Update README for new config pattern

This commit is contained in:
David Halls
2021-10-17 08:43:59 +01:00
parent c5441a760e
commit 00dd002076

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@@ -35,6 +35,7 @@ You can also change various options:
** Convert your camera's video to greyscale.
** Lock the camera to portrait mode (where available, e.g. mobile phones).
** Zoom the camera to fill the page.
** Switch between HLS and DASH encoding.
** Select a different version of https://github.com/davedoesdev/ffmpeg.js[ffmpeg.js] to perform
the HLS or DASH encoding.
@@ -50,17 +51,94 @@ the `tpix()` function.
The page's functionality is defined in link:site/streamana.js[] and link:site/streamer.js[].
link:site/streamer.js[] exports a class, `Streamer`, which does the heavy lifting:
link:site/streamer.js[] exports a function, `get_default_config_from_url`, and a class,
`Streamer`, which does the heavy lifting.
You should first call `get_default_config_from_url`. It takes a single argument,
the URL of `ffmpeg-worker-hls.js` or `ffmpeg-worker-dash.js` in https://github.com/davedoesdev/ffmpeg.js[ffmpeg.js].
This allows your application (or the end user if required) to supply its own version,
in accordance with LGPL. It can be a relative path (i.e. just `ffmpeg-worker-hls.js` or
`ffmpeg-worker-dash.js`).
`get_default_config_from_url` determines the streaming protocol (`hls` or `dash`) and returns
the default configuration for the protocol:
```js
{
ffmpeg_lib_url, // the URL you passed to `get_default_config_from_url`
protocol, // `hls` or `dash`
video: { // properies of the video you will be supplying
bitrate: 2500 * 1000,
framerate: 30
},
audio: { // properties of the audio you will be supplying
bitrate: 128 * 1000
},
media_recorder: { // default options for MediaRecorder if it ends up being used
video: {
codec: protocol === 'dash' ? 'vp9' : 'H264', // video codec
},
audio: {
codec: 'opus' // audio codec
},
webm: true, // container format
mp4: false // if true, requires ffmpeg-worker-hls.js or ffmpeg-worker-dash.js
// to be configured with MP4 support (which is not the default)
},
webcodecs: { // default options for WebCodecs if it ends up being used
video: {
// video codec and options
...(protocol === 'dash' ? {
codec: 'vp09.00.10.08.01'
} : {
codec: 'avc1.42E01E' /*'avc1.42001E'*/,
avc: { format: 'annexb' }
})
},
audio: {
codec: 'opus' /*'pcm'*/, // audio codec
},
webm_muxer: { // options for webm-muxer.js
video: {
codec: protocol === 'dash' ? 'V_VP9' : 'V_MPEG4/ISO/AVC'
},
audio: {
codec: 'A_OPUS',
bit_depth: 0 // 32 for pcm */
}
}
},
ffmpeg: { // desired ffmpeg output codecs
// Note: If the encoded stream already uses the desired codec then
// it will pass `copy` instead. For example, if your browser encodes
// your video to H.264 already then `copy` will be used instead of
// `libx264`. This means you can use `ffmpeg-worker-hls.js` or
// `ffmpeg-worker-dash.js` that doesn't contain a H.264 encoder.
video: {
codec: protocol === 'dash' ? 'libvpx-vp9' : 'libx264'
},
audio: {
codec: protocol === 'dash' ? 'libopus' : 'aac'
}
}
};
```
You application can modify the returned configuration before creating a `Streamer` object.
Use the `Streamer` class as follows:
* The constructor takes the following arguments:
** The https://developer.mozilla.org/en-US/docs/Web/API/MediaStream[`MediaStream`]
containing your video and audio tracks. Note that link:site/streamana.js[] supplies
blank video when the camera is hidden and silent audio when the microphone is muted.
** An https://developer.mozilla.org/en-US/docs/Web/API/AudioContext[AudioContext] instance.
This is used to create a persistent audio generator for triggering updates to
avoid browser timer throttling. If you don't already use one in your application,
you can just `new AudioContext()`.
** The ingestion URL.
** The URL of `ffmpeg-worker-hls.js` or `ffmpeg-worker-dash.js` in https://github.com/davedoesdev/ffmpeg.js[ffmpeg.js].
This allows your application (or the end user if required) to supply its own version,
in accordance with LGPL.
** The desired video frame rate.
** The configuration returned by calling `get_default_config_from_url` (see above),
optionally modified by your application.
** Whether the video is rotated.
* Call the `async start()` function to start streaming.
* Call the `end()` function to stop streaming.