, TextureUsageFlags flags)
public TextureBindingInfo(Target target, Format format, int set, int binding, int arrayLength, int cbufSlot, int handle, TextureUsageFlags flags)
{
Target = target;
Format = format;
Set = set;
Binding = binding;
ArrayLength = arrayLength;
CbufSlot = cbufSlot;
@@ -74,6 +81,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// Constructs the texture binding information structure.
/// </summary>
/// <param name="target">The shader sampler target type</param>
/// <param name="set">Shader texture host set index</param>
/// <param name="binding">The shader texture binding point</param>
/// <param name="arrayLength">For array of textures, this indicates the length of the array. A value of one indicates it is not an array</param>
/// <param name="cbufSlot">Constant buffer slot where the texture handle is located</param>
@@ -82,12 +90,13 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="isSamplerOnly">Indicates that the binding is for a sampler</param>
public TextureBindingInfo(
Target target,
int set,
int binding,
int arrayLength,
int cbufSlot,
int handle,
TextureUsageFlags flags,
bool isSamplerOnly) : this(target, 0, binding, arrayLength, cbufSlot, handle, flags)
bool isSamplerOnly) : this(target, 0, set, binding, arrayLength, cbufSlot, handle, flags)
{
IsSamplerOnly = isSamplerOnly;
}

View File

@@ -566,7 +566,7 @@ namespace Ryujinx.Graphics.Gpu.Image
int stageIndex,
int textureBufferIndex,
SamplerIndex samplerIndex,
TextureBindingInfo bindingInfo)
in TextureBindingInfo bindingInfo)
{
Update(texturePool, samplerPool, stage, stageIndex, textureBufferIndex, isImage: false, samplerIndex, bindingInfo);
}
@@ -579,7 +579,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="stageIndex">Shader stage index where the array is used</param>
/// <param name="textureBufferIndex">Texture constant buffer index</param>
/// <param name="bindingInfo">Array binding information</param>
public void UpdateImageArray(TexturePool texturePool, ShaderStage stage, int stageIndex, int textureBufferIndex, TextureBindingInfo bindingInfo)
public void UpdateImageArray(TexturePool texturePool, ShaderStage stage, int stageIndex, int textureBufferIndex, in TextureBindingInfo bindingInfo)
{
Update(texturePool, null, stage, stageIndex, textureBufferIndex, isImage: true, SamplerIndex.ViaHeaderIndex, bindingInfo);
}
@@ -603,7 +603,7 @@ namespace Ryujinx.Graphics.Gpu.Image
int textureBufferIndex,
bool isImage,
SamplerIndex samplerIndex,
TextureBindingInfo bindingInfo)
in TextureBindingInfo bindingInfo)
{
if (IsDirectHandleType(bindingInfo.Handle))
{
@@ -623,7 +623,7 @@ namespace Ryujinx.Graphics.Gpu.Image
/// <param name="stage">Shader stage where the array is used</param>
/// <param name="isImage">Whether the array is a image or texture array</param>
/// <param name="bindingInfo">Array binding information</param>
private void UpdateFromPool(TexturePool texturePool, SamplerPool samplerPool, ShaderStage stage, bool isImage, TextureBindingInfo bindingInfo)
private void UpdateFromPool(TexturePool texturePool, SamplerPool samplerPool, ShaderStage stage, bool isImage, in TextureBindingInfo bindingInfo)
{
CacheEntry entry = GetOrAddEntry(texturePool, samplerPool, bindingInfo, isImage, out bool isNewEntry);
@@ -638,11 +638,11 @@ namespace Ryujinx.Graphics.Gpu.Image
if (isImage)
{
_context.Renderer.Pipeline.SetImageArray(stage, bindingInfo.Binding, entry.ImageArray);
SetImageArray(stage, bindingInfo, entry.ImageArray);
}
else
{
_context.Renderer.Pipeline.SetTextureArray(stage, bindingInfo.Binding, entry.TextureArray);
SetTextureArray(stage, bindingInfo, entry.TextureArray);
}
return;
@@ -737,14 +737,14 @@ namespace Ryujinx.Graphics.Gpu.Image
entry.ImageArray.SetFormats(0, formats);
entry.ImageArray.SetImages(0, textures);
_context.Renderer.Pipeline.SetImageArray(stage, bindingInfo.Binding, entry.ImageArray);
SetImageArray(stage, bindingInfo, entry.ImageArray);
}
else
{
entry.TextureArray.SetSamplers(0, samplers);
entry.TextureArray.SetTextures(0, textures);
_context.Renderer.Pipeline.SetTextureArray(stage, bindingInfo.Binding, entry.TextureArray);
SetTextureArray(stage, bindingInfo, entry.TextureArray);
}
}
@@ -767,7 +767,7 @@ namespace Ryujinx.Graphics.Gpu.Image
int textureBufferIndex,
bool isImage,
SamplerIndex samplerIndex,
TextureBindingInfo bindingInfo)
in TextureBindingInfo bindingInfo)
{
(textureBufferIndex, int samplerBufferIndex) = TextureHandle.UnpackSlots(bindingInfo.CbufSlot, textureBufferIndex);
@@ -800,11 +800,11 @@ namespace Ryujinx.Graphics.Gpu.Image
if (isImage)
{
_context.Renderer.Pipeline.SetImageArray(stage, bindingInfo.Binding, entry.ImageArray);
SetImageArray(stage, bindingInfo, entry.ImageArray);
}
else
{
_context.Renderer.Pipeline.SetTextureArray(stage, bindingInfo.Binding, entry.TextureArray);
SetTextureArray(stage, bindingInfo, entry.TextureArray);
}
return;
@@ -829,11 +829,11 @@ namespace Ryujinx.Graphics.Gpu.Image
if (isImage)
{
_context.Renderer.Pipeline.SetImageArray(stage, bindingInfo.Binding, entry.ImageArray);
SetImageArray(stage, bindingInfo, entry.ImageArray);
}
else
{
_context.Renderer.Pipeline.SetTextureArray(stage, bindingInfo.Binding, entry.TextureArray);
SetTextureArray(stage, bindingInfo, entry.TextureArray);
}
return;
@@ -950,14 +950,50 @@ namespace Ryujinx.Graphics.Gpu.Image
entry.ImageArray.SetFormats(0, formats);
entry.ImageArray.SetImages(0, textures);
_context.Renderer.Pipeline.SetImageArray(stage, bindingInfo.Binding, entry.ImageArray);
SetImageArray(stage, bindingInfo, entry.ImageArray);
}
else
{
entry.TextureArray.SetSamplers(0, samplers);
entry.TextureArray.SetTextures(0, textures);
_context.Renderer.Pipeline.SetTextureArray(stage, bindingInfo.Binding, entry.TextureArray);
SetTextureArray(stage, bindingInfo, entry.TextureArray);
}
}
/// <summary>
/// Updates a texture array binding on the host.
/// </summary>
/// <param name="stage">Shader stage where the array is used</param>
/// <param name="bindingInfo">Array binding information</param>
/// <param name="array">Texture array</param>
private void SetTextureArray(ShaderStage stage, in TextureBindingInfo bindingInfo, ITextureArray array)
{
if (bindingInfo.Set >= _context.Capabilities.ExtraSetBaseIndex && _context.Capabilities.MaximumExtraSets != 0)
{
_context.Renderer.Pipeline.SetTextureArraySeparate(stage, bindingInfo.Set, array);
}
else
{
_context.Renderer.Pipeline.SetTextureArray(stage, bindingInfo.Binding, array);
}
}
/// <summary>
/// Updates a image array binding on the host.
/// </summary>
/// <param name="stage">Shader stage where the array is used</param>
/// <param name="bindingInfo">Array binding information</param>
/// <param name="array">Image array</param>
private void SetImageArray(ShaderStage stage, in TextureBindingInfo bindingInfo, IImageArray array)
{
if (bindingInfo.Set >= _context.Capabilities.ExtraSetBaseIndex && _context.Capabilities.MaximumExtraSets != 0)
{
_context.Renderer.Pipeline.SetImageArraySeparate(stage, bindingInfo.Set, array);
}
else
{
_context.Renderer.Pipeline.SetImageArray(stage, bindingInfo.Binding, array);
}
}
@@ -973,7 +1009,7 @@ namespace Ryujinx.Graphics.Gpu.Image
private CacheEntry GetOrAddEntry(
TexturePool texturePool,
SamplerPool samplerPool,
TextureBindingInfo bindingInfo,
in TextureBindingInfo bindingInfo,
bool isImage,
out bool isNew)
{
@@ -1015,7 +1051,7 @@ namespace Ryujinx.Graphics.Gpu.Image
private CacheEntryFromBuffer GetOrAddEntry(
TexturePool texturePool,
SamplerPool samplerPool,
TextureBindingInfo bindingInfo,
in TextureBindingInfo bindingInfo,
bool isImage,
ref BufferBounds textureBufferBounds,
out bool isNew)

View File

@@ -62,6 +62,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
var result = new TextureBindingInfo(
target,
descriptor.Set,
descriptor.Binding,
descriptor.ArrayLength,
descriptor.CbufSlot,
@@ -90,6 +91,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
var result = new TextureBindingInfo(
target,
format,
descriptor.Set,
descriptor.Binding,
descriptor.ArrayLength,
descriptor.CbufSlot,

View File

@@ -125,9 +125,18 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
CompressionAlgorithm algorithm = CompressionAlgorithm.None;
Read(ref algorithm);
if (algorithm == CompressionAlgorithm.Deflate)
switch (algorithm)
{
_activeStream = new DeflateStream(_stream, CompressionMode.Decompress, true);
case CompressionAlgorithm.None:
break;
case CompressionAlgorithm.Deflate:
_activeStream = new DeflateStream(_stream, CompressionMode.Decompress, true);
break;
case CompressionAlgorithm.Brotli:
_activeStream = new BrotliStream(_stream, CompressionMode.Decompress, true);
break;
default:
throw new ArgumentException($"Invalid compression algorithm \"{algorithm}\"");
}
}
@@ -139,9 +148,18 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
{
Write(ref algorithm);
if (algorithm == CompressionAlgorithm.Deflate)
switch (algorithm)
{
_activeStream = new DeflateStream(_stream, CompressionLevel.Fastest, true);
case CompressionAlgorithm.None:
break;
case CompressionAlgorithm.Deflate:
_activeStream = new DeflateStream(_stream, CompressionLevel.Fastest, true);
break;
case CompressionAlgorithm.Brotli:
_activeStream = new BrotliStream(_stream, CompressionLevel.Fastest, true);
break;
default:
throw new ArgumentException($"Invalid compression algorithm \"{algorithm}\"");
}
}
@@ -187,6 +205,14 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
}
stream.Dispose();
break;
case CompressionAlgorithm.Brotli:
stream = new BrotliStream(stream, CompressionMode.Decompress, true);
for (int offset = 0; offset < data.Length;)
{
offset += stream.Read(data[offset..]);
}
stream.Dispose();
break;
}
}
@@ -210,6 +236,11 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
stream.Write(data);
stream.Dispose();
break;
case CompressionAlgorithm.Brotli:
stream = new BrotliStream(stream, CompressionLevel.Fastest, true);
stream.Write(data);
stream.Dispose();
break;
}
}
}

View File

@@ -14,5 +14,10 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
/// Deflate compression (RFC 1951).
/// </summary>
Deflate,
/// <summary>
/// Brotli compression (RFC 7932).
/// </summary>
Brotli,
}
}

View File

@@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
/// <returns>Compression algorithm</returns>
public static CompressionAlgorithm GetCompressionAlgorithm()
{
return CompressionAlgorithm.Deflate;
return CompressionAlgorithm.Brotli;
}
}
}

View File

@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 5936;
private const uint CodeGenVersion = 6852;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";

View File

@@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
_reservedImages = rrc.ReservedImages;
}
public int CreateConstantBufferBinding(int index)
public SetBindingPair CreateConstantBufferBinding(int index)
{
int binding;
@@ -64,10 +64,10 @@ namespace Ryujinx.Graphics.Gpu.Shader
binding = _resourceCounts.UniformBuffersCount++;
}
return binding + _reservedConstantBuffers;
return new SetBindingPair(_context.Capabilities.UniformBufferSetIndex, binding + _reservedConstantBuffers);
}
public int CreateImageBinding(int count, bool isBuffer)
public SetBindingPair CreateImageBinding(int count, bool isBuffer)
{
int binding;
@@ -96,10 +96,10 @@ namespace Ryujinx.Graphics.Gpu.Shader
_resourceCounts.ImagesCount += count;
}
return binding + _reservedImages;
return new SetBindingPair(_context.Capabilities.ImageSetIndex, binding + _reservedImages);
}
public int CreateStorageBufferBinding(int index)
public SetBindingPair CreateStorageBufferBinding(int index)
{
int binding;
@@ -112,10 +112,10 @@ namespace Ryujinx.Graphics.Gpu.Shader
binding = _resourceCounts.StorageBuffersCount++;
}
return binding + _reservedStorageBuffers;
return new SetBindingPair(_context.Capabilities.StorageBufferSetIndex, binding + _reservedStorageBuffers);
}
public int CreateTextureBinding(int count, bool isBuffer)
public SetBindingPair CreateTextureBinding(int count, bool isBuffer)
{
int binding;
@@ -144,7 +144,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
_resourceCounts.TexturesCount += count;
}
return binding + _reservedTextures;
return new SetBindingPair(_context.Capabilities.TextureSetIndex, binding + _reservedTextures);
}
private int GetBindingFromIndex(int index, uint maxPerStage, string resourceName)
@@ -183,6 +183,16 @@ namespace Ryujinx.Graphics.Gpu.Shader
return maxPerStage * Constants.ShaderStages;
}
public int CreateExtraSet()
{
if (_resourceCounts.SetsCount >= _context.Capabilities.MaximumExtraSets)
{
return -1;
}
return _context.Capabilities.ExtraSetBaseIndex + _resourceCounts.SetsCount++;
}
public int QueryHostGatherBiasPrecision() => _context.Capabilities.GatherBiasPrecision;
public bool QueryHostReducedPrecision() => _context.Capabilities.ReduceShaderPrecision;

View File

@@ -24,5 +24,10 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// Total of images used by the shaders.
/// </summary>
public int ImagesCount;
/// <summary>
/// Total of extra sets used by the shaders.
/// </summary>
public int SetsCount;
}
}

View File

@@ -1,5 +1,6 @@
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using System;
using System.Collections.Generic;
namespace Ryujinx.Graphics.Gpu.Shader
@@ -9,13 +10,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// </summary>
class ShaderInfoBuilder
{
private const int TotalSets = 4;
private const int UniformSetIndex = 0;
private const int StorageSetIndex = 1;
private const int TextureSetIndex = 2;
private const int ImageSetIndex = 3;
private const ResourceStages SupportBufferStages =
ResourceStages.Compute |
ResourceStages.Vertex |
@@ -36,8 +30,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
private readonly int _reservedTextures;
private readonly int _reservedImages;
private readonly List<ResourceDescriptor>[] _resourceDescriptors;
private readonly List<ResourceUsage>[] _resourceUsages;
private List<ResourceDescriptor>[] _resourceDescriptors;
private List<ResourceUsage>[] _resourceUsages;
/// <summary>
/// Creates a new shader info builder.
@@ -51,17 +45,27 @@ namespace Ryujinx.Graphics.Gpu.Shader
_fragmentOutputMap = -1;
_resourceDescriptors = new List<ResourceDescriptor>[TotalSets];
_resourceUsages = new List<ResourceUsage>[TotalSets];
int uniformSetIndex = context.Capabilities.UniformBufferSetIndex;
int storageSetIndex = context.Capabilities.StorageBufferSetIndex;
int textureSetIndex = context.Capabilities.TextureSetIndex;
int imageSetIndex = context.Capabilities.ImageSetIndex;
for (int index = 0; index < TotalSets; index++)
int totalSets = Math.Max(uniformSetIndex, storageSetIndex);
totalSets = Math.Max(totalSets, textureSetIndex);
totalSets = Math.Max(totalSets, imageSetIndex);
totalSets++;
_resourceDescriptors = new List<ResourceDescriptor>[totalSets];
_resourceUsages = new List<ResourceUsage>[totalSets];
for (int index = 0; index < totalSets; index++)
{
_resourceDescriptors[index] = new();
_resourceUsages[index] = new();
}
AddDescriptor(SupportBufferStages, ResourceType.UniformBuffer, UniformSetIndex, 0, 1);
AddUsage(SupportBufferStages, ResourceType.UniformBuffer, UniformSetIndex, 0, 1);
AddDescriptor(SupportBufferStages, ResourceType.UniformBuffer, uniformSetIndex, 0, 1);
AddUsage(SupportBufferStages, ResourceType.UniformBuffer, uniformSetIndex, 0, 1);
ResourceReservationCounts rrc = new(!context.Capabilities.SupportsTransformFeedback && tfEnabled, vertexAsCompute);
@@ -73,12 +77,20 @@ namespace Ryujinx.Graphics.Gpu.Shader
// TODO: Handle that better? Maybe we should only set the binding that are really needed on each shader.
ResourceStages stages = vertexAsCompute ? ResourceStages.Compute | ResourceStages.Vertex : VtgStages;
PopulateDescriptorAndUsages(stages, ResourceType.UniformBuffer, UniformSetIndex, 1, rrc.ReservedConstantBuffers - 1);
PopulateDescriptorAndUsages(stages, ResourceType.StorageBuffer, StorageSetIndex, 0, rrc.ReservedStorageBuffers);
PopulateDescriptorAndUsages(stages, ResourceType.BufferTexture, TextureSetIndex, 0, rrc.ReservedTextures);
PopulateDescriptorAndUsages(stages, ResourceType.BufferImage, ImageSetIndex, 0, rrc.ReservedImages);
PopulateDescriptorAndUsages(stages, ResourceType.UniformBuffer, uniformSetIndex, 1, rrc.ReservedConstantBuffers - 1);
PopulateDescriptorAndUsages(stages, ResourceType.StorageBuffer, storageSetIndex, 0, rrc.ReservedStorageBuffers);
PopulateDescriptorAndUsages(stages, ResourceType.BufferTexture, textureSetIndex, 0, rrc.ReservedTextures);
PopulateDescriptorAndUsages(stages, ResourceType.BufferImage, imageSetIndex, 0, rrc.ReservedImages);
}
/// <summary>
/// Populates descriptors and usages for vertex as compute and transform feedback emulation reserved resources.
/// </summary>
/// <param name="stages">Shader stages where the resources are used</param>
/// <param name="type">Resource type</param>
/// <param name="setIndex">Resource set index where the resources are used</param>
/// <param name="start">First binding number</param>
/// <param name="count">Amount of bindings</param>
private void PopulateDescriptorAndUsages(ResourceStages stages, ResourceType type, int setIndex, int start, int count)
{
AddDescriptor(stages, type, setIndex, start, count);
@@ -127,18 +139,23 @@ namespace Ryujinx.Graphics.Gpu.Shader
int textureBinding = _reservedTextures + stageIndex * texturesPerStage * 2;
int imageBinding = _reservedImages + stageIndex * imagesPerStage * 2;
AddDescriptor(stages, ResourceType.UniformBuffer, UniformSetIndex, uniformBinding, uniformsPerStage);
AddDescriptor(stages, ResourceType.StorageBuffer, StorageSetIndex, storageBinding, storagesPerStage);
AddDualDescriptor(stages, ResourceType.TextureAndSampler, ResourceType.BufferTexture, TextureSetIndex, textureBinding, texturesPerStage);
AddDualDescriptor(stages, ResourceType.Image, ResourceType.BufferImage, ImageSetIndex, imageBinding, imagesPerStage);
int uniformSetIndex = _context.Capabilities.UniformBufferSetIndex;
int storageSetIndex = _context.Capabilities.StorageBufferSetIndex;
int textureSetIndex = _context.Capabilities.TextureSetIndex;
int imageSetIndex = _context.Capabilities.ImageSetIndex;
AddArrayDescriptors(info.Textures, stages, TextureSetIndex, isImage: false);
AddArrayDescriptors(info.Images, stages, TextureSetIndex, isImage: true);
AddDescriptor(stages, ResourceType.UniformBuffer, uniformSetIndex, uniformBinding, uniformsPerStage);
AddDescriptor(stages, ResourceType.StorageBuffer, storageSetIndex, storageBinding, storagesPerStage);
AddDualDescriptor(stages, ResourceType.TextureAndSampler, ResourceType.BufferTexture, textureSetIndex, textureBinding, texturesPerStage);
AddDualDescriptor(stages, ResourceType.Image, ResourceType.BufferImage, imageSetIndex, imageBinding, imagesPerStage);
AddUsage(info.CBuffers, stages, UniformSetIndex, isStorage: false);
AddUsage(info.SBuffers, stages, StorageSetIndex, isStorage: true);
AddUsage(info.Textures, stages, TextureSetIndex, isImage: false);
AddUsage(info.Images, stages, ImageSetIndex, isImage: true);
AddArrayDescriptors(info.Textures, stages, isImage: false);
AddArrayDescriptors(info.Images, stages, isImage: true);
AddUsage(info.CBuffers, stages, isStorage: false);
AddUsage(info.SBuffers, stages, isStorage: true);
AddUsage(info.Textures, stages, isImage: false);
AddUsage(info.Images, stages, isImage: true);
}
/// <summary>
@@ -177,9 +194,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// </summary>
/// <param name="textures">Textures to be added</param>
/// <param name="stages">Stages where the textures are used</param>
/// <param name="setIndex">Descriptor set index where the textures will be bound</param>
/// <param name="isImage">True for images, false for textures</param>
private void AddArrayDescriptors(IEnumerable<TextureDescriptor> textures, ResourceStages stages, int setIndex, bool isImage)
private void AddArrayDescriptors(IEnumerable<TextureDescriptor> textures, ResourceStages stages, bool isImage)
{
foreach (TextureDescriptor texture in textures)
{
@@ -187,7 +203,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
{
ResourceType type = GetTextureResourceType(texture, isImage);
_resourceDescriptors[setIndex].Add(new ResourceDescriptor(texture.Binding, texture.ArrayLength, type, stages));
GetDescriptors(texture.Set).Add(new ResourceDescriptor(texture.Binding, texture.ArrayLength, type, stages));
}
}
}
@@ -213,13 +229,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// </summary>
/// <param name="buffers">Buffers to be added</param>
/// <param name="stages">Stages where the buffers are used</param>
/// <param name="setIndex">Descriptor set index where the buffers will be bound</param>
/// <param name="isStorage">True for storage buffers, false for uniform buffers</param>
private void AddUsage(IEnumerable<BufferDescriptor> buffers, ResourceStages stages, int setIndex, bool isStorage)
private void AddUsage(IEnumerable<BufferDescriptor> buffers, ResourceStages stages, bool isStorage)
{
foreach (BufferDescriptor buffer in buffers)
{
_resourceUsages[setIndex].Add(new ResourceUsage(
GetUsages(buffer.Set).Add(new ResourceUsage(
buffer.Binding,
1,
isStorage ? ResourceType.StorageBuffer : ResourceType.UniformBuffer,
@@ -232,18 +247,65 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// </summary>
/// <param name="textures">Textures to be added</param>
/// <param name="stages">Stages where the textures are used</param>
/// <param name="setIndex">Descriptor set index where the textures will be bound</param>
/// <param name="isImage">True for images, false for textures</param>
private void AddUsage(IEnumerable<TextureDescriptor> textures, ResourceStages stages, int setIndex, bool isImage)
private void AddUsage(IEnumerable<TextureDescriptor> textures, ResourceStages stages, bool isImage)
{
foreach (TextureDescriptor texture in textures)
{
ResourceType type = GetTextureResourceType(texture, isImage);
_resourceUsages[setIndex].Add(new ResourceUsage(texture.Binding, texture.ArrayLength, type, stages));
GetUsages(texture.Set).Add(new ResourceUsage(texture.Binding, texture.ArrayLength, type, stages));
}
}
/// <summary>
/// Gets the list of resource descriptors for a given set index. A new list will be created if needed.
/// </summary>
/// <param name="setIndex">Resource set index</param>
/// <returns>List of resource descriptors</returns>
private List<ResourceDescriptor> GetDescriptors(int setIndex)
{
if (_resourceDescriptors.Length <= setIndex)
{
int oldLength = _resourceDescriptors.Length;
Array.Resize(ref _resourceDescriptors, setIndex + 1);
for (int index = oldLength; index <= setIndex; index++)
{
_resourceDescriptors[index] = new();
}
}
return _resourceDescriptors[setIndex];
}
/// <summary>
/// Gets the list of resource usages for a given set index. A new list will be created if needed.
/// </summary>
/// <param name="setIndex">Resource set index</param>
/// <returns>List of resource usages</returns>
private List<ResourceUsage> GetUsages(int setIndex)
{
if (_resourceUsages.Length <= setIndex)
{
int oldLength = _resourceUsages.Length;
Array.Resize(ref _resourceUsages, setIndex + 1);
for (int index = oldLength; index <= setIndex; index++)
{
_resourceUsages[index] = new();
}
}
return _resourceUsages[setIndex];
}
/// <summary>
/// Gets a resource type from a texture descriptor.
/// </summary>
/// <param name="texture">Texture descriptor</param>
/// <param name="isImage">Whether the texture is a image texture (writable) or not (sampled)</param>
/// <returns>Resource type</returns>
private static ResourceType GetTextureResourceType(TextureDescriptor texture, bool isImage)
{
bool isBuffer = (texture.Type & SamplerType.Mask) == SamplerType.TextureBuffer;
@@ -278,10 +340,12 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <returns>Shader information</returns>
public ShaderInfo Build(ProgramPipelineState? pipeline, bool fromCache = false)
{
var descriptors = new ResourceDescriptorCollection[TotalSets];
var usages = new ResourceUsageCollection[TotalSets];
int totalSets = _resourceDescriptors.Length;
for (int index = 0; index < TotalSets; index++)
var descriptors = new ResourceDescriptorCollection[totalSets];
var usages = new ResourceUsageCollection[totalSets];
for (int index = 0; index < totalSets; index++)
{
descriptors[index] = new ResourceDescriptorCollection(_resourceDescriptors[index].ToArray().AsReadOnly());
usages[index] = new ResourceUsageCollection(_resourceUsages[index].ToArray().AsReadOnly());

View File

@@ -187,6 +187,12 @@ namespace Ryujinx.Graphics.OpenGL
supportsViewportSwizzle: HwCapabilities.SupportsViewportSwizzle,
supportsIndirectParameters: HwCapabilities.SupportsIndirectParameters,
supportsDepthClipControl: true,
uniformBufferSetIndex: 0,
storageBufferSetIndex: 1,
textureSetIndex: 2,
imageSetIndex: 3,
extraSetBaseIndex: 0,
maximumExtraSets: 0,
maximumUniformBuffersPerStage: 13, // TODO: Avoid hardcoding those limits here and get from driver?
maximumStorageBuffersPerStage: 16,
maximumTexturesPerStage: 32,

View File

@@ -963,6 +963,11 @@ namespace Ryujinx.Graphics.OpenGL
(array as ImageArray).Bind(binding);
}
public void SetImageArraySeparate(ShaderStage stage, int setIndex, IImageArray array)
{
throw new NotSupportedException("OpenGL does not support descriptor sets.");
}
public void SetIndexBuffer(BufferRange buffer, IndexType type)
{
_elementsType = type.Convert();
@@ -1312,6 +1317,11 @@ namespace Ryujinx.Graphics.OpenGL
(array as TextureArray).Bind(binding);
}
public void SetTextureArraySeparate(ShaderStage stage, int setIndex, ITextureArray array)
{
throw new NotSupportedException("OpenGL does not support descriptor sets.");
}
public void SetTransformFeedbackBuffers(ReadOnlySpan<BufferRange> buffers)
{
if (_tfEnabled)

View File

@@ -4,14 +4,16 @@ namespace Ryujinx.Graphics.Shader
{
// New fields should be added to the end of the struct to keep disk shader cache compatibility.
public readonly int Set;
public readonly int Binding;
public readonly byte Slot;
public readonly byte SbCbSlot;
public readonly ushort SbCbOffset;
public readonly BufferUsageFlags Flags;
public BufferDescriptor(int binding, int slot)
public BufferDescriptor(int set, int binding, int slot)
{
Set = set;
Binding = binding;
Slot = (byte)slot;
SbCbSlot = 0;
@@ -19,8 +21,9 @@ namespace Ryujinx.Graphics.Shader
Flags = BufferUsageFlags.None;
}
public BufferDescriptor(int binding, int slot, int sbCbSlot, int sbCbOffset, BufferUsageFlags flags)
public BufferDescriptor(int set, int binding, int slot, int sbCbSlot, int sbCbOffset, BufferUsageFlags flags)
{
Set = set;
Binding = binding;
Slot = (byte)slot;
SbCbSlot = (byte)sbCbSlot;

View File

@@ -462,7 +462,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
else
{
context.Properties.Textures.TryGetValue(texOp.Binding, out TextureDefinition definition);
context.Properties.Textures.TryGetValue(texOp.GetTextureSetAndBinding(), out TextureDefinition definition);
bool hasLod = !definition.Type.HasFlag(SamplerType.Multisample) && (definition.Type & SamplerType.Mask) != SamplerType.TextureBuffer;
string texCall;
@@ -639,7 +639,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
private static string GetSamplerName(CodeGenContext context, AstTextureOperation texOp, ref int srcIndex)
{
TextureDefinition textureDefinition = context.Properties.Textures[texOp.Binding];
TextureDefinition textureDefinition = context.Properties.Textures[texOp.GetTextureSetAndBinding()];
string name = textureDefinition.Name;
if (textureDefinition.ArrayLength != 1)
@@ -649,7 +649,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if (texOp.IsSeparate)
{
TextureDefinition samplerDefinition = context.Properties.Textures[texOp.SamplerBinding];
TextureDefinition samplerDefinition = context.Properties.Textures[texOp.GetSamplerSetAndBinding()];
string samplerName = samplerDefinition.Name;
if (samplerDefinition.ArrayLength != 1)
@@ -665,7 +665,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
private static string GetImageName(CodeGenContext context, AstTextureOperation texOp, ref int srcIndex)
{
TextureDefinition definition = context.Properties.Images[texOp.Binding];
TextureDefinition definition = context.Properties.Images[texOp.GetTextureSetAndBinding()];
string name = definition.Name;
if (definition.ArrayLength != 1)

View File

@@ -33,9 +33,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
public Dictionary<int, Instruction> LocalMemories { get; } = new();
public Dictionary<int, Instruction> SharedMemories { get; } = new();
public Dictionary<int, SamplerType> SamplersTypes { get; } = new();
public Dictionary<int, SamplerDeclaration> Samplers { get; } = new();
public Dictionary<int, ImageDeclaration> Images { get; } = new();
public Dictionary<SetBindingPair, SamplerType> SamplersTypes { get; } = new();
public Dictionary<SetBindingPair, SamplerDeclaration> Samplers { get; } = new();
public Dictionary<SetBindingPair, ImageDeclaration> Images { get; } = new();
public Dictionary<IoDefinition, Instruction> Inputs { get; } = new();
public Dictionary<IoDefinition, Instruction> Outputs { get; } = new();

View File

@@ -208,13 +208,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var sampledImageVariable = context.Variable(sampledImageArrayPointerType, StorageClass.UniformConstant);
context.Samplers.Add(sampler.Binding, new SamplerDeclaration(
context.Samplers.Add(new(sampler.Set, sampler.Binding), new SamplerDeclaration(
imageType,
sampledImageType,
sampledImagePointerType,
sampledImageVariable,
sampler.ArrayLength != 1));
context.SamplersTypes.Add(sampler.Binding, sampler.Type);
context.SamplersTypes.Add(new(sampler.Set, sampler.Binding), sampler.Type);
context.Name(sampledImageVariable, sampler.Name);
context.Decorate(sampledImageVariable, Decoration.DescriptorSet, (LiteralInteger)setIndex);
@@ -256,7 +256,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
var imageVariable = context.Variable(imageArrayPointerType, StorageClass.UniformConstant);
context.Images.Add(image.Binding, new ImageDeclaration(imageType, imagePointerType, imageVariable, image.ArrayLength != 1));
context.Images.Add(new(image.Set, image.Binding), new ImageDeclaration(imageType, imagePointerType, imageVariable, image.ArrayLength != 1));
context.Name(imageVariable, image.Name);
context.Decorate(imageVariable, Decoration.DescriptorSet, (LiteralInteger)setIndex);

View File

@@ -602,7 +602,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
ImageDeclaration declaration = context.Images[texOp.Binding];
ImageDeclaration declaration = context.Images[texOp.GetTextureSetAndBinding()];
SpvInstruction image = declaration.Image;
SpvInstruction resultType = context.GetType(componentType);
@@ -681,7 +681,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
ImageDeclaration declaration = context.Images[texOp.Binding];
ImageDeclaration declaration = context.Images[texOp.GetTextureSetAndBinding()];
SpvInstruction image = declaration.Image;
if (declaration.IsIndexed)
@@ -738,7 +738,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
ImageDeclaration declaration = context.Images[texOp.Binding];
ImageDeclaration declaration = context.Images[texOp.GetTextureSetAndBinding()];
SpvInstruction image = declaration.Image;
if (declaration.IsIndexed)
@@ -837,7 +837,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
SamplerDeclaration declaration = context.Samplers[texOp.Binding];
SamplerDeclaration declaration = context.Samplers[texOp.GetTextureSetAndBinding()];
SpvInstruction image = GenerateSampledImageLoad(context, texOp, declaration, ref srcIndex);
int pCount = texOp.Type.GetDimensions();
@@ -1161,7 +1161,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return context.Get(type, texOp.GetSource(srcIndex++));
}
SamplerDeclaration declaration = context.Samplers[texOp.Binding];
SamplerDeclaration declaration = context.Samplers[texOp.GetTextureSetAndBinding()];
SpvInstruction image = GenerateSampledImageLoad(context, texOp, declaration, ref srcIndex);
int coordsCount = texOp.Type.GetDimensions();
@@ -1433,7 +1433,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
int srcIndex = 0;
SamplerDeclaration declaration = context.Samplers[texOp.Binding];
SamplerDeclaration declaration = context.Samplers[texOp.GetTextureSetAndBinding()];
SpvInstruction image = GenerateSampledImageLoad(context, texOp, declaration, ref srcIndex);
image = context.Image(declaration.ImageType, image);
@@ -1449,7 +1449,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
int srcIndex = 0;
SamplerDeclaration declaration = context.Samplers[texOp.Binding];
SamplerDeclaration declaration = context.Samplers[texOp.GetTextureSetAndBinding()];
SpvInstruction image = GenerateSampledImageLoad(context, texOp, declaration, ref srcIndex);
image = context.Image(declaration.ImageType, image);
@@ -1460,7 +1460,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
else
{
var type = context.SamplersTypes[texOp.Binding];
var type = context.SamplersTypes[texOp.GetTextureSetAndBinding()];
bool hasLod = !type.HasFlag(SamplerType.Multisample) && type != SamplerType.TextureBuffer;
int dimensions = (type & SamplerType.Mask) == SamplerType.TextureCube ? 2 : type.GetDimensions();
@@ -1889,7 +1889,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
image = context.Load(declaration.ImageType, image);
SamplerDeclaration samplerDeclaration = context.Samplers[texOp.SamplerBinding];
SamplerDeclaration samplerDeclaration = context.Samplers[texOp.GetSamplerSetAndBinding()];
SpvInstruction sampler = samplerDeclaration.Image;

View File

@@ -27,34 +27,43 @@ namespace Ryujinx.Graphics.Shader
ReadOnlySpan<ulong> GetCode(ulong address, int minimumSize);
/// <summary>
/// Queries the binding number of a constant buffer.
/// Gets the binding number of a constant buffer.
/// </summary>
/// <param name="index">Constant buffer index</param>
/// <returns>Binding number</returns>
int CreateConstantBufferBinding(int index);
SetBindingPair CreateConstantBufferBinding(int index);
/// <summary>
/// Queries the binding number of an image.
/// Gets the binding number of an image.
/// </summary>
/// <param name="count">For array of images, the number of elements of the array, otherwise it should be 1</param>
/// <param name="isBuffer">Indicates if the image is a buffer image</param>
/// <returns>Binding number</returns>
int CreateImageBinding(int count, bool isBuffer);
SetBindingPair CreateImageBinding(int count, bool isBuffer);
/// <summary>
/// Queries the binding number of a storage buffer.
/// Gets the binding number of a storage buffer.
/// </summary>
/// <param name="index">Storage buffer index</param>
/// <returns>Binding number</returns>
int CreateStorageBufferBinding(int index);
SetBindingPair CreateStorageBufferBinding(int index);
/// <summary>
/// Queries the binding number of a texture.
/// Gets the binding number of a texture.
/// </summary>
/// <param name="count">For array of textures, the number of elements of the array, otherwise it should be 1</param>
/// <param name="isBuffer">Indicates if the texture is a buffer texture</param>
/// <returns>Binding number</returns>
int CreateTextureBinding(int count, bool isBuffer);
SetBindingPair CreateTextureBinding(int count, bool isBuffer);
/// <summary>
/// Gets the set index for an additional set, or -1 if there's no extra set available.
/// </summary>
/// <returns>Extra set index, or -1 if not available</returns>
int CreateExtraSet()
{
return -1;
}
/// <summary>
/// Queries Local Size X for compute shaders.

View File

@@ -278,7 +278,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
flags |= TextureFlags.Bindless;
}
int binding = isBindless ? 0 : context.ResourceManager.GetTextureOrImageBinding(
SetBindingPair setAndBinding = isBindless ? default : context.ResourceManager.GetTextureOrImageBinding(
Instruction.ImageAtomic,
type,
format,
@@ -286,7 +286,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
TextureOperation.DefaultCbufSlot,
imm);
Operand res = context.ImageAtomic(type, format, flags, binding, sources);
Operand res = context.ImageAtomic(type, format, flags, setAndBinding, sources);
context.Copy(d, res);
}
@@ -389,7 +389,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
TextureFormat format = isBindless ? TextureFormat.Unknown : ShaderProperties.GetTextureFormat(context.TranslatorContext.GpuAccessor, handle);
int binding = isBindless ? 0 : context.ResourceManager.GetTextureOrImageBinding(
SetBindingPair setAndBinding = isBindless ? default : context.ResourceManager.GetTextureOrImageBinding(
Instruction.ImageLoad,
type,
format,
@@ -397,7 +397,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
TextureOperation.DefaultCbufSlot,
handle);
context.ImageLoad(type, format, flags, binding, (int)componentMask, dests, sources);
context.ImageLoad(type, format, flags, setAndBinding, (int)componentMask, dests, sources);
}
else
{
@@ -432,7 +432,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
TextureFormat format = GetTextureFormat(size);
int binding = isBindless ? 0 : context.ResourceManager.GetTextureOrImageBinding(
SetBindingPair setAndBinding = isBindless ? default : context.ResourceManager.GetTextureOrImageBinding(
Instruction.ImageLoad,
type,
format,
@@ -440,7 +440,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
TextureOperation.DefaultCbufSlot,
handle);
context.ImageLoad(type, format, flags, binding, compMask, dests, sources);
context.ImageLoad(type, format, flags, setAndBinding, compMask, dests, sources);
switch (size)
{
@@ -552,7 +552,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
flags |= TextureFlags.Bindless;
}
int binding = isBindless ? 0 : context.ResourceManager.GetTextureOrImageBinding(
SetBindingPair setAndBinding = isBindless ? default : context.ResourceManager.GetTextureOrImageBinding(
Instruction.ImageAtomic,
type,
format,
@@ -560,7 +560,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
TextureOperation.DefaultCbufSlot,
imm);
context.ImageAtomic(type, format, flags, binding, sources);
context.ImageAtomic(type, format, flags, setAndBinding, sources);
}
private static void EmitSust(
@@ -679,7 +679,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
flags |= TextureFlags.Coherent;
}
int binding = isBindless ? 0 : context.ResourceManager.GetTextureOrImageBinding(
SetBindingPair setAndBinding = isBindless ? default : context.ResourceManager.GetTextureOrImageBinding(
Instruction.ImageStore,
type,
format,
@@ -687,7 +687,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
TextureOperation.DefaultCbufSlot,
handle);
context.ImageStore(type, format, flags, binding, sources);
context.ImageStore(type, format, flags, setAndBinding, sources);
}
private static int GetComponentSizeInBytesLog2(SuatomSize size)

View File

@@ -885,7 +885,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
return Register(dest++, RegisterType.Gpr);
}
int binding = isBindless ? 0 : context.ResourceManager.GetTextureOrImageBinding(
SetBindingPair setAndBinding = isBindless ? default : context.ResourceManager.GetTextureOrImageBinding(
Instruction.Lod,
type,
TextureFormat.Unknown,
@@ -913,7 +913,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
else
{
// The instruction component order is the inverse of GLSL's.
Operand res = context.Lod(type, flags, binding, compIndex ^ 1, sources);
Operand res = context.Lod(type, flags, setAndBinding, compIndex ^ 1, sources);
res = context.FPMultiply(res, ConstF(256.0f));
@@ -1116,12 +1116,12 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
TextureFlags flags = isBindless ? TextureFlags.Bindless : TextureFlags.None;
int binding;
SetBindingPair setAndBinding;
switch (query)
{
case TexQuery.TexHeaderDimension:
binding = isBindless ? 0 : context.ResourceManager.GetTextureOrImageBinding(
setAndBinding = isBindless ? default : context.ResourceManager.GetTextureOrImageBinding(
Instruction.TextureQuerySize,
type,
TextureFormat.Unknown,
@@ -1140,13 +1140,13 @@ namespace Ryujinx.Graphics.Shader.Instructions
break;
}
context.Copy(d, context.TextureQuerySize(type, flags, binding, compIndex, sources));
context.Copy(d, context.TextureQuerySize(type, flags, setAndBinding, compIndex, sources));
}
}
break;
case TexQuery.TexHeaderTextureType:
binding = isBindless ? 0 : context.ResourceManager.GetTextureOrImageBinding(
setAndBinding = isBindless ? default : context.ResourceManager.GetTextureOrImageBinding(
Instruction.TextureQuerySamples,
type,
TextureFormat.Unknown,
@@ -1171,7 +1171,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
if (d != null)
{
context.Copy(d, context.TextureQuerySamples(type, flags, binding, sources));
context.Copy(d, context.TextureQuerySamples(type, flags, setAndBinding, sources));
}
}
break;
@@ -1191,7 +1191,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
Operand[] dests,
Operand[] sources)
{
int binding = flags.HasFlag(TextureFlags.Bindless) ? 0 : context.ResourceManager.GetTextureOrImageBinding(
SetBindingPair setAndBinding = flags.HasFlag(TextureFlags.Bindless) ? default : context.ResourceManager.GetTextureOrImageBinding(
Instruction.TextureSample,
type,
TextureFormat.Unknown,
@@ -1199,7 +1199,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
TextureOperation.DefaultCbufSlot,
handle);
context.TextureSample(type, flags, binding, componentMask, dests, sources);
context.TextureSample(type, flags, setAndBinding, componentMask, dests, sources);
}
private static SamplerType ConvertSamplerType(TexDim dimensions)

View File

@@ -8,7 +8,9 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
public TextureFormat Format { get; set; }
public TextureFlags Flags { get; private set; }
public int Set { get; private set; }
public int Binding { get; private set; }
public int SamplerSet { get; private set; }
public int SamplerBinding { get; private set; }
public TextureOperation(
@@ -16,6 +18,7 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
SamplerType type,
TextureFormat format,
TextureFlags flags,
int set,
int binding,
int compIndex,
Operand[] dests,
@@ -24,24 +27,28 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
Type = type;
Format = format;
Flags = flags;
Set = set;
Binding = binding;
SamplerSet = -1;
SamplerBinding = -1;
}
public void TurnIntoArray(int binding)
public void TurnIntoArray(SetBindingPair setAndBinding)
{
Flags &= ~TextureFlags.Bindless;
Binding = binding;
Set = setAndBinding.SetIndex;
Binding = setAndBinding.Binding;
}
public void TurnIntoArray(int textureBinding, int samplerBinding)
public void TurnIntoArray(SetBindingPair textureSetAndBinding, SetBindingPair samplerSetAndBinding)
{
TurnIntoArray(textureBinding);
TurnIntoArray(textureSetAndBinding);
SamplerBinding = samplerBinding;
SamplerSet = samplerSetAndBinding.SetIndex;
SamplerBinding = samplerSetAndBinding.Binding;
}
public void SetBinding(int binding)
public void SetBinding(SetBindingPair setAndBinding)
{
if ((Flags & TextureFlags.Bindless) != 0)
{
@@ -50,7 +57,8 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
RemoveSource(0);
}
Binding = binding;
Set = setAndBinding.SetIndex;
Binding = setAndBinding.Binding;
}
public void SetLodLevelFlag()

View File

@@ -0,0 +1,4 @@
namespace Ryujinx.Graphics.Shader
{
public readonly record struct SetBindingPair(int SetIndex, int Binding);
}

View File

@@ -8,7 +8,9 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public TextureFormat Format { get; }
public TextureFlags Flags { get; }
public int Set { get; }
public int Binding { get; }
public int SamplerSet { get; }
public int SamplerBinding { get; }
public bool IsSeparate => SamplerBinding >= 0;
@@ -18,7 +20,9 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
SamplerType type,
TextureFormat format,
TextureFlags flags,
int set,
int binding,
int samplerSet,
int samplerBinding,
int index,
params IAstNode[] sources) : base(inst, StorageKind.None, false, index, sources, sources.Length)
@@ -26,8 +30,20 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Type = type;
Format = format;
Flags = flags;
Set = set;
Binding = binding;
SamplerSet = samplerSet;
SamplerBinding = samplerBinding;
}
public SetBindingPair GetTextureSetAndBinding()
{
return new SetBindingPair(Set, Binding);
}
public SetBindingPair GetSamplerSetAndBinding()
{
return new SetBindingPair(SamplerSet, SamplerBinding);
}
}
}

View File

@@ -6,15 +6,15 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
private readonly Dictionary<int, BufferDefinition> _constantBuffers;
private readonly Dictionary<int, BufferDefinition> _storageBuffers;
private readonly Dictionary<int, TextureDefinition> _textures;
private readonly Dictionary<int, TextureDefinition> _images;
private readonly Dictionary<SetBindingPair, TextureDefinition> _textures;
private readonly Dictionary<SetBindingPair, TextureDefinition> _images;
private readonly Dictionary<int, MemoryDefinition> _localMemories;
private readonly Dictionary<int, MemoryDefinition> _sharedMemories;
public IReadOnlyDictionary<int, BufferDefinition> ConstantBuffers => _constantBuffers;
public IReadOnlyDictionary<int, BufferDefinition> StorageBuffers => _storageBuffers;
public IReadOnlyDictionary<int, TextureDefinition> Textures => _textures;
public IReadOnlyDictionary<int, TextureDefinition> Images => _images;
public IReadOnlyDictionary<SetBindingPair, TextureDefinition> Textures => _textures;
public IReadOnlyDictionary<SetBindingPair, TextureDefinition> Images => _images;
public IReadOnlyDictionary<int, MemoryDefinition> LocalMemories => _localMemories;
public IReadOnlyDictionary<int, MemoryDefinition> SharedMemories => _sharedMemories;
@@ -22,8 +22,8 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
_constantBuffers = new Dictionary<int, BufferDefinition>();
_storageBuffers = new Dictionary<int, BufferDefinition>();
_textures = new Dictionary<int, TextureDefinition>();
_images = new Dictionary<int, TextureDefinition>();
_textures = new Dictionary<SetBindingPair, TextureDefinition>();
_images = new Dictionary<SetBindingPair, TextureDefinition>();
_localMemories = new Dictionary<int, MemoryDefinition>();
_sharedMemories = new Dictionary<int, MemoryDefinition>();
}
@@ -40,12 +40,12 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public void AddOrUpdateTexture(TextureDefinition definition)
{
_textures[definition.Binding] = definition;
_textures[new(definition.Set, definition.Binding)] = definition;
}
public void AddOrUpdateImage(TextureDefinition definition)
{
_images[definition.Binding] = definition;
_images[new(definition.Set, definition.Binding)] = definition;
}
public int AddLocalMemory(MemoryDefinition definition)

View File

@@ -169,7 +169,17 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
AstTextureOperation GetAstTextureOperation(TextureOperation texOp)
{
return new AstTextureOperation(inst, texOp.Type, texOp.Format, texOp.Flags, texOp.Binding, texOp.SamplerBinding, texOp.Index, sources);
return new AstTextureOperation(
inst,
texOp.Type,
texOp.Format,
texOp.Flags,
texOp.Set,
texOp.Binding,
texOp.SamplerSet,
texOp.SamplerBinding,
texOp.Index,
sources);
}
int componentsCount = BitOperations.PopCount((uint)operation.Index);

View File

@@ -4,6 +4,7 @@ namespace Ryujinx.Graphics.Shader
{
// New fields should be added to the end of the struct to keep disk shader cache compatibility.
public readonly int Set;
public readonly int Binding;
public readonly SamplerType Type;
@@ -18,6 +19,7 @@ namespace Ryujinx.Graphics.Shader
public readonly TextureUsageFlags Flags;
public TextureDescriptor(
int set,
int binding,
SamplerType type,
TextureFormat format,
@@ -27,6 +29,7 @@ namespace Ryujinx.Graphics.Shader
bool separate,
TextureUsageFlags flags)
{
Set = set;
Binding = binding;
Type = type;
Format = format;

View File

@@ -124,7 +124,7 @@ namespace Ryujinx.Graphics.Shader.Translation
this.TextureSample(
SamplerType.TextureBuffer,
TextureFlags.IntCoords,
ResourceManager.Reservations.IndexBufferTextureBinding,
ResourceManager.Reservations.GetIndexBufferTextureSetAndBinding(),
1,
new[] { vertexIndexVr },
new[] { this.IAdd(ibBaseOffset, outputVertexOffset) });
@@ -145,7 +145,7 @@ namespace Ryujinx.Graphics.Shader.Translation
this.TextureSample(
SamplerType.TextureBuffer,
TextureFlags.IntCoords,
ResourceManager.Reservations.TopologyRemapBufferTextureBinding,
ResourceManager.Reservations.GetTopologyRemapBufferTextureSetAndBinding(),
1,
new[] { vertexIndex },
new[] { this.IAdd(baseVertex, Const(index)) });

View File

@@ -618,12 +618,21 @@ namespace Ryujinx.Graphics.Shader.Translation
SamplerType type,
TextureFormat format,
TextureFlags flags,
int binding,
SetBindingPair setAndBinding,
Operand[] sources)
{
Operand dest = Local();
context.Add(new TextureOperation(Instruction.ImageAtomic, type, format, flags, binding, 0, new[] { dest }, sources));
context.Add(new TextureOperation(
Instruction.ImageAtomic,
type,
format,
flags,
setAndBinding.SetIndex,
setAndBinding.Binding,
0,
new[] { dest },
sources));
return dest;
}
@@ -633,12 +642,21 @@ namespace Ryujinx.Graphics.Shader.Translation
SamplerType type,
TextureFormat format,
TextureFlags flags,
int binding,
SetBindingPair setAndBinding,
int compMask,
Operand[] dests,
Operand[] sources)
{
context.Add(new TextureOperation(Instruction.ImageLoad, type, format, flags, binding, compMask, dests, sources));
context.Add(new TextureOperation(
Instruction.ImageLoad,
type,
format,
flags,
setAndBinding.SetIndex,
setAndBinding.Binding,
compMask,
dests,
sources));
}
public static void ImageStore(
@@ -646,10 +664,19 @@ namespace Ryujinx.Graphics.Shader.Translation
SamplerType type,
TextureFormat format,
TextureFlags flags,
int binding,
SetBindingPair setAndBinding,
Operand[] sources)
{
context.Add(new TextureOperation(Instruction.ImageStore, type, format, flags, binding, 0, null, sources));
context.Add(new TextureOperation(
Instruction.ImageStore,
type,
format,
flags,
setAndBinding.SetIndex,
setAndBinding.Binding,
0,
null,
sources));
}
public static Operand IsNan(this EmitterContext context, Operand a, Instruction fpType = Instruction.FP32)
@@ -718,13 +745,22 @@ namespace Ryujinx.Graphics.Shader.Translation
this EmitterContext context,
SamplerType type,
TextureFlags flags,
int binding,
SetBindingPair setAndBinding,
int compIndex,
Operand[] sources)
{
Operand dest = Local();
context.Add(new TextureOperation(Instruction.Lod, type, TextureFormat.Unknown, flags, binding, compIndex, new[] { dest }, sources));
context.Add(new TextureOperation(
Instruction.Lod,
type,
TextureFormat.Unknown,
flags,
setAndBinding.SetIndex,
setAndBinding.Binding,
compIndex,
new[] { dest },
sources));
return dest;
}
@@ -889,24 +925,42 @@ namespace Ryujinx.Graphics.Shader.Translation
this EmitterContext context,
SamplerType type,
TextureFlags flags,
int binding,
SetBindingPair setAndBinding,
int compMask,
Operand[] dests,
Operand[] sources)
{
context.Add(new TextureOperation(Instruction.TextureSample, type, TextureFormat.Unknown, flags, binding, compMask, dests, sources));
context.Add(new TextureOperation(
Instruction.TextureSample,
type,
TextureFormat.Unknown,
flags,
setAndBinding.SetIndex,
setAndBinding.Binding,
compMask,
dests,
sources));
}
public static Operand TextureQuerySamples(
this EmitterContext context,
SamplerType type,
TextureFlags flags,
int binding,
SetBindingPair setAndBinding,
Operand[] sources)
{
Operand dest = Local();
context.Add(new TextureOperation(Instruction.TextureQuerySamples, type, TextureFormat.Unknown, flags, binding, 0, new[] { dest }, sources));
context.Add(new TextureOperation(
Instruction.TextureQuerySamples,
type,
TextureFormat.Unknown,
flags,
setAndBinding.SetIndex,
setAndBinding.Binding,
0,
new[] { dest },
sources));
return dest;
}
@@ -915,13 +969,22 @@ namespace Ryujinx.Graphics.Shader.Translation
this EmitterContext context,
SamplerType type,
TextureFlags flags,
int binding,
SetBindingPair setAndBinding,
int compIndex,
Operand[] sources)
{
Operand dest = Local();
context.Add(new TextureOperation(Instruction.TextureQuerySize, type, TextureFormat.Unknown, flags, binding, compIndex, new[] { dest }, sources));
context.Add(new TextureOperation(
Instruction.TextureQuerySize,
type,
TextureFormat.Unknown,
flags,
setAndBinding.SetIndex,
setAndBinding.Binding,
compIndex,
new[] { dest },
sources));
return dest;
}

View File

@@ -38,6 +38,12 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
// If we can't do bindless elimination, remove the texture operation.
// Set any destination variables to zero.
string typeName = texOp.Inst.IsImage()
? texOp.Type.ToGlslImageType(texOp.Format.GetComponentType())
: texOp.Type.ToGlslTextureType();
gpuAccessor.Log($"Failed to find handle source for bindless access of type \"{typeName}\".");
for (int destIndex = 0; destIndex < texOp.DestsCount; destIndex++)
{
block.Operations.AddBefore(node, new Operation(Instruction.Copy, texOp.GetDest(destIndex), OperandHelper.Const(0)));
@@ -62,17 +68,22 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return false;
}
Operand nvHandle = texOp.GetSource(0);
Operand bindlessHandle = texOp.GetSource(0);
if (nvHandle.AsgOp is not Operation handleOp ||
handleOp.Inst != Instruction.Load ||
(handleOp.StorageKind != StorageKind.Input && handleOp.StorageKind != StorageKind.StorageBuffer))
if (bindlessHandle.AsgOp is PhiNode phi)
{
// Right now, we only allow bindless access when the handle comes from a shader input or storage buffer.
// This is an artificial limitation to prevent it from being used in cases where it
// would have a large performance impact of loading all textures in the pool.
// It might be removed in the future, if we can mitigate the performance impact.
for (int srcIndex = 0; srcIndex < phi.SourcesCount; srcIndex++)
{
Operand phiSource = phi.GetSource(srcIndex);
if (phiSource.AsgOp is not PhiNode && !IsBindlessAccessAllowed(phiSource))
{
return false;
}
}
}
else if (!IsBindlessAccessAllowed(bindlessHandle))
{
return false;
}
@@ -80,8 +91,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
Operand samplerHandle = OperandHelper.Local();
Operand textureIndex = OperandHelper.Local();
block.Operations.AddBefore(node, new Operation(Instruction.BitwiseAnd, textureHandle, nvHandle, OperandHelper.Const(0xfffff)));
block.Operations.AddBefore(node, new Operation(Instruction.ShiftRightU32, samplerHandle, nvHandle, OperandHelper.Const(20)));
block.Operations.AddBefore(node, new Operation(Instruction.BitwiseAnd, textureHandle, bindlessHandle, OperandHelper.Const(0xfffff)));
block.Operations.AddBefore(node, new Operation(Instruction.ShiftRightU32, samplerHandle, bindlessHandle, OperandHelper.Const(20)));
int texturePoolLength = Math.Max(BindlessToArray.MinimumArrayLength, gpuAccessor.QueryTextureArrayLengthFromPool());
@@ -91,7 +102,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
bool hasSampler = !texOp.Inst.IsImage();
int textureBinding = resourceManager.GetTextureOrImageBinding(
SetBindingPair textureSetAndBinding = resourceManager.GetTextureOrImageBinding(
texOp.Inst,
texOp.Type,
texOp.Format,
@@ -111,7 +122,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
texOp.InsertSource(1, samplerIndex);
int samplerBinding = resourceManager.GetTextureOrImageBinding(
SetBindingPair samplerSetAndBinding = resourceManager.GetTextureOrImageBinding(
texOp.Inst,
SamplerType.None,
texOp.Format,
@@ -120,11 +131,35 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
TextureHandle.PackOffsets(0, 0, TextureHandleType.Direct),
samplerPoolLength);
texOp.TurnIntoArray(textureBinding, samplerBinding);
texOp.TurnIntoArray(textureSetAndBinding, samplerSetAndBinding);
}
else
{
texOp.TurnIntoArray(textureBinding);
texOp.TurnIntoArray(textureSetAndBinding);
}
return true;
}
private static bool IsBindlessAccessAllowed(Operand nvHandle)
{
if (nvHandle.Type == OperandType.ConstantBuffer)
{
// Bindless access with handles from constant buffer is allowed.
return true;
}
if (nvHandle.AsgOp is not Operation handleOp ||
handleOp.Inst != Instruction.Load ||
(handleOp.StorageKind != StorageKind.Input && handleOp.StorageKind != StorageKind.StorageBuffer))
{
// Right now, we only allow bindless access when the handle comes from a shader input or storage buffer.
// This is an artificial limitation to prevent it from being used in cases where it
// would have a large performance impact of loading all textures in the pool.
// It might be removed in the future, if we can mitigate the performance impact.
return false;
}
return true;
@@ -445,7 +480,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
}
}
int binding = resourceManager.GetTextureOrImageBinding(
SetBindingPair setAndBinding = resourceManager.GetTextureOrImageBinding(
texOp.Inst,
texOp.Type,
texOp.Format,
@@ -453,7 +488,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
cbufSlot,
cbufOffset);
texOp.SetBinding(binding);
texOp.SetBinding(setAndBinding);
}
}
}

View File

@@ -221,7 +221,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
private static void TurnIntoArray(ResourceManager resourceManager, TextureOperation texOp, int cbufSlot, int handleIndex, int length)
{
int binding = resourceManager.GetTextureOrImageBinding(
SetBindingPair setAndBinding = resourceManager.GetTextureOrImageBinding(
texOp.Inst,
texOp.Type,
texOp.Format,
@@ -230,7 +230,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
handleIndex,
length);
texOp.TurnIntoArray(binding);
texOp.TurnIntoArray(setAndBinding);
}
}
}

View File

@@ -20,8 +20,8 @@ namespace Ryujinx.Graphics.Shader.Translation
private readonly ShaderStage _stage;
private readonly string _stagePrefix;
private readonly int[] _cbSlotToBindingMap;
private readonly int[] _sbSlotToBindingMap;
private readonly SetBindingPair[] _cbSlotToBindingMap;
private readonly SetBindingPair[] _sbSlotToBindingMap;
private uint _sbSlotWritten;
private readonly Dictionary<int, int> _sbSlots;
@@ -33,6 +33,7 @@ namespace Ryujinx.Graphics.Shader.Translation
private struct TextureMeta
{
public int Set;
public int Binding;
public bool AccurateType;
public SamplerType Type;
@@ -64,10 +65,10 @@ namespace Ryujinx.Graphics.Shader.Translation
_stage = stage;
_stagePrefix = GetShaderStagePrefix(stage);
_cbSlotToBindingMap = new int[18];
_sbSlotToBindingMap = new int[16];
_cbSlotToBindingMap.AsSpan().Fill(-1);
_sbSlotToBindingMap.AsSpan().Fill(-1);
_cbSlotToBindingMap = new SetBindingPair[18];
_sbSlotToBindingMap = new SetBindingPair[16];
_cbSlotToBindingMap.AsSpan().Fill(new(-1, -1));
_sbSlotToBindingMap.AsSpan().Fill(new(-1, -1));
_sbSlots = new();
_sbSlotsReverse = new();
@@ -146,16 +147,16 @@ namespace Ryujinx.Graphics.Shader.Translation
public int GetConstantBufferBinding(int slot)
{
int binding = _cbSlotToBindingMap[slot];
if (binding < 0)
SetBindingPair setAndBinding = _cbSlotToBindingMap[slot];
if (setAndBinding.Binding < 0)
{
binding = _gpuAccessor.CreateConstantBufferBinding(slot);
_cbSlotToBindingMap[slot] = binding;
setAndBinding = _gpuAccessor.CreateConstantBufferBinding(slot);
_cbSlotToBindingMap[slot] = setAndBinding;
string slotNumber = slot.ToString(CultureInfo.InvariantCulture);
AddNewConstantBuffer(binding, $"{_stagePrefix}_c{slotNumber}");
AddNewConstantBuffer(setAndBinding.SetIndex, setAndBinding.Binding, $"{_stagePrefix}_c{slotNumber}");
}
return binding;
return setAndBinding.Binding;
}
public bool TryGetStorageBufferBinding(int sbCbSlot, int sbCbOffset, bool write, out int binding)
@@ -166,14 +167,14 @@ namespace Ryujinx.Graphics.Shader.Translation
return false;
}
binding = _sbSlotToBindingMap[slot];
SetBindingPair setAndBinding = _sbSlotToBindingMap[slot];
if (binding < 0)
if (setAndBinding.Binding < 0)
{
binding = _gpuAccessor.CreateStorageBufferBinding(slot);
_sbSlotToBindingMap[slot] = binding;
setAndBinding = _gpuAccessor.CreateStorageBufferBinding(slot);
_sbSlotToBindingMap[slot] = setAndBinding;
string slotNumber = slot.ToString(CultureInfo.InvariantCulture);
AddNewStorageBuffer(binding, $"{_stagePrefix}_s{slotNumber}");
AddNewStorageBuffer(setAndBinding.SetIndex, setAndBinding.Binding, $"{_stagePrefix}_s{slotNumber}");
}
if (write)
@@ -181,6 +182,7 @@ namespace Ryujinx.Graphics.Shader.Translation
_sbSlotWritten |= 1u << slot;
}
binding = setAndBinding.Binding;
return true;
}
@@ -208,7 +210,7 @@ namespace Ryujinx.Graphics.Shader.Translation
{
for (slot = 0; slot < _cbSlotToBindingMap.Length; slot++)
{
if (_cbSlotToBindingMap[slot] == binding)
if (_cbSlotToBindingMap[slot].Binding == binding)
{
return true;
}
@@ -218,7 +220,7 @@ namespace Ryujinx.Graphics.Shader.Translation
return false;
}
public int GetTextureOrImageBinding(
public SetBindingPair GetTextureOrImageBinding(
Instruction inst,
SamplerType type,
TextureFormat format,
@@ -240,7 +242,7 @@ namespace Ryujinx.Graphics.Shader.Translation
format = TextureFormat.Unknown;
}
int binding = GetTextureOrImageBinding(
SetBindingPair setAndBinding = GetTextureOrImageBinding(
cbufSlot,
handle,
arrayLength,
@@ -255,10 +257,10 @@ namespace Ryujinx.Graphics.Shader.Translation
_gpuAccessor.RegisterTexture(handle, cbufSlot);
return binding;
return setAndBinding;
}
private int GetTextureOrImageBinding(
private SetBindingPair GetTextureOrImageBinding(
int cbufSlot,
int handle,
int arrayLength,
@@ -311,21 +313,38 @@ namespace Ryujinx.Graphics.Shader.Translation
UsageFlags = usageFlags,
};
int setIndex;
int binding;
if (dict.TryGetValue(info, out var existingMeta))
{
dict[info] = MergeTextureMeta(meta, existingMeta);
setIndex = existingMeta.Set;
binding = existingMeta.Binding;
}
else
{
bool isBuffer = (type & SamplerType.Mask) == SamplerType.TextureBuffer;
if (arrayLength > 1 && (setIndex = _gpuAccessor.CreateExtraSet()) >= 0)
{
// We reserved an "extra set" for the array.
// In this case the binding is always the first one (0).
// Using separate sets for array is better as we need to do less descriptor set updates.
binding = isImage
? _gpuAccessor.CreateImageBinding(arrayLength, isBuffer)
: _gpuAccessor.CreateTextureBinding(arrayLength, isBuffer);
binding = 0;
}
else
{
bool isBuffer = (type & SamplerType.Mask) == SamplerType.TextureBuffer;
SetBindingPair setAndBinding = isImage
? _gpuAccessor.CreateImageBinding(arrayLength, isBuffer)
: _gpuAccessor.CreateTextureBinding(arrayLength, isBuffer);
setIndex = setAndBinding.SetIndex;
binding = setAndBinding.Binding;
}
meta.Set = setIndex;
meta.Binding = binding;
dict.Add(info, meta);
@@ -355,7 +374,7 @@ namespace Ryujinx.Graphics.Shader.Translation
}
var definition = new TextureDefinition(
isImage ? 3 : 2,
setIndex,
binding,
arrayLength,
separate,
@@ -373,11 +392,12 @@ namespace Ryujinx.Graphics.Shader.Translation
Properties.AddOrUpdateTexture(definition);
}
return binding;
return new SetBindingPair(setIndex, binding);
}
private static TextureMeta MergeTextureMeta(TextureMeta meta, TextureMeta existingMeta)
{
meta.Set = existingMeta.Set;
meta.Binding = existingMeta.Binding;
meta.UsageFlags |= existingMeta.UsageFlags;
@@ -440,11 +460,11 @@ namespace Ryujinx.Graphics.Shader.Translation
for (int slot = 0; slot < _cbSlotToBindingMap.Length; slot++)
{
int binding = _cbSlotToBindingMap[slot];
SetBindingPair setAndBinding = _cbSlotToBindingMap[slot];
if (binding >= 0 && _usedConstantBufferBindings.Contains(binding))
if (setAndBinding.Binding >= 0 && _usedConstantBufferBindings.Contains(setAndBinding.Binding))
{
descriptors[descriptorIndex++] = new BufferDescriptor(binding, slot);
descriptors[descriptorIndex++] = new BufferDescriptor(setAndBinding.SetIndex, setAndBinding.Binding, slot);
}
}
@@ -464,13 +484,13 @@ namespace Ryujinx.Graphics.Shader.Translation
foreach ((int key, int slot) in _sbSlots)
{
int binding = _sbSlotToBindingMap[slot];
SetBindingPair setAndBinding = _sbSlotToBindingMap[slot];
if (binding >= 0)
if (setAndBinding.Binding >= 0)
{
(int sbCbSlot, int sbCbOffset) = UnpackSbCbInfo(key);
BufferUsageFlags flags = (_sbSlotWritten & (1u << slot)) != 0 ? BufferUsageFlags.Write : BufferUsageFlags.None;
descriptors[descriptorIndex++] = new BufferDescriptor(binding, slot, sbCbSlot, sbCbOffset, flags);
descriptors[descriptorIndex++] = new BufferDescriptor(setAndBinding.SetIndex, setAndBinding.Binding, slot, sbCbSlot, sbCbOffset, flags);
}
}
@@ -507,6 +527,7 @@ namespace Ryujinx.Graphics.Shader.Translation
}
descriptors.Add(new TextureDescriptor(
meta.Set,
meta.Binding,
meta.Type,
info.Format,
@@ -527,6 +548,7 @@ namespace Ryujinx.Graphics.Shader.Translation
}
descriptors.Add(new TextureDescriptor(
meta.Set,
meta.Binding,
meta.Type,
info.Format,
@@ -587,24 +609,24 @@ namespace Ryujinx.Graphics.Shader.Translation
return false;
}
private void AddNewConstantBuffer(int binding, string name)
private void AddNewConstantBuffer(int setIndex, int binding, string name)
{
StructureType type = new(new[]
{
new StructureField(AggregateType.Array | AggregateType.Vector4 | AggregateType.FP32, "data", Constants.ConstantBufferSize / 16),
});
Properties.AddOrUpdateConstantBuffer(new(BufferLayout.Std140, 0, binding, name, type));
Properties.AddOrUpdateConstantBuffer(new(BufferLayout.Std140, setIndex, binding, name, type));
}
private void AddNewStorageBuffer(int binding, string name)
private void AddNewStorageBuffer(int setIndex, int binding, string name)
{
StructureType type = new(new[]
{
new StructureField(AggregateType.Array | AggregateType.U32, "data", 0),
});
Properties.AddOrUpdateStorageBuffer(new(BufferLayout.Std430, 1, binding, name, type));
Properties.AddOrUpdateStorageBuffer(new(BufferLayout.Std430, setIndex, binding, name, type));
}
public static string GetShaderStagePrefix(ShaderStage stage)

View File

@@ -11,6 +11,8 @@ namespace Ryujinx.Graphics.Shader.Translation
public const int MaxVertexBufferTextures = 32;
private const int TextureSetIndex = 2; // TODO: Get from GPU accessor.
public int VertexInfoConstantBufferBinding { get; }
public int VertexOutputStorageBufferBinding { get; }
public int GeometryVertexOutputStorageBufferBinding { get; }
@@ -163,6 +165,21 @@ namespace Ryujinx.Graphics.Shader.Translation
return _vertexBufferTextureBaseBinding + vaLocation;
}
public SetBindingPair GetVertexBufferTextureSetAndBinding(int vaLocation)
{
return new SetBindingPair(TextureSetIndex, GetVertexBufferTextureBinding(vaLocation));
}
public SetBindingPair GetIndexBufferTextureSetAndBinding()
{
return new SetBindingPair(TextureSetIndex, IndexBufferTextureBinding);
}
public SetBindingPair GetTopologyRemapBufferTextureSetAndBinding()
{
return new SetBindingPair(TextureSetIndex, TopologyRemapBufferTextureBinding);
}
internal bool TryGetOffset(StorageKind storageKind, int location, int component, out int offset)
{
return _offsets.TryGetValue(new IoDefinition(storageKind, IoVariable.UserDefined, location, component), out offset);

View File

@@ -182,6 +182,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
texOp.Type,
texOp.Format,
texOp.Flags,
texOp.Set,
texOp.Binding,
index,
new[] { coordSize },
@@ -251,6 +252,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
texOp.Type,
texOp.Format,
texOp.Flags,
texOp.Set,
texOp.Binding,
index,
new[] { coordSize },
@@ -471,6 +473,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
texOp.Type,
texOp.Format,
texOp.Flags & ~(TextureFlags.Offset | TextureFlags.Offsets),
texOp.Set,
texOp.Binding,
1 << 3, // W component: i=0, j=0
new[] { dests[destIndex++] },
@@ -527,6 +530,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
texOp.Type,
texOp.Format,
texOp.Flags & ~(TextureFlags.Offset | TextureFlags.Offsets),
texOp.Set,
texOp.Binding,
componentIndex,
dests,
@@ -573,6 +577,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
texOp.Type,
texOp.Format,
texOp.Flags,
texOp.Set,
texOp.Binding,
index,
new[] { texSizes[index] },
@@ -603,6 +608,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
texOp.Type,
texOp.Format,
texOp.Flags,
texOp.Set,
texOp.Binding,
0,
new[] { lod },
@@ -633,6 +639,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
texOp.Type,
texOp.Format,
texOp.Flags,
texOp.Set,
texOp.Binding,
index,
new[] { texSizes[index] },

View File

@@ -54,6 +54,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
{
bool needsSextNorm = context.Definitions.IsAttributePackedRgb10A2Signed(location);
SetBindingPair setAndBinding = context.ResourceManager.Reservations.GetVertexBufferTextureSetAndBinding(location);
Operand temp = needsSextNorm ? Local() : dest;
Operand vertexElemOffset = GenerateVertexOffset(context.ResourceManager, node, location, 0);
@@ -62,7 +63,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
SamplerType.TextureBuffer,
TextureFormat.Unknown,
TextureFlags.IntCoords,
context.ResourceManager.Reservations.GetVertexBufferTextureBinding(location),
setAndBinding.SetIndex,
setAndBinding.Binding,
1 << component,
new[] { temp },
new[] { vertexElemOffset }));
@@ -75,6 +77,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
}
else
{
SetBindingPair setAndBinding = context.ResourceManager.Reservations.GetVertexBufferTextureSetAndBinding(location);
Operand temp = component > 0 ? Local() : dest;
Operand vertexElemOffset = GenerateVertexOffset(context.ResourceManager, node, location, component);
@@ -83,7 +86,8 @@ namespace Ryujinx.Graphics.Shader.Translation.Transforms
SamplerType.TextureBuffer,
TextureFormat.Unknown,
TextureFlags.IntCoords,
context.ResourceManager.Reservations.GetVertexBufferTextureBinding(location),
setAndBinding.SetIndex,
setAndBinding.Binding,
1,
new[] { temp },
new[] { vertexElemOffset }));

View File

@@ -412,8 +412,8 @@ namespace Ryujinx.Graphics.Shader.Translation
if (Stage == ShaderStage.Vertex)
{
int ibBinding = resourceManager.Reservations.IndexBufferTextureBinding;
TextureDefinition indexBuffer = new(2, ibBinding, "ib_data", SamplerType.TextureBuffer);
SetBindingPair ibSetAndBinding = resourceManager.Reservations.GetIndexBufferTextureSetAndBinding();
TextureDefinition indexBuffer = new(ibSetAndBinding.SetIndex, ibSetAndBinding.Binding, "ib_data", SamplerType.TextureBuffer);
resourceManager.Properties.AddOrUpdateTexture(indexBuffer);
int inputMap = _program.AttributeUsage.UsedInputAttributes;
@@ -421,8 +421,8 @@ namespace Ryujinx.Graphics.Shader.Translation
while (inputMap != 0)
{
int location = BitOperations.TrailingZeroCount(inputMap);
int binding = resourceManager.Reservations.GetVertexBufferTextureBinding(location);
TextureDefinition vaBuffer = new(2, binding, $"vb_data{location}", SamplerType.TextureBuffer);
SetBindingPair setAndBinding = resourceManager.Reservations.GetVertexBufferTextureSetAndBinding(location);
TextureDefinition vaBuffer = new(setAndBinding.SetIndex, setAndBinding.Binding, $"vb_data{location}", SamplerType.TextureBuffer);
resourceManager.Properties.AddOrUpdateTexture(vaBuffer);
inputMap &= ~(1 << location);
@@ -430,8 +430,8 @@ namespace Ryujinx.Graphics.Shader.Translation
}
else if (Stage == ShaderStage.Geometry)
{
int trbBinding = resourceManager.Reservations.TopologyRemapBufferTextureBinding;
TextureDefinition remapBuffer = new(2, trbBinding, "trb_data", SamplerType.TextureBuffer);
SetBindingPair trbSetAndBinding = resourceManager.Reservations.GetTopologyRemapBufferTextureSetAndBinding();
TextureDefinition remapBuffer = new(trbSetAndBinding.SetIndex, trbSetAndBinding.Binding, "trb_data", SamplerType.TextureBuffer);
resourceManager.Properties.AddOrUpdateTexture(remapBuffer);
int geometryVbOutputSbBinding = resourceManager.Reservations.GeometryVertexOutputStorageBufferBinding;

View File

@@ -69,17 +69,7 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private record struct ArrayRef<T>
{
public ShaderStage Stage;
public T Array;
public ArrayRef(ShaderStage stage, T array)
{
Stage = stage;
Array = array;
}
}
private readonly record struct ArrayRef<T>(ShaderStage Stage, T Array);
private readonly VulkanRenderer _gd;
private readonly Device _device;
@@ -97,6 +87,9 @@ namespace Ryujinx.Graphics.Vulkan
private ArrayRef<TextureArray>[] _textureArrayRefs;
private ArrayRef<ImageArray>[] _imageArrayRefs;
private ArrayRef<TextureArray>[] _textureArrayExtraRefs;
private ArrayRef<ImageArray>[] _imageArrayExtraRefs;
private readonly DescriptorBufferInfo[] _uniformBuffers;
private readonly DescriptorBufferInfo[] _storageBuffers;
private readonly DescriptorImageInfo[] _textures;
@@ -152,6 +145,9 @@ namespace Ryujinx.Graphics.Vulkan
_textureArrayRefs = Array.Empty<ArrayRef<TextureArray>>();
_imageArrayRefs = Array.Empty<ArrayRef<ImageArray>>();
_textureArrayExtraRefs = Array.Empty<ArrayRef<TextureArray>>();
_imageArrayExtraRefs = Array.Empty<ArrayRef<ImageArray>>();
_uniformBuffers = new DescriptorBufferInfo[Constants.MaxUniformBufferBindings];
_storageBuffers = new DescriptorBufferInfo[Constants.MaxStorageBufferBindings];
_textures = new DescriptorImageInfo[Constants.MaxTexturesPerStage];
@@ -495,25 +491,39 @@ namespace Ryujinx.Graphics.Vulkan
public void SetTextureArray(CommandBufferScoped cbs, ShaderStage stage, int binding, ITextureArray array)
{
if (_textureArrayRefs.Length <= binding)
{
Array.Resize(ref _textureArrayRefs, binding + ArrayGrowthSize);
}
ref ArrayRef<TextureArray> arrayRef = ref GetArrayRef(ref _textureArrayRefs, binding, ArrayGrowthSize);
if (_textureArrayRefs[binding].Stage != stage || _textureArrayRefs[binding].Array != array)
if (arrayRef.Stage != stage || arrayRef.Array != array)
{
if (_textureArrayRefs[binding].Array != null)
{
_textureArrayRefs[binding].Array.Bound = false;
}
arrayRef.Array?.DecrementBindCount();
if (array is TextureArray textureArray)
{
textureArray.Bound = true;
textureArray.IncrementBindCount();
textureArray.QueueWriteToReadBarriers(cbs, stage.ConvertToPipelineStageFlags());
}
_textureArrayRefs[binding] = new ArrayRef<TextureArray>(stage, array as TextureArray);
arrayRef = new ArrayRef<TextureArray>(stage, array as TextureArray);
SignalDirty(DirtyFlags.Texture);
}
}
public void SetTextureArraySeparate(CommandBufferScoped cbs, ShaderStage stage, int setIndex, ITextureArray array)
{
ref ArrayRef<TextureArray> arrayRef = ref GetArrayRef(ref _textureArrayExtraRefs, setIndex - PipelineBase.DescriptorSetLayouts);
if (arrayRef.Stage != stage || arrayRef.Array != array)
{
arrayRef.Array?.DecrementBindCount();
if (array is TextureArray textureArray)
{
textureArray.IncrementBindCount();
textureArray.QueueWriteToReadBarriers(cbs, stage.ConvertToPipelineStageFlags());
}
arrayRef = new ArrayRef<TextureArray>(stage, array as TextureArray);
SignalDirty(DirtyFlags.Texture);
}
@@ -521,30 +531,56 @@ namespace Ryujinx.Graphics.Vulkan
public void SetImageArray(CommandBufferScoped cbs, ShaderStage stage, int binding, IImageArray array)
{
if (_imageArrayRefs.Length <= binding)
{
Array.Resize(ref _imageArrayRefs, binding + ArrayGrowthSize);
}
ref ArrayRef<ImageArray> arrayRef = ref GetArrayRef(ref _imageArrayRefs, binding, ArrayGrowthSize);
if (_imageArrayRefs[binding].Stage != stage || _imageArrayRefs[binding].Array != array)
if (arrayRef.Stage != stage || arrayRef.Array != array)
{
if (_imageArrayRefs[binding].Array != null)
{
_imageArrayRefs[binding].Array.Bound = false;
}
arrayRef.Array?.DecrementBindCount();
if (array is ImageArray imageArray)
{
imageArray.Bound = true;
imageArray.IncrementBindCount();
imageArray.QueueWriteToReadBarriers(cbs, stage.ConvertToPipelineStageFlags());
}
_imageArrayRefs[binding] = new ArrayRef<ImageArray>(stage, array as ImageArray);
arrayRef = new ArrayRef<ImageArray>(stage, array as ImageArray);
SignalDirty(DirtyFlags.Image);
}
}
public void SetImageArraySeparate(CommandBufferScoped cbs, ShaderStage stage, int setIndex, IImageArray array)
{
ref ArrayRef<ImageArray> arrayRef = ref GetArrayRef(ref _imageArrayExtraRefs, setIndex - PipelineBase.DescriptorSetLayouts);
if (arrayRef.Stage != stage || arrayRef.Array != array)
{
arrayRef.Array?.DecrementBindCount();
if (array is ImageArray imageArray)
{
imageArray.IncrementBindCount();
imageArray.QueueWriteToReadBarriers(cbs, stage.ConvertToPipelineStageFlags());
}
arrayRef = new ArrayRef<ImageArray>(stage, array as ImageArray);
SignalDirty(DirtyFlags.Image);
}
}
private static ref ArrayRef<T> GetArrayRef<T>(ref ArrayRef<T>[] array, int index, int growthSize = 1)
{
ArgumentOutOfRangeException.ThrowIfNegative(index);
if (array.Length <= index)
{
Array.Resize(ref array, index + growthSize);
}
return ref array[index];
}
public void SetUniformBuffers(CommandBuffer commandBuffer, ReadOnlySpan<BufferAssignment> buffers)
{
for (int i = 0; i < buffers.Length; i++)
@@ -594,31 +630,40 @@ namespace Ryujinx.Graphics.Vulkan
return;
}
var program = _program;
if (_dirty.HasFlag(DirtyFlags.Uniform))
{
if (_program.UsePushDescriptors)
if (program.UsePushDescriptors)
{
UpdateAndBindUniformBufferPd(cbs, pbp);
UpdateAndBindUniformBufferPd(cbs);
}
else
{
UpdateAndBind(cbs, PipelineBase.UniformSetIndex, pbp);
UpdateAndBind(cbs, program, PipelineBase.UniformSetIndex, pbp);
}
}
if (_dirty.HasFlag(DirtyFlags.Storage))
{
UpdateAndBind(cbs, PipelineBase.StorageSetIndex, pbp);
UpdateAndBind(cbs, program, PipelineBase.StorageSetIndex, pbp);
}
if (_dirty.HasFlag(DirtyFlags.Texture))
{
UpdateAndBind(cbs, PipelineBase.TextureSetIndex, pbp);
UpdateAndBind(cbs, program, PipelineBase.TextureSetIndex, pbp);
}
if (_dirty.HasFlag(DirtyFlags.Image))
{
UpdateAndBind(cbs, PipelineBase.ImageSetIndex, pbp);
UpdateAndBind(cbs, program, PipelineBase.ImageSetIndex, pbp);
}
if (program.BindingSegments.Length > PipelineBase.DescriptorSetLayouts)
{
// Program is using extra sets, we need to bind those too.
BindExtraSets(cbs, program, pbp);
}
_dirty = DirtyFlags.None;
@@ -658,9 +703,8 @@ namespace Ryujinx.Graphics.Vulkan
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void UpdateAndBind(CommandBufferScoped cbs, int setIndex, PipelineBindPoint pbp)
private void UpdateAndBind(CommandBufferScoped cbs, ShaderCollection program, int setIndex, PipelineBindPoint pbp)
{
var program = _program;
var bindingSegments = program.BindingSegments[setIndex];
if (bindingSegments.Length == 0)
@@ -869,7 +913,7 @@ namespace Ryujinx.Graphics.Vulkan
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void UpdateAndBindUniformBufferPd(CommandBufferScoped cbs, PipelineBindPoint pbp)
private void UpdateAndBindUniformBufferPd(CommandBufferScoped cbs)
{
int sequence = _pdSequence;
var bindingSegments = _program.BindingSegments[PipelineBase.UniformSetIndex];
@@ -933,6 +977,56 @@ namespace Ryujinx.Graphics.Vulkan
}
}
private void BindExtraSets(CommandBufferScoped cbs, ShaderCollection program, PipelineBindPoint pbp)
{
for (int setIndex = PipelineBase.DescriptorSetLayouts; setIndex < program.BindingSegments.Length; setIndex++)
{
var bindingSegments = program.BindingSegments[setIndex];
if (bindingSegments.Length == 0)
{
continue;
}
ResourceBindingSegment segment = bindingSegments[0];
if (segment.IsArray)
{
DescriptorSet[] sets = null;
if (segment.Type == ResourceType.Texture ||
segment.Type == ResourceType.Sampler ||
segment.Type == ResourceType.TextureAndSampler ||
segment.Type == ResourceType.BufferTexture)
{
sets = _textureArrayExtraRefs[setIndex - PipelineBase.DescriptorSetLayouts].Array.GetDescriptorSets(
_device,
cbs,
_templateUpdater,
program,
setIndex,
_dummyTexture,
_dummySampler);
}
else if (segment.Type == ResourceType.Image || segment.Type == ResourceType.BufferImage)
{
sets = _imageArrayExtraRefs[setIndex - PipelineBase.DescriptorSetLayouts].Array.GetDescriptorSets(
_device,
cbs,
_templateUpdater,
program,
setIndex,
_dummyTexture);
}
if (sets != null)
{
_gd.Api.CmdBindDescriptorSets(cbs.CommandBuffer, pbp, _program.PipelineLayout, (uint)setIndex, 1, sets, 0, ReadOnlySpan<uint>.Empty);
}
}
}
}
public void SignalCommandBufferChange()
{
_updateDescriptorCacheCbIndex = true;

View File

@@ -2,6 +2,7 @@ using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.Diagnostics;
namespace Ryujinx.Graphics.Vulkan
{
@@ -24,12 +25,18 @@ namespace Ryujinx.Graphics.Vulkan
private HashSet<TextureStorage> _storages;
private DescriptorSet[] _cachedDescriptorSets;
private int _cachedCommandBufferIndex;
private int _cachedSubmissionCount;
private ShaderCollection _cachedDscProgram;
private int _cachedDscSetIndex;
private int _cachedDscIndex;
private readonly bool _isBuffer;
public bool Bound;
private int _bindCount;
public ImageArray(VulkanRenderer gd, int size, bool isBuffer)
{
@@ -97,8 +104,12 @@ namespace Ryujinx.Graphics.Vulkan
{
_cachedCommandBufferIndex = -1;
_storages = null;
_cachedDescriptorSets = null;
_gd.PipelineInternal.ForceImageDirty();
if (_bindCount != 0)
{
_gd.PipelineInternal.ForceImageDirty();
}
}
public void QueueWriteToReadBarriers(CommandBufferScoped cbs, PipelineStageFlags stageFlags)
@@ -175,5 +186,65 @@ namespace Ryujinx.Graphics.Vulkan
return bufferTextures;
}
public DescriptorSet[] GetDescriptorSets(
Device device,
CommandBufferScoped cbs,
DescriptorSetTemplateUpdater templateUpdater,
ShaderCollection program,
int setIndex,
TextureView dummyTexture)
{
if (_cachedDescriptorSets != null)
{
// We still need to ensure the current command buffer holds a reference to all used textures.
if (!_isBuffer)
{
GetImageInfos(_gd, cbs, dummyTexture);
}
else
{
GetBufferViews(cbs);
}
return _cachedDescriptorSets;
}
_cachedDscProgram?.ReleaseManualDescriptorSetCollection(_cachedDscSetIndex, _cachedDscIndex);
var dsc = program.GetNewManualDescriptorSetCollection(cbs.CommandBufferIndex, setIndex, out _cachedDscIndex).Get(cbs);
DescriptorSetTemplate template = program.Templates[setIndex];
DescriptorSetTemplateWriter tu = templateUpdater.Begin(template);
if (!_isBuffer)
{
tu.Push(GetImageInfos(_gd, cbs, dummyTexture));
}
else
{
tu.Push(GetBufferViews(cbs));
}
var sets = dsc.GetSets();
templateUpdater.Commit(_gd, device, sets[0]);
_cachedDescriptorSets = sets;
_cachedDscProgram = program;
_cachedDscSetIndex = setIndex;
return sets;
}
public void IncrementBindCount()
{
_bindCount++;
}
public void DecrementBindCount()
{
int newBindCount = --_bindCount;
Debug.Assert(newBindCount >= 0);
}
}
}

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