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113 lines
2.4 KiB
Go
113 lines
2.4 KiB
Go
// Copyright ©2014 The Gonum Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package multi
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import "gonum.org/v1/gonum/graph"
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// Node here is a duplication of simple.Node
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// to avoid needing to import both packages.
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// Node is a simple graph node.
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type Node int64
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// ID returns the ID number of the node.
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func (n Node) ID() int64 {
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return int64(n)
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}
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// Edge is a collection of multigraph edges sharing end points.
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type Edge []graph.Line
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// From returns the from-node of the edge.
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func (e Edge) From() graph.Node {
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if len(e) == 0 {
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return nil
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}
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return e[0].From()
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}
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// To returns the to-node of the edge.
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func (e Edge) To() graph.Node {
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if len(e) == 0 {
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return nil
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}
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return e[0].To()
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}
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// Line is a multigraph edge.
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type Line struct {
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F, T graph.Node
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UID int64
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}
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// From returns the from-node of the line.
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func (l Line) From() graph.Node { return l.F }
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// To returns the to-node of the line.
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func (l Line) To() graph.Node { return l.T }
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// ID returns the ID of the line.
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func (l Line) ID() int64 { return l.UID }
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// WeightedEdge is a collection of weighted multigraph edges sharing end points.
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type WeightedEdge struct {
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Lines []graph.WeightedLine
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// WeightFunc calculates the aggregate
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// weight of the lines in Lines. If
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// WeightFunc is nil, the sum of weights
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// is used as the edge weight.
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WeightFunc func([]graph.WeightedLine) float64
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}
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// From returns the from-node of the edge.
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func (e WeightedEdge) From() graph.Node {
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if len(e.Lines) == 0 {
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return nil
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}
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return e.Lines[0].From()
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}
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// To returns the to-node of the edge.
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func (e WeightedEdge) To() graph.Node {
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if len(e.Lines) == 0 {
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return nil
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}
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return e.Lines[0].To()
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}
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// Weight returns the weight of the edge.
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func (e WeightedEdge) Weight() float64 {
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if e.WeightFunc == nil {
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var w float64
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for _, l := range e.Lines {
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w += l.Weight()
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}
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return w
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}
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return e.WeightFunc(e.Lines)
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}
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// WeightedLine is a weighted multigraph edge.
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type WeightedLine struct {
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F, T graph.Node
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W float64
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UID int64
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}
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// From returns the from-node of the line.
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func (l WeightedLine) From() graph.Node { return l.F }
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// To returns the to-node of the line.
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func (l WeightedLine) To() graph.Node { return l.T }
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// ID returns the ID of the line.
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func (l WeightedLine) ID() int64 { return l.UID }
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// Weight returns the weight of the edge.
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func (l WeightedLine) Weight() float64 { return l.W }
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