// Copyright ©2014 The Gonum Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package multi import "gonum.org/v1/gonum/graph" // Node here is a duplication of simple.Node // to avoid needing to import both packages. // Node is a simple graph node. type Node int64 // ID returns the ID number of the node. func (n Node) ID() int64 { return int64(n) } // Edge is a collection of multigraph edges sharing end points. type Edge []graph.Line // From returns the from-node of the edge. func (e Edge) From() graph.Node { if len(e) == 0 { return nil } return e[0].From() } // To returns the to-node of the edge. func (e Edge) To() graph.Node { if len(e) == 0 { return nil } return e[0].To() } // Line is a multigraph edge. type Line struct { F, T graph.Node UID int64 } // From returns the from-node of the line. func (l Line) From() graph.Node { return l.F } // To returns the to-node of the line. func (l Line) To() graph.Node { return l.T } // ID returns the ID of the line. func (l Line) ID() int64 { return l.UID } // WeightedEdge is a collection of weighted multigraph edges sharing end points. type WeightedEdge struct { Lines []graph.WeightedLine // WeightFunc calculates the aggregate // weight of the lines in Lines. If // WeightFunc is nil, the sum of weights // is used as the edge weight. WeightFunc func([]graph.WeightedLine) float64 } // From returns the from-node of the edge. func (e WeightedEdge) From() graph.Node { if len(e.Lines) == 0 { return nil } return e.Lines[0].From() } // To returns the to-node of the edge. func (e WeightedEdge) To() graph.Node { if len(e.Lines) == 0 { return nil } return e.Lines[0].To() } // Weight returns the weight of the edge. func (e WeightedEdge) Weight() float64 { if e.WeightFunc == nil { var w float64 for _, l := range e.Lines { w += l.Weight() } return w } return e.WeightFunc(e.Lines) } // WeightedLine is a weighted multigraph edge. type WeightedLine struct { F, T graph.Node W float64 UID int64 } // From returns the from-node of the line. func (l WeightedLine) From() graph.Node { return l.F } // To returns the to-node of the line. func (l WeightedLine) To() graph.Node { return l.T } // ID returns the ID of the line. func (l WeightedLine) ID() int64 { return l.UID } // Weight returns the weight of the edge. func (l WeightedLine) Weight() float64 { return l.W }