Files
mediadevices/meta.go
f-fl0 7bcc9111f4 Tolerate video frame rate variation in properties detector (#261)
Changes:
* Add argument to tolerate some FPS variations.
   * Update wrapper function.
   * Update tests.
* Add test about frame rate change tolerance.
   * Verify the onChange function is not called when the frame rate change
is within the the specified tolerance.
* Update test about frame rate variation detection
   * Create dedicated throttle transform function to slow down after a specific amount of time.
* Remove unnecessary code.
2020-12-11 12:36:55 -08:00

36 lines
1.3 KiB
Go

package mediadevices
import (
"github.com/pion/mediadevices/pkg/io/audio"
"github.com/pion/mediadevices/pkg/io/video"
"github.com/pion/mediadevices/pkg/prop"
)
// detectCurrentVideoProp is a small helper to get current video property
func detectCurrentVideoProp(broadcaster *video.Broadcaster) (prop.Media, error) {
var currentProp prop.Media
// Since broadcaster has a ring buffer internally, a new reader will either read the last
// buffered frame or a new frame from the source. This also implies that no frame will be lost
// in any case.
metaReader := broadcaster.NewReader(false)
metaReader = video.DetectChanges(0, 0, func(p prop.Media) { currentProp = p })(metaReader)
_, _, err := metaReader.Read()
return currentProp, err
}
// detectCurrentAudioProp is a small helper to get current audio property
func detectCurrentAudioProp(broadcaster *audio.Broadcaster) (prop.Media, error) {
var currentProp prop.Media
// Since broadcaster has a ring buffer internally, a new reader will either read the last
// buffered frame or a new frame from the source. This also implies that no frame will be lost
// in any case.
metaReader := broadcaster.NewReader(false)
metaReader = audio.DetectChanges(0, func(p prop.Media) { currentProp = p })(metaReader)
_, _, err := metaReader.Read()
return currentProp, err
}