Support fps props for linux cams

This commit is contained in:
seanavery
2023-03-27 11:51:52 -04:00
committed by Clyde Bazile
parent 87486146d5
commit 138499b52d
6 changed files with 213 additions and 23 deletions

2
go.mod
View File

@@ -3,7 +3,7 @@ module github.com/pion/mediadevices
go 1.13
require (
github.com/blackjack/webcam v0.0.0-20230411204030-32744c21431f
github.com/blackjack/webcam v0.0.0-20230502173554-3b52e93e8607
github.com/gen2brain/malgo v0.11.10
github.com/google/uuid v1.3.0
github.com/kbinani/screenshot v0.0.0-20210720154843-7d3a670d8329

4
go.sum
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@@ -1,5 +1,5 @@
github.com/blackjack/webcam v0.0.0-20230411204030-32744c21431f h1:qBxp6Oz8y0AfeqjrYcHaYdfWQf+vUXAwgZ+GWnTtd/E=
github.com/blackjack/webcam v0.0.0-20230411204030-32744c21431f/go.mod h1:G0X+rEqYPWSq0dG8OMf8M446MtKytzpPjgS3HbdOJZ4=
github.com/blackjack/webcam v0.0.0-20230502173554-3b52e93e8607 h1:KG44gkEm6X8qGbJnv9Ef02OSWYtP0pGnu5Pw8QiWxys=
github.com/blackjack/webcam v0.0.0-20230502173554-3b52e93e8607/go.mod h1:G0X+rEqYPWSq0dG8OMf8M446MtKytzpPjgS3HbdOJZ4=
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=

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@@ -6,9 +6,9 @@ import "C"
import (
"context"
"errors"
"github.com/pion/mediadevices/pkg/driver/availability"
"image"
"io"
"math"
"os"
"path/filepath"
"strconv"
@@ -16,6 +16,8 @@ import (
"syscall"
"time"
"github.com/pion/mediadevices/pkg/driver/availability"
"github.com/blackjack/webcam"
"github.com/pion/mediadevices/pkg/driver"
"github.com/pion/mediadevices/pkg/frame"
@@ -314,13 +316,18 @@ func (c *camera) Properties() []prop.Media {
}
if frameSize.StepWidth == 0 || frameSize.StepHeight == 0 {
properties = append(properties, prop.Media{
Video: prop.Video{
Width: int(frameSize.MaxWidth),
Height: int(frameSize.MaxHeight),
FrameFormat: supportedFormat,
},
})
for _, framerate := range c.cam.GetSupportedFramerates(format, frameSize.MinWidth, frameSize.MinHeight) {
for _, fps := range enumFramerate(framerate) {
properties = append(properties, prop.Media{
Video: prop.Video{
Width: int(frameSize.MaxWidth),
Height: int(frameSize.MaxHeight),
FrameFormat: supportedFormat,
FrameRate: fps,
},
})
}
}
} else {
// FIXME: we should probably use a custom data structure to capture all of the supported resolutions
for _, supportedResolution := range supportedResolutions {
@@ -339,13 +346,18 @@ func (c *camera) Properties() []prop.Media {
continue
}
properties = append(properties, prop.Media{
Video: prop.Video{
Width: width,
Height: height,
FrameFormat: supportedFormat,
},
})
for _, framerate := range c.cam.GetSupportedFramerates(format, uint32(width), uint32(height)) {
for _, fps := range enumFramerate(framerate) {
properties = append(properties, prop.Media{
Video: prop.Video{
Width: width,
Height: height,
FrameFormat: supportedFormat,
FrameRate: fps,
},
})
}
}
}
}
}
@@ -385,3 +397,37 @@ func (c *camera) IsAvailable() (bool, error) {
return false, availability.NewError(errno.Error())
}
}
// enumFramerate returns a list of fps options from a FrameRate struct.
// discrete framerates will return a list of 1 fps element.
// stepwise framerates will return a list of all possible fps options.
func enumFramerate(framerate webcam.FrameRate) []float32 {
var framerates []float32
if framerate.StepNumerator == 0 && framerate.StepDenominator == 0 {
fr, err := calcFramerate(framerate.MaxNumerator, framerate.MaxDenominator)
if err != nil {
return framerates
}
framerates = append(framerates, fr)
} else {
for n := framerate.MinNumerator; n <= framerate.MaxNumerator; n += framerate.StepNumerator {
for d := framerate.MinDenominator; d <= framerate.MaxDenominator; d += framerate.StepDenominator {
fr, err := calcFramerate(n, d)
if err != nil {
continue
}
framerates = append(framerates, fr)
}
}
}
return framerates
}
// calcFramerate turns fraction into a float32 fps value.
func calcFramerate(numerator uint32, denominator uint32) (float32, error) {
if denominator == 0 {
return 0, errors.New("framerate denominator is zero")
}
// round to three decimal places to avoid floating point precision issues
return float32(math.Round(1000.0/((float64(numerator))/float64(denominator))) / 1000), nil
}

View File

@@ -160,3 +160,34 @@ func TestGetCameraReadTimeout(t *testing.T) {
t.Errorf("Expected: %d, got: %d", expected, value)
}
}
func TestCalcFramerate(t *testing.T) {
framerates := []struct {
numerator uint32
denominator uint32
expected float32
}{
{1, 10, 10.0},
{1, 15, 15.0},
{1, 30, 30.0},
{1, 60, 60.0},
{1, 120, 120.0},
}
for _, framerate := range framerates {
value, err := calcFramerate(framerate.numerator, framerate.denominator)
if err != nil {
t.Fatal(err)
}
// make sure we do not have any rounding errors
if value != framerate.expected {
t.Errorf("Expected: %f, got: %f", framerate.expected, value)
}
}
// divide by zero check
_, err := calcFramerate(1, 0)
if err == nil {
t.Errorf("Expected divide by zero error")
}
}

View File

@@ -145,11 +145,10 @@ func (p *MediaConstraints) FitnessDistance(o Media) (float64, bool) {
cmps.add(p.Width, o.Width)
cmps.add(p.Height, o.Height)
cmps.add(p.FrameFormat, o.FrameFormat)
// The next line is comment out for now to not include framerate in the fitness function.
// As camera.Properties does not have access to the list of available framerate at the moment,
// no driver can be matched with a framerate constraint.
// Note this also affect screen caputre as screen.Properties does not fill in the Framerate field.
// cmps.add(p.FrameRate, o.FrameRate)
// skip framerate if not available in media properties
if o.FrameRate > 0.0 {
cmps.add(p.FrameRate, o.FrameRate)
}
cmps.add(p.SampleRate, o.SampleRate)
cmps.add(p.Latency, o.Latency)
cmps.add(p.ChannelCount, o.ChannelCount)

View File

@@ -85,6 +85,60 @@ func TestCompareMatch(t *testing.T) {
}},
true,
},
"FloatExactMatch": {
MediaConstraints{VideoConstraints: VideoConstraints{
FrameRate: FloatExact(30),
}},
Media{Video: Video{
FrameRate: 30.0,
}},
true,
},
"FloatExactUnmatch": {
MediaConstraints{VideoConstraints: VideoConstraints{
FrameRate: FloatExact(30),
}},
Media{Video: Video{
FrameRate: 30.1,
}},
false,
},
"FloatIdealMatch": {
MediaConstraints{VideoConstraints: VideoConstraints{
FrameRate: Float(30),
}},
Media{Video: Video{
FrameRate: 30.0,
}},
true,
},
"FloatIdealUnmatch": {
MediaConstraints{VideoConstraints: VideoConstraints{
FrameRate: Float(30),
}},
Media{Video: Video{
FrameRate: 10.0,
}},
true,
},
"FloatRangeMatch": {
MediaConstraints{VideoConstraints: VideoConstraints{
FrameRate: FloatRanged{Min: 30, Max: 40},
}},
Media{Video: Video{
FrameRate: 35.0,
}},
true,
},
"FloatRangeUnmatch": {
MediaConstraints{VideoConstraints: VideoConstraints{
FrameRate: FloatRanged{Min: 30, Max: 40},
}},
Media{Video: Video{
FrameRate: 50.0,
}},
false,
},
"FrameFormatOneOfUnmatch": {
MediaConstraints{VideoConstraints: VideoConstraints{
FrameFormat: FrameFormatOneOf{frame.FormatYUYV, frame.FormatUYVY},
@@ -366,3 +420,63 @@ func TestString(t *testing.T) {
})
})
}
func TestFrameRateProps(t *testing.T) {
testDataSet := map[string]struct {
a MediaConstraints
b Media
score float64
match bool
}{
"FrameRateIdealMatch": {
MediaConstraints{VideoConstraints: VideoConstraints{
FrameRate: Float(30.0),
}},
Media{Video: Video{
FrameRate: 30.0,
}},
0.0,
true,
},
"FrameRateIdealUnmatch": {
MediaConstraints{VideoConstraints: VideoConstraints{
FrameRate: Float(30.0),
}},
Media{Video: Video{
FrameRate: 60.0,
}},
0.5,
true,
},
"FrameRateConstraintMissing": {
// empty video fps constraint
MediaConstraints{VideoConstraints: VideoConstraints{}},
Media{Video: Video{
FrameRate: 30.0,
}},
0.0,
true,
},
"FrameRatePropMissing": {
MediaConstraints{VideoConstraints: VideoConstraints{
FrameRate: Float(30.0),
}},
// empty video fps property
Media{Video: Video{}},
0.0,
true,
},
}
for name, data := range testDataSet {
t.Run(name, func(t *testing.T) {
score, match := data.a.FitnessDistance(data.b)
if score != data.score {
t.Errorf("expected score %f, got %f", data.score, score)
}
if match != data.match {
t.Errorf("expected match %t, got %t", data.match, match)
}
})
}
}