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350 Commits

Author SHA1 Message Date
langhuihui
c830663e13 chore: update dependencies to latest tags - engine/v4 v4.15.3 - gb28181/v4 v4.4.6 - logrotate/v4 v4.0.7 - record/v4 v4.4.8 - rtsp/v4 v4.3.6 2024-12-13 17:16:20 +08:00
langhuihui
7ca1982eef fix: record mp4 read too slow 2024-11-11 14:19:31 +08:00
langhuihui
ccccb9c4dc feat: LATM support 2024-10-21 14:23:37 +08:00
langhuihui
07a2f8673c fix: delayclosetimeout not work 2024-08-29 19:52:07 +08:00
langhuihui
c0ead90d46 feat: log add auto delete , gb update gosip lib, record add play flv 2024-08-19 16:43:01 +08:00
langhuihui
b24d3415fb chore: update gb28181 and ps 2024-08-01 14:47:46 +08:00
langhuihui
2b9adea54f feat: add record vod play flv from flv files 2024-07-26 16:32:22 +08:00
langhuihui
062f0ecbac fix: submode=2 don't limit speed
fix: recycle port
fix: ps listen 1
2024-07-26 11:15:59 +08:00
langhuihui
6f5ded0738 fix: jessibuca play submode=2 not work
feat: add config file from env value
fix: pull save
refactor: remove sei track
fix: amf Marshal AMF0_STRICT_ARRAY do not write end
2024-07-09 20:09:11 +08:00
langhuihui
b5781bad3c fix: jessibuca play submode=2 not work 2024-06-27 18:41:56 +08:00
langhuihui
e11c582b51 feat: add config file from env value 2024-06-18 17:24:07 +08:00
dexter
28531ec17f Merge pull request #130 from ptrjeffrey/v4
支持环境变量指定配置文件路径
2024-06-17 08:38:21 +08:00
sean.zhang
2fce421b2e 修改环境变量名 2024-06-15 10:56:56 +08:00
sean.zhang
c8553f2073 支持环境变量指定配置文件路径 2024-06-15 10:53:26 +08:00
langhuihui
122de52fea fix: discard 2024-06-14 15:12:53 +08:00
langhuihui
db4a51eaa5 fix: record with fileName,rtmp with extend timestamp 2024-05-21 09:28:40 +08:00
langhuihui
7d6f3dbab8 fix: h265 parse sps , save=2 eof , config point panic 2024-05-07 17:29:25 +08:00
dexter
21e0843af3 Merge pull request #122 from trulykyle/v4
docker support
2024-04-30 12:04:15 +08:00
Kyle
91d0e20748 running in host network mode for performance optimizaiton 2024-04-29 22:45:39 +02:00
Kyle
0f94c380eb add docker-compose file 2024-04-29 21:46:53 +02:00
Kyle
601ea27358 split docker to build/running stages 2024-04-29 21:23:33 +02:00
langhuihui
e4fd81c237 fix: data track set logger 2024-04-02 19:23:24 +08:00
langhuihui
127cd38380 fix: pull save 2024-04-02 15:57:40 +08:00
langhuihui
14749f3e48 feat: update go version to 1.21 2024-03-15 10:09:22 +08:00
langhuihui
74d9eb0cb2 fix: update cert 2024-03-15 09:48:14 +08:00
langhuihui
87f97fe243 feat: update logo 2024-03-12 16:10:49 +08:00
langhuihui
d095c45dee refactor: remove sei track 2024-03-07 20:50:24 +08:00
langhuihui
f2e119e0e5 1. fix: subscriber wait track timeout
2. feat: reduce wait close when no subscribe
3. fix: rtmp encode nil value
4. fix: global value override
5. fix: new publisher use old track
6. fix: WriteRTPFrame panic
7. feat: fit wrong timestamp
8. fix: debug get profile
9. fix: fmp4 h265 with enhanced rtmp protocol
10. fix: logrotate grep_linux.go
11. fix: rtmp seqhead will reset timestamp、bad publish
12. feat: room add args to  userleave and user enter event
13. feat: room add ping and pong to websocket connection
14. feat: webrtc play add query
15. fix: webrtc add PeerConnectionStateClosed handler to publisher and subscriber
2024-02-21 10:59:56 +08:00
langhuihui
1379471390 fix: fmp4 play h265, rtmp send seqhead reset timestamp bug 2024-02-12 21:36:16 +08:00
langhuihui
e5bcdb227c feat: add auto build docker 2024-01-24 15:09:47 +08:00
langhuihui
06bf245f2b fix: global config not overide 2024-01-22 16:26:09 +08:00
langhuihui
90d8008e3b feat:
- add desc to config struct
- remove gen.go
2024-01-03 09:47:50 +08:00
langhuihui
063e994328 chore: update preview plugin 2023-12-26 11:13:14 +08:00
langhuihui
52eacbaecb feat: remove gen.go 2023-12-20 10:18:28 +08:00
langhuihui
a8af274ec7 feat: upload to beta 2023-12-18 14:06:00 +08:00
langhuihui
2a2577b9f9 feat: add desc to config struct 2023-12-14 14:33:09 +08:00
langhuihui
3d28bed6f0 fix: h265 2023-12-01 15:56:32 +08:00
langhuihui
f17db659dd chore: modify conf dir name 2023-11-27 20:48:20 +08:00
langhuihui
fdef232edc feat: add av1 and opus support 2023-11-17 17:42:41 +08:00
langhuihui
eb3ffe6cd6 fix: repull will dead 2023-11-16 19:28:54 +08:00
langhuihui
9cbbee3f54 fix: record hls ts duration wrong 2023-11-07 11:11:11 +08:00
langhuihui
3bdc5074e0 fix: rtsp relay 2023-11-03 14:12:56 +08:00
langhuihui
35a10e1c39 fix: rtsp repull bug 2023-11-03 09:45:51 +08:00
langhuihui
722f7d1a5e feat: 兼容不规范的 rtp 包和 sdp 2023-10-27 18:04:11 +08:00
langhuihui
1399beef60 - Engine aspect
1. Add a flow state
2. Add regular expressions to remote push pull
3. Add InviteTrack event
4. Fix several bugs

- In terms of plugins

1. GB 28181 Video Streaming Automatic Shutdown for Unmanned Viewing
2. HLS fixes playback issues and upgrades Gohlslib library
3. Record repairs HLS recording, fixes API method for passing fragment parameters
4. RTMP fixes issues caused by TCP connection failure
5. Upgrade gortsplib to v4 using rtsp
6. Webrtc fixes bug in subscription multiplexing
7. Webrtransport does not configure certificates to automatically use built-in certificates

- 引擎方面

1. 增加一个流状态
2. 远端推拉增加正则表达式
3. 增加 InviteTrack 事件
4. 修复若干 bug

- 插件方面

1. gb28181 录像流无人观看自动关闭
2. hls 修复播放问题,升级 gohlslib 库
3. record 修复 hls 录制,修复 api 方式传递 fragment 参数
4. rtmp 修复因tcp 连接失败导致的问题
5. rtsp 升级 gortsplib到 v4
6. webrtc 修复订阅多路的 bug
7. webrtransport 不配置证书自动使用内置证书
2023-10-23 14:50:13 +08:00
langhuihui
84f9a02e0a fix: hls pull ts no content-length 2023-10-23 10:09:15 +08:00
langhuihui
7f97d26a2b fix: hls record and play 2023-10-18 14:06:35 +08:00
langhuihui
17dab13edf feat: pull and push support regexp
feat: add pagation support
 fix: stop subscribe when error
2023-09-28 15:42:50 +08:00
langhuihui
1218158b3e fix: panic and hls record 2023-09-25 15:12:39 +08:00
langhuihui
42b8c6256f chore: update aurora and mp4ff lib 2023-09-20 19:29:03 +08:00
langhuihui
13654367d7 fix: pull will sleep at first 2023-09-18 17:17:16 +08:00
langhuihui
bae642096c fix: rtsp plugin memory leak 2023-09-15 16:19:15 +08:00
langhuihui
51c4cd6291 fix: stream close process 2023-09-14 10:13:50 +08:00
langhuihui
8707d953fe 1. Retrying after remote streaming interruption increases waiting time and fixes retry failure issues
2. Fix concurrent request summary interface timeout
3. Parameters can be passed in during HLS subscription
4. Fix memory leaks in the monitor plugin
5. Fix panic caused by incorrect stream address during Disconnect

- 1、远端拉流中断后重试增加等待时间,修复重试失效问题
- 2、修复并发请求summary接口超时
- 3、hls订阅时可传入参数
- 4、修复monitor插件内存泄露
- 5、修复错误的流地址导致的Disconnect时panic
2023-09-10 12:19:48 +08:00
dexter
95888790f0 Merge pull request #95 from dwdcth/patch-2
Update go.yml
2023-09-07 14:41:33 +08:00
langhuihui
dfd9af1efd fix: ps解析异常 tcp 逻辑,avoid repull too fast 2023-09-07 13:11:49 +08:00
banshan
475242ff6a Update go.yml 2023-09-06 21:09:31 +08:00
langhuihui
9933950f61 feat: gb的 channel增加输出字段,fix summary timeout 2023-09-06 14:18:27 +08:00
langhuihui
055eb6c022 feat: hls add args to subscriber 2023-08-31 13:41:44 +08:00
langhuihui
7d5b0fbb32 fix: rtsp 修复错误的流地址导致的Disconnect时panic 2023-08-31 09:05:13 +08:00
langhuihui
15da702fec fix: memory leak 2023-08-29 09:43:48 +08:00
langhuihui
e8dbdb4aef fix: engine Run func
- fix receive panic
- fix ps decode memory leak
- gortsplib upgrade to v3.10.0
2023-08-25 15:05:52 +08:00
langhuihui
5a7aec092c fix: plugin-hls version must be 4.3.3 2023-08-15 08:55:26 +08:00
langhuihui
4ab1f8e9a1 - API 现在可以返回{"data":xxx,"code":0,"msg":"ok"}
格式
- 按需拉流的事件的类型从`*Stream`修改为`InvitePublish`
- 远程拉流频繁重连后导致多路远程流同时写入同一个`track`
- 在并发序列化`Tracks`时导致错误,通过加锁解决
- 修复`Record`插件录制`fmp4`格式报错
- 更新`WebRTC`插件依赖库版本
- 更新依赖库`quic-go`版本
- 优化`ps`插件中的`tcp`收流逻辑
- 优化`rtmp`插件streamId计算方法
2023-08-14 12:39:57 +08:00
langhuihui
660886fc01 fix: record g711 in mp4 2023-08-07 09:12:47 +08:00
langhuihui
a71166937e - Refactoring the Record plugin to support mp4 format (non fmp4)
- Optimize HLS plugin memory usage
- Change the default remote streaming of RTSP to TCP protocol
- Reason for subscriber closure increase closure
- Reconstruct the summary to reduce invalid collection and prevent concurrent reads and writes
- Add API for mandatory closure of subscribers
- Remote streaming encountered an unreachable address and will no longer retry indefinitely

- 重构Record插件,支持mp4格式(非fmp4)
- 优化HLS插件内存使用
- rtsp远端拉流默认改成tcp协议
- 订阅者关闭增加关闭原因
- 重构summary,减少无效采集,防止并发读写
- 增加强制关闭订阅者的api
- 远端拉流遇到无法连接的地址不再无限重试
2023-08-06 18:07:36 +08:00
langhuihui
dc54771200 update dockerfile 2023-07-14 16:46:32 +08:00
langhuihui
52bd4c54e7 - fix: record flv append not work
- fix: data track reader
- feat: ignore auth for internal subscriber
- chore: optimize webrtc subscribe

desc:
- 修复了flv的append不生效的问题
- data track读取问题
- 忽略内部订阅者的鉴权功能
- webrtc插件优化,配合webrtc视频墙功能
- gb插件默认开启范围端口
2023-07-14 16:01:57 +08:00
langhuihui
e5c9cacd8b fix:
- data track push data panic
- g711 new track attach block
- didn't stop all publisher and subscriber when rtmp closed
- ps-plugin audio not enabled

desc:
- 数据轨道写入时引发panic
- 在事件回调中创建g711会导致阻塞
- rtmp关闭时没有停止所有发布者和订阅者
- ps-plugin音频未启用
2023-07-07 15:45:07 +08:00
langhuihui
39c692a255 - feat: Initiate unit testing and benchmark testing for adding streaming publish subscriptions to the project
- fix: panic generated by concurrent creation of streams for publishing and subscribing
- fix: IdleTimeout invalid issue
- fix: read and write concurrency issues caused by subscriber blocking
- Preview plugin fixes the default port for https
- GB28181 plugin PR merge

- 启动工程增加对流的发布订阅的单元测试和基准测试
- 修复发布和订阅并发创建流产生的panic
- 修复IdleTimeout无效问题
- 修复订阅者阻塞导致读写并发问题
- preview插件修复https默认端口
- gb28181插件PR合并
2023-06-30 11:31:23 +08:00
langhuihui
507caa1414 - preview plugin (Jessibuca Pro) WebRTC protocol supports H265 and AAC formats
- WebRTC plugin adds screen sharing test page
- WebRTC plugin push stream test page adds camera selection function
- The engine adds the function of dynamically inserting SEI frames
- The engine transforms DataTrack and MediaTrack, and reuses part of the code to reduce complexity
- The event bus adds the engine initialization completion event
- The default port for connecting to the remote console is changed to 44944
- Fix the problem caused by publishing the same StreamPath at the same time

- preview插件(Jessibuca Pro)WebRTC协议支持H265以及AAC格式
- WebRTC插件增加屏幕分享测试页面
- WebRTC插件推流测试页面增加摄像头选择功能
- ​engine增加动态插入SEI帧的功能
- engine对DataTrack改造,和MediaTrack复用部分代码,减少复杂度
- 事件总线增加引擎初始化完成事件
- 连接远程控制台默认端口更换为44944
- 修复同时发布同一个StreamPath引起的问题
2023-06-17 22:04:08 +08:00
langhuihui
03070c68f6 chroe: gorelease 2023-06-11 15:20:21 +08:00
langhuihui
ec3cd569d1 feat: gb28181 add ptz api and record pause fastforword etc. 2023-06-11 14:48:27 +08:00
langhuihui
a9c433405b -Start the project and introduce the conf directory, adding several common configuration examples
-Customizable favicon.ico
-Adding Pause and Resume methods to Stream in the engine
-The engine introduces sync.Cond to replace the pseudo Spinlock
-Preview plugin introduction jessibuca pro demo
-Jessica plugin introduces support for HTTP/ws-h264/h265 bare streams
-Recording plugin adds a prompt in the log when the file cannot be created
-PS plugin fixes a bug where a single port cannot be reused after use
-Webtransport starts by default through built-in certificate mode

- 启动工程引入conf目录,添加若干常用配置示例
- 可以自定义favicon.ico
- 引擎中Stream增加Pause和Resume方法
- 引擎引入sync.Cond替代伪自旋锁
- 预览插件引入jessibuca pro demo
- jessica插件引入对http/ws-h264/h265 裸流支持
- 录制插件在无法创建文件时日志中增加提示
- ps插件修复一个单端口使用后无法重复使用的bug
- webtransport通过内置证书方式默认启动
2023-06-11 14:11:28 +08:00
langhuihui
ebc7e9001a 1 新增LL-HLS支持
该协议为苹果公司推出的低延迟HLS协议,本次更新新增了对该协议播放支持。
同rtsp库一样,采用了第三方库来实现:**github.com/bluenviron/gohlslib**

1.1 使用方法

通过访问形如http://localhost:8080/llhls/live/test/index.m3u8来播放。
其中**live/test**为streamPath,可以替换成实际的值

1.2 插件配置

在llhls下可以配置http配置,用于修改端口号。插件配置方式可以参考文档

1.3 源码说明

llhls相关代码位于**github.com/Monibuca/plugin-hls** 的 **llhls.go** 中。hls和llhls两个插件共用一个代码仓库,因此引入hls时也同时引入了llhls插件。

2 新增HLS.js测试页面

HLS.js测试页面是将hls.js的编译后的代码嵌入到了hls插件仓库中,以方便调试hls流使用。

2.1 访问地址

http://localhost:8080/hls/index.html

该页面也可以用于测试llhls

3 新增对RTMPS协议支持

该协议为RTMP协议的衍生协议,是在TCP基础上增加了TLS安全加固,原理类似HTTPS。
该协议支持是rtmp插件的增强。需要通过配置TLS端口来开启该功能。

3.1 配置

```yaml
rtmp:
  tcp:
    listenaddrtls: :4443
```

3.2 推流测试
```
ffmpeg -i source -f flv rtmps://localhost:4443/live/test
```
如果配置成443端口,则可以省略端口号

3.3 对外推拉流

已经支持,既可以在配置pull或者push中使用rtmps的远程地址

4 其他更新内容

4.1 优化了HLS纯转发模式的资源消耗

> 当只需要将HLS拉流转发时,可以使用纯转发模式
> 纯转发模式由于不需要解析HLS协议中的TS格式,因此对资源消耗比较小。
> 通过配置HLS插件的 **relaymode: 1**开启

4.2 修复了当开启时光回溯功能时的内存泄漏

具体原因是,在进行时间戳判断时忽略了当时间戳超过最大值时的情况,导致ringbuffer无限扩大
> 所谓时光回溯功能,是指可以缓存较多的数据,以订阅当前画面更早一些的画面
> 通过配置**publish**配置中的**buffertime**来开启时光回溯
> 订阅流时需要指定订阅模式,即需要在订阅时加参数`?mode=2`
> 如果需要修改参数名称(有时可能会有冲突,可以通过配置submodeargname 来改变

4.3 WebRTC插件测试页面运行URL中带有参数

为了更方便测试WebRTC功能,允许在访问测试页面时,带上参数

4.3.1 推流测试页面

**http://localhost:8080/webrtc/test/publish?streamPath=live/test**
可以推送到**live/test**。不传该参数则推送到**live/webrtc**

测试房间功能是也可以带上token参数

4.3.2 播放测试页面

**http://localhost:8080/webrtc/test/subscribe?streamPath=live/test**
可以订阅**live/test**的流。不传该参数则订阅**live/webrtc**

4.4 Stream中增加NeverTimeout属性

该属性设置成true可以是的流不再判断超时,保持流永远存活,其目的是有些流并不会产生AudioTrack和VideoTrack,比如纯转发流,或者Room的用于广播消息的流,此时可以在发布成功后,对流设置这个属性
2023-06-04 23:00:11 +08:00
langhuihui
dd01ce0bc4 1. Modifying the engine Streams global variable to sync.Map increases stability and performance
2. Add record plugin to record raw audio data function
3. Fix security issues where API reading log files may access files outside of the log directory
4. Fix noise issue during GB streaming sound playback
5. Fix a memory leak
6. The GB28181 plugin combines a PR for API query of video recordings and directly returns data, no longer through Channel data
7. GB28181 plugin list returns no more nulls
8. On demand pull and push trigger logic code optimization
9. Debug plugin adds HTTP configuration

1、引擎Streams全局变量修改为sync.Map增加了稳定性和性能
2、录制插件增加录制裸音频数据功能
3、修复API读取日志文件可能访问到日志目录外的安全问题
4、修复GB流声音播放有噪声问题
5、修复一处内存泄漏
6、GB28181插件合并一个PR用于API查询录像直接返回数据,不再通过Channel数据中返回
7、GB28181插件list返回不再出现null
8、按需拉流和推流触发逻辑代码优化
9、debug插件增加HTTP配置
2023-05-25 20:30:31 +08:00
langhuihui
2a89629149 fix: change tracks to sync.Map to void dead lock
fix: ps plugin dump
fix: record plugin nil pointer
feat: config support yaml tag name

修复: 修改tracks为sync.Map,避免死锁
修复: ps插件dump
修复: record插件空指针
特性: 配置支持yaml tag name
2023-05-21 22:20:33 +08:00
langhuihui
555b168cba 1. Add the global configuration item disableall to disable all plugins (a plugin can be individually enabled by configuring its enable)
2. Upgrade dataTrack to customTrack and freely add custom tracks
3. PS plugin adds a forwarding mode configuration item and the ability to pull PS streams through the ws protocol
4. Fix processing errors when dts exceeds the maximum value

1、增加全局配置项disableall 用于禁用全部插件(可通过配置插件的enable来单独开启某个插件)
2、dataTrack升级为customTrack,可自由添加自定义轨道
3、PS插件增加转发模式配置项,增加通过ws协议拉取ps流的功能
4、修复dts超过最大值后的处理错误
2023-05-17 07:49:28 +08:00
langhuihui
f2e0963add 1. Add a new PS plugin, move PS processing logic into it, and provide APIs to connect to PS streams
2. Added idletimeout configuration, which can be used to automatically disconnect after the first idle release
3. Handling situations where subscribers consume too slowly
4. Optimize RTMP plugin and merge write operations
5. Snap plugin adds support for URL parameters
6. Fix plugin reference errors used when publishing monitor plugins
7. The default certificate configuration for the webtransport plugin is local.monibuca.com

1、新增PS插件,将PS处理逻辑移入该插件,并提供API可接PS流
2、新增idletimeout配置,可用于首次发布空闲后自动断开
3、增加订阅者消费过慢的情况处理
4、优化rtmp插件,合并写入操作
5、snap插件增加对url参数的支持
6、修复monitor插件发布时使用的插件引用错误
7、webtransport插件默认的证书配置采用local.monibuca.com
2023-05-14 17:24:17 +08:00
langhuihui
326b4f5252 update readme 2023-05-05 18:32:34 +08:00
langhuihui
f4b4d9cb57 支持EnhancedRTMP——现可以接受OBS的H265的推流
GB插件对端口配置新增一个port配置项,可用于代替老的端口配置项
GB插件减少一处Bye引起的阻塞
2023-05-04 10:22:50 +08:00
langhuihui
0cea8a3433 1、支持读取mp4文件发布为流的能力
2、Subscribe增加Internal配置,可修改订阅者是否为内部订阅者
3、防止record插件在开始录制时阻塞事件总线
4、snap插件增加http配置,以自定义端口
5、修复一处因并发回收引起的崩溃
6、修复内置鉴权逻辑
2023-04-29 22:17:59 +08:00
langhuihui
146245c50d 1、增加内置鉴权机制(同腾讯云)
2、增加trace级别日志功能
3、修复rtsp转发webrtc部分流无法播放的问题
4、上个版本漏发了hdl插件更新
5、修复上个版本一处打印忘记去除
6、hls插件修改为暂时只接受AAC格式音频
2023-04-24 14:22:20 +08:00
langhuihui
65283c995d 1、新增环境变量覆盖配置功能
2、rtsp插件依赖库(gortsplib)升级到v3.2.1
3、rtsp插件修复对高码率流的推拉卡顿花屏问题
4、hdl插件拉取flv时增加对是否含有有视频的判断
5、修复hls关闭时出现高CPU的问题,以及close后仍然拉流问题
6、修复播放rtmp可能引起崩溃以及复推引起的内存泄露
7、兼容偶尔时间戳不对的情况
2023-04-23 11:29:10 +08:00
langhuihui
84d9e05409 1、修复engine打印流程超时日志序列化错误的问题
2、修复monitor插件订阅时引起的流的事件循环阻塞问题
3、修复webrtc插件iceserver配置未生效的问题
4、rtsp插件删除协议自动切换逻辑,改为第三方库自动切换
5、pull配置新增代理配置,对hdl和hls插件有效
6、hls插件增加转发模式配置,实现纯转发功能
2023-04-15 08:54:35 +08:00
dexter
248eefd1b0 1 修复热更新api导致的崩溃问题
2 兼容ts中streamID不在标准中定义的情况
   3 修复按需拉流中无音频时订阅者等待的问题
   4 gb插件修复收到已连接的设备的注册包的情况
   5 record插件flv头中添加meta信息
2023-04-09 12:54:49 +08:00
dexter
c95dbfb291 1、新增monitor插件,用于将监控数据写入文件中,方便后续分析
远程控制台已增加监控数据查看功能
2、增加日志多语言机制
3、engine中增加日志语言配置,默认使用zh即中文
4、engine中增加心跳时间广播,并增加心跳事件间隔配置,默认为5秒
2023-04-04 20:58:07 +08:00
dexter
e65da00dac 将常见问题加入注释 2023-03-28 20:48:19 +08:00
dexter
5a436e0965 1、修复上一个版本出现的订阅者限速失效的 bug(影响秒开)
2、修复 GB28181 接收 TCP 流缓冲为 0 的错误
3、GB28181 现在默认接收 TCP 流
4、GB28181 增加监听网卡地址的配置
5、GB28181 增加同时多路 dump 的功能
6、修复rtmp、rtsp续推后时间戳计算
7、优化 rtsp 推流如果没有音频,订阅者将不再等待音频,实现秒开
8、控制台输出链接信息,常见问题已放在入口文件的注释中。
2023-03-28 20:06:45 +08:00
dexter
4652af0975 1、通过提高时间戳精度修复rtsp推流时间戳精度丢失导致的播放卡问题
2、修复rtsp推流后,webrtc无法播放问题
3、修复由于rtp包组包逻辑问题导致rtsp拉流播放卡顿问题
4、hls插件增加http配置项,可独立设置端口
2023-03-23 09:43:27 +08:00
dexter
ba0c2fbf8e 修复avcc写入时间戳的bug,webrtc插件支持tcp连接方式 2023-03-14 09:37:54 +08:00
dexter
0c714cc258 GB插件引用的rtp从v2改回v1,engine做相应修改
对room和webrtc做了一些修改,针对room的demo进行优化
对preview插件的流列表增加了类型显示
2023-03-13 13:46:37 +08:00
dexter
d9933f0c65 readme改成英文 2023-03-10 14:04:16 +08:00
dexter
10aebe3085 1、预览插件增加对按需拉流信息的罗列
2、引入v3版的ps解包逻辑
3、修复非rtmp系的首个绝对时间戳初始化
4、修复订阅时如果无音频时首个视频帧没有被订阅的bug
2023-03-09 19:48:39 +08:00
dexter
56918b5dd4 1、WebRTC订阅AAC流时将AAC通过DataChannel传输
2、Rtmp协议接收releaseStream时不再回复client
3、优化RTSP的AAC数据的解析
4、修复RTSP出错写日志时Panic的问题
5、engine启动插件循序遵循插件注册顺序
2023-03-04 08:15:15 +08:00
dexter
b9e74c161d 修复gb无法获取通道的问题 2023-03-01 20:14:07 +08:00
dexter
33875ecb3d 修复hls插件panic的问题,和psPublisher的json序列化问题 2023-03-01 10:00:59 +08:00
dexter
eaa39044d4 将ps流接收后发布逻辑移入engine中,frame中新增adts数据 2023-02-28 20:22:00 +08:00
dexter
b01a498688 更新room插件 2023-02-27 18:15:51 +08:00
dexter
dcfb354f8c 1、优化了rtp包写入引擎时的内存复用机制
2、优化了webrtc插件
3、订阅时接收的VideoFrame和AudioFrame增加了track属性方便读取track中的数据
4、优化了push的重连逻辑以及终止重连的判断
5、获取annexb格式时如果是关键帧则自动带上sps等
2023-02-26 11:36:31 +08:00
dexter
52681147d6 修复flv录制时的时间戳,hls写入去除锁 2023-02-22 13:42:11 +08:00
dexter
3cd643fd31 修复webrtc推流错误
webrtc插件增加推流测试页面
HLS插件音视频分离
GB28181插件invite恢复使用通道ID,以及合入PR等
2023-02-21 21:33:13 +08:00
dexter
e6f73e71aa 修复WriteADTS没有写入时间戳的bug
修复webrtc推流时payloadType错误问题
修复GB28181的invite报文格式,以及ps流处理
2023-02-21 08:27:17 +08:00
dexter
9c278864c2 修复MP4录制,gb解析ps重写,rtmp插件握手兼容性 2023-02-20 00:24:06 +08:00
dexter
0b5c36b1c1 1、修复linux下没有生成fatal.log的问题
2、fatal.log现在采用追加方式写入
3、优化HLS(ts文件)内存复用
4、修复rtmp协议在接收推流时时间戳生成错误导致内存泄露等问题
5、修复datatrack没有被广播的bug(引起房间demo无法接收到信息)
2023-02-15 21:21:53 +08:00
dexter
97f7d6a22d 修复WriteTimeout传入时多乘以了Second
修复订阅RTP时无音频是的panic
WriteAVCC传入指针防止意外
2023-02-08 22:38:37 +08:00
dexter
bf18453401 1、引入ClockRate, 用于RTSP的RTP时间戳处理(MPEG2中的时间戳是固定90KHZ)
2、修复控制流Sleep传入的时间单位错误
3、优化TS格式解析内存复用,减少内存分配
4、修复rtmp接续发布功能
5、修复录像插件写入MP4文件时,视频格式错误的问题
6、更新WebTansport的插件的quic-go依赖,用于适配go1.20
2023-02-08 14:26:37 +08:00
dexter
7dc8966d55 1、当发布者离线时没有订阅者时,流的超时时间从1s改为10ms。
2、Track增加离线状态,当发布者离线时,Track状态改为离线状态,当发布者重新上线时,Track状态改为在线状态。
    3、Track在恢复在线后,记录时间戳的差值,保持后续时间戳和之前的连续。
    4、进一步优化订阅者读取音视频同步逻辑。
2023-02-06 14:22:45 +08:00
dexter
9cb7010507 1、增加SErepublish事件表示再次发布成功事件,使得SEPublish事件表示第一次发布成功。
2、修复push时ReConnectCount没有计数增加。
3、使用github.com/quic-go/quic-go v0.32.0版本。
4、修复订阅模式>1时没有从IDR帧开始的问题。
5、RTMP插件修复推流时MessageStreamID没有设置的问题。
6、RTSP插件升级第三方依赖库aler9/gortsplib 到 v2.1.0,并进行适配。
7、Stream中将保存状态变更历史信息。
2023-02-03 21:38:01 +08:00
dexter
8d5c6d6d11 增加时光回溯功能
订阅模式参数
内存回收机制
增加对时间长度的配置
解决首屏渲染无音频问题
修复rtmp对外推拉没有带入参数
修复dts生成时pts超过最大值导致错误的问题
修复rtmp解析时对扩展时间戳的处理
修复几处判空panic问题
2023-02-02 12:46:42 +08:00
dexter
3ead36ccf7 fix: 修复engine一处负优化,增加一个首屏渲染开关 2023-01-22 22:06:08 +08:00
dexter
a4e1f4950d 1.优化Track数据写入流程,调用更清晰自然
2.对Subscribe增加3个配置项,用于指定订阅指定Track时的参数名
3.修复首次写入AbsTime总是从0开始引起的问题
4.修复订阅时,读取音频数据过迟问题
5.修复对外推拉流(rtmp、rtsp)时,异常退出没有关闭远端连接问题
6.修复record和hls收到发布事件后重复订阅问题
2023-01-18 23:28:26 +08:00
dexter
53cc788857 1.将amf0编码器和解码器放到codec/amf.go中
2.对写入avcc音频进行长度判断
3.录制者设置为内部订阅者
4.修复edge插件远程拉取HDL时,初始化错误
5.增加MallocSlice函数用于减少内存复制
6.录制flv写完后对头部进行修改加入关键帧元数据使得播放flv可以拖动进度条
2023-01-16 09:34:09 +08:00
dexter
6b40297c69 1.拉取远端hls流平滑处理,解决卡顿问题。
2.拉流逻辑增加一处判空
3.设置speedlimit默认值从0改为500
4.snap插件的订阅者设置为内部订阅者防止影响自动关闭
5.gb28181的tcp范围端口不再读取ssrc值判断
2023-01-10 09:25:18 +08:00
dexter
f8e50d00f5 注释一处println 2023-01-03 19:34:40 +08:00
dexter
361b0522e1 1.修复Stream序列化循环引用问题
2.实现对subscribe中SubVideoTracks和SubAudioTracks的支持
3.修复读取ts中aac格式数据多次flush问题
4.修复subscribe结束时判断IsClosed调用对象错误
5.增加DefaultYaml功能解决插件默认配置被全局配置覆盖问题
6.修复rtsp插件订阅时参数未传入问题
7.snap插件和record插件采用DefaultYaml默认配置
2023-01-03 19:24:15 +08:00
dexter
27784f0a03 1.修复delayclosetimeout值被覆盖的bug
2.重构流中订阅者集合,减少订阅者对轨道的无效等待
3.实现内部订阅者功能,使得HLS插件不再影响最后一个订阅者离开逻辑
4.破坏性修改:pull配置中pullonstart类型改为map,pullonsubscribe修改为pullonsub,类型改为map
5.rtmp插件增加对远端流rtmps协议的支持,优化握手过程
6.修复gb28181插件对时间戳的处理bug(引起跳秒等问题)
7.hdl插件对重连机制进行优化,对于服务器返回非200的连接不再重连
2022-12-31 22:22:10 +08:00
dexter
34394b99cf 1.增加http配置中的timeout参数,用于设置http响应的超时时间
2.http配置增加自定义中间件功能
3.hdl插件和jessica插件增加对http超时的处理
2022-12-19 13:53:32 +08:00
dexter
f56a6c972c 1.优化远程Pull和Push逻辑,增加日志输出
2.解决Stream中Json序列化循环引用问题
3.引擎增加对订阅者下线的及时响应
4.GB插件增加对AAC格式的推测
2022-12-19 09:47:24 +08:00
dexter
7138565443 engine升级到4.9.0,升级hls、hook、record、room
1.增加鉴权机制(钩子函数调用)
2.去除IO类型的泛型,增加代码可读性
3.引擎增加订阅者下线事件派发
4.增加配置项:鉴权开关、订阅者上下线事件开关、事件总线缓冲大小
5.修复网页无法播放HLS问题(修复TS格式写入PMT的PID值)
6.hook插件增加对订阅者下线的通知
7.record插件修复flv分片录制时的时间戳错误(现从0开始)
8.引擎现默认打开rtp乱序重排
2022-12-15 09:45:13 +08:00
langhuihui
a521c63036 fix: 最后订阅者离开条件判断,edge插件只能拉一路的bug 2022-12-11 15:39:21 +08:00
langhuihui
ed5e7196f7 fix: http-flv远端拉流h265编码格式解析 2022-12-10 22:05:27 +08:00
dexter
664a64a025 🐛 FIX: rtp缓存适配webrtc,修复录制插件重复录制问题以及崩溃报错 2022-12-06 09:33:32 +08:00
dexter
f097e66069 🐛 FIX: GB解决非同一域的目标地址问题,引擎增加SubscribeExist功能 2022-11-30 13:25:28 +08:00
dexter
2e8d4d2f3a 📦 NEW: 加入fMP4格式直播流播放功能 2022-11-27 22:25:58 +08:00
dexter
8bb63c9298 1.发布流首次超时时间随PublishTimeout配置
2.RTP打包较大AAC音频进行分包处理
3.截图插件默认不订阅音频提高速度
4.GB插件优化PS包解析兼容性
5.RTSP插件升级gortsplib版本
6.RTMP插件修复对外推流时流路径的设置
2022-11-17 23:52:14 +08:00
dexter
c0b2a10601 👌 IMPROVE: hls支持h265以及G711,Gb28181支持AAC 2022-11-13 23:55:11 +08:00
dexter
3179b892d6 🐛 FIX: hls的h265格式以及G711支持 2022-11-13 23:36:00 +08:00
dexter
ef3a85ec21 🐛 FIX: 修复h265的TS封装格式,修复RTP打包内存泄露 2022-11-10 20:08:05 +08:00
dexter
1a57aeb2a2 🐛 FIX: rtmp握手协议,SEI帧处理 2022-10-30 11:20:44 +08:00
dexter
85b134d333 👌 IMPROVE: 增加限速设置,修复gb单端口时音频时间戳单位 2022-10-26 11:08:05 +08:00
dexter
9969966b52 🐛 FIX: gb推测视频编码格式时判断错误 2022-10-24 14:21:25 +08:00
dexter
5482ab4157 👌 IMPROVE: 更先进的rtp包乱序重排算法 2022-10-23 19:29:34 +08:00
dexter
6a78440a61 👌 IMPROVE: 优化room插件 2022-10-19 23:37:35 +08:00
dexter
61eaaab78f 🐛 FIX: gb插件dts防止自动生成 2022-10-17 11:40:03 +08:00
dexter
54f01a064c 🐛 FIX: 控制台修改配置文件的功能 2022-10-14 16:54:40 +08:00
dexter
09570a6515 🐛 FIX: 录制功能 2022-10-13 20:08:35 +08:00
dexter
00ff25e173 🐛 FIX: 兼容go1.19 和m1 2022-10-13 18:49:12 +08:00
dexter
f0735d3883 Create FUNDING.yml 2022-10-11 20:03:48 +08:00
dexter
314191abaf update record plugin 2022-10-11 19:32:57 +08:00
dexter
33b5c465b6 🐛 FIX: 修复aac包比较小的情况下导致访问越界问题 2022-10-10 22:10:37 +08:00
langhuihui
2b1bf24fb9 🐛 修复logrotate插件windows下编译失败的bug 2022-10-08 21:46:17 +08:00
dexter
4653f7b511 👌 IMPROVE: 优化对外推流数据结构,优化engine对SSE的支持 2022-10-07 22:44:55 +08:00
dexter
86b16fe3fb 👌 IMPROVE: 远程控制台连接升级为quic协议 2022-10-06 00:07:57 +08:00
dexter
d05bd7bc55 📦 NEW: 新增edge插件,提供简单级联功能 2022-10-03 18:52:47 +08:00
dexter
6f9fe7c646 🐛 FIX: rtmp插件与srs服务器互通的问题 2022-09-24 21:08:06 +08:00
dexter
96d886c7a5 🐛 FIX: hook插件读取配置文件错误 2022-09-19 00:23:16 +08:00
dexter
ca2f69539d 🐛 FIX: gb拉流信令拼接错误 2022-09-16 19:19:00 +08:00
dexter
0fd608aefc 🐛 FIX: engine中订阅关键帧被覆盖问题,gb的ptzcmd中发送的deviceID值问题,acc的rtp包超过一个mtu时的解析问题 2022-09-16 13:40:29 +08:00
dexter
d5e6a517fb 🐛 FIX: dts在无B帧情况下的生成机制修正,gb插件增加设备信息持久化重启实例后可快速恢复 2022-09-12 23:02:01 +08:00
dexter
e035cf0846 👌 IMPROVE: 增加rtsp拉流报错信息,gb插件增加ps流dump功能方便排查错误 2022-09-11 21:15:47 +08:00
dexter
e7ff340c7a 🚀 RELEASE: 修复远端拉流保存并发问题,修复gb拉流PS包解析bug,导出部分插件 2022-09-04 22:23:40 +08:00
dexter
91d1d5502b Merge pull request #66 from dwdcth/patch-1
删除"## Changelog"
2022-09-02 16:00:01 +08:00
banshan
b1ef460af1 删除"## Changelog" 2022-09-02 15:53:08 +08:00
dexter
87f08066e5 API增加获取远端导入的流以及向远端推流的信息 2022-08-28 22:36:44 +08:00
dexter
da69aae5fa 修复gb插件中的pts和dts覆盖bug,兼容rtsp协议sdp中无sps和pps问题 2022-08-21 19:35:56 +08:00
dexter
6e8081a411 1、增加配置日志级别;2、发布者增加可以配置断线延迟退出时间配置 2022-08-13 18:33:02 +08:00
dexter
2f7bc14986 Merge pull request #63 from dwdcth/v4
添加版本号
2022-08-09 16:56:47 +08:00
hetangj
504e22b558 添加版本号 2022-08-09 16:43:01 +08:00
hetangj
c7b2cbfee3 '添加版本号' 2022-08-09 16:20:01 +08:00
dexter
70b5c553b9 修复数据轨道释放导致读取错误,以及写入annexb格式时的dts生成问题 2022-08-07 19:12:38 +08:00
dexter
4486c612e4 对rtmp协议写入数据增加判空逻辑 2022-07-30 16:22:44 +08:00
dexter
29f574ae73 增加10s的fps和bps历史统计,rtsp插件增加拉流时强制指定协议的配置,修复若干bug 2022-07-24 00:15:43 +08:00
dexter
d12052eb4a 修复gb28181插件ssrc取值以及ip获取的兼容性 2022-07-17 14:04:01 +08:00
dexter
7a0964b501 Merge branch 'v4' of github.com:langhuihui/monibuca into v4 2022-07-10 20:47:40 +08:00
dexter
67ad3e669d 更新gb插件以及远程控制台显示数据部分 2022-07-10 20:47:11 +08:00
dexter
6c78c2f456 Merge pull request #60 from dwdcth/v4
保存发布信息
2022-07-06 15:39:59 +08:00
banshan
16cf7725f3 保存发布信息 2022-07-06 15:35:26 +08:00
dexter
9d08fa47b3 修复startTime经过json序列化后变成负数的问题 2022-07-06 10:13:02 +08:00
dexter
9b6e9bfbec Merge pull request #59 from dwdcth/v4
修复goreleaser 发布时编译错误
2022-07-06 10:11:32 +08:00
banshan
a18fc77b8b Update go.yml 2022-07-06 09:39:46 +08:00
dexter
edd7a6f047 消除一个hls的内存泄露,修复gb插件的一个bug 2022-07-05 10:24:45 +08:00
dexter
9ec70f0454 升级engine 2022-06-29 14:23:04 +08:00
dexter
6ca479371e 修复若干bug 2022-06-27 00:41:32 +08:00
dexter
f65bd3a760 rtp相关追帧完成,修复音频数据写入bug 2022-06-25 20:53:25 +08:00
dexter
91a9171c5c preview插件加入索引页面,engine的api/plugins输出完整配置信息 2022-06-23 00:47:17 +08:00
dexter
0b51fecf48 snap插件更新 2022-06-20 13:25:50 +08:00
dexter
493bce72cb 取消flv补完,跳帧后的时间戳修复 2022-06-20 13:11:31 +08:00
dexter
a48057e713 更新engine依赖 2022-06-17 10:39:31 +08:00
dexter
2dd008d960 新增预览插件和截图插件,录像插件增加裸流保存功能 2022-06-12 15:51:04 +08:00
wancheng1990
3f7e7b3666 Update config.yaml 2022-06-08 16:29:55 +08:00
dexter
0791151557 quic-go版本不兼容 2022-06-08 13:26:08 +08:00
dexter
69f5d9d976 修复webrtc交互错误 2022-06-08 10:25:10 +08:00
dexter
dec17c1f26 gb28181默认mediaip取sipip配置,修复webrtc插件以及record插件报错 2022-06-05 21:56:59 +08:00
dexter
e6069322f8 修复大量bug,record增加分片录制能力,hls写盘功能移入record插件中 2022-05-31 11:16:14 +08:00
dexter
36ede9b9a2 fix: hls插件拉流panic错误 2022-05-16 19:02:41 +08:00
dexter
e4bc0ad5ea Merge pull request #51 from dwdcth/patch-3
Update go.yml
2022-05-16 10:14:38 +08:00
banshan
33a58b0641 Update go.yml 2022-05-16 10:12:50 +08:00
dexter
cb71b2c7e2 Merge pull request #50 from dwdcth/patch-1
Update go.yml
2022-05-15 21:24:11 +08:00
banshan
38b8923e6f Update go.yml 2022-05-15 21:20:41 +08:00
dexter
8b483e5139 升级插件版本 2022-05-15 19:12:30 +08:00
dexter
34c21e5e8f 尝试发布beta 2022-05-15 16:30:44 +08:00
dexter
b8a23517ba Merge pull request #48 from dwdcth/v4
publish langhuihui/m7s-import
2022-05-15 11:22:58 +08:00
banshan
d491b6206a publish langhuihui/m7s-import 2022-05-04 21:34:07 +08:00
dexter
93ce7391a5 Merge pull request #46 from dwdcth/v4
V4 自动发布和readme
2022-04-25 09:23:39 +08:00
dwdcth
611bd78b5c readme 2022-04-24 11:38:12 +08:00
dwdcth
b112187125 go.yml 2022-04-24 11:16:45 +08:00
dwdcth
e0c35fce2b v4 自动发布 2022-04-24 11:04:31 +08:00
banshan
7bcf2cba27 Update go.yml 2022-04-24 10:31:43 +08:00
dexter
da5f970067 Merge pull request #44 from dwdcth/v4
darwin and windows arm64
2022-04-24 09:41:51 +08:00
dwdcth
711b4cc82c darwin and windows arm64 2022-04-23 21:39:01 +08:00
dexter
f1bcb6f2c9 删除二进制文件 2022-04-08 16:18:39 +08:00
dexter
306a7ffeff 加入WebTransport插件 2022-04-08 16:07:00 +08:00
dexter
9c8a2c5d83 加入log和rtsp两个插件引入 2022-03-22 09:26:07 +08:00
dexter
1a67f63932 更新包路径 2022-02-27 21:47:51 +08:00
dexter
c761c6ce9b 简化代码 2022-02-23 17:34:26 +08:00
dexter
cc9c0d67e2 调试rtmp插件 2022-02-19 10:39:38 +08:00
dexter
6df2a3b842 修复window编译错误 2022-01-16 23:57:45 +08:00
dexter
c38bd36ecc 修复rtsp插件和webrtc插件的bug,windows环境下实现错误写入fatal.log的功能 2022-01-16 13:17:52 +08:00
dexter
a769f1cbf4 修复启动时版本显示不对的问题 2022-01-10 09:11:33 +08:00
dexter
8ec0515f60 hls增加过滤功能,以及永久m3u8文件生成 2022-01-06 14:45:47 +08:00
dexter
e2113e03df 解决rtp包含多slice的情况 2022-01-03 22:52:46 +08:00
dexter
56bbc0ddf8 支持配置文件保存功能,增加HDL拉取远端FLV流的功能 2021-12-27 21:12:05 +08:00
dexter
563f966fe4 修复engine中stream在publish的时候有空指针错误 2021-12-20 13:45:41 +08:00
dexter
0e3befd285 rtsp列表API修复 2021-12-13 10:21:54 +08:00
dexter
e60871b55b 增加查看流数据的功能 2021-12-11 20:07:05 +08:00
dexter
785be6a939 修复gb28181中音频时间戳换算 2021-12-02 11:31:16 +08:00
dexter
7684856ccc 修复gb插件乱序重排功能,对sps加强判断 2021-11-30 16:15:56 +08:00
dexter
2e76b74e74 增加RTP乱序重排,修复接收rtsp h265的推流、rtsp时间戳修复 2021-11-28 23:33:37 +08:00
dexter
e67b3f3bc8 修复timebase为0的情况 2021-11-24 13:51:22 +08:00
dexter
c17302a8fc 针对rtp包的B帧解析优化 2021-11-23 12:54:32 +08:00
dexter
02738a1482 rtsp库更换为gortsplib 2021-11-19 22:06:36 +08:00
dexter
0e1fe9a713 增加延时自动取消发布,gb28181增加tcp多端口监听功能 2021-11-13 15:26:26 +08:00
dexter
8a059c51a9 修复HLS时长浮点计算问题,以及webrtc插件依赖问题 2021-11-04 10:32:28 +08:00
dexter
07a34d2642 修复pushbytestream的bug以及gb28181插件对sip消息的from字段判空 2021-11-01 20:55:15 +08:00
dexter
7dca6c9411 修复引擎bug 2021-10-27 21:52:49 +08:00
dexter
eddbb35136 版本升级 2021-10-13 23:12:11 +08:00
dexter
65c3d90275 更新版本 2021-08-30 15:32:25 +08:00
dexter
531bcd57f1 更新版本 2021-08-22 23:32:36 +08:00
dexter
18bbedcff5 Merge branch '3.0' of github.com:langhuihui/monibuca into 3.0 2021-08-20 23:01:55 +08:00
dexter
6a2818916a 迁移UI到gateway插件中 2021-08-20 22:59:40 +08:00
wancheng1990
612501a403 更新ui 2021-08-19 13:54:39 +08:00
dexter
ca3397e544 Update go.yml 2021-08-18 16:47:58 +08:00
dexter
d01d254caa Update go.yml 2021-08-18 16:44:32 +08:00
dexter
7574a6ba6f 升级webrtc和hls版本 2021-08-16 21:20:19 +08:00
dexter
4c918df6e6 Merge branch '3.0' of github.com:langhuihui/monibuca into 3.0 2021-08-16 14:01:31 +08:00
dexter
f677beb2b7 升级到3.3.1 2021-08-16 14:01:22 +08:00
bosscheng
3adaedf6fc update ui 2021-08-07 00:08:25 +08:00
dexter
5a9cf53485 更新rtsp版本 2021-08-04 20:12:49 +08:00
dexter
bff77f1365 Merge branch '3.0' of github.com:langhuihui/monibuca into 3.0 2021-08-03 15:38:51 +08:00
dexter
b608c38aec 更新rtsp说明以及减少summary消息包大小 2021-08-03 15:38:46 +08:00
bosscheng
d8537ec3a3 update ui 2021-08-02 21:13:14 +08:00
dexter
c055f7fceb 更新版本优化gb28181 2021-08-02 09:03:21 +08:00
dexter
afb0efb2ee 版本升级 2021-07-31 16:25:22 +08:00
dexter
51832cd9a7 对两种ringbuffer采取不同策略 2021-07-29 14:46:59 +08:00
langhuihui
454e19f8c0 更新引擎版本 2021-07-23 20:56:16 +08:00
wancheng1990
62111b41d1 update ui 2021-07-22 16:00:48 +08:00
wancheng1990
0eca8fd657 update ui 2021-07-22 13:54:05 +08:00
langhuihui
ca16d405d0 修改默认配置 2021-07-20 16:59:49 +08:00
wancheng1990
e1d500447a update ui 2021-07-20 16:08:45 +08:00
wancheng1990
e7da10649c update ui 2021-07-20 15:36:19 +08:00
李宇翔
ccd0320090 更新版本 2021-07-13 09:24:01 +08:00
bosscheng
ee9d4d06b4 update ui 2021-07-12 23:11:53 +08:00
langhuihui
089cc593be 更新版本 2021-07-12 09:43:02 +08:00
bosscheng
9abd76b1e5 更新最新ui 2021-07-11 16:46:23 +08:00
langhuihui
6e65cc20a2 3.1.1 2021-07-11 10:49:38 +08:00
wancheng1990
ff71c7bd5a update ui audo play audio 2021-07-08 11:56:36 +08:00
wancheng1990
8648f2ae20 update ui 2021-06-30 18:27:57 +08:00
langhuihui
70e7fae954 更新GB28281版本 2021-06-29 14:09:17 +08:00
langhuihui
48b7ff1dee 更新版本 2021-06-28 23:48:30 +08:00
langhuihui
d46e0d45b2 更新版本 2021-06-27 08:18:29 +08:00
wancheng1990
5b41f67b80 update ui 2021-06-26 23:27:08 +08:00
wancheng1990
3a8b371560 update ui 2021-06-23 11:35:50 +08:00
langhuihui
8abae09574 更新版本 2021-06-18 22:00:58 +08:00
wancheng1990
476bb4a656 update ui 2021-06-15 17:18:56 +08:00
李宇翔
bf5b4010d7 更新UI和GB28181 2021-06-11 10:57:18 +08:00
李宇翔
8cee5c2c18 版本更新 2021-06-04 11:33:40 +08:00
李宇翔
43632cf852 更新插件版本及UI功能 2021-06-02 08:56:41 +08:00
李宇翔
e4e96f8fc1 更新gb28181插件版本 2021-05-31 08:38:10 +08:00
langhuihui
57acc5f357 更新gb28181插件 2021-05-30 16:40:16 +08:00
langhuihui
23faad4405 更新UI和GB28181 2021-05-26 22:05:06 +08:00
langhuihui
ec86b455a9 更新gb28181插件 2021-05-09 23:48:41 +08:00
langhuihui
f848e90a50 调整gb28181录像播放功能 2021-05-09 23:10:50 +08:00
langhuihui
7d05e4cc6c 更新版本 2021-05-09 21:35:39 +08:00
李宇翔
b66e52a90f 更新UI 2021-05-07 09:12:30 +08:00
langhuihui
da6554f536 修改readMe 2021-05-05 14:11:42 +08:00
langhuihui
2b8e8bca98 打包后传输 2021-05-05 11:38:12 +08:00
langhuihui
9009431a1f 更新git action 2021-05-04 17:19:35 +08:00
dexter
99b9cc674f Update go.yml 2021-05-04 16:35:13 +08:00
dexter
67b338007a Update go.yml 2021-05-04 10:50:43 +08:00
dexter
111ba8aa5a Update go.yml 2021-05-04 10:37:30 +08:00
dexter
d5ab178841 Update go.yml 2021-05-04 03:00:48 +08:00
dexter
3a3dd3c73c Update go.yml 2021-05-04 02:54:59 +08:00
dexter
75865960c6 Update go.yml 2021-05-04 02:44:34 +08:00
dexter
bb4c39886d Update go.yml 2021-05-04 02:29:47 +08:00
dexter
4e92f395bf Update go.yml 2021-05-04 01:55:37 +08:00
dexter
64cf6e609d Create go.yml 2021-05-04 01:35:18 +08:00
langhuihui
65bbb5c04f first commit 2021-05-04 01:08:09 +08:00
李宇翔
b0c6bff8ae 更新到1.16 2021-03-24 20:07:51 +08:00
dexter
439eb0afc0 Update README.md 2021-01-20 20:07:33 +08:00
langhuihui
f7e6c5084c 更新版本增加gb28181 2021-01-11 08:24:24 +08:00
李宇翔
e0f424fd2c 更新一下版本 2020-09-04 21:13:34 +08:00
dexter
98995de88a Merge pull request #6 from mask-pp/bug_fix
hold程序方式
2020-08-13 07:50:15 +08:00
workbase
b5c5976312 Merge branch '2.0' into bug_fix 2020-08-12 11:20:51 +08:00
mask-pp
c6dbda22f9 handle住程序方式 2020-08-12 11:17:48 +08:00
langhuihui
1e78f687d7 更新版本 2020-08-09 22:08:48 +08:00
langhuihui
701b9b63f3 更新二维码 2020-08-02 21:42:46 +08:00
langhuihui
58f134cda1 更新二维码 2020-07-26 21:50:09 +08:00
langhuihui
d772ed3336 更新二维码 2020-07-19 22:02:29 +08:00
langhuihui
fc4f13fa00 修改二维码版本 2020-07-12 22:40:16 +08:00
langhuihui
2ee71755b7 更新二维码 2020-07-05 21:56:19 +08:00
李宇翔
7e165fe9d4 更新版本以及二维码 2020-06-28 15:07:19 +08:00
langhuihui
dd7a2e8dc7 更新二维码 2020-06-21 21:56:41 +08:00
langhuihui
bd7f5249aa 更新二维码和引擎版本 2020-06-14 21:24:07 +08:00
langhuihui
bb9a154a00 修改ReadMe 更新插件版本 2020-06-07 19:57:13 +08:00
李宇翔
e3c7c9514e 更新go module和增加webrtc 2020-06-01 09:23:40 +08:00
李宇翔
b3a485ddfb 更新ReadMe 2020-06-01 09:14:38 +08:00
李宇翔
01a74b245e 修改版本号和二维码 2020-05-25 09:30:13 +08:00
dexter
4482f0232f update qr code 2020-05-18 09:07:37 +08:00
langhuihui
919f7ad78b 修改开源协议为MIT 2020-05-17 14:01:04 +08:00
langhuihui
0c1f1c9770 补充一个插件 2020-05-17 13:58:47 +08:00
langhuihui
18a9398f66 使用go module防止加载engine包失败 2020-05-16 23:47:23 +08:00
李宇翔
5828b8d803 增加协议实现的功能 2020-05-15 17:30:59 +08:00
李宇翔
c328db87a8 更新二维码 2020-05-11 09:12:05 +08:00
langhuihui
cc89bbb61b 删除所有子模块 2020-05-05 14:33:44 +08:00
李宇翔
cd34607c86 更新二维码 2020-04-30 14:09:44 +08:00
李宇翔
cfb6dacf73 更新二维码 2020-04-22 15:03:53 +08:00
dexter
eba5b6b8f1 Update README_zh.md 2020-04-15 15:24:37 +08:00
dexter
597407a4e5 Update README.md 2020-04-15 15:23:50 +08:00
dexter
3fcd22d1e7 Update README_zh.md 2020-04-08 15:14:36 +08:00
dexter
65de4806c4 Update README.md 2020-04-08 15:13:31 +08:00
dexter
55eb2218be 更新二维码 2020-04-01 17:09:25 +08:00
李宇翔
5c0b22b1df 增加一键安装说明 2020-03-26 15:49:01 +08:00
李宇翔
474581d9b1 更新群二维码 2020-03-25 19:27:07 +08:00
李宇翔
3907422b3e 加个图片 2020-03-19 11:53:57 +08:00
李宇翔
d3b7fa04ef 修改文档 2020-03-19 11:47:36 +08:00
李宇翔
d16aa756f8 Merge branch 'master' of https://github.com/langhuihui/monibuca 2020-03-18 18:33:31 +08:00
李宇翔
8304314e49 英文readme开发 2020-03-18 18:32:25 +08:00
langhuihui
c2d0cbb1d0 修改获取配置文件的方法 2020-03-13 15:30:12 +08:00
李宇翔
67ab443f1a 更新readme 2020-03-11 16:18:50 +08:00
langhuihui
c80beec8f3 main.go修改为demo实例 2020-03-07 16:21:23 +08:00
langhuihui
1ce4fd2db0 转换为子模块方式 2020-03-07 14:16:38 +08:00
dexter
a20f30d76d 刷新二维码 2020-03-04 09:52:48 +08:00
langhuihui
afa44eb173 迁移说明 2020-03-01 20:02:34 +08:00
李宇翔
592034adce 加入Q&A 2020-02-27 14:02:28 +08:00
langhuihui
6e8ac88aaf 修复bug 2020-02-26 20:19:33 +08:00
李宇翔
da66df9302 添加微信交流群二维码 2020-02-26 18:20:34 +08:00
李宇翔
360f7faf35 编译静态资源 2020-02-26 16:43:20 +08:00
李宇翔
bee477e685 加入插件市场功能 2020-02-26 15:54:30 +08:00
李宇翔
4a0c4e36e7 正在加入插件市场查询 2020-02-26 15:54:30 +08:00
langhuihui
1ed3e6249f 插件市场开发 2020-02-26 15:54:29 +08:00
langhuihui
1ac06ef252 完成H265支持以及mp3格式支持 2020-02-24 23:21:00 +08:00
李宇翔
620d96b39c 预览加入h265和mp3的解码支持 2020-02-24 11:56:25 +08:00
langhuihui
66a396df0b 重启脚本修改 2020-02-21 16:01:46 +08:00
langhuihui
029abe3187 加入设计原理文档 2020-02-21 10:09:37 +08:00
langhuihui
40fba0d348 支持PES中包含多个AAC帧 2020-02-19 14:58:21 +08:00
langhuihui
73941d1e0b ADTS转RTMP协议方式传输音频包 2020-02-18 15:19:21 +08:00
langhuihui
709c2c6ac7 增加目录候选功能 2020-02-17 11:48:58 +08:00
langhuihui
f96bc11ddb 增强对实例的控制 2020-02-15 21:07:47 +08:00
langhuihui
5563ddc0d2 增强对实例的控制 2020-02-14 09:54:53 +08:00
188 changed files with 1322 additions and 52700 deletions

13
.github/FUNDING.yml vendored Normal file
View File

@@ -0,0 +1,13 @@
# These are supported funding model platforms
github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
patreon: # Replace with a single Patreon username
open_collective: monibuca
ko_fi: # Replace with a single Ko-fi username
tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
liberapay: # Replace with a single Liberapay username
issuehunt: # Replace with a single IssueHunt username
otechie: # Replace with a single Otechie username
lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']

96
.github/workflows/go.yml vendored Normal file
View File

@@ -0,0 +1,96 @@
name: Go
on:
create:
tags:
- v4*
env:
dest: bin
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 1
- name: Set up Env
run: echo "version=${GITHUB_REF:11}" >> $GITHUB_ENV
- name: Set beta
if: contains(env.version, 'beta')
run: echo "dest=beta" >> $GITHUB_ENV
- name: Set up Go
uses: actions/setup-go@v2
with:
go-version: 1.21.8
- name: Cache Go modules
uses: actions/cache@v1
with:
path: ~/go/pkg/mod
key: runner.osgo{ { hashFiles('**/go.sum') } }
restore-keys: ${{ runner.os }}-go-
- name: Run GoReleaser
uses: goreleaser/goreleaser-action@v2
if: success() && startsWith(github.ref, 'refs/tags/')
with:
version: v1.8.3
args: release --rm-dist
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
# - name: Checkout m7s-import
# uses: actions/checkout@v3
# with:
# repository: langhuihui/m7s-import
# path: m7s-import
# persist-credentials: false # otherwise, the token used is the GITHUB_TOKEN, instead of your personal access token.
# fetch-depth: 0
# - name: Add bin to m7s-import
# if: success() && startsWith(github.ref, 'refs/tags/')
# run: |
# cd m7s-import
# mkdir -p apps/m7s-website/src/public/bin
# cp ../dist/m7s_${{ env.version }}_windows_amd64.tar.gz apps/m7s-website/src/public/bin/m7s_windows_amd64.tar.gz
# cp ../dist/m7s_${{ env.version }}_darwin_amd64.tar.gz apps/m7s-website/src/public/bin/m7s_darwin_amd64.tar.gz
# cp ../dist/m7s_${{ env.version }}_darwin_arm64.tar.gz apps/m7s-website/src/public/bin/m7s_darwin_arm64.tar.gz
# cp ../dist/m7s_${{ env.version }}_linux_amd64.tar.gz apps/m7s-website/src/public/bin/m7s_linux_amd64.tar.gz
# cp ../dist/m7s_${{ env.version }}_linux_arm64.tar.gz apps/m7s-website/src/public/bin/m7s_linux_arm64.tar.gz
# ls apps/m7s-website/src/public/bin
- name: copy
if: success() && startsWith(github.ref, 'refs/tags/')
run: |
mkdir -p bin
cp dist/m7s_${{ env.version }}_windows_amd64.tar.gz bin/m7s_windows_amd64.tar.gz
cp dist/m7s_${{ env.version }}_darwin_amd64.tar.gz bin/m7s_darwin_amd64.tar.gz
cp dist/m7s_${{ env.version }}_darwin_arm64.tar.gz bin/m7s_darwin_arm64.tar.gz
cp dist/m7s_${{ env.version }}_linux_amd64.tar.gz bin/m7s_linux_amd64.tar.gz
cp dist/m7s_${{ env.version }}_linux_arm64.tar.gz bin/m7s_linux_arm64.tar.gz
ls bin
- uses: jakejarvis/s3-sync-action@master
# with:
# args: --acl public-read --follow-symlinks --delete
env:
AWS_S3_ENDPOINT: https://${{ secrets.R2_DOMAIN }}
AWS_ACCESS_KEY_ID: ${{ secrets.R2_KEY }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.R2_SECRET }}
AWS_S3_BUCKET: monibuca
SOURCE_DIR: 'bin'
DEST_DIR: ${{ env.dest }}
- name: docker build
if: success() && startsWith(github.ref, 'refs/tags/')
run: |
tar -zxvf bin/m7s_linux_amd64.tar.gz
mv m7s monibuca_linux
docker login -u langhuihui -p ${{ secrets.DOCKER_PASSWORD }}
docker build -t langhuihui/monibuca:latest .
docker push langhuihui/monibuca:latest
- name: docker push
if: success() && !contains(env.version, 'beta')
run: |
docker tag langhuihui/monibuca:latest langhuihui/monibuca:${{ env.version }}
docker push langhuihui/monibuca:${{ env.version }}

23
.gitignore vendored
View File

@@ -1,4 +1,25 @@
*.exe
.vscode
.idea
resource
resource
*.log
/monibuca
node_modules
shutdown.bat
*.sh
.m7s
debug.go
dist/
record/
config2.yaml
config1.yaml
monibuca_*
ps
ps2
ps3
devices.json
dump
.DS_Store
main
monitor
.history

34
Dockerfile Normal file
View File

@@ -0,0 +1,34 @@
# Compile Stage
FROM golang:1.22.2-alpine3.19 AS builder
MAINTAINER monibuca <awesome@monibuca.com>
LABEL stage=gobuilder
# Env
ENV CGO_ENABLE 0
ENV GOOS linux
ENV GOARCH amd64
#ENV GOPROXY https://goproxy.cn,direct
ENV HOME /monibuca
COPY . /monibuca
WORKDIR /monibuca
# compile
RUN go mod download
RUN go build -ldflags="-s -w" -o /monibuca/build/monibuca ./main.go
RUN cp -r /monibuca/config.yaml /monibuca/build
RUN cp -r /monibuca/favicon.ico /monibuca/build
# Running Stage
FROM alpine:latest
WORKDIR /monibuca
COPY --from=builder /monibuca/build /monibuca/
# Export necessary ports
EXPOSE 8080 8443 1935 554 58200-59200 5060 8000-9000
EXPOSE 5060/udp 58200-59200/udp 8000-9000/udp
CMD [ "./monibuca" ]

695
LICENSE
View File

@@ -1,674 +1,21 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
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The licenses for most software and other practical works are designed
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the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
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your programs, too.
When we speak of free software, we are referring to freedom, not
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To protect your rights, we need to prevent others from denying you
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public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
The MIT License (MIT)
Copyright (c) 2019-present, dexter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

141
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[中文文档](http://monibuca.com/docs)
<p align="center">
<a href="https://m7s.live">
<img src="logo.png" height="96">
</a>
</p>
<p align="center">
<a href="https://monibuca.com/doc">中文文档</a>
</p>
# Core code base and plug-in code base
[https://github.com/Monibuca](https://github.com/Monibuca)
# Introduction
## What is Monibuca (m7s)?
Monibuca (pronounced: analog not card, m7s is its abbreviation, similar to k8s) is an open source streaming server development framework developed in Go. It is based on go1.19+, in addition to no other dependencies built, and provides a set of plug-in secondary development model to help you efficiently develop streaming media servers, you can directly use the official plug-in, or develop your own plug-in to extend any function, so Monibuca is a framework that can support any streaming protocol!
Monibuca consists of three parts: engine, plugins, and instance project.
The engine provides a common streaming data cache and forwarding mechanism, and does not care how the protocol is implemented
The plugins offer all the other features and can be extended indefinitely
An instance project is a project project that introduces the engine and plugins and starts the engine, and can be written entirely by yourself
## Plug-in framework
Monibuca aims to build a general streaming media development ecosystem, so since the v1 version, it has considered the decoupling of services and stream forwarding, so as to design a set of plug-in mechanisms that can be arbitrarily extended. Depending on your needs, you can flexibly introduce different types of plugins:
- Provide streaming media protocol packaging/unpacking, such as RTMP plug-ins, RTSP plug-ins, etc
- Provides log persistence processing - logrotate plugin
- Provide recording function - record plugin
- Provide rich debugging functions - debug plugin
- Provide HTTP callback capability - hook plugin
If you are an experienced developer, then the best way is to carry out secondary development on the basis of existing plugins, and provide reusable plugins to more people to enrich the ecosystem. If you're a beginner in streaming, the best way to do this is to use existing plugins to cobble together the features you need and ask experienced developers for help.
# Key features
## Engine aspect
- Provides a plug-in mechanism to manage plug-in startup, configuration resolution, event distribution, etc. in a unified manner
- Provide forwarding in H264, H265, AAC, G711 format
- Provide reusable AVCC format, RTP format, AnnexB format, ADTS format and other pre-encapsulation mechanisms
- Provides a multi-track mechanism, supports large and small streams, and encrypts stream expansion
- Provide DataTrack mechanism, which can be used to implement functions such as room text chat
- Provide timestamp synchronization mechanism and speed limit mechanism
- Provides an RTP packet reorder mechanism
- Provide subscriber frame chasing and skipping mechanism (first screen second on)
- Provides the infrastructure for publish-subscribe push and pull out
- Provides underlying architecture support for authentication mechanisms
- Provides a memory reuse mechanism
- Provides a mechanism for publishers to disconnect and reconnect
- Provides an on-demand flow pulling mechanism
- Provides a common mechanism for HTTP service ports
- Provides an automatic registration mechanism for HTTP API interfaces
- Provides HTTP interface middleware mechanism
- Provides structured logs
- Provides flow information statistics and output
- Provides an event bus mechanism that broadcasts events to all plug-ins
- Provides a configuration hot update mechanism
## Plug-in aspect
- Provide RTMP protocol push-pull stream, external push-pull stream (RTMPS supported)
- Provides RTSP push and pull streams and external push and pull streams
- Provides HTTP-FLV protocol to pull streams, pull external streams, and read local FLV files
- Provides streaming of the WebSocket protocol
- Provides HLS protocol to pull streams and pull outflows
- Provides push-pull streams for the WebRTC protocol
- Provides GB28181 protocol push and dump playback analysis capabilities
- Provide support for the Onif protocol
- Provides streaming of WebTransport protocol
- Provides FMP4 protocol for pulling streams
- Provides edge server functionality to implement cascading streaming
- Provide video recording function, support FLV, MP4, HLS, RAW formats
- Provides log persistence by day, hour, minute, second, size, and number of files
- Provide a screenshot function
- Provides HTTP callback function
- Preview features available (integrated with Jessibuca Pro)
- Room function available (video conferencing possible)
- Provide the function of docking with Prometheus
Third-party plugins and paid plugins provide additional functionality and are not listed here.
Inspired by:
- [mp4ff](https://github.com/edgeware/mp4ff) mp4 file format library [@edgeware](https://github.com/edgeware)
- [gosip](https://github.com/ghettovoice/gosip) go sip library [@ghettovoice](https://github.com/ghettovoice)
- [webrtc](https://github.com/pion/webrtc) go library and whole [@pion](https://github.com/pion) team
- [gortsplib](https://github.com/bluenviron/gortsplib) rtsp library [@aler9](https://github.com/aler9)
## Remote console
- Provides multi-instance management
- Provide flow details display
- Provides visual editing of configurations
- Provides visual display of logs
- Provide visual management of plugins
- Provides GB device management
- Provides an interface for dynamically adding remote push-pull flows
- Provide WebRTC background wall function
- Provide multiplayer video demonstrations
# Origin of the name
The word Monibuca is derived from (Monica), and in order to solve the naming problem, three names are used to represent server, player, and streamer. Since Monica, Jessica, and Rebecca all have `卡` words, which is not good for the live broadcast (ca - `卡` means block in Chinese), it was changed to Monibuca, Jessibuca(https://jessibuca.com), and Rebebuca(https://rebebuca.com). (bu-`不` means not)
# Install
- The compiled binary executable files (i.e. green software) of each platform are officially provided, so it can run without installing any other software.
- If you need to compile and start the project yourself, you need to install go1.19 or above.
The official download link of the latest version is provided:
- [Linux](https://download.m7s.live/bin/m7s_linux_arm64.tar.gz)
- [Linux-arm64](https://download.m7s.live/bin/m7s_linux_arm64.tar.gz)
- [Mac](https://download.m7s.live/bin/m7s_darwin_arm64.tar.gz)
- [Mac-arm64](https://download.m7s.live/bin/m7s_darwin_arm64.tar.gz)
- [Windows](https://download.m7s.live/bin/m7s_windows_amd64.tar.gz)
Don't forget to fix the rights chmod +x m7s_xxx_xxx on Linux and Mac.
# Run
## Executable files run directly
- Linux, for example, downloaded to `/opt/m7s_linux_x86`, then `$ cd /opt ' and then `$ ./m7s_linux_x86`
- Similar to Linux and Mac, you may need to modify the executable permissions of the file or double-click to run
- Windows, double-click m7s directly_windows_x86.exe can be started
## Docker
```bash
docker run -id -p 1935:1935 -p 8080:8080 -p 8443:8443 -p 554:554 -p 58200:58200 -p 5060:5060/udp -p 8000:8000/udp -p 9000:9000 langhuihui/monibuca:latest
```
## Self-compiled startup project
1. `git clone https://github.com/langhuihui/monibuca`
2. `cd monibuca`
3. `go run .`
## Self-created startup project
You can watch the video tutorial:
- [从零启动 m7s V4](https://www.bilibili.com/video/BV1iq4y147N4/)
- [m7s v4 视频教程——插件引入](https://www.bilibili.com/video/BV1sP4y1g7BF/)
![公众号](https://m7s.live/images/m7s/footer/wx-mp.jpg)

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# hls纯转发,即从HLS->HLS
global:
disableall: true
enablertp: false
enableavcc: false
hls:
enable: true
relaymode: 1

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# 默认的http端口是8080
# 这里指定8081为https端口
# 本地访问https://local.monibuca.com:8081请配置host文件将127.0.0.1 local.monibuca.com加入到host文件中
global:
listenaddrlts: :8081
certfile: local.monibuca.com_bundle.pem
keyfile: local.monibuca.com.key

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# 只包含rtmp关闭其他所有插件,只能用于rtmp的转发
global:
disableall: true
enablertp: false
rtmp:
enable: true

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# 开启接受rtmps
rtmp:
tcp:
listenaddrtls: :443

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# rtsp 拉流配置
global:
disableall: true # 需要转换其他协议的话需要将disableall设置为false
enableavcc: false # 如果需要转换成rtmp和flv的话需要改成true
publish:
delayclosetimeout: 2s # 无订阅者时2s后关闭拉流
preview:
enable: true
rtsp:
enable: true # 如果disableall为false的话这个可以不需要写
pull:
pullonstart:
rtsp/test: rtsp://localhost:8554/live
pullonsub: # 按需拉流
rtsp/100: rtsp://admin:admin@192.168.0.100/cam/realmonitor?channel=1&subtype=0
rtsp/101: rtsp://admin:admin@192.168.0.101/cam/realmonitor?channel=1&subtype=0

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本目录下所有配置文件都是代表某些配置的例子,只是例子!!!
monibuca 不会读取这个目录下的任何文件!!!
monibuca 默认读取的是 config.yaml
请根据需要自行修改 config.yaml
当然也可以通过 -c 命令指定读取的配置文件

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[Plugins.HDL]
ListenAddr = ":2020"
[Plugins.Jessica]
ListenAddr = ":8080"
[Plugins.RTMP]
ListenAddr = ":1935"
[Plugins.GateWay]
ListenAddr = ":8081"
[Plugins.Cluster]
#Master = "localhost:2019"
ListenAddr = ":2019"
#
#[Plugins.Auth]
#Key="www.monibuca.com"
[Plugins.RecordFlv]
Path="./resource"
[Plugins.QoS]
Suffix = ["high","medium","low"]

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# 支持零配置启动,即无需填写配置默认启用所有的插件。
# 只需要填写需要修改的配置项即可。不需要将所有的配置都填写进来!!。
# 全局配置参考 https://m7s.live/guide/config.html
# 插件配置参考各个插件的文档
# 插件都有一个enable配置如果为false则不启用该插件默认为true即不需要配置。
hls:
enable: false
monitor:
enable: false

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.DS_Store
node_modules
public/docs
# local env files
.env.local
.env.*.local
# Log files
npm-debug.log*
yarn-debug.log*
yarn-error.log*
# Editor directories and files
.idea
.vscode
*.suo
*.ntvs*
*.njsproj
*.sln
*.sw?

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# dashboard
## Project setup
```
npm install
```
### Compiles and hot-reloads for development
```
npm run serve
```
### Compiles and minifies for production
```
npm run build
```
### Lints and fixes files
```
npm run lint
```
### Customize configuration
See [Configuration Reference](https://cli.vuejs.org/config/).

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module.exports = {
}

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#app,body,html{height:100%}#app{font-family:Avenir,Helvetica,Arial,sans-serif;-webkit-font-smoothing:antialiased;-moz-osx-font-smoothing:grayscale;text-align:center;color:#184c18;position:relative}#app>div:first-child{position:absolute;top:10px;left:30px;font-size:x-large}.content{padding-top:60px}.feature-title[data-v-54efad41]{color:#eb5e46;font-weight:700;font-size:larger}p[data-v-54efad41]{margin:30px;font-size:20px}img[data-v-54efad41]{margin:20px}.root[data-v-e34eab40]{background:#d3d3d3}.root>img[data-v-e34eab40]{width:300px;margin:30px}.records[data-v-7d5ab110]{display:-webkit-box;display:-ms-flexbox;display:flex;-ms-flex-wrap:wrap;flex-wrap:wrap;padding:0 15px}.records>[data-v-7d5ab110]{width:200px}.log-container{overflow-y:auto;max-height:500px}@-webkit-keyframes recording-data-v-65ac4b48{0%{opacity:.2}50%{opacity:1}to{opacity:.2}}@keyframes recording-data-v-65ac4b48{0%{opacity:.2}50%{opacity:1}to{opacity:.2}}.recording[data-v-65ac4b48]{-webkit-animation:recording-data-v-65ac4b48 1s infinite;animation:recording-data-v-65ac4b48 1s infinite}.layout[data-v-65ac4b48]{padding-bottom:30px;display:-webkit-box;display:-ms-flexbox;display:flex;-ms-flex-wrap:wrap;flex-wrap:wrap}.room[data-v-65ac4b48]{width:250px;margin:10px;text-align:left}.empty[data-v-65ac4b48]{color:#eb5e46;width:100%;min-height:500px;-webkit-box-pack:center;-ms-flex-pack:center;justify-content:center;-webkit-box-align:center;-ms-flex-align:center;align-items:center}.empty[data-v-65ac4b48],.status[data-v-65ac4b48]{display:-webkit-box;display:-ms-flexbox;display:flex}.status[data-v-65ac4b48]{position:fixed;left:5px;bottom:10px}.status>div[data-v-65ac4b48]{margin:0 5px}

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<!DOCTYPE html>
<html lang="en-US">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width,initial-scale=1">
<title>Monibuca</title>
<meta name="description" content="">
<link rel="preload" href="/docs/assets/css/styles.d51c815b.css" as="style"><link rel="preload" href="/docs/assets/js/app.d51c815b.js" as="script"><link rel="prefetch" href="/docs/assets/js/1.6babbc1d.js"><link rel="prefetch" href="/docs/assets/js/2.190ec46a.js"><link rel="prefetch" href="/docs/assets/js/3.7646e76c.js"><link rel="prefetch" href="/docs/assets/js/4.08fbc0d9.js">
<link rel="stylesheet" href="/docs/assets/css/styles.d51c815b.css">
</head>
<body>
<div id="app" data-server-rendered="true"><div class="theme-container"><div class="content"><h1>404</h1><blockquote>Looks like we've got some broken links.</blockquote><a href="/docs/" class="router-link-active">Take me home.</a></div></div></div>
<script src="/docs/assets/js/app.d51c815b.js" defer></script>
</body>
</html>

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<?xml version="1.0" encoding="UTF-8"?><svg xmlns="http://www.w3.org/2000/svg" width="12" height="13"><g stroke-width="2" stroke="#aaa" fill="none"><path d="M11.29 11.71l-4-4"/><circle cx="5" cy="5" r="4"/></g></svg>

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(window.webpackJsonp=window.webpackJsonp||[]).push([[3],{165:function(t,e,s){"use strict";s.r(e);var n=s(0),i=Object(n.a)({},(function(){var t=this.$createElement;this._self._c;return this._m(0)}),[function(){var t=this.$createElement,e=this._self._c||t;return e("div",{staticClass:"content"},[e("h1",{attrs:{id:"更新历史"}},[e("a",{staticClass:"header-anchor",attrs:{href:"#更新历史","aria-hidden":"true"}},[this._v("#")]),this._v(" 更新历史")]),e("ul",[e("li",[this._v("2020/1/27\n初步完成")])])])}],!1,null,null,null);e.default=i.exports}}]);

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<!DOCTYPE html>
<html lang="en-US">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width,initial-scale=1">
<title>插件开发 | Monibuca</title>
<meta name="description" content="">
<link rel="preload" href="/docs/assets/css/styles.d51c815b.css" as="style"><link rel="preload" href="/docs/assets/js/app.d51c815b.js" as="script"><link rel="preload" href="/docs/assets/js/2.190ec46a.js" as="script"><link rel="prefetch" href="/docs/assets/js/1.6babbc1d.js"><link rel="prefetch" href="/docs/assets/js/3.7646e76c.js"><link rel="prefetch" href="/docs/assets/js/4.08fbc0d9.js">
<link rel="stylesheet" href="/docs/assets/css/styles.d51c815b.css">
</head>
<body>
<div id="app" data-server-rendered="true"><div class="theme-container"><header class="navbar"><div class="sidebar-button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" role="img" viewBox="0 0 448 512" class="icon"><path fill="currentColor" d="M436 124H12c-6.627 0-12-5.373-12-12V80c0-6.627 5.373-12 12-12h424c6.627 0 12 5.373 12 12v32c0 6.627-5.373 12-12 12zm0 160H12c-6.627 0-12-5.373-12-12v-32c0-6.627 5.373-12 12-12h424c6.627 0 12 5.373 12 12v32c0 6.627-5.373 12-12 12zm0 160H12c-6.627 0-12-5.373-12-12v-32c0-6.627 5.373-12 12-12h424c6.627 0 12 5.373 12 12v32c0 6.627-5.373 12-12 12z"></path></svg></div><a href="/docs/" class="home-link router-link-active"><!----><span class="site-name">
Monibuca
</span></a><div class="links"><div class="search-box"><input aria-label="Search" autocomplete="off" spellcheck="false" value=""><!----></div><!----></div></header><div class="sidebar-mask"></div><div class="sidebar"><!----><ul class="sidebar-links"><li><a href="/docs/" class="sidebar-link">起步</a></li><li><a href="/docs/develop.html" class="active sidebar-link">插件开发</a><ul class="sidebar-sub-headers"><li class="sidebar-sub-header"><a href="/docs/develop.html#插件的定义" class="sidebar-link">插件的定义</a></li><li class="sidebar-sub-header"><a href="/docs/develop.html#插件的安装" class="sidebar-link">插件的安装</a></li><li class="sidebar-sub-header"><a href="/docs/develop.html#开发订阅者插件" class="sidebar-link">开发订阅者插件</a></li><li class="sidebar-sub-header"><a href="/docs/develop.html#开发发布者插件" class="sidebar-link">开发发布者插件</a></li><li class="sidebar-sub-header"><a href="/docs/develop.html#开发钩子插件" class="sidebar-link">开发钩子插件</a></li></ul></li><li><a href="/docs/history.html" class="sidebar-link">更新日志</a></li><li><a href="/docs/plugins.html" class="sidebar-link">内置插件</a></li></ul></div><div class="page"><div class="content"><h1 id="插件开发"><a href="#插件开发" aria-hidden="true" class="header-anchor">#</a> 插件开发</h1><h2 id="插件的定义"><a href="#插件的定义" aria-hidden="true" class="header-anchor">#</a> 插件的定义</h2><p>所谓的插件,没有什么固定的规则,只需要完成<code>安装</code>操作即可。插件可以实现任意的功能扩展,最常见的是实现某种传输协议用来推流或者拉流</p><h2 id="插件的安装"><a href="#插件的安装" aria-hidden="true" class="header-anchor">#</a> 插件的安装</h2><p>下面是内置插件jessica的源码代表了典型的插件安装</p><div class="language-go extra-class"><pre class="language-go"><code><span class="token keyword">package</span> jessica
<span class="token keyword">import</span> <span class="token punctuation">(</span>
<span class="token punctuation">.</span> <span class="token string">&quot;github.com/langhuihui/monibuca/monica&quot;</span>
<span class="token string">&quot;log&quot;</span>
<span class="token string">&quot;net/http&quot;</span>
<span class="token punctuation">)</span>
<span class="token keyword">var</span> config <span class="token operator">=</span> <span class="token function">new</span><span class="token punctuation">(</span>ListenerConfig<span class="token punctuation">)</span>
<span class="token keyword">func</span> <span class="token function">init</span><span class="token punctuation">(</span><span class="token punctuation">)</span> <span class="token punctuation">{</span>
<span class="token function">InstallPlugin</span><span class="token punctuation">(</span><span class="token operator">&amp;</span>PluginConfig<span class="token punctuation">{</span>
Name<span class="token punctuation">:</span> <span class="token string">&quot;Jessica&quot;</span><span class="token punctuation">,</span>
Type<span class="token punctuation">:</span> PLUGIN_SUBSCRIBER<span class="token punctuation">,</span>
Config<span class="token punctuation">:</span> config<span class="token punctuation">,</span>
Run<span class="token punctuation">:</span> run<span class="token punctuation">,</span>
<span class="token punctuation">}</span><span class="token punctuation">)</span>
<span class="token punctuation">}</span>
<span class="token keyword">func</span> <span class="token function">run</span><span class="token punctuation">(</span><span class="token punctuation">)</span> <span class="token punctuation">{</span>
log<span class="token punctuation">.</span><span class="token function">Printf</span><span class="token punctuation">(</span><span class="token string">&quot;server Jessica start at %s&quot;</span><span class="token punctuation">,</span> config<span class="token punctuation">.</span>ListenAddr<span class="token punctuation">)</span>
log<span class="token punctuation">.</span><span class="token function">Fatal</span><span class="token punctuation">(</span>http<span class="token punctuation">.</span><span class="token function">ListenAndServe</span><span class="token punctuation">(</span>config<span class="token punctuation">.</span>ListenAddr<span class="token punctuation">,</span> http<span class="token punctuation">.</span><span class="token function">HandlerFunc</span><span class="token punctuation">(</span>WsHandler<span class="token punctuation">)</span><span class="token punctuation">)</span><span class="token punctuation">)</span>
<span class="token punctuation">}</span>
</code></pre></div><p>当主程序读取配置文件完成解析后会调用各个插件的Run函数上面代码中执行了一个http的端口监听</p><h2 id="开发订阅者插件"><a href="#开发订阅者插件" aria-hidden="true" class="header-anchor">#</a> 开发订阅者插件</h2><p>所谓订阅者就是用来从流媒体服务器接收音视频流的程序例如RTMP协议执行play命令后、http-flv请求响应程序、websocket响应程序。内置插件中录制flv程序也是一个特殊的订阅者。
下面是http-flv插件的源码供参考</p><div class="language-go extra-class"><pre class="language-go"><code><span class="token keyword">package</span> HDL
<span class="token keyword">import</span> <span class="token punctuation">(</span>
<span class="token punctuation">.</span> <span class="token string">&quot;github.com/langhuihui/monibuca/monica&quot;</span>
<span class="token string">&quot;github.com/langhuihui/monibuca/monica/avformat&quot;</span>
<span class="token string">&quot;github.com/langhuihui/monibuca/monica/pool&quot;</span>
<span class="token string">&quot;log&quot;</span>
<span class="token string">&quot;net/http&quot;</span>
<span class="token string">&quot;strings&quot;</span>
<span class="token punctuation">)</span>
<span class="token keyword">var</span> config <span class="token operator">=</span> <span class="token function">new</span><span class="token punctuation">(</span>ListenerConfig<span class="token punctuation">)</span>
<span class="token keyword">func</span> <span class="token function">init</span><span class="token punctuation">(</span><span class="token punctuation">)</span> <span class="token punctuation">{</span>
<span class="token function">InstallPlugin</span><span class="token punctuation">(</span><span class="token operator">&amp;</span>PluginConfig<span class="token punctuation">{</span>
Name<span class="token punctuation">:</span> <span class="token string">&quot;HDL&quot;</span><span class="token punctuation">,</span>
Type<span class="token punctuation">:</span> PLUGIN_SUBSCRIBER<span class="token punctuation">,</span>
Config<span class="token punctuation">:</span> config<span class="token punctuation">,</span>
Run<span class="token punctuation">:</span> run<span class="token punctuation">,</span>
<span class="token punctuation">}</span><span class="token punctuation">)</span>
<span class="token punctuation">}</span>
<span class="token keyword">func</span> <span class="token function">run</span><span class="token punctuation">(</span><span class="token punctuation">)</span> <span class="token punctuation">{</span>
log<span class="token punctuation">.</span><span class="token function">Printf</span><span class="token punctuation">(</span><span class="token string">&quot;HDL start at %s&quot;</span><span class="token punctuation">,</span> config<span class="token punctuation">.</span>ListenAddr<span class="token punctuation">)</span>
log<span class="token punctuation">.</span><span class="token function">Fatal</span><span class="token punctuation">(</span>http<span class="token punctuation">.</span><span class="token function">ListenAndServe</span><span class="token punctuation">(</span>config<span class="token punctuation">.</span>ListenAddr<span class="token punctuation">,</span> http<span class="token punctuation">.</span><span class="token function">HandlerFunc</span><span class="token punctuation">(</span>HDLHandler<span class="token punctuation">)</span><span class="token punctuation">)</span><span class="token punctuation">)</span>
<span class="token punctuation">}</span>
<span class="token keyword">func</span> <span class="token function">HDLHandler</span><span class="token punctuation">(</span>w http<span class="token punctuation">.</span>ResponseWriter<span class="token punctuation">,</span> r <span class="token operator">*</span>http<span class="token punctuation">.</span>Request<span class="token punctuation">)</span> <span class="token punctuation">{</span>
sign <span class="token operator">:=</span> r<span class="token punctuation">.</span>URL<span class="token punctuation">.</span><span class="token function">Query</span><span class="token punctuation">(</span><span class="token punctuation">)</span><span class="token punctuation">.</span><span class="token function">Get</span><span class="token punctuation">(</span><span class="token string">&quot;sign&quot;</span><span class="token punctuation">)</span>
<span class="token keyword">if</span> err <span class="token operator">:=</span> AuthHooks<span class="token punctuation">.</span><span class="token function">Trigger</span><span class="token punctuation">(</span>sign<span class="token punctuation">)</span><span class="token punctuation">;</span> err <span class="token operator">!=</span> <span class="token boolean">nil</span> <span class="token punctuation">{</span>
w<span class="token punctuation">.</span><span class="token function">WriteHeader</span><span class="token punctuation">(</span><span class="token number">403</span><span class="token punctuation">)</span>
<span class="token keyword">return</span>
<span class="token punctuation">}</span>
stringPath <span class="token operator">:=</span> strings<span class="token punctuation">.</span><span class="token function">TrimLeft</span><span class="token punctuation">(</span>r<span class="token punctuation">.</span>RequestURI<span class="token punctuation">,</span> <span class="token string">&quot;/&quot;</span><span class="token punctuation">)</span>
<span class="token keyword">if</span> strings<span class="token punctuation">.</span><span class="token function">HasSuffix</span><span class="token punctuation">(</span>stringPath<span class="token punctuation">,</span> <span class="token string">&quot;.flv&quot;</span><span class="token punctuation">)</span> <span class="token punctuation">{</span>
stringPath <span class="token operator">=</span> strings<span class="token punctuation">.</span><span class="token function">TrimRight</span><span class="token punctuation">(</span>stringPath<span class="token punctuation">,</span> <span class="token string">&quot;.flv&quot;</span><span class="token punctuation">)</span>
<span class="token punctuation">}</span>
<span class="token keyword">if</span> <span class="token boolean">_</span><span class="token punctuation">,</span> ok <span class="token operator">:=</span> AllRoom<span class="token punctuation">.</span><span class="token function">Load</span><span class="token punctuation">(</span>stringPath<span class="token punctuation">)</span><span class="token punctuation">;</span> ok <span class="token punctuation">{</span>
<span class="token comment">//atomic.AddInt32(&amp;hdlId, 1)</span>
w<span class="token punctuation">.</span><span class="token function">Header</span><span class="token punctuation">(</span><span class="token punctuation">)</span><span class="token punctuation">.</span><span class="token function">Set</span><span class="token punctuation">(</span><span class="token string">&quot;Transfer-Encoding&quot;</span><span class="token punctuation">,</span> <span class="token string">&quot;chunked&quot;</span><span class="token punctuation">)</span>
w<span class="token punctuation">.</span><span class="token function">Header</span><span class="token punctuation">(</span><span class="token punctuation">)</span><span class="token punctuation">.</span><span class="token function">Set</span><span class="token punctuation">(</span><span class="token string">&quot;Content-Type&quot;</span><span class="token punctuation">,</span> <span class="token string">&quot;video/x-flv&quot;</span><span class="token punctuation">)</span>
w<span class="token punctuation">.</span><span class="token function">Write</span><span class="token punctuation">(</span>avformat<span class="token punctuation">.</span>FLVHeader<span class="token punctuation">)</span>
p <span class="token operator">:=</span> OutputStream<span class="token punctuation">{</span>
Sign<span class="token punctuation">:</span> sign<span class="token punctuation">,</span>
SendHandler<span class="token punctuation">:</span> <span class="token keyword">func</span><span class="token punctuation">(</span>packet <span class="token operator">*</span>pool<span class="token punctuation">.</span>SendPacket<span class="token punctuation">)</span> <span class="token builtin">error</span> <span class="token punctuation">{</span>
<span class="token keyword">return</span> avformat<span class="token punctuation">.</span><span class="token function">WriteFLVTag</span><span class="token punctuation">(</span>w<span class="token punctuation">,</span> packet<span class="token punctuation">)</span>
<span class="token punctuation">}</span><span class="token punctuation">,</span>
SubscriberInfo<span class="token punctuation">:</span> SubscriberInfo<span class="token punctuation">{</span>
ID<span class="token punctuation">:</span> r<span class="token punctuation">.</span>RemoteAddr<span class="token punctuation">,</span> Type<span class="token punctuation">:</span> <span class="token string">&quot;FLV&quot;</span><span class="token punctuation">,</span>
<span class="token punctuation">}</span><span class="token punctuation">,</span>
<span class="token punctuation">}</span>
p<span class="token punctuation">.</span><span class="token function">Play</span><span class="token punctuation">(</span>stringPath<span class="token punctuation">)</span>
<span class="token punctuation">}</span> <span class="token keyword">else</span> <span class="token punctuation">{</span>
w<span class="token punctuation">.</span><span class="token function">WriteHeader</span><span class="token punctuation">(</span><span class="token number">404</span><span class="token punctuation">)</span>
<span class="token punctuation">}</span>
<span class="token punctuation">}</span>
</code></pre></div><p>其中核心逻辑就是创建OutputStream对象每一个订阅者需要提供SendHandler函数用来接收来自发布者广播出来的音视频数据。
最后调用该对象的Play函数进行播放。请注意Play函数会阻塞当前goroutine。</p><h2 id="开发发布者插件"><a href="#开发发布者插件" aria-hidden="true" class="header-anchor">#</a> 开发发布者插件</h2><p>所谓发布者就是提供音视频数据的程序例如接收来自OBS、ffmpeg的推流的程序。内置插件中集群功能里面有一个特殊的发布者它接收来自源服务器的音视频数据然后在本服务器中广播音视频。
以此为例,我们需要提供一个结构体定义来表示特定的发布者:</p><div class="language-go extra-class"><pre class="language-go"><code><span class="token keyword">type</span> Receiver <span class="token keyword">struct</span> <span class="token punctuation">{</span>
InputStream
io<span class="token punctuation">.</span>Reader
<span class="token operator">*</span>bufio<span class="token punctuation">.</span>Writer
<span class="token punctuation">}</span>
</code></pre></div><p>其中InputStream 是固定的,必须包含,且必须以组合继承的方式定义。其余的成员则是任意的。
发布者的发布动作需要特定条件的触发,例如在集群插件中,当本服务器有订阅者订阅了某个流,而该流并没有发布者的时候就会触发向源服务器拉流的函数:</p><div class="language-go extra-class"><pre class="language-go"><code><span class="token keyword">func</span> <span class="token function">PullUpStream</span><span class="token punctuation">(</span>streamPath <span class="token builtin">string</span><span class="token punctuation">)</span> <span class="token punctuation">{</span>
addr<span class="token punctuation">,</span> err <span class="token operator">:=</span> net<span class="token punctuation">.</span><span class="token function">ResolveTCPAddr</span><span class="token punctuation">(</span><span class="token string">&quot;tcp&quot;</span><span class="token punctuation">,</span> config<span class="token punctuation">.</span>Master<span class="token punctuation">)</span>
<span class="token keyword">if</span> <span class="token function">MayBeError</span><span class="token punctuation">(</span>err<span class="token punctuation">)</span> <span class="token punctuation">{</span>
<span class="token keyword">return</span>
<span class="token punctuation">}</span>
conn<span class="token punctuation">,</span> err <span class="token operator">:=</span> net<span class="token punctuation">.</span><span class="token function">DialTCP</span><span class="token punctuation">(</span><span class="token string">&quot;tcp&quot;</span><span class="token punctuation">,</span> <span class="token boolean">nil</span><span class="token punctuation">,</span> addr<span class="token punctuation">)</span>
<span class="token keyword">if</span> <span class="token function">MayBeError</span><span class="token punctuation">(</span>err<span class="token punctuation">)</span> <span class="token punctuation">{</span>
<span class="token keyword">return</span>
<span class="token punctuation">}</span>
brw <span class="token operator">:=</span> bufio<span class="token punctuation">.</span><span class="token function">NewReadWriter</span><span class="token punctuation">(</span>bufio<span class="token punctuation">.</span><span class="token function">NewReader</span><span class="token punctuation">(</span>conn<span class="token punctuation">)</span><span class="token punctuation">,</span> bufio<span class="token punctuation">.</span><span class="token function">NewWriter</span><span class="token punctuation">(</span>conn<span class="token punctuation">)</span><span class="token punctuation">)</span>
p <span class="token operator">:=</span> <span class="token operator">&amp;</span>Receiver<span class="token punctuation">{</span>
Reader<span class="token punctuation">:</span> conn<span class="token punctuation">,</span>
Writer<span class="token punctuation">:</span> brw<span class="token punctuation">.</span>Writer<span class="token punctuation">,</span>
<span class="token punctuation">}</span>
<span class="token keyword">if</span> p<span class="token punctuation">.</span><span class="token function">Publish</span><span class="token punctuation">(</span>streamPath<span class="token punctuation">,</span> p<span class="token punctuation">)</span> <span class="token punctuation">{</span>
p<span class="token punctuation">.</span><span class="token function">WriteByte</span><span class="token punctuation">(</span>MSG_SUBSCRIBE<span class="token punctuation">)</span>
p<span class="token punctuation">.</span><span class="token function">WriteString</span><span class="token punctuation">(</span>streamPath<span class="token punctuation">)</span>
p<span class="token punctuation">.</span><span class="token function">WriteByte</span><span class="token punctuation">(</span><span class="token number">0</span><span class="token punctuation">)</span>
p<span class="token punctuation">.</span><span class="token function">Flush</span><span class="token punctuation">(</span><span class="token punctuation">)</span>
<span class="token keyword">for</span> <span class="token boolean">_</span><span class="token punctuation">,</span> v <span class="token operator">:=</span> <span class="token keyword">range</span> p<span class="token punctuation">.</span>Subscribers <span class="token punctuation">{</span>
p<span class="token punctuation">.</span><span class="token function">Auth</span><span class="token punctuation">(</span>v<span class="token punctuation">)</span>
<span class="token punctuation">}</span>
<span class="token punctuation">}</span> <span class="token keyword">else</span> <span class="token punctuation">{</span>
<span class="token keyword">return</span>
<span class="token punctuation">}</span>
<span class="token keyword">defer</span> p<span class="token punctuation">.</span><span class="token function">Cancel</span><span class="token punctuation">(</span><span class="token punctuation">)</span>
<span class="token keyword">for</span> <span class="token punctuation">{</span>
cmd<span class="token punctuation">,</span> err <span class="token operator">:=</span> brw<span class="token punctuation">.</span><span class="token function">ReadByte</span><span class="token punctuation">(</span><span class="token punctuation">)</span>
<span class="token keyword">if</span> <span class="token function">MayBeError</span><span class="token punctuation">(</span>err<span class="token punctuation">)</span> <span class="token punctuation">{</span>
<span class="token keyword">return</span>
<span class="token punctuation">}</span>
<span class="token keyword">switch</span> cmd <span class="token punctuation">{</span>
<span class="token keyword">case</span> MSG_AUDIO<span class="token punctuation">:</span>
<span class="token keyword">if</span> audio<span class="token punctuation">,</span> err <span class="token operator">:=</span> p<span class="token punctuation">.</span><span class="token function">readAVPacket</span><span class="token punctuation">(</span>avformat<span class="token punctuation">.</span>FLV_TAG_TYPE_AUDIO<span class="token punctuation">)</span><span class="token punctuation">;</span> err <span class="token operator">==</span> <span class="token boolean">nil</span> <span class="token punctuation">{</span>
p<span class="token punctuation">.</span><span class="token function">PushAudio</span><span class="token punctuation">(</span>audio<span class="token punctuation">)</span>
<span class="token punctuation">}</span>
<span class="token keyword">case</span> MSG_VIDEO<span class="token punctuation">:</span>
<span class="token keyword">if</span> video<span class="token punctuation">,</span> err <span class="token operator">:=</span> p<span class="token punctuation">.</span><span class="token function">readAVPacket</span><span class="token punctuation">(</span>avformat<span class="token punctuation">.</span>FLV_TAG_TYPE_VIDEO<span class="token punctuation">)</span><span class="token punctuation">;</span> err <span class="token operator">==</span> <span class="token boolean">nil</span> <span class="token operator">&amp;&amp;</span> <span class="token function">len</span><span class="token punctuation">(</span>video<span class="token punctuation">.</span>Payload<span class="token punctuation">)</span> <span class="token operator">&gt;</span> <span class="token number">2</span> <span class="token punctuation">{</span>
tmp <span class="token operator">:=</span> video<span class="token punctuation">.</span>Payload<span class="token punctuation">[</span><span class="token number">0</span><span class="token punctuation">]</span> <span class="token comment">// 第一个字节保存着视频的相关信息.</span>
video<span class="token punctuation">.</span>VideoFrameType <span class="token operator">=</span> tmp <span class="token operator">&gt;&gt;</span> <span class="token number">4</span> <span class="token comment">// 帧类型 4Bit, H264一般为1或者2</span>
p<span class="token punctuation">.</span><span class="token function">PushVideo</span><span class="token punctuation">(</span>video<span class="token punctuation">)</span>
<span class="token punctuation">}</span>
<span class="token keyword">case</span> MSG_AUTH<span class="token punctuation">:</span>
cmd<span class="token punctuation">,</span> err <span class="token operator">=</span> brw<span class="token punctuation">.</span><span class="token function">ReadByte</span><span class="token punctuation">(</span><span class="token punctuation">)</span>
<span class="token keyword">if</span> <span class="token function">MayBeError</span><span class="token punctuation">(</span>err<span class="token punctuation">)</span> <span class="token punctuation">{</span>
<span class="token keyword">return</span>
<span class="token punctuation">}</span>
bytes<span class="token punctuation">,</span> err <span class="token operator">:=</span> brw<span class="token punctuation">.</span><span class="token function">ReadBytes</span><span class="token punctuation">(</span><span class="token number">0</span><span class="token punctuation">)</span>
<span class="token keyword">if</span> <span class="token function">MayBeError</span><span class="token punctuation">(</span>err<span class="token punctuation">)</span> <span class="token punctuation">{</span>
<span class="token keyword">return</span>
<span class="token punctuation">}</span>
subId <span class="token operator">:=</span> strings<span class="token punctuation">.</span><span class="token function">Split</span><span class="token punctuation">(</span><span class="token function">string</span><span class="token punctuation">(</span>bytes<span class="token punctuation">[</span><span class="token number">0</span><span class="token punctuation">:</span><span class="token function">len</span><span class="token punctuation">(</span>bytes<span class="token punctuation">)</span><span class="token operator">-</span><span class="token number">1</span><span class="token punctuation">]</span><span class="token punctuation">)</span><span class="token punctuation">,</span> <span class="token string">&quot;,&quot;</span><span class="token punctuation">)</span><span class="token punctuation">[</span><span class="token number">0</span><span class="token punctuation">]</span>
<span class="token keyword">if</span> v<span class="token punctuation">,</span> ok <span class="token operator">:=</span> p<span class="token punctuation">.</span>Subscribers<span class="token punctuation">[</span>subId<span class="token punctuation">]</span><span class="token punctuation">;</span> ok <span class="token punctuation">{</span>
<span class="token keyword">if</span> cmd <span class="token operator">!=</span> <span class="token number">1</span> <span class="token punctuation">{</span>
v<span class="token punctuation">.</span><span class="token function">Cancel</span><span class="token punctuation">(</span><span class="token punctuation">)</span>
<span class="token punctuation">}</span>
<span class="token punctuation">}</span>
<span class="token punctuation">}</span>
<span class="token punctuation">}</span>
<span class="token punctuation">}</span>
</code></pre></div><p>正在该函数中会向源服务器建立tcp连接然后发送特定命令表示需要拉流当我们接收到源服务器的数据的时候就调用PushVideo和PushAudio函数来广播音视频。</p><p>核心逻辑是调用InputStream的Publish以及PushVideo、PushAudio函数</p><h2 id="开发钩子插件"><a href="#开发钩子插件" aria-hidden="true" class="header-anchor">#</a> 开发钩子插件</h2><p>钩子插件就是在服务器的关键逻辑处插入的函数调用,方便扩展服务器的功能,比如对连接进行验证,或者触发一些特殊的发布者。
目前提供的钩子包括</p><ul><li>当发布者开始发布时 <code>OnPublishHooks.AddHook(onPublish)</code>
例如:</li></ul><div class="language-go extra-class"><pre class="language-go"><code><span class="token keyword">func</span> <span class="token function">onPublish</span><span class="token punctuation">(</span>r <span class="token operator">*</span>Room<span class="token punctuation">)</span> <span class="token punctuation">{</span>
<span class="token keyword">for</span> <span class="token boolean">_</span><span class="token punctuation">,</span> v <span class="token operator">:=</span> <span class="token keyword">range</span> r<span class="token punctuation">.</span>Subscribers <span class="token punctuation">{</span>
<span class="token keyword">if</span> err <span class="token operator">:=</span> <span class="token function">CheckSign</span><span class="token punctuation">(</span>v<span class="token punctuation">.</span>Sign<span class="token punctuation">)</span><span class="token punctuation">;</span> err <span class="token operator">!=</span> <span class="token boolean">nil</span> <span class="token punctuation">{</span>
v<span class="token punctuation">.</span><span class="token function">Cancel</span><span class="token punctuation">(</span><span class="token punctuation">)</span>
<span class="token punctuation">}</span>
<span class="token punctuation">}</span>
<span class="token punctuation">}</span>
</code></pre></div><p>此时可以访问房间里面的订阅者,对其进行验证。</p><ul><li>当有订阅者订阅了某个流时,<code>OnSubscribeHooks.AddHook(onSubscribe)</code>
例如:</li></ul><div class="language-go extra-class"><pre class="language-go"><code><span class="token keyword">func</span> <span class="token function">onSubscribe</span><span class="token punctuation">(</span>s <span class="token operator">*</span>OutputStream<span class="token punctuation">)</span> <span class="token punctuation">{</span>
<span class="token keyword">if</span> s<span class="token punctuation">.</span>Publisher <span class="token operator">==</span> <span class="token boolean">nil</span> <span class="token punctuation">{</span>
<span class="token keyword">go</span> <span class="token function">PullUpStream</span><span class="token punctuation">(</span>s<span class="token punctuation">.</span>StreamPath<span class="token punctuation">)</span>
<span class="token punctuation">}</span>
<span class="token punctuation">}</span>
</code></pre></div><p>拉取源服务器的流</p></div><div class="page-edit"><!----><!----></div><div class="page-nav"><p class="inner"><span class="prev">
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</span></a><div class="links"><div class="search-box"><input aria-label="Search" autocomplete="off" spellcheck="false" value=""><!----></div><!----></div></header><div class="sidebar-mask"></div><div class="sidebar"><!----><ul class="sidebar-links"><li><a href="/docs/" class="sidebar-link">起步</a></li><li><a href="/docs/develop.html" class="sidebar-link">插件开发</a></li><li><a href="/docs/history.html" class="active sidebar-link">更新日志</a></li><li><a href="/docs/plugins.html" class="sidebar-link">内置插件</a></li></ul></div><div class="page"><div class="content"><h1 id="更新历史"><a href="#更新历史" aria-hidden="true" class="header-anchor">#</a> 更新历史</h1><ul><li>2020/1/27
初步完成</li></ul></div><div class="page-edit"><!----><!----></div><div class="page-nav"><p class="inner"><span class="prev">
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<div id="app" data-server-rendered="true"><div class="theme-container"><header class="navbar"><div class="sidebar-button"><svg xmlns="http://www.w3.org/2000/svg" aria-hidden="true" role="img" viewBox="0 0 448 512" class="icon"><path fill="currentColor" d="M436 124H12c-6.627 0-12-5.373-12-12V80c0-6.627 5.373-12 12-12h424c6.627 0 12 5.373 12 12v32c0 6.627-5.373 12-12 12zm0 160H12c-6.627 0-12-5.373-12-12v-32c0-6.627 5.373-12 12-12h424c6.627 0 12 5.373 12 12v32c0 6.627-5.373 12-12 12zm0 160H12c-6.627 0-12-5.373-12-12v-32c0-6.627 5.373-12 12-12h424c6.627 0 12 5.373 12 12v32c0 6.627-5.373 12-12 12z"></path></svg></div><a href="/docs/" class="home-link router-link-exact-active router-link-active"><!----><span class="site-name">
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</span></a><div class="links"><div class="search-box"><input aria-label="Search" autocomplete="off" spellcheck="false" value=""><!----></div><!----></div></header><div class="sidebar-mask"></div><div class="sidebar"><!----><ul class="sidebar-links"><li><a href="/docs/" class="active sidebar-link">起步</a><ul class="sidebar-sub-headers"><li class="sidebar-sub-header"><a href="/docs/#介绍" class="sidebar-link">介绍</a></li><li class="sidebar-sub-header"><a href="/docs/#启动" class="sidebar-link">启动</a></li><li class="sidebar-sub-header"><a href="/docs/#配置" class="sidebar-link">配置</a></li></ul></li><li><a href="/docs/develop.html" class="sidebar-link">插件开发</a></li><li><a href="/docs/history.html" class="sidebar-link">更新日志</a></li><li><a href="/docs/plugins.html" class="sidebar-link">内置插件</a></li></ul></div><div class="page"><div class="content"><h1 id="monibuca快速起步"><a href="#monibuca快速起步" aria-hidden="true" class="header-anchor">#</a> Monibuca快速起步</h1><h2 id="介绍"><a href="#介绍" aria-hidden="true" class="header-anchor">#</a> 介绍</h2><p>Monibuca 是一个开源的流媒体服务器开发框架适用于快速定制化开发流媒体服务器可以对接CDN厂商作为回源服务器也可以自己搭建集群部署环境。
丰富的内置插件提供了流媒体服务器的常见功能例如rtmp server、http-flv、视频录制、QoS等。除此以外还内置了后台web界面方便观察服务器运行的状态。
也可以自己开发后台管理界面通过api方式获取服务器的运行信息。
Monibuca 提供了可供定制化开发的插件机制,可以任意扩展其功能。</p><h2 id="启动"><a href="#启动" aria-hidden="true" class="header-anchor">#</a> 启动</h2><p>启用所有内置插件</p><div class="language-go extra-class"><pre class="language-go"><code><span class="token keyword">package</span> main
<span class="token keyword">import</span> <span class="token punctuation">(</span>
<span class="token punctuation">.</span> <span class="token string">&quot;github.com/langhuihui/monibuca/monica&quot;</span>
<span class="token boolean">_</span> <span class="token string">&quot;github.com/langhuihui/monibuca/plugins&quot;</span>
<span class="token punctuation">)</span>
<span class="token keyword">func</span> <span class="token function">main</span><span class="token punctuation">(</span><span class="token punctuation">)</span> <span class="token punctuation">{</span>
<span class="token function">Run</span><span class="token punctuation">(</span><span class="token string">&quot;config.toml&quot;</span><span class="token punctuation">)</span>
<span class="token keyword">select</span> <span class="token punctuation">{</span><span class="token punctuation">}</span>
<span class="token punctuation">}</span>
</code></pre></div><h2 id="配置"><a href="#配置" aria-hidden="true" class="header-anchor">#</a> 配置</h2><p>要使用<code>Monibuca</code>,需要编写一个<code>toml</code>格式的配置文件,通常可以放在程序的同级目录下例如:<code>config.toml</code>(名称不是必须为<code>config</code>)</p><p>该配置文件主要是为了定制各个插件的配置,例如监听端口号等,具体还是要看各个插件的设计。</p><blockquote><p>如果你编写了自己的插件,就必须在该配置文件中写入对自己插件的配置信息</p></blockquote><p>如果注释掉部分插件的配置,那么该插件就不会启用,典型的配置如下:</p><div class="language-toml extra-class"><pre class="language-toml"><code><span class="token punctuation">[</span><span class="token table class-name">Plugins.HDL</span><span class="token punctuation">]</span>
<span class="token key property">ListenAddr</span> <span class="token punctuation">=</span> <span class="token string">&quot;:2020&quot;</span>
<span class="token punctuation">[</span><span class="token table class-name">Plugins.Jessica</span><span class="token punctuation">]</span>
<span class="token key property">ListenAddr</span> <span class="token punctuation">=</span> <span class="token string">&quot;:8080&quot;</span>
<span class="token punctuation">[</span><span class="token table class-name">Plugins.RTMP</span><span class="token punctuation">]</span>
<span class="token key property">ListenAddr</span> <span class="token punctuation">=</span> <span class="token string">&quot;:1935&quot;</span>
<span class="token punctuation">[</span><span class="token table class-name">Plugins.GateWay</span><span class="token punctuation">]</span>
<span class="token key property">ListenAddr</span> <span class="token punctuation">=</span> <span class="token string">&quot;:81&quot;</span>
<span class="token comment">#[Plugins.Cluster]</span>
<span class="token comment">#Master = &quot;localhost:2019&quot;</span>
<span class="token comment">#ListenAddr = &quot;:2019&quot;</span>
<span class="token comment">#</span>
<span class="token comment">#[Plugins.Auth]</span>
<span class="token comment">#Key=&quot;www.monibuca.com&quot;</span>
<span class="token comment">#[Plugins.RecordFlv]</span>
<span class="token comment">#Path=&quot;./resouce&quot;</span>
<span class="token punctuation">[</span><span class="token table class-name">Plugins.QoS</span><span class="token punctuation">]</span>
<span class="token key property">Suffix</span> <span class="token punctuation">=</span> <span class="token punctuation">[</span><span class="token string">&quot;high&quot;</span><span class="token punctuation">,</span><span class="token string">&quot;medium&quot;</span><span class="token punctuation">,</span><span class="token string">&quot;low&quot;</span><span class="token punctuation">]</span>
</code></pre></div><p>具体配置的含义,可以参考每个插件的说明</p></div><div class="page-edit"><!----><!----></div><div class="page-nav"><p class="inner"><!----><span class="next"><a href="/docs/develop.html">
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Jessibua播放器已内置于源码中该播放器通过js解码H264/H265并用canvas进行渲染可以运行在几乎所有的终端浏览器上面。
在Monibuca的Web界面中预览功能就是使用的Jessibuca播放器。</p><h3 id="配置"><a href="#配置" aria-hidden="true" class="header-anchor">#</a> 配置</h3><p>目前仅有的配置是监听的端口号</p><div class="language-toml extra-class"><pre class="language-toml"><code><span class="token punctuation">[</span><span class="token table class-name">Plugins.Jessica</span><span class="token punctuation">]</span>
<span class="token key property">ListenAddr</span> <span class="token punctuation">=</span> <span class="token string">&quot;:8080&quot;</span>
</code></pre></div><h3 id="flv格式支持"><a href="#flv格式支持" aria-hidden="true" class="header-anchor">#</a> Flv格式支持</h3><p>Jessica以及Jessibuca也支持采用WebSocket中传输Flv格式的方式进行通讯目前有部分CDN厂商已经支持这种方式进行传输。</p><blockquote><p>私有协议以及Flv格式的判断是通过URL后缀是否带有.flv来进行判断</p></blockquote><h2 id="rtmp插件"><a href="#rtmp插件" aria-hidden="true" class="header-anchor">#</a> Rtmp插件</h2><blockquote><p>该插件源码位于plugins/rtmp下</p></blockquote><p>实现了基本的rtmp传输协议包括接收来自OBS、ffmpeg等软件的推流以及来在Flash Player播放器的拉流。</p><h3 id="配置-2"><a href="#配置-2" aria-hidden="true" class="header-anchor">#</a> 配置</h3><p>目前仅有的配置是监听的端口号</p><div class="language-toml extra-class"><pre class="language-toml"><code><span class="token punctuation">[</span><span class="token table class-name">Plugins.RTMP</span><span class="token punctuation">]</span>
<span class="token key property">ListenAddr</span> <span class="token punctuation">=</span> <span class="token string">&quot;:1935&quot;</span>
</code></pre></div><h2 id="recordflv插件"><a href="#recordflv插件" aria-hidden="true" class="header-anchor">#</a> RecordFlv插件</h2><blockquote><p>该插件源码位于plugins/record下</p></blockquote><p>实现了录制Flv文件的功能并且支持再次使用录制好的Flv文件作为发布者进行发布。在Monibuca的web界面的控制台中提供了对房间进行录制的操作按钮以及列出所有已经录制的文件的界面。</p><h3 id="配置-3"><a href="#配置-3" aria-hidden="true" class="header-anchor">#</a> 配置</h3><p>配置中的Path 表示要保存的Flv文件的根路径可以使用相对路径或者绝对路径</p><div class="language-toml extra-class"><pre class="language-toml"><code><span class="token punctuation">[</span><span class="token table class-name">Plugins.RecordFlv</span><span class="token punctuation">]</span>
<span class="token key property">Path</span><span class="token punctuation">=</span><span class="token string">&quot;./resource&quot;</span>
</code></pre></div><h2 id="http-flv插件"><a href="#http-flv插件" aria-hidden="true" class="header-anchor">#</a> Http-Flv插件</h2><blockquote><p>该插件位于plugins/HDL下</p></blockquote><p>实现了http-flv格式的拉流功能方便对接CDN厂商</p><h3 id="配置-4"><a href="#配置-4" aria-hidden="true" class="header-anchor">#</a> 配置</h3><p>目前仅有的配置是监听的端口号</p><div class="language-toml extra-class"><pre class="language-toml"><code><span class="token punctuation">[</span><span class="token table class-name">Plugins.HDL</span><span class="token punctuation">]</span>
<span class="token key property">ListenAddr</span> <span class="token punctuation">=</span> <span class="token string">&quot;:2020&quot;</span>
</code></pre></div><h2 id="cluster插件"><a href="#cluster插件" aria-hidden="true" class="header-anchor">#</a> Cluster插件</h2><blockquote><p>该插件源码位于plugins/cluster下</p></blockquote><p>实现了基本的集群功能,里面包含一对发布者和订阅者,分别在主从服务器中启用,进行连接。
起基本原理就是在主服务器启动端口监听从服务器收到播放请求时如果从服务器没有对应的发布者则向主服务器发起请求主服务器收到来自从服务器的请求时将该请求作为一个订阅者。从服务器则把tcp连接作为发布者实现视频流的传递过程。</p><h3 id="配置-5"><a href="#配置-5" aria-hidden="true" class="header-anchor">#</a> 配置</h3><p>主服务器的配置是ListenAddr用来监听从服务器的请求。
从服务器的配置是Master,表示主服务器的地址。
当然服务器可以既是主也是从,即充当中转站。</p><div class="language-toml extra-class"><pre class="language-toml"><code><span class="token punctuation">[</span><span class="token table class-name">Plugins.Cluster</span><span class="token punctuation">]</span>
<span class="token key property">Master</span> <span class="token punctuation">=</span> <span class="token string">&quot;localhost:2019&quot;</span>
<span class="token key property">ListenAddr</span> <span class="token punctuation">=</span> <span class="token string">&quot;:2019&quot;</span>
</code></pre></div><h2 id="hls插件"><a href="#hls插件" aria-hidden="true" class="header-anchor">#</a> HLS插件</h2><blockquote><p>该插件源码位于plugins/HLS下</p></blockquote><p>该插件的作用是请求M3u8文件进行解码最终将TS视频流转码成裸的视频流进行发布。
注意该插件目前并没有实现生成HLS的功能。</p><h2 id="网关插件"><a href="#网关插件" aria-hidden="true" class="header-anchor">#</a> 网关插件</h2><blockquote><p>该插件位于plugins/gateway下</p></blockquote><p>该插件是为web控制台界面提供api用来采集服务器的信息。</p><h3 id="配置-6"><a href="#配置-6" aria-hidden="true" class="header-anchor">#</a> 配置</h3><p>目前仅有的配置是监听的端口号</p><div class="language-toml extra-class"><pre class="language-toml"><code><span class="token punctuation">[</span><span class="token table class-name">Plugins.GateWay</span><span class="token punctuation">]</span>
<span class="token key property">ListenAddr</span> <span class="token punctuation">=</span> <span class="token string">&quot;:80&quot;</span>
</code></pre></div><p>如果80端口有其他用途可以换成别的端口比如有nginx反向代理。</p><h2 id="校验插件"><a href="#校验插件" aria-hidden="true" class="header-anchor">#</a> 校验插件</h2><blockquote><p>该插件位于plugins/auth下</p></blockquote><p>该插件提供了基本的验证功能,其原理是
订阅流提供一个签名签名只可以使用一次把签名进行AES CBC 解密如果得到的解密字符串的前面部分就是和Key相同则通过验证。</p><h3 id="配置-7"><a href="#配置-7" aria-hidden="true" class="header-anchor">#</a> 配置</h3><p>Key代表用来加密的Key</p><div class="language-toml extra-class"><pre class="language-toml"><code><span class="token punctuation">[</span><span class="token table class-name">Plugins.Auth</span><span class="token punctuation">]</span>
<span class="token key property">Key</span><span class="token punctuation">=</span><span class="token string">&quot;www.monibuca.com&quot;</span>
</code></pre></div></div><div class="page-edit"><!----><!----></div><div class="page-nav"><p class="inner"><span class="prev">
<a href="/docs/history.html" class="prev">
更新日志
</a></span><!----></p></div></div></div></div>
<script src="/docs/assets/js/app.d51c815b.js" defer></script><script src="/docs/assets/js/4.08fbc0d9.js" defer></script>
</body>
</html>

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/**
* Welcome to your Workbox-powered service worker!
*
* You'll need to register this file in your web app and you should
* disable HTTP caching for this file too.
* See https://goo.gl/nhQhGp
*
* The rest of the code is auto-generated. Please don't update this file
* directly; instead, make changes to your Workbox build configuration
* and re-run your build process.
* See https://goo.gl/2aRDsh
*/
importScripts("https://storage.googleapis.com/workbox-cdn/releases/3.6.3/workbox-sw.js");
/**
* The workboxSW.precacheAndRoute() method efficiently caches and responds to
* requests for URLs in the manifest.
* See https://goo.gl/S9QRab
*/
self.__precacheManifest = [
{
"url": "404.html",
"revision": "75925fb89348802ecd737cdad2d5d801"
},
{
"url": "assets/css/styles.d51c815b.css",
"revision": "4a6b650244e5b709f84a81ad0565b485"
},
{
"url": "assets/img/search.83621669.svg",
"revision": "83621669651b9a3d4bf64d1a670ad856"
},
{
"url": "assets/js/1.6babbc1d.js",
"revision": "0142763a4e8630af56b66f5fa8320c5c"
},
{
"url": "assets/js/2.190ec46a.js",
"revision": "8dceb01ded85f36cc30e0e18371fe5d4"
},
{
"url": "assets/js/3.7646e76c.js",
"revision": "378c41587710afd31466293c83a6c738"
},
{
"url": "assets/js/4.08fbc0d9.js",
"revision": "0ea387538f5b25ef46237e3dcc1c1694"
},
{
"url": "assets/js/app.d51c815b.js",
"revision": "467373b055c3575c2082a1b9ab1769fd"
},
{
"url": "develop.html",
"revision": "92b13eb27581e4dc7008cf4205e5c215"
},
{
"url": "history.html",
"revision": "ef202ac3bf63e1bdef479a05d49d5a8d"
},
{
"url": "index.html",
"revision": "306f1a0a8ceadb0c85dae2342f0bd637"
},
{
"url": "plugins.html",
"revision": "ac2ce38679fb75f05e8e501f35d161bd"
}
].concat(self.__precacheManifest || []);
workbox.precaching.suppressWarnings();
workbox.precaching.precacheAndRoute(self.__precacheManifest, {});

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<!DOCTYPE html><html lang=en><head><meta charset=utf-8><meta http-equiv=X-UA-Compatible content="IE=edge"><meta name=viewport content="width=device-width,initial-scale=1"><link rel=icon href=/favicon.ico><title>Monibuca</title><script src=jessibuca/ajax.js></script><script src=jessibuca/renderer.js></script><link href=/css/app.ce470878.css rel=preload as=style><link href=/css/chunk-vendors.22ebf426.css rel=preload as=style><link href=/js/app.017fb959.js rel=preload as=script><link href=/js/chunk-vendors.ebc28a73.js rel=preload as=script><link href=/css/chunk-vendors.22ebf426.css rel=stylesheet><link href=/css/app.ce470878.css rel=stylesheet></head><body><noscript><strong>We're sorry but dashboard doesn't work properly without JavaScript enabled. Please enable it to continue.</strong></noscript><div id=app></div><script src=/js/chunk-vendors.ebc28a73.js></script><script src=/js/app.017fb959.js></script></body></html>

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// a simple ajax
!(function () {
var jsonType = 'application/json';
var htmlType = 'text/html';
var xmlTypeRE = /^(?:text|application)\/xml/i;
var blankRE = /^\s*$/; // \s
/*
* default setting
* */
var _settings = {
type: "GET",
beforeSend: noop,
success: noop,
error: noop,
complete: noop,
context: null,
xhr: function () {
return new window.XMLHttpRequest();
},
accepts: {
json: jsonType,
xml: 'application/xml, text/xml',
html: htmlType,
text: 'text/plain'
},
crossDomain: false,
timeout: 0,
username: null,
password: null,
processData: true,
promise: noop
};
function noop() {
}
var ajax = function (options) {
//
var settings = extend({}, options || {});
//
for (var key in _settings) {
if (settings[key] === undefined) {
settings[key] = _settings[key];
}
}
//
try {
var q = {};
var promise = new Promise(function (resolve, reject) {
q.resolve = resolve;
q.reject = reject;
});
promise.resolve = q.resolve;
promise.reject = q.reject;
settings.promise = promise;
}
catch (e) {
//
settings.promise = {
resolve: noop,
reject: noop
};
}
//
if (!settings.crossDomain) {
settings.crossDomain = /^([\w-]+:)?\/\/([^\/]+)/.test(settings.url) && RegExp.$2 !== window.location.href;
}
var dataType = settings.dataType;
// jsonp
if (dataType === 'jsonp') {
//
var hasPlaceholder = /=\?/.test(settings.url);
if (!hasPlaceholder) {
var jsonpCallback = (settings.jsonp || 'callback') + '=?';
settings.url = appendQuery(settings.url, jsonpCallback)
}
return JSONP(settings);
}
// url
if (!settings.url) {
settings.url = window.location.toString();
}
//
serializeData(settings);
var mime = settings.accepts[dataType]; // mime
var baseHeader = {}; // header
var protocol = /^([\w-]+:)\/\//.test(settings.url) ? RegExp.$1 : window.location.protocol; // protocol
var xhr = _settings.xhr();
var abortTimeout;
// X-Requested-With header
// For cross-domain requests, seeing as conditions for a preflight are
// akin to a jigsaw puzzle, we simply never set it to be sure.
// (it can always be set on a per-request basis or even using ajaxSetup)
// For same-domain requests, won't change header if already provided.
if (!settings.crossDomain && !baseHeader['X-Requested-With']) {
baseHeader['X-Requested-With'] = 'XMLHttpRequest';
}
// mime
if (mime) {
//
baseHeader['Accept'] = mime;
if (mime.indexOf(',') > -1) {
mime = mime.split(',', 2)[0]
}
//
xhr.overrideMimeType && xhr.overrideMimeType(mime);
}
// contentType
if (settings.contentType || (settings.data && settings.type.toUpperCase() !== 'GET')) {
baseHeader['Content-Type'] = (settings.contentType || 'application/x-www-form-urlencoded; charset=UTF-8');
}
// headers
settings.headers = extend(baseHeader, settings.headers || {});
// on ready state change
xhr.onreadystatechange = function () {
// readystate
if (xhr.readyState === 4) {
clearTimeout(abortTimeout);
var result;
var error = false;
//
if ((xhr.status >= 200 && xhr.status < 300) || xhr.status === 304) {
dataType = dataType || mimeToDataType(xhr.getResponseHeader('content-type'));
result = xhr.responseText;
try {
// xml
if (dataType === 'xml') {
result = xhr.responseXML;
}
// json
else if (dataType === 'json') {
result = blankRE.test(result) ? null : JSON.parse(result);
}
}
catch (e) {
error = e;
}
if (error) {
ajaxError(error, 'parseerror', xhr, settings);
}
else {
ajaxSuccess(result, xhr, settings);
}
}
else {
ajaxError(null, 'error', xhr, settings);
}
}
};
// async
var async = 'async' in settings ? settings.async : true;
// open
xhr.open(settings.type, settings.url, async, settings.username, settings.password);
// xhrFields
if (settings.xhrFields) {
for (var name in settings.xhrFields) {
xhr[name] = settings.xhrFields[name];
}
}
// Override mime type if needed
if (settings.mimeType && xhr.overrideMimeType) {
xhr.overrideMimeType(settings.mimeType);
}
// set request header
for (var name in settings.headers) {
// Support: IE<9
// IE's ActiveXObject throws a 'Type Mismatch' exception when setting
// request header to a null-value.
//
// To keep consistent with other XHR implementations, cast the value
// to string and ignore `undefined`.
if (settings.headers[name] !== undefined) {
xhr.setRequestHeader(name, settings.headers[name] + "");
}
}
// before send
if (ajaxBeforeSend(xhr, settings) === false) {
xhr.abort();
return false;
}
// timeout
if (settings.timeout > 0) {
abortTimeout = window.setTimeout(function () {
xhr.onreadystatechange = noop;
xhr.abort();
ajaxError(null, 'timeout', xhr, settings);
}, settings.timeout);
}
// send
xhr.send(settings.data ? settings.data : null);
return settings.promise;
};
/*
* method get
* */
ajax.get = function (url, data, success, dataType) {
if (isFunction(data)) {
dataType = dataType || success;
success = data;
data = undefined;
}
return ajax({
url: url,
data: data,
success: success,
dataType: dataType
});
};
/*
* method post
*
* dataType:
* */
ajax.post = function (url, data, success, dataType) {
if (isFunction(data)) {
dataType = dataType || success;
success = data;
data = undefined;
}
return ajax({
type: 'POST',
url: url,
data: data,
success: success,
dataType: dataType
})
};
/*
* method getJSON
* */
ajax.getJSON = function (url, data, success) {
if (isFunction(data)) {
success = data;
data = undefined;
}
return ajax({
url: url,
data: data,
success: success,
dataType: 'json'
})
};
/*
* method ajaxSetup
* */
ajax.ajaxSetup = function (target, settings) {
return settings ? extend(extend(target, _settings), settings) : extend(_settings, target);
};
/*
* utils
*
* */
// triggers and extra global event ajaxBeforeSend that's like ajaxSend but cancelable
function ajaxBeforeSend(xhr, settings) {
var context = settings.context;
//
if (settings.beforeSend.call(context, xhr, settings) === false) {
return false;
}
}
// ajax success
function ajaxSuccess(data, xhr, settings) {
var context = settings.context;
var status = 'success';
settings.success.call(context, data, status, xhr);
settings.promise.resolve(data, status, xhr);
ajaxComplete(status, xhr, settings);
}
// status: "success", "notmodified", "error", "timeout", "abort", "parsererror"
function ajaxComplete(status, xhr, settings) {
var context = settings.context;
settings.complete.call(context, xhr, status);
}
// type: "timeout", "error", "abort", "parsererror"
function ajaxError(error, type, xhr, settings) {
var context = settings.context;
settings.error.call(context, xhr, type, error);
settings.promise.reject(xhr, type, error);
ajaxComplete(type, xhr, settings);
}
// jsonp
/*
* tks: https://www.cnblogs.com/rubylouvre/archive/2011/02/13/1953087.html
* */
function JSONP(options) {
//
var callbackName = options.jsonpCallback || 'jsonp' + (new Date().getTime());
var script = window.document.createElement('script');
var abort = function () {
// 设置 window.xxx = noop
if (callbackName in window) {
window[callbackName] = noop;
}
};
var xhr = {abort: abort};
var abortTimeout;
var head = window.document.getElementsByTagName('head')[0] || window.document.documentElement;
// ie8+
script.onerror = function (error) {
_error(error);
};
function _error(error) {
window.clearTimeout(abortTimeout);
xhr.abort();
ajaxError(error.type, xhr, error.type, options);
_removeScript();
}
window[callbackName] = function (data) {
window.clearTimeout(abortTimeout);
ajaxSuccess(data, xhr, options);
_removeScript();
};
//
serializeData(options);
script.src = options.url.replace(/=\?/, '=' + callbackName);
//
script.src = appendQuery(script.src, '_=' + (new Date()).getTime());
//
script.async = true;
// script charset
if (options.scriptCharset) {
script.charset = options.scriptCharset;
}
//
head.insertBefore(script, head.firstChild);
//
if (options.timeout > 0) {
abortTimeout = window.setTimeout(function () {
xhr.abort();
ajaxError('timeout', xhr, 'timeout', options);
_removeScript();
}, options.timeout);
}
// remove script
function _removeScript() {
if (script.clearAttributes) {
script.clearAttributes();
} else {
script.onload = script.onreadystatechange = script.onerror = null;
}
if (script.parentNode) {
script.parentNode.removeChild(script);
}
//
script = null;
delete window[callbackName];
}
return options.promise;
}
// mime to data type
function mimeToDataType(mime) {
return mime && (mime === htmlType ? 'html' : mime === jsonType ? 'json' : xmlTypeRE.test(mime) && 'xml') || 'text'
}
// append query
function appendQuery(url, query) {
return (url + '&' + query).replace(/[&?]{1,2}/, '?');
}
// serialize data
function serializeData(options) {
// formData
if (isObject(options) && !isFormData(options.data) && options.processData) {
options.data = param(options.data);
}
if (options.data && (!options.type || options.type.toUpperCase() === 'GET')) {
options.url = appendQuery(options.url, options.data);
}
}
// serialize
function serialize(params, obj, traditional, scope) {
var _isArray = isArray(obj);
for (var key in obj) {
var value = obj[key];
if (scope) {
key = traditional ? scope : scope + '[' + (_isArray ? '' : key) + ']';
}
// handle data in serializeArray format
if (!scope && _isArray) {
params.add(value.name, value.value);
}
else if (traditional ? _isArray(value) : isObject(value)) {
serialize(params, value, traditional, key);
}
else {
params.add(key, value);
}
}
}
// param
function param(obj, traditional) {
var params = [];
//
params.add = function (k, v) {
this.push(encodeURIComponent(k) + '=' + encodeURIComponent(v));
};
serialize(params, obj, traditional);
return params.join('&').replace('%20', '+');
}
// extend
function extend(target) {
var slice = Array.prototype.slice;
var args = slice.call(arguments, 1);
//
for (var i = 0, length = args.length; i < length; i++) {
var source = args[i] || {};
for (var key in source) {
if (source.hasOwnProperty(key) && source[key] !== undefined) {
target[key] = source[key];
}
}
}
return target;
}
// is object
function isObject(obj) {
var type = typeof obj;
return type === 'function' || type === 'object' && !!obj;
}
// is formData
function isFormData(obj) {
return obj instanceof FormData;
}
// is array
function isArray(value) {
return Object.prototype.toString.call(value) === "[object Array]";
}
// is function
function isFunction(value) {
return typeof value === "function";
}
// browser
window.ajax = ajax;
})();

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function Jessibuca(opt) {
this.canvasElement = opt.canvas;
this.contextOptions = opt.contextOptions;
this.videoBuffer = opt.videoBuffer || 1
if (!opt.forceNoGL) this.initContextGL();
if (this.contextGL) {
this.initProgram();
this.initBuffers();
this.initTextures();
};
this.decoderWorker = new Worker(opt.decoder || 'ff.js')
var _this = this
function draw(output) {
_this.drawNextOutputPicture(_this.width, _this.height, null, output)
postMessage({ cmd: "setBuffer", buffer: output }, '*', [output[0].buffer, output[1].buffer, output[2].buffer])
}
this.decoderWorker.onmessage = function (event) {
var msg = event.data
switch (msg.cmd) {
case "init":
console.log("decoder worker init")
postMessage({ cmd: "setVideoBuffer", time: _this.videoBuffer }, "*")
if (_this.onLoad) {
_this.onLoad()
delete _this.onLoad;
}
break
case "initSize":
_this.width = msg.w
_this.height = msg.h
if (_this.isWebGL()) {
// var buffer = new ArrayBuffer(msg.w * msg.h + (msg.w * msg.h >> 1))
// this.postMessage({ cmd: "setBuffer", buffer: buffer }, [buffer])
}
else {
_this.initRGB(msg.w, msg.h)
}
break
case "render":
if (_this.onPlay) {
_this.onPlay()
delete _this.onPlay;
}
// if (msg.compositionTime) {
// console.log(msg.compositionTime)
// setTimeout(draw, msg.compositionTime, msg.output)
// } else {
// draw(msg.output)
// }
draw(msg.output)
break
case "initAudio":
_this.initAudioPlay(msg.frameCount, msg.samplerate, msg.channels)
break
case "playAudio":
_this.playAudio(msg.buffer)
break
case "print":
console.log(msg.text);
break
case "printErr":
console.error(msg.text);
break
}
}
};
window.AudioContext = window.AudioContext || window.webkitAudioContext;
function _unlock() {
var context = Jessibuca.prototype.audioContext = Jessibuca.prototype.audioContext || new window.AudioContext();
context.resume();
var source = context.createBufferSource();
source.buffer = context.createBuffer(1, 1, 22050);
source.connect(context.destination);
if (source.noteOn)
source.noteOn(0);
else
source.start(0);
}
// document.addEventListener("mousedown", _unlock, true);
// document.addEventListener("touchend", _unlock, true);
Jessibuca.prototype.audioEnabled = function (flag) {
if (flag) {
_unlock()
this.audioEnabled = function (flag) {
if (flag) {
this.audioContext.resume();
} else {
this.audioContext.suspend();
}
}
}
}
Jessibuca.prototype.playAudio = function (data) {
var context = this.audioContext;
var isPlaying = false;
var isDecoding = false;
if (!context) return false;
var audioBuffers = [];
var decodeQueue = []
var _this = this
var playNextBuffer = function (e) {
// isPlaying = false;
if (audioBuffers.length) {
playBuffer(audioBuffers.shift())
}
//if (audioBuffers.length > 1) audioBuffers.shift();
};
var playBuffer = function (buffer) {
isPlaying = true;
var audioBufferSouceNode = context.createBufferSource();
audioBufferSouceNode.buffer = buffer;
audioBufferSouceNode.connect(context.destination);
// audioBufferSouceNode.onended = playNextBuffer;
audioBufferSouceNode.start();
if (!_this.audioInterval) {
_this.audioInterval = setInterval(playNextBuffer, buffer.duration * 1000 - 1);
}
// setTimeout(playNextBuffer, buffer.duration * 1000)
}
var decodeAudio = function () {
if (decodeQueue.length) {
context.decodeAudioData(decodeQueue.shift(), tryPlay, decodeAudio);
} else {
isDecoding = false
}
}
var tryPlay = function (buffer) {
decodeAudio()
if (isPlaying) {
audioBuffers.push(buffer);
} else {
playBuffer(buffer)
}
}
var playAudio = function (data) {
decodeQueue.push(...data)
if (!isDecoding) {
isDecoding = true
decodeAudio()
}
}
this.playAudio = playAudio
playAudio(data)
}
Jessibuca.prototype.initAudioPlay = function (frameCount, samplerate, channels) {
var context = this.audioContext;
var isPlaying = false;
var audioBuffers = [];
if (!context) return false;
var resampled = samplerate < 22050;
var audioBuffer = resampled ? context.createBuffer(channels, frameCount << 1, samplerate << 1) : context.createBuffer(channels, frameCount, samplerate);
var playNextBuffer = function () {
isPlaying = false;
console.log("~", audioBuffers.length)
if (audioBuffers.length) {
playAudio(audioBuffers.shift());
}
//if (audioBuffers.length > 1) audioBuffers.shift();
};
var copyToCtxBuffer = channels > 1 ? function (fromBuffer) {
for (var channel = 0; channel < channels; channel++) {
var nowBuffering = audioBuffer.getChannelData(channel);
if (resampled) {
for (var i = 0; i < frameCount; i++) {
nowBuffering[i * 2] = nowBuffering[i * 2 + 1] = fromBuffer[i * (channel + 1)] / 32768;
}
} else
for (var i = 0; i < frameCount; i++) {
nowBuffering[i] = fromBuffer[i * (channel + 1)] / 32768;
}
}
} : function (fromBuffer) {
var nowBuffering = audioBuffer.getChannelData(0);
for (var i = 0; i < nowBuffering.length; i++) {
nowBuffering[i] = fromBuffer[i] / 32768;
}
// nowBuffering.set(fromBuffer);
};
var playAudio = function (fromBuffer) {
if (isPlaying) {
audioBuffers.push(fromBuffer);
console.log(audioBuffers.length)
return;
}
isPlaying = true;
copyToCtxBuffer(fromBuffer);
var source = context.createBufferSource();
source.buffer = audioBuffer;
source.connect(context.destination);
source.onended = playNextBuffer;
//setTimeout(playNextBuffer, audioBufferTime-audioBuffers.length*200);
source.start();
};
this.playAudio = playAudio;
}
/**
* Returns true if the canvas supports WebGL
*/
Jessibuca.prototype.isWebGL = function () {
return !!this.contextGL;
};
/**
* Create the GL context from the canvas element
*/
Jessibuca.prototype.initContextGL = function () {
var canvas = this.canvasElement;
var gl = null;
var validContextNames = ["webgl", "experimental-webgl", "moz-webgl", "webkit-3d"];
var nameIndex = 0;
while (!gl && nameIndex < validContextNames.length) {
var contextName = validContextNames[nameIndex];
try {
if (this.contextOptions) {
gl = canvas.getContext(contextName, this.contextOptions);
} else {
gl = canvas.getContext(contextName);
};
} catch (e) {
gl = null;
}
if (!gl || typeof gl.getParameter !== "function") {
gl = null;
}
++nameIndex;
};
this.contextGL = gl;
};
/**
* Initialize GL shader program
*/
Jessibuca.prototype.initProgram = function () {
var gl = this.contextGL;
var vertexShaderScript = [
'attribute vec4 vertexPos;',
'attribute vec4 texturePos;',
'varying vec2 textureCoord;',
'void main()',
'{',
'gl_Position = vertexPos;',
'textureCoord = texturePos.xy;',
'}'
].join('\n');
var fragmentShaderScript = [
'precision highp float;',
'varying highp vec2 textureCoord;',
'uniform sampler2D ySampler;',
'uniform sampler2D uSampler;',
'uniform sampler2D vSampler;',
'const mat4 YUV2RGB = mat4',
'(',
'1.1643828125, 0, 1.59602734375, -.87078515625,',
'1.1643828125, -.39176171875, -.81296875, .52959375,',
'1.1643828125, 2.017234375, 0, -1.081390625,',
'0, 0, 0, 1',
');',
'void main(void) {',
'highp float y = texture2D(ySampler, textureCoord).r;',
'highp float u = texture2D(uSampler, textureCoord).r;',
'highp float v = texture2D(vSampler, textureCoord).r;',
'gl_FragColor = vec4(y, u, v, 1) * YUV2RGB;',
'}'
].join('\n');
var vertexShader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(vertexShader, vertexShaderScript);
gl.compileShader(vertexShader);
if (!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS)) {
console.log('Vertex shader failed to compile: ' + gl.getShaderInfoLog(vertexShader));
}
var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER);
gl.shaderSource(fragmentShader, fragmentShaderScript);
gl.compileShader(fragmentShader);
if (!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS)) {
console.log('Fragment shader failed to compile: ' + gl.getShaderInfoLog(fragmentShader));
}
var program = gl.createProgram();
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
console.log('Program failed to compile: ' + gl.getProgramInfoLog(program));
}
gl.useProgram(program);
this.shaderProgram = program;
};
/**
* Initialize vertex buffers and attach to shader program
*/
Jessibuca.prototype.initBuffers = function () {
var gl = this.contextGL;
var program = this.shaderProgram;
var vertexPosBuffer = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, vertexPosBuffer);
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1, 1, -1, 1, 1, -1, -1, -1]), gl.STATIC_DRAW);
var vertexPosRef = gl.getAttribLocation(program, 'vertexPos');
gl.enableVertexAttribArray(vertexPosRef);
gl.vertexAttribPointer(vertexPosRef, 2, gl.FLOAT, false, 0, 0);
var texturePosBuffer = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, texturePosBuffer);
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1, 0, 0, 0, 1, 1, 0, 1]), gl.STATIC_DRAW);
var texturePosRef = gl.getAttribLocation(program, 'texturePos');
gl.enableVertexAttribArray(texturePosRef);
gl.vertexAttribPointer(texturePosRef, 2, gl.FLOAT, false, 0, 0);
this.texturePosBuffer = texturePosBuffer;
};
/**
* Initialize GL textures and attach to shader program
*/
Jessibuca.prototype.initTextures = function () {
var gl = this.contextGL;
var program = this.shaderProgram;
var yTextureRef = this.initTexture();
var ySamplerRef = gl.getUniformLocation(program, 'ySampler');
gl.uniform1i(ySamplerRef, 0);
this.yTextureRef = yTextureRef;
var uTextureRef = this.initTexture();
var uSamplerRef = gl.getUniformLocation(program, 'uSampler');
gl.uniform1i(uSamplerRef, 1);
this.uTextureRef = uTextureRef;
var vTextureRef = this.initTexture();
var vSamplerRef = gl.getUniformLocation(program, 'vSampler');
gl.uniform1i(vSamplerRef, 2);
this.vTextureRef = vTextureRef;
};
/**
* Create and configure a single texture
*/
Jessibuca.prototype.initTexture = function () {
var gl = this.contextGL;
var textureRef = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, textureRef);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
gl.bindTexture(gl.TEXTURE_2D, null);
return textureRef;
};
/**
* Draw picture data to the canvas.
* If this object is using WebGL, the data must be an I420 formatted ArrayBuffer,
* Otherwise, data must be an RGBA formatted ArrayBuffer.
*/
Jessibuca.prototype.drawNextOutputPicture = function (width, height, croppingParams, data) {
var gl = this.contextGL;
if (gl) {
this.drawNextOuptutPictureGL(width, height, croppingParams, data);
} else {
this.drawNextOuptutPictureRGBA(width, height, croppingParams, data);
}
};
/**
* Draw the next output picture using WebGL
*/
Jessibuca.prototype.drawNextOuptutPictureGL = function (width, height, croppingParams, data) {
var gl = this.contextGL;
var texturePosBuffer = this.texturePosBuffer;
var yTextureRef = this.yTextureRef;
var uTextureRef = this.uTextureRef;
var vTextureRef = this.vTextureRef;
this.contextGL.viewport(0, 0, this.canvasElement.width, this.canvasElement.height);
// if (!croppingParams) {
// gl.viewport(0, 0, width, height);
// } else {
// gl.viewport(0, 0, croppingParams.width, croppingParams.height);
// var tTop = croppingParams.top / height;
// var tLeft = croppingParams.left / width;
// var tBottom = croppingParams.height / height;
// var tRight = croppingParams.width / width;
// var texturePosValues = new Float32Array([tRight, tTop, tLeft, tTop, tRight, tBottom, tLeft, tBottom]);
// gl.bindBuffer(gl.ARRAY_BUFFER, texturePosBuffer);
// gl.bufferData(gl.ARRAY_BUFFER, texturePosValues, gl.DYNAMIC_DRAW);
// }
gl.activeTexture(gl.TEXTURE0);
gl.bindTexture(gl.TEXTURE_2D, yTextureRef);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width, height, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, data[0]);
gl.activeTexture(gl.TEXTURE1);
gl.bindTexture(gl.TEXTURE_2D, uTextureRef);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width / 2, height / 2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, data[1]);
gl.activeTexture(gl.TEXTURE2);
gl.bindTexture(gl.TEXTURE_2D, vTextureRef);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width / 2, height / 2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, data[2]);
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
};
/**
* Draw next output picture using ARGB data on a 2d canvas.
*/
Jessibuca.prototype.drawNextOuptutPictureRGBA = function (width, height, croppingParams, data) {
// var canvas = this.canvasElement;
//var argbData = data;
//var ctx = canvas.getContext('2d');
// var imageData = ctx.getImageData(0, 0, width, height);
//this.imageData = this.ctx2d.getImageData(0, 0, width, height);
this.imageData.data.set(data);
//Module.print(typeof this.imageData.data);
if (!croppingParams) {
this.ctx2d.putImageData(this.imageData, 0, 0);
} else {
this.ctx2d.putImageData(this.imageData, -croppingParams.left, -croppingParams.top, 0, 0, croppingParams.width, croppingParams.height);
}
};
Jessibuca.prototype.ctx2d = null;
Jessibuca.prototype.imageData = null;
Jessibuca.prototype.initRGB = function (width, height) {
this.ctx2d = this.canvasElement.getContext('2d');
this.imageData = this.ctx2d.getImageData(0, 0, width, height);
this.clear = function () {
this.ctx2d.clearRect(0, 0, width, height)
};
//Module.print(this.imageData);
};
Jessibuca.prototype.close = function () {
if (this.audioInterval) {
clearInterval(this.audioInterval)
}
this.decoderWorker.postMessage({ cmd: "close" })
this.contextGL.clear(this.contextGL.COLOR_BUFFER_BIT);
}
Jessibuca.prototype.destroy = function () {
this.decoderWorker.terminate()
}
Jessibuca.prototype.play = function (url) {
this.decoderWorker.postMessage({ cmd: "play", url: url, isWebGL: this.isWebGL() })
}

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@@ -1,14 +0,0 @@
module.exports = {
dest: 'public/docs',
serviceWorker: true,
themeConfig: {
sidebar: [
['/', '起步'],
['/develop', '插件开发'],
['/history', '更新日志'],
['/plugins', '内置插件']
]
},
title: 'Monibuca',
base: '/docs/'
}

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@@ -1,38 +0,0 @@
import upperFirst from 'lodash/upperFirst'
import camelCase from 'lodash/camelCase'
export default ({
Vue, // the version of Vue being used in the VuePress app
options, // the options for the root Vue instance
router, // the router instance for the app
siteData // site metadata
}) => {
// ...apply enhancements to the app
const requireComponent = require.context(
// The relative path of the components folder
'../../src/components',
// Whether or not to look in subfolders
true,
// The regular expression used to match base component filenames
/.(vue|js)$/
)
requireComponent.keys().forEach(fileName => {
// Get component config
const componentConfig = requireComponent(fileName)
const fc = fileName.split('/')
const f = fc[fc.length - 1]
// Get PascalCase name of component
const componentName = upperFirst(
camelCase(
f.replace(/.*\//, '$1').replace(/\.\w+$/,'')
)
)
// Register component globally
Vue.component(
componentName,
componentConfig.default || componentConfig
)
})
}

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@@ -1,55 +0,0 @@
# Monibuca快速起步
## 介绍
Monibuca 是一个开源的流媒体服务器开发框架适用于快速定制化开发流媒体服务器可以对接CDN厂商作为回源服务器也可以自己搭建集群部署环境。
丰富的内置插件提供了流媒体服务器的常见功能例如rtmp server、http-flv、视频录制、QoS等。除此以外还内置了后台web界面方便观察服务器运行的状态。
也可以自己开发后台管理界面通过api方式获取服务器的运行信息。
Monibuca 提供了可供定制化开发的插件机制,可以任意扩展其功能。
## 启动
启用所有内置插件
```go
package main
import (
. "github.com/langhuihui/monibuca/monica"
_ "github.com/langhuihui/monibuca/plugins"
)
func main() {
Run("config.toml")
select {}
}
```
## 配置
要使用`Monibuca`,需要编写一个`toml`格式的配置文件,通常可以放在程序的同级目录下例如:`config.toml`(名称不是必须为`config`)
该配置文件主要是为了定制各个插件的配置,例如监听端口号等,具体还是要看各个插件的设计。
::: tip
如果你编写了自己的插件,就必须在该配置文件中写入对自己插件的配置信息
:::
如果注释掉部分插件的配置,那么该插件就不会启用,典型的配置如下:
```toml
[Plugins.HDL]
ListenAddr = ":2020"
[Plugins.Jessica]
ListenAddr = ":8080"
[Plugins.RTMP]
ListenAddr = ":1935"
[Plugins.GateWay]
ListenAddr = ":81"
#[Plugins.Cluster]
#Master = "localhost:2019"
#ListenAddr = ":2019"
#
#[Plugins.Auth]
#Key="www.monibuca.com"
#[Plugins.RecordFlv]
#Path="./resouce"
[Plugins.QoS]
Suffix = ["high","medium","low"]
```
具体配置的含义,可以参考每个插件的说明

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@@ -1,43 +0,0 @@
# Monibuca设计思想
## 背景
市面上的流媒体服务器不可谓不多,从本人的第一份工作起,就一直接触和研究了形形色色的流媒体服务器,从最早的**FCS**(全称Flash Communication Server),后来改名为**FMS**(全称Flash Media Server),到Red5(java语言开发),到**CrtmpServer**(C++开发)让我对流媒体服务器的基本原理有了深刻的认识。当时本人痴迷C#于是乎在业余时间对crtmpServer的代码进行移植用C#仿照着写了一遍取名为[csharprtmp](https://github.com/langhuihui/csharprtmp)并且适当的增强了一些功能于是对rtmp协议了如指掌。后来Adobe推出了RTMFP协议是一种p2p协议十分节省带宽。我就又开始研究一款名为**OpenRTMFP**的开源项目,后来该项目改名为**MonaServer**。我在起基础上进行了扩展实现了一些例如录制flvshareObject等原本FMS有的功能。后开发出了HTML5直播技术现在命名为Jessibuca,尚未开源)采用的传输协议就是WebSocket传输裸的视频流的方式属于私有协议。而Server当时就使用的MonaServer。但当时遇到一个问题C++的内存泄漏问题这个一直没有很好的解决。遂决定放弃使用MonaServer转而使用srs而srs要用一个很简单的go写的小程序将http-flv转换成WebSocket的Flv来适配我的Jessibuca感觉最好能直接修改srs来实现这个功能。对srs的源码研究了一小段时间后放弃了因为C++代码过于难写容易出现bug。后来转而使用golang写的**gortmp**作为server同样对其进行了扩展而且进展十分顺利golang的开发效率令人惊叹而且其协程的特性很完美的处理了流媒体服务器的并发的场景。所以使用golang写的流媒体服务器项目很多github上随便一搜就有很多比如**livego**、**joy4**等。期间还接触到一位使用Node.js实现的流媒体服务器Node Media Server我也和作者交流了许多收益良多。
### 现有项目的不足
虽然流媒体服务器项目很多,但在我使用过程中遇到了几个痛点
1. 功能太多太重,往往大而全,不够轻量 很多号称轻量的项目最后都会越来越重
2. 扩展性弱由于功能复杂设计之初没有提供良好的扩展性有些项目带有脚本支持如FMS和MonaServer但执行脚本会牺牲性能而且脚本和原生代码相比功能限制很大只能实现业务逻辑而不是流媒体服务器本身的功能扩展。
3. 缺少图形管理界面FMS是配套有图形管理界面的当然FMS的问题是商业软件需要付费源码也是不可见的。
综上所述本人在吸收了以上诸多流媒体服务器的设计后完成了Monibuca这款golang编写的流媒体开发框架的编写
### 受到vue渐进式思想的影响
vue渐进式框架的设计思想非常棒那么是否可以用来设计流媒体服务器使得流媒体服务器不只是一个服务器而是一个开发框架让开发者可以定制化自己的流媒体服务器呢答案是肯定的。当然我们需要更多的抽象。
## 流媒体服务器的核心
流媒体服务器的核心是**转发**二字。当你去研究一款流媒体服务器的时候,会有海量的代码阻碍你看清其核心逻辑。包括:
1. 多媒体格式定义、解析如Flv、MP4、MP3、H264、AAC等等
2. 传输协议的解析如RTMP家族、AMF、HTTP、RTSP、HLS、WebSocket等等
3. 各种工具类,用来读取字节的缓冲、大小端转换、加解密算法、等等
大部分流媒体服务器都是基于rtmp协议之上扩展而来这是历史原因造成的所以功能不能很好的分离耦合度很高。往往牵一发而动全身。其实所谓的流媒体服务器本质上就是把发布者的数据经过服务器转发到订阅者手里播放起一个中转作用。至于什么协议格式什么媒体格式都是属于扩展功能。所以最轻量的服务器应该不包含任何协议格式任何媒体格式仅仅只是完成中转。再说的直白一点核心代码就是一个for循环。
```go
for _, v := range r.Subscribers {
v.sendVideo(video)
}
```
其他都是围绕这个for循环展开。所有的流媒体服务器代码里面都有这个for循环写法稍有不同但本质相同。
### 核心概念
基于这个循环,我们需要思考两个问题:
1. 如何高效的循环(性能问题)
2. 如何对接不同的协议(扩展性)
第一个问题golang的性能算是很好的那么重点就在于减少内存的分配上池化是一个不错的选择所以尽量池化在Monibuca中对`[]byte`类型,采用了[github.com/funny/slab](https://github.com/funny/slab)包来管理。其他结构体就用系统自带的pool包来池化对象。对于协程的使用在多次迭代后已经使用了最少的协程来支持并发性。

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@@ -1,204 +0,0 @@
# 插件开发
## 插件的定义
所谓的插件,没有什么固定的规则,只需要完成`安装`操作即可。插件可以实现任意的功能扩展,最常见的是实现某种传输协议用来推流或者拉流
## 插件的安装
下面是内置插件jessica的源码代表了典型的插件安装
```go
package jessica
import (
. "github.com/langhuihui/monibuca/monica"
"log"
"net/http"
)
var config = new(ListenerConfig)
func init() {
InstallPlugin(&PluginConfig{
Name: "Jessica",
Type: PLUGIN_SUBSCRIBER,
Config: config,
Run: run,
})
}
func run() {
log.Printf("server Jessica start at %s", config.ListenAddr)
log.Fatal(http.ListenAndServe(config.ListenAddr, http.HandlerFunc(WsHandler)))
}
```
当主程序读取配置文件完成解析后会调用各个插件的Run函数上面代码中执行了一个http的端口监听
## 开发订阅者插件
所谓订阅者就是用来从流媒体服务器接收音视频流的程序例如RTMP协议执行play命令后、http-flv请求响应程序、websocket响应程序。内置插件中录制flv程序也是一个特殊的订阅者。
下面是http-flv插件的源码供参考
```go
package HDL
import (
. "github.com/langhuihui/monibuca/monica"
"github.com/langhuihui/monibuca/monica/avformat"
"github.com/langhuihui/monibuca/monica/pool"
"log"
"net/http"
"strings"
)
var config = new(ListenerConfig)
func init() {
InstallPlugin(&PluginConfig{
Name: "HDL",
Type: PLUGIN_SUBSCRIBER,
Config: config,
Run: run,
})
}
func run() {
log.Printf("HDL start at %s", config.ListenAddr)
log.Fatal(http.ListenAndServe(config.ListenAddr, http.HandlerFunc(HDLHandler)))
}
func HDLHandler(w http.ResponseWriter, r *http.Request) {
sign := r.URL.Query().Get("sign")
if err := AuthHooks.Trigger(sign); err != nil {
w.WriteHeader(403)
return
}
stringPath := strings.TrimLeft(r.RequestURI, "/")
if strings.HasSuffix(stringPath, ".flv") {
stringPath = strings.TrimRight(stringPath, ".flv")
}
if _, ok := AllRoom.Load(stringPath); ok {
//atomic.AddInt32(&hdlId, 1)
w.Header().Set("Transfer-Encoding", "chunked")
w.Header().Set("Content-Type", "video/x-flv")
w.Write(avformat.FLVHeader)
p := OutputStream{
Sign: sign,
SendHandler: func(packet *pool.SendPacket) error {
return avformat.WriteFLVTag(w, packet)
},
SubscriberInfo: SubscriberInfo{
ID: r.RemoteAddr, Type: "FLV",
},
}
p.Play(stringPath)
} else {
w.WriteHeader(404)
}
}
```
其中核心逻辑就是创建OutputStream对象每一个订阅者需要提供SendHandler函数用来接收来自发布者广播出来的音视频数据。
最后调用该对象的Play函数进行播放。请注意Play函数会阻塞当前goroutine。
## 开发发布者插件
所谓发布者就是提供音视频数据的程序例如接收来自OBS、ffmpeg的推流的程序。内置插件中集群功能里面有一个特殊的发布者它接收来自源服务器的音视频数据然后在本服务器中广播音视频。
以此为例,我们需要提供一个结构体定义来表示特定的发布者:
```go
type Receiver struct {
InputStream
io.Reader
*bufio.Writer
}
```
其中InputStream 是固定的,必须包含,且必须以组合继承的方式定义。其余的成员则是任意的。
发布者的发布动作需要特定条件的触发,例如在集群插件中,当本服务器有订阅者订阅了某个流,而该流并没有发布者的时候就会触发向源服务器拉流的函数:
```go
func PullUpStream(streamPath string) {
addr, err := net.ResolveTCPAddr("tcp", config.Master)
if MayBeError(err) {
return
}
conn, err := net.DialTCP("tcp", nil, addr)
if MayBeError(err) {
return
}
brw := bufio.NewReadWriter(bufio.NewReader(conn), bufio.NewWriter(conn))
p := &Receiver{
Reader: conn,
Writer: brw.Writer,
}
if p.Publish(streamPath, p) {
p.WriteByte(MSG_SUBSCRIBE)
p.WriteString(streamPath)
p.WriteByte(0)
p.Flush()
for _, v := range p.Subscribers {
p.Auth(v)
}
} else {
return
}
defer p.Cancel()
for {
cmd, err := brw.ReadByte()
if MayBeError(err) {
return
}
switch cmd {
case MSG_AUDIO:
if audio, err := p.readAVPacket(avformat.FLV_TAG_TYPE_AUDIO); err == nil {
p.PushAudio(audio)
}
case MSG_VIDEO:
if video, err := p.readAVPacket(avformat.FLV_TAG_TYPE_VIDEO); err == nil && len(video.Payload) > 2 {
tmp := video.Payload[0] // 第一个字节保存着视频的相关信息.
video.VideoFrameType = tmp >> 4 // 帧类型 4Bit, H264一般为1或者2
p.PushVideo(video)
}
case MSG_AUTH:
cmd, err = brw.ReadByte()
if MayBeError(err) {
return
}
bytes, err := brw.ReadBytes(0)
if MayBeError(err) {
return
}
subId := strings.Split(string(bytes[0:len(bytes)-1]), ",")[0]
if v, ok := p.Subscribers[subId]; ok {
if cmd != 1 {
v.Cancel()
}
}
}
}
}
```
正在该函数中会向源服务器建立tcp连接然后发送特定命令表示需要拉流当我们接收到源服务器的数据的时候就调用PushVideo和PushAudio函数来广播音视频。
核心逻辑是调用InputStream的Publish以及PushVideo、PushAudio函数
## 开发钩子插件
钩子插件就是在服务器的关键逻辑处插入的函数调用,方便扩展服务器的功能,比如对连接进行验证,或者触发一些特殊的发布者。
目前提供的钩子包括
- 当发布者开始发布时 `OnPublishHooks.AddHook(onPublish)`
例如:
```go
func onPublish(r *Room) {
for _, v := range r.Subscribers {
if err := CheckSign(v.Sign); err != nil {
v.Cancel()
}
}
}
```
此时可以访问房间里面的订阅者,对其进行验证。
- 当有订阅者订阅了某个流时,`OnSubscribeHooks.AddHook(onSubscribe)`
例如:
```go
func onSubscribe(s *OutputStream) {
if s.Publisher == nil {
go PullUpStream(s.StreamPath)
}
}
```
拉取源服务器的流

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# 更新历史
- 2020/1/27
初步完成

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# 内置插件介绍
内置插件为Monibuca提供了许多基础功能当然你完全可以不采用内置插件而改用自己开发的插件也丝毫不会影响您使用Monibuca。
## Jessica插件
> 该插件源码位于plugins/jessica下
该插件为基于WebSocket协议传输音视频的订阅者音视频数据以裸数据的形式进行传输我们需要Jessibuca播放器来进行播放
Jessibua播放器已内置于源码中该播放器通过js解码H264/H265并用canvas进行渲染可以运行在几乎所有的终端浏览器上面。
在Monibuca的Web界面中预览功能就是使用的Jessibuca播放器。
### 配置
目前仅有的配置是监听的端口号
```toml
[Plugins.Jessica]
ListenAddr = ":8080"
```
### Flv格式支持
Jessica以及Jessibuca也支持采用WebSocket中传输Flv格式的方式进行通讯目前有部分CDN厂商已经支持这种方式进行传输。
>私有协议以及Flv格式的判断是通过URL后缀是否带有.flv来进行判断
## Rtmp插件
> 该插件源码位于plugins/rtmp下
实现了基本的rtmp传输协议包括接收来自OBS、ffmpeg等软件的推流以及来在Flash Player播放器的拉流。
### 配置
目前仅有的配置是监听的端口号
```toml
[Plugins.RTMP]
ListenAddr = ":1935"
```
## RecordFlv插件
> 该插件源码位于plugins/record下
实现了录制Flv文件的功能并且支持再次使用录制好的Flv文件作为发布者进行发布。在Monibuca的web界面的控制台中提供了对房间进行录制的操作按钮以及列出所有已经录制的文件的界面。
### 配置
配置中的Path 表示要保存的Flv文件的根路径可以使用相对路径或者绝对路径
```toml
[Plugins.RecordFlv]
Path="./resource"
```
## Http-Flv插件
> 该插件位于plugins/HDL下
实现了http-flv格式的拉流功能方便对接CDN厂商
### 配置
目前仅有的配置是监听的端口号
```toml
[Plugins.HDL]
ListenAddr = ":2020"
```
## Cluster插件
> 该插件源码位于plugins/cluster下
实现了基本的集群功能,里面包含一对发布者和订阅者,分别在主从服务器中启用,进行连接。
起基本原理就是在主服务器启动端口监听从服务器收到播放请求时如果从服务器没有对应的发布者则向主服务器发起请求主服务器收到来自从服务器的请求时将该请求作为一个订阅者。从服务器则把tcp连接作为发布者实现视频流的传递过程。
### 配置
主服务器的配置是ListenAddr用来监听从服务器的请求。
从服务器的配置是Master,表示主服务器的地址。
当然服务器可以既是主也是从,即充当中转站。
```toml
[Plugins.Cluster]
Master = "localhost:2019"
ListenAddr = ":2019"
```
## HLS插件
> 该插件源码位于plugins/HLS下
该插件的作用是请求M3u8文件进行解码最终将TS视频流转码成裸的视频流进行发布。
注意该插件目前并没有实现生成HLS的功能。
## 网关插件
> 该插件位于plugins/gateway下
该插件是为web控制台界面提供api用来采集服务器的信息。
### 配置
目前仅有的配置是监听的端口号
```toml
[Plugins.GateWay]
ListenAddr = ":80"
```
如果80端口有其他用途可以换成别的端口比如有nginx反向代理。
## 校验插件
> 该插件位于plugins/auth下
该插件提供了基本的验证功能,其原理是
订阅流提供一个签名签名只可以使用一次把签名进行AES CBC 解密如果得到的解密字符串的前面部分就是和Key相同则通过验证。
### 配置
Key代表用来加密的Key
```toml
[Plugins.Auth]
Key="www.monibuca.com"
```

19597
dashboard/package-lock.json generated

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@@ -1,65 +0,0 @@
{
"name": "dashboard",
"version": "0.1.0",
"private": true,
"scripts": {
"serve": "vue-cli-service serve",
"build": "vue-cli-service build",
"lint": "vue-cli-service lint",
"docs:build": "vuepress build docs",
"docs:dev": "vuepress dev docs"
},
"dependencies": {
"@antv/g2plot": "^0.11.22",
"@antv/g6": "^3.2.9",
"core-js": "^3.4.4",
"view-design": "^4.0.0",
"vue": "^2.6.10",
"vue-router": "^3.1.3",
"vuex": "^3.1.2"
},
"devDependencies": {
"@vue/cli-plugin-babel": "^4.1.0",
"@vue/cli-plugin-eslint": "^4.1.0",
"@vue/cli-plugin-router": "^4.1.0",
"@vue/cli-plugin-vuex": "^4.1.0",
"@vue/cli-service": "^4.1.0",
"babel-eslint": "^10.0.3",
"eslint": "^5.16.0",
"eslint-plugin-vue": "^5.0.0",
"iview-loader": "^1.3.0",
"less": "^3.0.4",
"less-loader": "^5.0.0",
"loadash": "^1.0.0",
"vue-cli-plugin-iview": "^2.0.0",
"vue-cli-plugin-vuepress": "^0.1.1",
"vue-template-compiler": "^2.6.10",
"vuepress": "^0.10.0"
},
"eslintConfig": {
"root": true,
"env": {
"node": true
},
"extends": [
"plugin:vue/essential",
"eslint:recommended"
],
"parserOptions": {
"parser": "babel-eslint"
},
"rules": {
"no-console": "off",
"vue/no-parsing-error": [
2,
{
"x-invalid-end-tag": false
}
]
}
},
"browserslist": [
"> 1%",
"last 2 versions"
]
}

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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width,initial-scale=1.0">
<link rel="icon" href="<%= BASE_URL %>favicon.ico">
<title>Monibuca</title>
<script src="jessibuca/ajax.js"></script>
<script src="jessibuca/renderer.js"></script>
</head>
<body>
<noscript>
<strong>We're sorry but dashboard doesn't work properly without JavaScript enabled. Please enable it to continue.</strong>
</noscript>
<div id="app"></div>
<!-- built files will be auto injected -->
</body>
</html>

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@@ -1,535 +0,0 @@
// a simple ajax
!(function () {
var jsonType = 'application/json';
var htmlType = 'text/html';
var xmlTypeRE = /^(?:text|application)\/xml/i;
var blankRE = /^\s*$/; // \s
/*
* default setting
* */
var _settings = {
type: "GET",
beforeSend: noop,
success: noop,
error: noop,
complete: noop,
context: null,
xhr: function () {
return new window.XMLHttpRequest();
},
accepts: {
json: jsonType,
xml: 'application/xml, text/xml',
html: htmlType,
text: 'text/plain'
},
crossDomain: false,
timeout: 0,
username: null,
password: null,
processData: true,
promise: noop
};
function noop() {
}
var ajax = function (options) {
//
var settings = extend({}, options || {});
//
for (var key in _settings) {
if (settings[key] === undefined) {
settings[key] = _settings[key];
}
}
//
try {
var q = {};
var promise = new Promise(function (resolve, reject) {
q.resolve = resolve;
q.reject = reject;
});
promise.resolve = q.resolve;
promise.reject = q.reject;
settings.promise = promise;
}
catch (e) {
//
settings.promise = {
resolve: noop,
reject: noop
};
}
//
if (!settings.crossDomain) {
settings.crossDomain = /^([\w-]+:)?\/\/([^\/]+)/.test(settings.url) && RegExp.$2 !== window.location.href;
}
var dataType = settings.dataType;
// jsonp
if (dataType === 'jsonp') {
//
var hasPlaceholder = /=\?/.test(settings.url);
if (!hasPlaceholder) {
var jsonpCallback = (settings.jsonp || 'callback') + '=?';
settings.url = appendQuery(settings.url, jsonpCallback)
}
return JSONP(settings);
}
// url
if (!settings.url) {
settings.url = window.location.toString();
}
//
serializeData(settings);
var mime = settings.accepts[dataType]; // mime
var baseHeader = {}; // header
var protocol = /^([\w-]+:)\/\//.test(settings.url) ? RegExp.$1 : window.location.protocol; // protocol
var xhr = _settings.xhr();
var abortTimeout;
// X-Requested-With header
// For cross-domain requests, seeing as conditions for a preflight are
// akin to a jigsaw puzzle, we simply never set it to be sure.
// (it can always be set on a per-request basis or even using ajaxSetup)
// For same-domain requests, won't change header if already provided.
if (!settings.crossDomain && !baseHeader['X-Requested-With']) {
baseHeader['X-Requested-With'] = 'XMLHttpRequest';
}
// mime
if (mime) {
//
baseHeader['Accept'] = mime;
if (mime.indexOf(',') > -1) {
mime = mime.split(',', 2)[0]
}
//
xhr.overrideMimeType && xhr.overrideMimeType(mime);
}
// contentType
if (settings.contentType || (settings.data && settings.type.toUpperCase() !== 'GET')) {
baseHeader['Content-Type'] = (settings.contentType || 'application/x-www-form-urlencoded; charset=UTF-8');
}
// headers
settings.headers = extend(baseHeader, settings.headers || {});
// on ready state change
xhr.onreadystatechange = function () {
// readystate
if (xhr.readyState === 4) {
clearTimeout(abortTimeout);
var result;
var error = false;
//
if ((xhr.status >= 200 && xhr.status < 300) || xhr.status === 304) {
dataType = dataType || mimeToDataType(xhr.getResponseHeader('content-type'));
result = xhr.responseText;
try {
// xml
if (dataType === 'xml') {
result = xhr.responseXML;
}
// json
else if (dataType === 'json') {
result = blankRE.test(result) ? null : JSON.parse(result);
}
}
catch (e) {
error = e;
}
if (error) {
ajaxError(error, 'parseerror', xhr, settings);
}
else {
ajaxSuccess(result, xhr, settings);
}
}
else {
ajaxError(null, 'error', xhr, settings);
}
}
};
// async
var async = 'async' in settings ? settings.async : true;
// open
xhr.open(settings.type, settings.url, async, settings.username, settings.password);
// xhrFields
if (settings.xhrFields) {
for (var name in settings.xhrFields) {
xhr[name] = settings.xhrFields[name];
}
}
// Override mime type if needed
if (settings.mimeType && xhr.overrideMimeType) {
xhr.overrideMimeType(settings.mimeType);
}
// set request header
for (var name in settings.headers) {
// Support: IE<9
// IE's ActiveXObject throws a 'Type Mismatch' exception when setting
// request header to a null-value.
//
// To keep consistent with other XHR implementations, cast the value
// to string and ignore `undefined`.
if (settings.headers[name] !== undefined) {
xhr.setRequestHeader(name, settings.headers[name] + "");
}
}
// before send
if (ajaxBeforeSend(xhr, settings) === false) {
xhr.abort();
return false;
}
// timeout
if (settings.timeout > 0) {
abortTimeout = window.setTimeout(function () {
xhr.onreadystatechange = noop;
xhr.abort();
ajaxError(null, 'timeout', xhr, settings);
}, settings.timeout);
}
// send
xhr.send(settings.data ? settings.data : null);
return settings.promise;
};
/*
* method get
* */
ajax.get = function (url, data, success, dataType) {
if (isFunction(data)) {
dataType = dataType || success;
success = data;
data = undefined;
}
return ajax({
url: url,
data: data,
success: success,
dataType: dataType
});
};
/*
* method post
*
* dataType:
* */
ajax.post = function (url, data, success, dataType) {
if (isFunction(data)) {
dataType = dataType || success;
success = data;
data = undefined;
}
return ajax({
type: 'POST',
url: url,
data: data,
success: success,
dataType: dataType
})
};
/*
* method getJSON
* */
ajax.getJSON = function (url, data, success) {
if (isFunction(data)) {
success = data;
data = undefined;
}
return ajax({
url: url,
data: data,
success: success,
dataType: 'json'
})
};
/*
* method ajaxSetup
* */
ajax.ajaxSetup = function (target, settings) {
return settings ? extend(extend(target, _settings), settings) : extend(_settings, target);
};
/*
* utils
*
* */
// triggers and extra global event ajaxBeforeSend that's like ajaxSend but cancelable
function ajaxBeforeSend(xhr, settings) {
var context = settings.context;
//
if (settings.beforeSend.call(context, xhr, settings) === false) {
return false;
}
}
// ajax success
function ajaxSuccess(data, xhr, settings) {
var context = settings.context;
var status = 'success';
settings.success.call(context, data, status, xhr);
settings.promise.resolve(data, status, xhr);
ajaxComplete(status, xhr, settings);
}
// status: "success", "notmodified", "error", "timeout", "abort", "parsererror"
function ajaxComplete(status, xhr, settings) {
var context = settings.context;
settings.complete.call(context, xhr, status);
}
// type: "timeout", "error", "abort", "parsererror"
function ajaxError(error, type, xhr, settings) {
var context = settings.context;
settings.error.call(context, xhr, type, error);
settings.promise.reject(xhr, type, error);
ajaxComplete(type, xhr, settings);
}
// jsonp
/*
* tks: https://www.cnblogs.com/rubylouvre/archive/2011/02/13/1953087.html
* */
function JSONP(options) {
//
var callbackName = options.jsonpCallback || 'jsonp' + (new Date().getTime());
var script = window.document.createElement('script');
var abort = function () {
// 设置 window.xxx = noop
if (callbackName in window) {
window[callbackName] = noop;
}
};
var xhr = {abort: abort};
var abortTimeout;
var head = window.document.getElementsByTagName('head')[0] || window.document.documentElement;
// ie8+
script.onerror = function (error) {
_error(error);
};
function _error(error) {
window.clearTimeout(abortTimeout);
xhr.abort();
ajaxError(error.type, xhr, error.type, options);
_removeScript();
}
window[callbackName] = function (data) {
window.clearTimeout(abortTimeout);
ajaxSuccess(data, xhr, options);
_removeScript();
};
//
serializeData(options);
script.src = options.url.replace(/=\?/, '=' + callbackName);
//
script.src = appendQuery(script.src, '_=' + (new Date()).getTime());
//
script.async = true;
// script charset
if (options.scriptCharset) {
script.charset = options.scriptCharset;
}
//
head.insertBefore(script, head.firstChild);
//
if (options.timeout > 0) {
abortTimeout = window.setTimeout(function () {
xhr.abort();
ajaxError('timeout', xhr, 'timeout', options);
_removeScript();
}, options.timeout);
}
// remove script
function _removeScript() {
if (script.clearAttributes) {
script.clearAttributes();
} else {
script.onload = script.onreadystatechange = script.onerror = null;
}
if (script.parentNode) {
script.parentNode.removeChild(script);
}
//
script = null;
delete window[callbackName];
}
return options.promise;
}
// mime to data type
function mimeToDataType(mime) {
return mime && (mime === htmlType ? 'html' : mime === jsonType ? 'json' : xmlTypeRE.test(mime) && 'xml') || 'text'
}
// append query
function appendQuery(url, query) {
return (url + '&' + query).replace(/[&?]{1,2}/, '?');
}
// serialize data
function serializeData(options) {
// formData
if (isObject(options) && !isFormData(options.data) && options.processData) {
options.data = param(options.data);
}
if (options.data && (!options.type || options.type.toUpperCase() === 'GET')) {
options.url = appendQuery(options.url, options.data);
}
}
// serialize
function serialize(params, obj, traditional, scope) {
var _isArray = isArray(obj);
for (var key in obj) {
var value = obj[key];
if (scope) {
key = traditional ? scope : scope + '[' + (_isArray ? '' : key) + ']';
}
// handle data in serializeArray format
if (!scope && _isArray) {
params.add(value.name, value.value);
}
else if (traditional ? _isArray(value) : isObject(value)) {
serialize(params, value, traditional, key);
}
else {
params.add(key, value);
}
}
}
// param
function param(obj, traditional) {
var params = [];
//
params.add = function (k, v) {
this.push(encodeURIComponent(k) + '=' + encodeURIComponent(v));
};
serialize(params, obj, traditional);
return params.join('&').replace('%20', '+');
}
// extend
function extend(target) {
var slice = Array.prototype.slice;
var args = slice.call(arguments, 1);
//
for (var i = 0, length = args.length; i < length; i++) {
var source = args[i] || {};
for (var key in source) {
if (source.hasOwnProperty(key) && source[key] !== undefined) {
target[key] = source[key];
}
}
}
return target;
}
// is object
function isObject(obj) {
var type = typeof obj;
return type === 'function' || type === 'object' && !!obj;
}
// is formData
function isFormData(obj) {
return obj instanceof FormData;
}
// is array
function isArray(value) {
return Object.prototype.toString.call(value) === "[object Array]";
}
// is function
function isFunction(value) {
return typeof value === "function";
}
// browser
window.ajax = ajax;
})();

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function Jessibuca(opt) {
this.canvasElement = opt.canvas;
this.contextOptions = opt.contextOptions;
this.videoBuffer = opt.videoBuffer || 1
if (!opt.forceNoGL) this.initContextGL();
if (this.contextGL) {
this.initProgram();
this.initBuffers();
this.initTextures();
};
this.decoderWorker = new Worker(opt.decoder || 'ff.js')
var _this = this
function draw(output) {
_this.drawNextOutputPicture(_this.width, _this.height, null, output)
postMessage({ cmd: "setBuffer", buffer: output }, '*', [output[0].buffer, output[1].buffer, output[2].buffer])
}
this.decoderWorker.onmessage = function (event) {
var msg = event.data
switch (msg.cmd) {
case "init":
console.log("decoder worker init")
postMessage({ cmd: "setVideoBuffer", time: _this.videoBuffer }, "*")
if (_this.onLoad) {
_this.onLoad()
delete _this.onLoad;
}
break
case "initSize":
_this.width = msg.w
_this.height = msg.h
if (_this.isWebGL()) {
// var buffer = new ArrayBuffer(msg.w * msg.h + (msg.w * msg.h >> 1))
// this.postMessage({ cmd: "setBuffer", buffer: buffer }, [buffer])
}
else {
_this.initRGB(msg.w, msg.h)
}
break
case "render":
if (_this.onPlay) {
_this.onPlay()
delete _this.onPlay;
}
// if (msg.compositionTime) {
// console.log(msg.compositionTime)
// setTimeout(draw, msg.compositionTime, msg.output)
// } else {
// draw(msg.output)
// }
draw(msg.output)
break
case "initAudio":
_this.initAudioPlay(msg.frameCount, msg.samplerate, msg.channels)
break
case "playAudio":
_this.playAudio(msg.buffer)
break
case "print":
console.log(msg.text);
break
case "printErr":
console.error(msg.text);
break
}
}
};
window.AudioContext = window.AudioContext || window.webkitAudioContext;
function _unlock() {
var context = Jessibuca.prototype.audioContext = Jessibuca.prototype.audioContext || new window.AudioContext();
context.resume();
var source = context.createBufferSource();
source.buffer = context.createBuffer(1, 1, 22050);
source.connect(context.destination);
if (source.noteOn)
source.noteOn(0);
else
source.start(0);
}
// document.addEventListener("mousedown", _unlock, true);
// document.addEventListener("touchend", _unlock, true);
Jessibuca.prototype.audioEnabled = function (flag) {
if (flag) {
_unlock()
this.audioEnabled = function (flag) {
if (flag) {
this.audioContext.resume();
} else {
this.audioContext.suspend();
}
}
}
}
Jessibuca.prototype.playAudio = function (data) {
var context = this.audioContext;
var isPlaying = false;
var isDecoding = false;
if (!context) return false;
var audioBuffers = [];
var decodeQueue = []
var _this = this
var playNextBuffer = function (e) {
// isPlaying = false;
if (audioBuffers.length) {
playBuffer(audioBuffers.shift())
}
//if (audioBuffers.length > 1) audioBuffers.shift();
};
var playBuffer = function (buffer) {
isPlaying = true;
var audioBufferSouceNode = context.createBufferSource();
audioBufferSouceNode.buffer = buffer;
audioBufferSouceNode.connect(context.destination);
// audioBufferSouceNode.onended = playNextBuffer;
audioBufferSouceNode.start();
if (!_this.audioInterval) {
_this.audioInterval = setInterval(playNextBuffer, buffer.duration * 1000 - 1);
}
// setTimeout(playNextBuffer, buffer.duration * 1000)
}
var decodeAudio = function () {
if (decodeQueue.length) {
context.decodeAudioData(decodeQueue.shift(), tryPlay, decodeAudio);
} else {
isDecoding = false
}
}
var tryPlay = function (buffer) {
decodeAudio()
if (isPlaying) {
audioBuffers.push(buffer);
} else {
playBuffer(buffer)
}
}
var playAudio = function (data) {
decodeQueue.push(...data)
if (!isDecoding) {
isDecoding = true
decodeAudio()
}
}
this.playAudio = playAudio
playAudio(data)
}
Jessibuca.prototype.initAudioPlay = function (frameCount, samplerate, channels) {
var context = this.audioContext;
var isPlaying = false;
var audioBuffers = [];
if (!context) return false;
var resampled = samplerate < 22050;
var audioBuffer = resampled ? context.createBuffer(channels, frameCount << 1, samplerate << 1) : context.createBuffer(channels, frameCount, samplerate);
var playNextBuffer = function () {
isPlaying = false;
console.log("~", audioBuffers.length)
if (audioBuffers.length) {
playAudio(audioBuffers.shift());
}
//if (audioBuffers.length > 1) audioBuffers.shift();
};
var copyToCtxBuffer = channels > 1 ? function (fromBuffer) {
for (var channel = 0; channel < channels; channel++) {
var nowBuffering = audioBuffer.getChannelData(channel);
if (resampled) {
for (var i = 0; i < frameCount; i++) {
nowBuffering[i * 2] = nowBuffering[i * 2 + 1] = fromBuffer[i * (channel + 1)] / 32768;
}
} else
for (var i = 0; i < frameCount; i++) {
nowBuffering[i] = fromBuffer[i * (channel + 1)] / 32768;
}
}
} : function (fromBuffer) {
var nowBuffering = audioBuffer.getChannelData(0);
for (var i = 0; i < nowBuffering.length; i++) {
nowBuffering[i] = fromBuffer[i] / 32768;
}
// nowBuffering.set(fromBuffer);
};
var playAudio = function (fromBuffer) {
if (isPlaying) {
audioBuffers.push(fromBuffer);
console.log(audioBuffers.length)
return;
}
isPlaying = true;
copyToCtxBuffer(fromBuffer);
var source = context.createBufferSource();
source.buffer = audioBuffer;
source.connect(context.destination);
source.onended = playNextBuffer;
//setTimeout(playNextBuffer, audioBufferTime-audioBuffers.length*200);
source.start();
};
this.playAudio = playAudio;
}
/**
* Returns true if the canvas supports WebGL
*/
Jessibuca.prototype.isWebGL = function () {
return !!this.contextGL;
};
/**
* Create the GL context from the canvas element
*/
Jessibuca.prototype.initContextGL = function () {
var canvas = this.canvasElement;
var gl = null;
var validContextNames = ["webgl", "experimental-webgl", "moz-webgl", "webkit-3d"];
var nameIndex = 0;
while (!gl && nameIndex < validContextNames.length) {
var contextName = validContextNames[nameIndex];
try {
if (this.contextOptions) {
gl = canvas.getContext(contextName, this.contextOptions);
} else {
gl = canvas.getContext(contextName);
};
} catch (e) {
gl = null;
}
if (!gl || typeof gl.getParameter !== "function") {
gl = null;
}
++nameIndex;
};
this.contextGL = gl;
};
/**
* Initialize GL shader program
*/
Jessibuca.prototype.initProgram = function () {
var gl = this.contextGL;
var vertexShaderScript = [
'attribute vec4 vertexPos;',
'attribute vec4 texturePos;',
'varying vec2 textureCoord;',
'void main()',
'{',
'gl_Position = vertexPos;',
'textureCoord = texturePos.xy;',
'}'
].join('\n');
var fragmentShaderScript = [
'precision highp float;',
'varying highp vec2 textureCoord;',
'uniform sampler2D ySampler;',
'uniform sampler2D uSampler;',
'uniform sampler2D vSampler;',
'const mat4 YUV2RGB = mat4',
'(',
'1.1643828125, 0, 1.59602734375, -.87078515625,',
'1.1643828125, -.39176171875, -.81296875, .52959375,',
'1.1643828125, 2.017234375, 0, -1.081390625,',
'0, 0, 0, 1',
');',
'void main(void) {',
'highp float y = texture2D(ySampler, textureCoord).r;',
'highp float u = texture2D(uSampler, textureCoord).r;',
'highp float v = texture2D(vSampler, textureCoord).r;',
'gl_FragColor = vec4(y, u, v, 1) * YUV2RGB;',
'}'
].join('\n');
var vertexShader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(vertexShader, vertexShaderScript);
gl.compileShader(vertexShader);
if (!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS)) {
console.log('Vertex shader failed to compile: ' + gl.getShaderInfoLog(vertexShader));
}
var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER);
gl.shaderSource(fragmentShader, fragmentShaderScript);
gl.compileShader(fragmentShader);
if (!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS)) {
console.log('Fragment shader failed to compile: ' + gl.getShaderInfoLog(fragmentShader));
}
var program = gl.createProgram();
gl.attachShader(program, vertexShader);
gl.attachShader(program, fragmentShader);
gl.linkProgram(program);
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
console.log('Program failed to compile: ' + gl.getProgramInfoLog(program));
}
gl.useProgram(program);
this.shaderProgram = program;
};
/**
* Initialize vertex buffers and attach to shader program
*/
Jessibuca.prototype.initBuffers = function () {
var gl = this.contextGL;
var program = this.shaderProgram;
var vertexPosBuffer = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, vertexPosBuffer);
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1, 1, -1, 1, 1, -1, -1, -1]), gl.STATIC_DRAW);
var vertexPosRef = gl.getAttribLocation(program, 'vertexPos');
gl.enableVertexAttribArray(vertexPosRef);
gl.vertexAttribPointer(vertexPosRef, 2, gl.FLOAT, false, 0, 0);
var texturePosBuffer = gl.createBuffer();
gl.bindBuffer(gl.ARRAY_BUFFER, texturePosBuffer);
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1, 0, 0, 0, 1, 1, 0, 1]), gl.STATIC_DRAW);
var texturePosRef = gl.getAttribLocation(program, 'texturePos');
gl.enableVertexAttribArray(texturePosRef);
gl.vertexAttribPointer(texturePosRef, 2, gl.FLOAT, false, 0, 0);
this.texturePosBuffer = texturePosBuffer;
};
/**
* Initialize GL textures and attach to shader program
*/
Jessibuca.prototype.initTextures = function () {
var gl = this.contextGL;
var program = this.shaderProgram;
var yTextureRef = this.initTexture();
var ySamplerRef = gl.getUniformLocation(program, 'ySampler');
gl.uniform1i(ySamplerRef, 0);
this.yTextureRef = yTextureRef;
var uTextureRef = this.initTexture();
var uSamplerRef = gl.getUniformLocation(program, 'uSampler');
gl.uniform1i(uSamplerRef, 1);
this.uTextureRef = uTextureRef;
var vTextureRef = this.initTexture();
var vSamplerRef = gl.getUniformLocation(program, 'vSampler');
gl.uniform1i(vSamplerRef, 2);
this.vTextureRef = vTextureRef;
};
/**
* Create and configure a single texture
*/
Jessibuca.prototype.initTexture = function () {
var gl = this.contextGL;
var textureRef = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, textureRef);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
gl.bindTexture(gl.TEXTURE_2D, null);
return textureRef;
};
/**
* Draw picture data to the canvas.
* If this object is using WebGL, the data must be an I420 formatted ArrayBuffer,
* Otherwise, data must be an RGBA formatted ArrayBuffer.
*/
Jessibuca.prototype.drawNextOutputPicture = function (width, height, croppingParams, data) {
var gl = this.contextGL;
if (gl) {
this.drawNextOuptutPictureGL(width, height, croppingParams, data);
} else {
this.drawNextOuptutPictureRGBA(width, height, croppingParams, data);
}
};
/**
* Draw the next output picture using WebGL
*/
Jessibuca.prototype.drawNextOuptutPictureGL = function (width, height, croppingParams, data) {
var gl = this.contextGL;
var texturePosBuffer = this.texturePosBuffer;
var yTextureRef = this.yTextureRef;
var uTextureRef = this.uTextureRef;
var vTextureRef = this.vTextureRef;
this.contextGL.viewport(0, 0, this.canvasElement.width, this.canvasElement.height);
// if (!croppingParams) {
// gl.viewport(0, 0, width, height);
// } else {
// gl.viewport(0, 0, croppingParams.width, croppingParams.height);
// var tTop = croppingParams.top / height;
// var tLeft = croppingParams.left / width;
// var tBottom = croppingParams.height / height;
// var tRight = croppingParams.width / width;
// var texturePosValues = new Float32Array([tRight, tTop, tLeft, tTop, tRight, tBottom, tLeft, tBottom]);
// gl.bindBuffer(gl.ARRAY_BUFFER, texturePosBuffer);
// gl.bufferData(gl.ARRAY_BUFFER, texturePosValues, gl.DYNAMIC_DRAW);
// }
gl.activeTexture(gl.TEXTURE0);
gl.bindTexture(gl.TEXTURE_2D, yTextureRef);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width, height, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, data[0]);
gl.activeTexture(gl.TEXTURE1);
gl.bindTexture(gl.TEXTURE_2D, uTextureRef);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width / 2, height / 2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, data[1]);
gl.activeTexture(gl.TEXTURE2);
gl.bindTexture(gl.TEXTURE_2D, vTextureRef);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width / 2, height / 2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, data[2]);
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
};
/**
* Draw next output picture using ARGB data on a 2d canvas.
*/
Jessibuca.prototype.drawNextOuptutPictureRGBA = function (width, height, croppingParams, data) {
// var canvas = this.canvasElement;
//var argbData = data;
//var ctx = canvas.getContext('2d');
// var imageData = ctx.getImageData(0, 0, width, height);
//this.imageData = this.ctx2d.getImageData(0, 0, width, height);
this.imageData.data.set(data);
//Module.print(typeof this.imageData.data);
if (!croppingParams) {
this.ctx2d.putImageData(this.imageData, 0, 0);
} else {
this.ctx2d.putImageData(this.imageData, -croppingParams.left, -croppingParams.top, 0, 0, croppingParams.width, croppingParams.height);
}
};
Jessibuca.prototype.ctx2d = null;
Jessibuca.prototype.imageData = null;
Jessibuca.prototype.initRGB = function (width, height) {
this.ctx2d = this.canvasElement.getContext('2d');
this.imageData = this.ctx2d.getImageData(0, 0, width, height);
this.clear = function () {
this.ctx2d.clearRect(0, 0, width, height)
};
//Module.print(this.imageData);
};
Jessibuca.prototype.close = function () {
if (this.audioInterval) {
clearInterval(this.audioInterval)
}
this.decoderWorker.postMessage({ cmd: "close" })
this.contextGL.clear(this.contextGL.COLOR_BUFFER_BIT);
}
Jessibuca.prototype.destroy = function () {
this.decoderWorker.terminate()
}
Jessibuca.prototype.play = function (url) {
this.decoderWorker.postMessage({ cmd: "play", url: url, isWebGL: this.isWebGL() })
}

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<template>
<div id="app">
<div>Monibuca</div>
<Menu mode="horizontal" :active-name="selectedMenu" style="position: absolute;top: 0;right: 0;">
<MenuItem name="home" to="/">首页</MenuItem>
<MenuItem name="docs" to="/docs" target="_blank">文档</MenuItem>
<MenuItem name="console" to="console">控制台</MenuItem>
<Submenu name="plugins">
<template slot="title">内置插件</template>
<MenuGroup title="发布者/订阅者">
<MenuItem name="cluster" target="_blank" to="/docs/plugins.html#cluster插件">集群</MenuItem>
<MenuItem name="rtmp" target="_blank" to="/docs/plugins.html#rtmp插件">RTMP</MenuItem>
</MenuGroup>
<MenuGroup title="订阅者">
<MenuItem name="jessica" target="_blank" to="/docs/plugins.html#jessica插件">Jessica</MenuItem>
<MenuItem name="HDL" target="_blank" to="/docs/plugins.html#http-flv插件">Http-Flv</MenuItem>
<MenuItem name="record" target="_blank" to="/docs/plugins.html#recordflv插件">录制Flv</MenuItem>
</MenuGroup>
<MenuGroup title="发布者">
<MenuItem name="HLS" target="_blank" to="/docs/plugins.html#hls插件">HLS</MenuItem>
<MenuItem name="TS" target="_blank" to="/docs/plugins.html#hls插件">TS</MenuItem>
</MenuGroup>
<MenuGroup title="钩子">
<MenuItem name="Auth" target="_blank" to="/docs/plugins.html#校验插件">验证</MenuItem>
<MenuItem name="QoS">QoS</MenuItem>
<MenuItem name="gateway" target="_blank" to="/docs/plugins.html#网关插件">网关</MenuItem>
</MenuGroup>
</Submenu>
<MenuItem name="4" to="about">支持</MenuItem>
</Menu>
<router-view class="content"></router-view>
<div>Copyright © 2019-2020 dexter 苏ICP备20001212号</div>
</div>
</template>
<script>
export default {
name: "app",
data() {
return {
selectedMenu: "home"
};
}
};
</script>
<style>
body,
html {
height: 100%;
}
#app {
font-family: "Avenir", Helvetica, Arial, sans-serif;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
text-align: center;
color: #184c18;
position: relative;
height: 100%;
}
#app > div:first-child {
position: absolute;
top: 10px;
left: 30px;
font-size: x-large;
}
.content {
padding-top: 60px;
}
</style>

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<template>
<div>
自动更新
<i-switch v-model="autoUpdate"></i-switch>
<div id="mountNode"></div>
</div>
</template>
<script>
import { mapState } from "vuex";
import G6 from "@antv/g6";
var graph = null;
export default {
data() {
return {
autoUpdate: true
};
},
computed: {
...mapState({
data(state) {
let d = this.addServer(state.summary);
d.label = "🏠" + d.label;
return d;
}
})
},
methods: {
addServer(node) {
let result = {
id: node.Address,
label: node.Address,
description: `cpu:${node.CPUUsage >> 0}% mem:${node.Memory.Usage >>
0}%`,
shape: "modelRect",
logoIcon: {
show: false
},
children: []
};
if (node.Rooms) {
for (let i = 0; i < node.Rooms.length; i++) {
let room = node.Rooms[i];
let roomId = room.StreamPath;
let roomData = {
id: roomId,
label: room.StreamPath,
shape: "rect",
children: []
};
result.children.push(roomData);
if (room.SubscriberInfo) {
for (let j = 0; j < room.SubscriberInfo.length; j++) {
let subId = roomId + room.SubscriberInfo[j].ID;
roomData.children.push({
id: subId,
label: room.SubscriberInfo[j].ID
});
}
}
}
}
if (node.Children) {
for (let childId in node.Children) {
result.children.push(this.addServer(node.Children[childId]));
}
}
return result;
}
},
watch: {
data(v) {
if (graph && this.autoUpdate) {
//graph.updateChild(v, "");
graph.changeData(v); // 加载数据
graph.fitView();
//graph.read(v);
}
}
},
mounted() {
graph = new G6.TreeGraph({
linkCenter: true,
// renderer: "svg",
container: "mountNode", // 指定挂载容器
width: 800, // 图的宽度
height: 500, // 图的高度
modes: {
default: ["drag-canvas", "zoom-canvas", "click-select", "drag-node"]
},
animate: false,
layout: {
// type: "indeted",
direction: "H"
}
});
//graph.addChild(this.data, "");
graph.read(this.data); // 加载数据
graph.fitView();
}
};
</script>
<style>
</style>

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@@ -1,29 +0,0 @@
<template>
<div style="padding:0 15px">
<pre>{{config}}</pre>
</div>
</template>
<script>
export default {
data() {
return {
config: ""
};
},
methods: {
onVisible(visible) {
if (visible) {
window.ajax.get(
"//" + location.host + "/api/config",
{},
x => (this.config = x)
);
}
}
}
};
</script>
<style>
</style>

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@@ -1,67 +0,0 @@
<template>
<Modal
v-bind="$attrs"
draggable
v-on="$listeners"
:title="url"
@on-ok="onClosePreview"
@on-cancel="onClosePreview"
>
<canvas id="canvas" width="488" height="275" style="background: black" />
<div slot="footer">
音频缓冲
<InputNumber v-model="audioBuffer" size="small"></InputNumber>
<Button v-if="audioEnabled" @click="turnOff" icon="md-volume-off" />
<Button v-else @click="turnOn" icon="md-volume-up"></Button>
</div>
</Modal>
</template>
<script>
let h5lc = null;
export default {
name: "Jessibuca",
data() {
return {
audioEnabled: false,
audioBuffer: 12,
url: ""
};
},
watch: {
audioEnabled(value) {
h5lc.audioEnabled(value);
},
audioBuffer(v) {
h5lc.audioBuffer = v;
}
},
mounted() {
h5lc = new window.Jessibuca({
canvas: document.getElementById("canvas"),
decoder: "jessibuca/ff.js",
audioBuffer: this.audioBuffer
});
},
destroyed() {
this.onClosePreview();
h5lc.destroy();
},
methods: {
play(url) {
this.url = url;
h5lc.play(url);
},
onClosePreview() {
h5lc.close();
},
turnOn() {
this.audioEnabled = true;
},
turnOff() {
this.audioEnabled = false;
}
}
};
</script>

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<template>
<div style="padding:0 15px">
<div>
自动滚动
<Switch v-model="autoScroll" />
</div>
<div ref="logContainer" class="log-container">
<pre><template v-for="item in $store.state.logs">{{item+"\n"}}</template></pre>
</div>
</div>
</template>
<script>
import { mapActions } from "vuex";
export default {
data() {
return {
autoScroll: true
};
},
mounted() {
this.fetchLogs();
},
destroyed() {
this.stopFetchLogs();
},
methods: {
...mapActions(["fetchLogs", "stopFetchLogs"])
},
updated() {
if (this.autoScroll) {
this.$refs.logContainer.scrollTop = this.$refs.logContainer.offsetHeight;
}
}
};
</script>
<style>
.log-container {
overflow-y: auto;
max-height: 500px;
}
</style>

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<template>
<div class="records">
<Card v-for="item in data" :key="item">
<p slot="title">{{item.Path}}</p>
<div slot="extra">
<Button @click="play(item)" icon="md-play" size="small"></Button>
<Button @click="deleteFlv(item)" icon="ios-trash" size="small"></Button>
</div>
{{toSizeStr(item.Size)}} {{toDurationStr(item.Duration)}}
</Card>
</div>
</template>
<script>
const uintInc = {
"": "K",
K: "M",
M: "G",
G: null
};
export default {
data() {
return {
data: []
};
},
methods: {
play(item) {
window.ajax.get(
"//" + location.host + "/api/record/flv/play",
{ streamPath: item.Path.replace(".flv", "") },
x => {
if (x == "success") {
this.onVisible(true);
this.$Message.success("开始发布");
} else {
this.$Message.error(x);
}
}
);
},
deleteFlv(item) {
this.$Modal.confirm({
title: "提示",
content: "<p>是否删除Flv文件</p>",
onOk: () => {
window.ajax.get(
"//" + location.host + "/api/record/flv/delete",
{ streamPath: item.Path.replace(".flv", "") },
x => {
if (x == "success") {
this.$Message.success("删除成功");
} else {
this.$Message.error(x);
}
}
);
},
onCancel: () => {}
});
},
toSizeStr(value, unit = "") {
if (value > 1024 && uintInc[unit]) {
return this.toSizeStr(value / 1024, uintInc[unit]);
}
return value.toFixed(2).replace(".00", "") + unit + "B";
},
toDurationStr(value) {
if (value > 1000) {
let s = value / 1000;
if (s > 60) {
s = s | 0;
let min = (s / 60) >> 0;
if (min > 60) {
let hour = (min / 60) >> 0;
return hour + "hour" + (min % 60) + "min";
} else {
return min + "min" + (s % 60) + "s";
}
} else {
return s.toFixed(3) + "s";
}
} else {
return value + "ms";
}
},
onVisible(visible) {
if (visible) {
window.ajax.getJSON(
"//" + location.host + "/api/record/flv/list",
{},
x => {
this.data = x;
}
);
}
}
}
};
</script>
<style scoped>
.records {
display: flex;
flex-wrap: wrap;
padding: 0 15px;
}
.records > * {
width: 200px;
}
</style>

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@@ -1,18 +0,0 @@
<template>
<Poptip trigger="hover" :content="'⌚️'+ new Date(value).toLocaleString()">
<Time :time="new Date(value)"></Time>
</Poptip>
</template>
<script>
export default {
name: "StartTime",
props:{
value:String
}
}
</script>
<style scoped>
</style>

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<template>
<Modal v-bind="$attrs" draggable v-on="$listeners" title="查看订阅者">
<Table :columns="subtableColumns" :data="data"></Table>
</Modal>
</template>
<script>
export default {
props: {
data: Array
},
data() {
return {
subtableColumns: [
{
title: "类型",
key: "Type"
},
{
title: "Name",
key: "ID"
},
{
title: "订阅时间",
render(h, { row }) {
return h("StartTime", {
props: {
value: row.SubscribeTime
}
});
}
},
{
title: "丢帧",
render(h, { row }) {
return h(
"span",
row.TotalPacket ? row.TotalDrop + "/" + row.TotalPacket : ""
);
}
},
{
title: "Buffer",
render(h, { row }) {
return h("Progress", {
props: {
percent: Math.floor((row.BufferLength * 99) / 1024),
"text-inside": true,
"stroke-width": 20,
"stroke-color": ["#87d068", "#ff0000"]
}
});
}
}
]
};
}
};
</script>
<style>
</style>

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@@ -1,13 +0,0 @@
import Vue from 'vue'
import App from './App.vue'
import router from './router'
import store from './store'
import './plugins/iview.js'
Vue.config.productionTip = false
new Vue({
router,
store,
render: h => h(App)
}).$mount('#app')

View File

@@ -1,6 +0,0 @@
import Vue from 'vue'
import ViewUI from 'view-design'
Vue.use(ViewUI)
import 'view-design/dist/styles/iview.css'

View File

@@ -1,32 +0,0 @@
import Vue from 'vue'
import VueRouter from 'vue-router'
import Home from '../views/Home.vue'
import About from '../views/About'
import Console from '../views/Console'
Vue.use(VueRouter)
const routes = [
{
path: '/',
name: 'home',
component: Home
},
{
path: '/about',
name: 'about',
component: About
}, {
path: '/console',
name: 'console',
component: Console
}
]
const router = new VueRouter({
mode: 'history',
base: process.env.BASE_URL,
routes
})
export default router

View File

@@ -1,63 +0,0 @@
import Vue from 'vue'
import Vuex from 'vuex'
Vue.use(Vuex)
let summaryES = null
let logsES = null
export default new Vuex.Store({
state: {
summary: {
Address: location.hostname,
NetWork: [],
Rooms: [],
Memory: {
Used: 0,
Usage: 0
},
CPUUsage: 0,
HardDisk: {
Used: 0,
Usage: 0
},
Children: {}
}, logs: []
},
mutations: {
update(state, payload) {
Object.assign(state, payload)
},
addLog(state, payload) {
state.logs.push(payload)
}
},
actions: {
fetchSummary({ commit }) {
summaryES = new EventSource(
"//" + location.host + "/api/summary"
);
summaryES.onmessage = evt => {
if (!evt.data) return
let summary = JSON.parse(evt.data)
summary.Address = location.hostname
commit("update", { summary })
}
},
fetchLogs({ commit }) {
logsES = new EventSource(
"//" + location.host + "/api/logs"
)
logsES.onmessage = evt => {
if (!evt.data) return
commit("addLog", evt.data)
}
},
stopFetchLogs() {
logsES.close()
},
stopFetchSummary() {
summaryES.close()
}
},
modules: {
}
})

View File

@@ -1,21 +0,0 @@
<template>
<div class="root">
<h1>
赞助 Monibuca 的研发
</h1>
<p>
Monibuca 是采用 MIT 许可的开源项目使用完全免费 但是随着项目规模的增长也需要有相应的资金支持才能持续项目的维护的开发你可以通过下列的方法来赞助 Monibuca 的开发
</p>
<img src="../assets/alipay.png">
<img src="../assets/wechat.jpg">
</div>
</template>
<style scoped>
.root{
background: lightgray;
}
.root>img{
width: 300px;
margin: 30px;
}
</style>

View File

@@ -1,326 +0,0 @@
<template>
<div style="text-align:left;">
<Tabs v-model="currentTab" @on-click="onChangeTab">
<TabPane label="直播流" icon="md-videocam">
<div class="layout">
<Card v-for="item in Rooms" :key="item.StreamPath" class="room">
<p slot="title">{{typeMap[item.Type]||item.Type}}{{item.StreamPath}}</p>
<StartTime slot="extra" :value="item.StartTime"></StartTime>
<p>
{{SoundFormat(item.AudioInfo.SoundFormat)}} {{item.AudioInfo.PacketCount}}
{{SoundRate(item.AudioInfo.SoundRate)}} 声道:{{item.AudioInfo.SoundType}}
</p>
<p>
{{CodecID(item.VideoInfo.CodecID)}} {{item.VideoInfo.PacketCount}}
{{item.VideoInfo.SPSInfo.Width}}x{{item.VideoInfo.SPSInfo.Height}}
</p>
<ButtonGroup size="small">
<Button @click="onShowDetail(item)" icon="ios-people">{{getSubscriberCount(item)}}</Button>
<Button v-if="item.Type" @click="preview(item)" icon="md-eye"></Button>
<Button
@click="stopRecord(item)"
class="recording"
v-if="isRecording(item)"
icon="ios-radio-button-on"
></Button>
<Button @click="record(item)" v-else icon="ios-radio-button-on"></Button>
</ButtonGroup>
</Card>
<div v-if="Rooms.length==0" class="empty">
<Icon type="md-wine" size="50" />没有任何房间
</div>
</div>
</TabPane>
<TabPane label="集群总览" icon="ios-cloud">
<Cluster />
</TabPane>
<TabPane label="录制的视频" icon="ios-folder" name="recordsPanel">
<Records ref="recordsPanel" />
</TabPane>
<TabPane label="日志跟踪" icon="md-bug">
<Logs />
</TabPane>
<TabPane label="查看配置" icon="md-settings" name="configPanel">
<Config ref="configPanel" />
</TabPane>
</Tabs>
<div class="status">
<Alert>带宽消耗 📥{{totalInNetSpeed}} 📤{{totalOutNetSpeed}}</Alert>
<Alert
:type="memoryStatus"
>内存使用{{networkFormat(Memory.Used,"M")}} 占比{{Memory.Usage.toFixed(2)}}%</Alert>
<Alert :type="cpuStatus">CPU使用{{CPUUsage.toFixed(2)}}%</Alert>
<Alert
:type="hardDiskStatus"
>磁盘使用{{networkFormat(HardDisk.Used,"M")}} 占比{{HardDisk.Usage.toFixed(2)}}%</Alert>
</div>
<Jessibuca ref="jessibuca" v-model="showPreview"></Jessibuca>
<Subscribers :data="currentStream && currentStream.SubscriberInfo" v-model="showSubscribers" />
</div>
</template>
<script>
import { mapActions, mapState } from "vuex";
import Jessibuca from "../components/Jessibuca";
import StartTime from "../components/StartTime";
import Records from "../components/Records";
import Logs from "../components/Logs";
import Config from "../components/Config";
import Subscribers from "../components/Subscribers";
import Cluster from "../components/Cluster";
const uintInc = {
"": "K",
K: "M",
M: "G",
G: null
};
const SoundFormat = {
0: "Linear PCM, platform endian",
1: "ADPCM",
2: "MP3",
3: "Linear PCM, little endian",
4: "Nellymoser 16kHz mono",
5: "Nellymoser 8kHz mono",
6: "Nellymoser",
7: "G.711 A-law logarithmic PCM",
8: "G.711 mu-law logarithmic PCM",
9: "reserved",
10: "AAC",
11: "Speex",
14: "MP3 8Khz",
15: "Device-specific sound"
};
const CodecID = {
1: "JPEG (currently unused)",
2: "Sorenson H.263",
3: "Screen video",
4: "On2 VP6",
5: "On2 VP6 with alpha channel",
6: "Screen video version 2",
7: "AVC",
12: "H265"
};
export default {
name: "Console",
components: {
Jessibuca,
StartTime,
Records,
Logs,
Subscribers,
Config,
Cluster
},
data() {
return {
showPreview: false,
showSubscribers: false,
currentTab: "",
currentStream: [],
typeMap: {
Receiver: "📡",
FlvFile: "🎥",
TS: "🎬",
HLS: "🍎",
"": "⏳",
Match365: "🏆",
RTMP: "🚠"
}
};
},
computed: {
...mapState({
Rooms: state => state.summary.Rooms || [],
Memory: state => state.summary.Memory,
CPUUsage: state => state.summary.CPUUsage,
HardDisk: state => state.summary.HardDisk,
cpuStatus: state => {
if (state.summary.CPUUsage > 99) return "error";
return state.summary.CPUUsage > 50 ? "warning" : "success";
},
memoryStatus(state) {
if (state.summary.CPUUsage > 99) return "error";
return state.summary.CPUUsage > 50 ? "warning" : "success";
},
hardDiskStatus(state) {
if (state.summary.CPUUsage > 99) return "error";
return state.summary.CPUUsage > 50 ? "warning" : "success";
},
totalInNetSpeed(state) {
return (
this.networkFormat(
state.summary.NetWork
? state.summary.NetWork.reduce(
(aac, c) => aac + c.ReceiveSpeed,
0
)
: 0
) + "/S"
);
},
totalOutNetSpeed(state) {
return (
this.networkFormat(
state.summary.NetWork
? state.summary.NetWork.reduce((aac, c) => aac + c.SentSpeed, 0)
: 0
) + "/S"
);
}
})
},
methods: {
...mapActions(["fetchSummary", "stopFetchSummary"]),
getSubscriberCount(item) {
if (
this.currentStream &&
this.currentStream.StreamPath == item.StreamPath
) {
this.currentStream = item;
}
return item.SubscriberInfo ? item.SubscriberInfo.length : 0;
},
preview(item) {
this.$refs.jessibuca.play(
"ws://" + location.hostname + ":8080/" + item.StreamPath
);
this.showPreview = true;
},
onShowDetail(item) {
this.showSubscribers = true;
this.currentStream = item;
},
networkFormat(value, unit = "") {
if (value > 1024 && uintInc[unit]) {
return this.networkFormat(value / 1024, uintInc[unit]);
}
return value.toFixed(2).replace(".00", "") + unit + "B";
},
SoundFormat(soundFormat) {
return SoundFormat[soundFormat];
},
CodecID(codec) {
return CodecID[codec];
},
SoundRate(rate) {
return rate > 1000 ? rate / 1000 + "kHz" : rate + "Hz";
},
record(item) {
this.$Modal.confirm({
title: "提示",
content: "<p>是否使用追加模式</p><small>选择取消将覆盖已有文件</small>",
onOk: () => {
window.ajax.get(
"//" + location.host + "/api/record/flv?append=true",
{ streamPath: item.StreamPath },
x => {
if (x == "success") {
this.$Message.success("开始录制(追加模式)");
} else {
this.$Message.error(x);
}
}
);
},
onCancel: () => {
window.ajax.get(
"//" + location.host + "/api/record/flv",
{ streamPath: item.StreamPath },
x => {
if (x == "success") {
this.$Message.success("开始录制");
} else {
this.$Message.error(x);
}
}
);
}
});
},
stopRecord(item) {
window.ajax.get(
"//" + location.host + "/api/record/flv/stop",
{ streamPath: item.StreamPath },
x => {
if (x == "success") {
this.$Message.success("停止录制");
} else {
this.$Message.error(x);
}
}
);
},
isRecording(item) {
return (
item.SubscriberInfo &&
item.SubscriberInfo.find(x => x.Type == "FlvRecord")
);
},
onChangeTab(name) {
switch (name) {
case "recordsPanel":
this.$refs.recordsPanel.onVisible(true);
break;
case "configPanel":
this.$refs.configPanel.onVisible(true);
}
}
},
mounted() {
this.fetchSummary();
},
destroyed() {
this.stopFetchSummary();
}
};
</script>
<style scoped>
@keyframes recording {
0% {
opacity: 0.2;
}
50% {
opacity: 1;
}
100% {
opacity: 0.2;
}
}
.recording {
animation: recording 1s infinite;
}
.layout {
padding-bottom: 30px;
display: flex;
flex-wrap: wrap;
}
.room {
width: 250px;
margin: 10px;
text-align: left;
}
.empty {
color: #eb5e46;
width: 100%;
min-height: 500px;
display: flex;
justify-content: center;
align-items: center;
}
.status {
position: fixed;
display: flex;
left: 5px;
bottom: 10px;
}
.status > div {
margin: 0 5px;
}
</style>

View File

@@ -1,53 +0,0 @@
<template>
<div>
<img src="../assets/logo.png">
<div>
<p>
Monibuca 是一个开源的Go语言实现的流媒体服务器开发框架
</p>
<Button type="success" to="/docs" target="_blank">🚀START</Button>
<span style="margin: 0 10px"></span>
<Button type="default" target="_blank" to="https://github.com/langhuihui/monibuca">
<svg style="vertical-align: text-top" width="16" height="16" aria-labelledby="simpleicons-github-dark-icon" lang="" role="img" viewBox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"><title id="simpleicons-github-dark-icon" lang="en">GitHub Dark icon</title><path fill="#7F8C8D" d="M12 .297c-6.63 0-12 5.373-12 12 0 5.303 3.438 9.8 8.205 11.385.6.113.82-.258.82-.577 0-.285-.01-1.04-.015-2.04-3.338.724-4.042-1.61-4.042-1.61C4.422 18.07 3.633 17.7 3.633 17.7c-1.087-.744.084-.729.084-.729 1.205.084 1.838 1.236 1.838 1.236 1.07 1.835 2.809 1.305 3.495.998.108-.776.417-1.305.76-1.605-2.665-.3-5.466-1.332-5.466-5.93 0-1.31.465-2.38 1.235-3.22-.135-.303-.54-1.523.105-3.176 0 0 1.005-.322 3.3 1.23.96-.267 1.98-.399 3-.405 1.02.006 2.04.138 3 .405 2.28-1.552 3.285-1.23 3.285-1.23.645 1.653.24 2.873.12 3.176.765.84 1.23 1.91 1.23 3.22 0 4.61-2.805 5.625-5.475 5.92.42.36.81 1.096.81 2.22 0 1.606-.015 2.896-.015 3.286 0 .315.21.69.825.57C20.565 22.092 24 17.592 24 12.297c0-6.627-5.373-12-12-12"></path></svg>
GITHUB</Button>
</div>
<Row style="margin: 30px;">
<Col span="8">
<Card :bordered="false" style="margin: 30px">
<div slot="title" class="feature-title">高性能</div>
<div>针对流媒体服务器独特的性质进行的优化充分利用Golang的goroutine的性质对大量的连接的读写进行合理的分配计算资源以及尽可能的减少内存Copy操作使用对象池减少Golang的GC时间</div>
</Card>
</Col>
<Col span="8">
<Card :bordered="false" style="margin: 30px">
<div slot="title" class="feature-title">🔧可扩展</div>
<div>流媒体服务器的个性化定制变的更简单基于Golang语言开发效率更高独创的插件机制可以方便用户定制个性化的功能组合更高效率的利用服务器资源</div>
</Card>
</Col>
<Col span="8">
<Card :bordered="false" style="margin: 30px">
<div slot="title" class="feature-title">📈可视化</div>
<div>功能强大的仪表盘可以直观的看到服务器运行的状态消耗的资源以及其他统计信息用户可以利用控制台对服务器进行配置和控制点击右上角菜单栏里面的控制台可以看到演示</div>
</Card>
</Col>
</Row>
</div>
</template>
<script>
</script>
<style scoped>
.feature-title{
color: #eb5e46;
font-weight: bold;
font-size: larger;
}
p {
margin: 30px;
font-size: 20px;
}
img{
margin: 20px;
}
</style>

View File

@@ -1,10 +0,0 @@
module.exports = {
chainWebpack: config => {
config.module
.rule('vue')
.use('iview-loader')
.loader('iview-loader')
.tap(()=> ({prefix: false}))
.end()
}
}

10
docker-compose.yaml Normal file
View File

@@ -0,0 +1,10 @@
services:
monibuca:
build:
dockerfile: ./Dockerfile
image: monibuca:v4
restart: unless-stopped
#please use host mode as expose large number of ports will cause docker extremely slow
network_mode: host
volumes:
- ${PWD}/config.yaml:/monibuca/config.yaml

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favicon.ico Normal file

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124
go.mod
View File

@@ -1,17 +1,115 @@
module github.com/langhuihui/monibuca
module monibuca
go 1.13
go 1.21
require (
github.com/BurntSushi/toml v0.3.1
github.com/StackExchange/wmi v0.0.0-20190523213315-cbe66965904d // indirect
github.com/funny/slab v0.0.0-20180511031532-b1fad5e5d478
github.com/funny/utest v0.0.0-20161029064919-43870a374500 // indirect
github.com/go-ole/go-ole v1.2.4 // indirect
github.com/gobwas/httphead v0.0.0-20180130184737-2c6c146eadee // indirect
github.com/gobwas/pool v0.2.0 // indirect
github.com/gobwas/ws v1.0.2
github.com/quangngotan95/go-m3u8 v0.1.0
github.com/shirou/gopsutil v2.19.12+incompatible
golang.org/x/sys v0.0.0-20200122134326-e047566fdf82 // indirect
go.uber.org/zap v1.27.0
m7s.live/engine/v4 v4.15.3
m7s.live/plugin/debug/v4 v4.0.3
m7s.live/plugin/fmp4/v4 v4.0.6
m7s.live/plugin/gb28181/v4 v4.4.6
m7s.live/plugin/hdl/v4 v4.1.11
m7s.live/plugin/hls/v4 v4.3.9
m7s.live/plugin/hook/v4 v4.0.3
m7s.live/plugin/jessica/v4 v4.2.1
m7s.live/plugin/logrotate/v4 v4.0.7
m7s.live/plugin/monitor/v4 v4.0.5
m7s.live/plugin/preview/v4 v4.1.5
m7s.live/plugin/record/v4 v4.4.8
m7s.live/plugin/room/v4 v4.1.1
m7s.live/plugin/rtmp/v4 v4.3.1
m7s.live/plugin/rtsp/v4 v4.3.6
m7s.live/plugin/snap/v4 v4.0.8
m7s.live/plugin/webrtc/v4 v4.2.6
m7s.live/plugin/webtransport/v4 v4.0.11
)
require (
github.com/Eyevinn/mp4ff v0.42.0 // indirect
github.com/bluenviron/gortsplib/v4 v4.8.0 // indirect
github.com/bluenviron/mediacommon v1.9.2 // indirect
github.com/davecgh/go-spew v1.1.1 // indirect
github.com/deepch/vdk v0.0.27 // indirect
github.com/denisbrodbeck/machineid v1.0.1 // indirect
github.com/discoviking/fsm v0.0.0-20150126104936-f4a273feecca // indirect
github.com/dustin/go-humanize v1.0.1 // indirect
github.com/ghettovoice/gosip v0.0.0-20231227123312-6b80e2d3e6f7 // indirect
github.com/glebarez/go-sqlite v1.21.2 // indirect
github.com/glebarez/sqlite v1.11.0 // indirect
github.com/go-ole/go-ole v1.3.0 // indirect
github.com/go-sql-driver/mysql v1.7.0 // indirect
github.com/go-task/slim-sprig v0.0.0-20230315185526-52ccab3ef572 // indirect
github.com/gobwas/httphead v0.1.0 // indirect
github.com/gobwas/pool v0.2.1 // indirect
github.com/gobwas/ws v1.3.2 // indirect
github.com/goccy/go-json v0.10.2 // indirect
github.com/google/pprof v0.0.0-20240227163752-401108e1b7e7 // indirect
github.com/google/uuid v1.6.0 // indirect
github.com/gorilla/websocket v1.5.1 // indirect
github.com/husanpao/ip v0.0.0-20220711082147-73160bb611a8 // indirect
github.com/jinzhu/inflection v1.0.0 // indirect
github.com/jinzhu/now v1.1.5 // indirect
github.com/logrusorgru/aurora/v4 v4.0.0 // indirect
github.com/lufia/plan9stats v0.0.0-20240226150601-1dcf7310316a // indirect
github.com/marten-seemann/qpack v0.3.0 // indirect
github.com/mattn/go-colorable v0.1.13 // indirect
github.com/mattn/go-isatty v0.0.20 // indirect
github.com/mcuadros/go-defaults v1.2.0 // indirect
github.com/mgutz/ansi v0.0.0-20200706080929-d51e80ef957d // indirect
github.com/onsi/ginkgo/v2 v2.16.0 // indirect
github.com/pion/datachannel v1.5.5 // indirect
github.com/pion/dtls/v2 v2.2.10 // indirect
github.com/pion/ice/v2 v2.3.13 // indirect
github.com/pion/interceptor v0.1.25 // indirect
github.com/pion/logging v0.2.2 // indirect
github.com/pion/mdns v0.0.12 // indirect
github.com/pion/randutil v0.1.0 // indirect
github.com/pion/rtcp v1.2.14 // indirect
github.com/pion/rtp v1.8.3 // indirect
github.com/pion/sctp v1.8.12 // indirect
github.com/pion/sdp/v3 v3.0.8 // indirect
github.com/pion/srtp/v2 v2.0.18 // indirect
github.com/pion/stun v0.6.1 // indirect
github.com/pion/transport/v2 v2.2.4 // indirect
github.com/pion/turn/v2 v2.1.3 // indirect
github.com/pion/webrtc/v3 v3.2.29 // indirect
github.com/pkg/errors v0.9.1 // indirect
github.com/pmezard/go-difflib v1.0.0 // indirect
github.com/power-devops/perfstat v0.0.0-20240221224432-82ca36839d55 // indirect
github.com/q191201771/naza v0.30.48 // indirect
github.com/quangngotan95/go-m3u8 v0.1.0 // indirect
github.com/quic-go/qpack v0.4.0 // indirect
github.com/quic-go/quic-go v0.41.0 // indirect
github.com/remyoudompheng/bigfft v0.0.0-20230129092748-24d4a6f8daec // indirect
github.com/satori/go.uuid v1.2.1-0.20181028125025-b2ce2384e17b // indirect
github.com/shirou/gopsutil/v3 v3.24.2 // indirect
github.com/shoenig/go-m1cpu v0.1.6 // indirect
github.com/sirupsen/logrus v1.9.3 // indirect
github.com/stretchr/testify v1.9.0 // indirect
github.com/tevino/abool v1.2.0 // indirect
github.com/tklauser/go-sysconf v0.3.13 // indirect
github.com/tklauser/numcpus v0.7.0 // indirect
github.com/x-cray/logrus-prefixed-formatter v0.5.2 // indirect
github.com/yapingcat/gomedia v0.0.0-20240106100545-1b855b02fa0d // indirect
github.com/yusufpapurcu/wmi v1.2.4 // indirect
go.uber.org/mock v0.4.0 // indirect
go.uber.org/multierr v1.11.0 // indirect
golang.org/x/crypto v0.21.0 // indirect
golang.org/x/exp v0.0.0-20240314144324-c7f7c6466f7f // indirect
golang.org/x/mod v0.16.0 // indirect
golang.org/x/net v0.22.0 // indirect
golang.org/x/sync v0.6.0 // indirect
golang.org/x/sys v0.18.0 // indirect
golang.org/x/term v0.18.0 // indirect
golang.org/x/text v0.14.0 // indirect
golang.org/x/tools v0.19.0 // indirect
gopkg.in/yaml.v3 v3.0.1 // indirect
gorm.io/driver/mysql v1.5.7 // indirect
gorm.io/gorm v1.25.12 // indirect
m7s.live/plugin/ps/v4 v4.1.6-0.20240913054305-b03e0471fff9 // indirect
modernc.org/libc v1.22.5 // indirect
modernc.org/mathutil v1.5.0 // indirect
modernc.org/memory v1.5.0 // indirect
modernc.org/sqlite v1.23.1 // indirect
)

446
go.sum
View File

@@ -1,22 +1,428 @@
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github.com/yuin/goldmark v1.4.13/go.mod h1:6yULJ656Px+3vBD8DxQVa3kxgyrAnzto9xy5taEt/CY=
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golang.org/x/crypto v0.0.0-20190308221718-c2843e01d9a2/go.mod h1:djNgcEr1/C05ACkg1iLfiJU5Ep61QUkGW8qpdssI0+w=
golang.org/x/crypto v0.0.0-20191011191535-87dc89f01550/go.mod h1:yigFU9vqHzYiE8UmvKecakEJjdnWj3jj499lnFckfCI=
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golang.org/x/crypto v0.0.0-20210921155107-089bfa567519/go.mod h1:GvvjBRRGRdwPK5ydBHafDWAxML/pGHZbMvKqRZ5+Abc=
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golang.org/x/crypto v0.12.0/go.mod h1:NF0Gs7EO5K4qLn+Ylc+fih8BSTeIjAP05siRnAh98yw=
golang.org/x/crypto v0.18.0/go.mod h1:R0j02AL6hcrfOiy9T4ZYp/rcWeMxM3L6QYxlOuEG1mg=
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gorm.io/gorm v1.25.12 h1:I0u8i2hWQItBq1WfE0o2+WuL9+8L21K9e2HHSTE/0f8=
gorm.io/gorm v1.25.12/go.mod h1:xh7N7RHfYlNc5EmcI/El95gXusucDrQnHXe0+CgWcLQ=
m7s.live/engine/v4 v4.15.3 h1:9Jx4BdCEfOOl09FoNKgb2wHG3eaeMdZuN2urUWYCwKc=
m7s.live/engine/v4 v4.15.3/go.mod h1:uKxjmsjU1WARUNowEkP83BSrJMUjGwkJrX5nPi6DGmE=
m7s.live/plugin/debug/v4 v4.0.3 h1:lwqKkySXhu47kon/YeF+h5UXXac6c9seb2L6Y8X5ktM=
m7s.live/plugin/debug/v4 v4.0.3/go.mod h1:muzikl1KrHfbT/+2aHzKg9qDGfpArViQAtpcfFrST88=
m7s.live/plugin/fmp4/v4 v4.0.6 h1:X4FXfYuI1OCgaJzyJUNySDRPNPHzLJ5StgX/IxljQIA=
m7s.live/plugin/fmp4/v4 v4.0.6/go.mod h1:0P3IbefEJ6Cs9AeMME0FbEiOK7XNn1fJ5xHohtefIQA=
m7s.live/plugin/gb28181/v4 v4.4.6 h1:04qSdJdiYDnxC2WRT8NU4rQaennBk23E2xJXLPFipTk=
m7s.live/plugin/gb28181/v4 v4.4.6/go.mod h1:H7JcHPXuc97YAomxTnNoTWwicYOyhOX2vkGsSIH8kKc=
m7s.live/plugin/hdl/v4 v4.1.11 h1:HL/nVE9CB2zjjVXrQFlaJPodM8hRXj2xuGBMgv7hn6w=
m7s.live/plugin/hdl/v4 v4.1.11/go.mod h1:wTkYejcTlJzBrdVZnwTYCwsKjDKt5ULTW6J0SuTH6cg=
m7s.live/plugin/hls/v4 v4.3.9 h1:j6n28Xd/aB7x6rdmgmnUbTzCQHAHAJQ4DUFXF/220m8=
m7s.live/plugin/hls/v4 v4.3.9/go.mod h1:TDzIrFhVLsrACy/n0fSSozQQ1TauyFKVwAHmH69fgJk=
m7s.live/plugin/hook/v4 v4.0.3 h1:SDIUQ0lmq9bHfpIcHrvPqwGPad4z0wyI/lIvuYXi/RM=
m7s.live/plugin/hook/v4 v4.0.3/go.mod h1:bX151KQljdzLPAD7sqae4W+bGjTrQ+9i24/Svs2wWDk=
m7s.live/plugin/jessica/v4 v4.2.1 h1:GbQ8V2ElHT7Q/0y1cyXCzw/DvTnqkpP1kCOpVd+0d6Y=
m7s.live/plugin/jessica/v4 v4.2.1/go.mod h1:62tI6vio/PkJhuIbkrIKZm9jAEHwkzXe4Uk1EJaK5iQ=
m7s.live/plugin/logrotate/v4 v4.0.7 h1:se7PPrl75BL38IH83THb826F0KEuGgu0ZYk5bRfTQlE=
m7s.live/plugin/logrotate/v4 v4.0.7/go.mod h1:CKMnlNCxvFT7J+6HvRaQqE/qWV+Ejwvf1EgEN2aH6CE=
m7s.live/plugin/monitor/v4 v4.0.5 h1:NOoCBd8832H0BuTGvtuxGljSxFW3GIMM/gg+5xk8KcA=
m7s.live/plugin/monitor/v4 v4.0.5/go.mod h1:rMERBOcTTTdsVh+rPLjxdM45aAjVSQ+I0kADvUol4J4=
m7s.live/plugin/preview/v4 v4.1.5 h1:/Rrov9W/ZNmbr71FKu0QUDlym8gwVzhX1TIN8DUmDms=
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m7s.live/plugin/ps/v4 v4.1.6-0.20240913054305-b03e0471fff9/go.mod h1:iuKvqxDrOSsU87uE2EN+Y/48ju0GNaGvpBKWJXvAuRk=
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m7s.live/plugin/record/v4 v4.4.8/go.mod h1:1XbR5scdGl5W2fbDAKB6a3P4jp0ejpVKn2eTWrWHlSw=
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m7s.live/plugin/rtmp/v4 v4.3.1 h1:CksvXkCkzKYCY8zQHfs5M7rS3BEAigiN96ljjoUVReE=
m7s.live/plugin/rtmp/v4 v4.3.1/go.mod h1:mV+e240wv/ehJKZSqoMmNm9hkjt+9IFmS5zgPxxm4NE=
m7s.live/plugin/rtsp/v4 v4.3.6 h1:X3zsJRF/GgxXF1kZc3YowMjbEZ6/8un0Kth+/6/RadQ=
m7s.live/plugin/rtsp/v4 v4.3.6/go.mod h1:SHzMp7cqaJlSUDxKAAUYj0gu58nxtxn1/lQnLiH2L6Y=
m7s.live/plugin/snap/v4 v4.0.8 h1:65t4Wd9wiBdD1/ucCSVma5/LhEg/6XbC4yqf95uvCxI=
m7s.live/plugin/snap/v4 v4.0.8/go.mod h1:gVOKn5v2wpKQrklES+nQsaMo6T6ZjfEME7Nz3G51D74=
m7s.live/plugin/webrtc/v4 v4.2.6 h1:/sX9Z9PIXgteL/byS2CMnWuozGnpZXTT8KMp/WQObIQ=
m7s.live/plugin/webrtc/v4 v4.2.6/go.mod h1:Msn2PeL9WJXJbtty+uXoBLcUSkQSRsi4sbEHE9neJHE=
m7s.live/plugin/webtransport/v4 v4.0.11 h1:V1Z7P1tgFojXynFuSWCapVB39+0t5eqmu04+v0IVSME=
m7s.live/plugin/webtransport/v4 v4.0.11/go.mod h1:YvVYfySR9nxgTMLgvh86ylrP4VE59QLq5iAuDwK0tuI=
modernc.org/libc v1.22.5 h1:91BNch/e5B0uPbJFgqbxXuOnxBQjlS//icfQEGmvyjE=
modernc.org/libc v1.22.5/go.mod h1:jj+Z7dTNX8fBScMVNRAYZ/jF91K8fdT2hYMThc3YjBY=
modernc.org/mathutil v1.5.0 h1:rV0Ko/6SfM+8G+yKiyI830l3Wuz1zRutdslNoQ0kfiQ=
modernc.org/mathutil v1.5.0/go.mod h1:mZW8CKdRPY1v87qxC/wUdX5O1qDzXMP5TH3wjfpga6E=
modernc.org/memory v1.5.0 h1:N+/8c5rE6EqugZwHii4IFsaJ7MUhoWX07J5tC/iI5Ds=
modernc.org/memory v1.5.0/go.mod h1:PkUhL0Mugw21sHPeskwZW4D6VscE/GQJOnIpCnW6pSU=
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modernc.org/sqlite v1.23.1/go.mod h1:OrDj17Mggn6MhE+iPbBNf7RGKODDE9NFT0f3EwDzJqk=

23
goreleaser.yml Normal file
View File

@@ -0,0 +1,23 @@
project_name: m7s
archives:
-
files:
- config.yaml
- favicon.ico
- conf-example/*
builds:
- id: "all"
env:
- CGO_ENABLED=0
ldflags:
- -s -w -X main.version={{.Tag}}
goos:
- linux
- windows
- darwin
goarch:
- arm64
- amd64
hooks:
pre:
- go mod tidy

27
local.monibuca.com.key Normal file
View File

@@ -0,0 +1,27 @@
-----BEGIN RSA PRIVATE KEY-----
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oLKzOUgFJcwvWu5EmIxrbQqzMwn7KK6a/acKbCd8BZWE74T0PCmECA==
-----END RSA PRIVATE KEY-----

View File

@@ -0,0 +1,66 @@
-----BEGIN CERTIFICATE-----
MIIGbzCCBNegAwIBAgIQHmhIdH8Og8ttH4DXNxL8VDANBgkqhkiG9w0BAQwFADBZ
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P710Esdx5eHD8jhLRS9Aynx32g==
-----END CERTIFICATE-----
-----BEGIN CERTIFICATE-----
MIIFBzCCA++gAwIBAgIRALIM7VUuMaC/NDp1KHQ76aswDQYJKoZIhvcNAQELBQAw
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-----END CERTIFICATE-----

BIN
logo.png Normal file

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After

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430
main.go
View File

@@ -1,380 +1,78 @@
package main
//go:generate go run gen.go $debug
/*
███ ███ ██████ ███ ██ 👑 ██████ ██ ██ ██████ █████
████ ████ ██ ██ ████ ██ ██ ██ ██ ██ ██ ██ ██ ██
██ ████ ██ ██ ██ ██ ██ ██ ██ ██████ ██ ██ ██ ███████
██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██ ██
██ ██ ██████ ██ ████ ██ ██████ ██████ ██████ ██ ██
The live stream server for Go
(c) dexter 2019-present
说明:
本项目为 monibuca 的启动工程,你也可以自己创建一个启动工程
本启动工程引入了 engine 和一些列官方插件,并且保证版本依赖关系
自己创建工程的时候,版本依赖必须参考本工程,否则容易出现依赖关系错乱
流的播放地址请查看文档https://m7s.live/guide/qa/play.html
推拉流的配置方法看文档https://m7s.live/guide/config.html#%E6%8F%92%E4%BB%B6%E9%85%8D%E7%BD%AE
高频问题:
1、OBS只能推送 rtmp 协议,如需推送 rtsp 需要安装插件
2、除了rtsp协议以外其他协议播放H265需要使用jessibuca播放器preview 插件内置了jessibuca播放器
3、浏览器不能直接播放rtmp、rtsp等基于tcp的协议因为在js的环境中无法直接使用tcp或者udp传数据js没提供接口而rtsp或rtmp的流是基于tcp或者udp 所以纯web的方式目前是没办法直接播放rtsp或rtmp流的
4、webrtc是否可以播放h265取决于浏览器是否包含h265解码器通常不包含
5、webrtc不支持aac格式的音频
6、gb插件能收到设备的注册但是没有流可能1、媒体端口被防火墙拦截默认是582002、使用公网IP需要配置sipip字段或者mediaip字段用于设备向指定IP发送流。3、配置范围端口部分设备ssrc乱搞导致的
7、当没有订阅者的时候如何自动停止拉流设置publish 配置下的 delayclosetimeout 参数例如 10s代表最后一个订阅者离开后 10s 后自动停止流
8、使用 ffmpeg 推流时请加-c:v h264 -c:a aac否则 ffmpeg 会自动将流转换成系统不支持的格式
9、StreamPath 必须形如 live/test 。不能只有一级,或者斜杠开头,如/live 是错误的。
10、如果遇到直接退出崩溃查看一下fatal.log。
*/
import (
"bytes"
"encoding/json"
"errors"
"context"
"flag"
"fmt"
"io"
"io/ioutil"
"log"
"mime"
"net/http"
"os"
"os/exec"
"os/user"
"path"
"regexp"
"runtime"
"strings"
"github.com/BurntSushi/toml"
. "github.com/langhuihui/monibuca/monica"
"github.com/langhuihui/monibuca/monica/util"
"m7s.live/engine/v4"
"m7s.live/engine/v4/util"
_ "m7s.live/plugin/debug/v4"
_ "m7s.live/plugin/fmp4/v4"
_ "m7s.live/plugin/gb28181/v4"
_ "m7s.live/plugin/hdl/v4"
_ "m7s.live/plugin/hls/v4"
_ "m7s.live/plugin/hook/v4"
_ "m7s.live/plugin/jessica/v4"
_ "m7s.live/plugin/logrotate/v4"
_ "m7s.live/plugin/monitor/v4"
_ "m7s.live/plugin/preview/v4"
_ "m7s.live/plugin/record/v4"
_ "m7s.live/plugin/room/v4"
_ "m7s.live/plugin/rtmp/v4"
_ "m7s.live/plugin/rtsp/v4"
_ "m7s.live/plugin/snap/v4"
_ "m7s.live/plugin/webrtc/v4"
_ "m7s.live/plugin/webtransport/v4"
)
type InstanceDesc struct {
Name string
Path string
Plugins []string
Config string
}
var instances = make(map[string]*InstanceDesc)
var instancesDir string
var (
version = "dev"
)
func main() {
// log.SetOutput(os.Stdout)
// configPath := flag.String("c", "config.toml", "configFile")
// flag.Parse()
// Run(*configPath)
// select {}
println("start monibuca instance manager version:", Version)
if MayBeError(readInstances()) {
return
fmt.Println("start github.com/langhuihui/monibuca version:", version)
confPathFromEnv := os.Getenv("M7S_CONFIG_FILE")
if confPathFromEnv == "" {
confPathFromEnv = "config.yaml" // 如果环境变量未设置,默认使用此路径
}
addr := flag.String("port", "8000", "http server port")
conf := flag.String("c", confPathFromEnv, "config file")
flag.Parse()
http.HandleFunc("/instance/import", importInstance)
http.HandleFunc("/instance/updateConfig", updateConfig)
http.HandleFunc("/instance/list", listInstance)
http.HandleFunc("/instance/create", initInstance)
http.HandleFunc("/instance/restart", restartInstance)
http.HandleFunc("/instance/shutdown", shutdownInstance)
http.HandleFunc("/", website)
fmt.Printf("start listen at %s", *addr)
if err := http.ListenAndServe(":"+*addr, nil); err != nil {
log.Fatal(err)
}
}
func importInstance(w http.ResponseWriter, r *http.Request) {
var e error
defer func() {
result := "success"
if e != nil {
result = e.Error()
}
w.Write([]byte(result))
}()
name := r.URL.Query().Get("name")
if importPath := r.URL.Query().Get("path"); importPath != "" {
f, err := os.Open(importPath)
if e = err; err != nil {
return
}
children, err := f.Readdir(0)
if e = err; err == nil {
var hasMain, hasConfig, hasMod, hasRestart bool
for _, child := range children {
switch child.Name() {
case "main.go":
hasMain = true
case "config.toml":
hasConfig = true
case "go.mod":
hasMod = true
case "restart.sh":
hasRestart = true
}
}
if hasMain && hasConfig && hasMod && hasRestart {
if name == "" {
_, name = path.Split(importPath)
}
config, err := ioutil.ReadFile(path.Join(importPath, "config.toml"))
if e = err; err != nil {
return
}
mainGo, err := ioutil.ReadFile(path.Join(importPath, "main.go"))
if e = err; err != nil {
return
}
reg, err := regexp.Compile("_ \"(.+)\"")
if e = err; err != nil {
return
}
instances[name] = &InstanceDesc{
Name: name,
Path: importPath,
Plugins: nil,
Config: string(config),
}
for _, m := range reg.FindAllStringSubmatch(string(mainGo), -1) {
instances[name].Plugins = append(instances[name].Plugins, m[1])
}
} else {
e = errors.New("路径中缺少文件")
}
}
} else {
w.Write([]byte("参数错误"))
}
}
func readInstances() error {
if homeDir, err := Home(); err == nil {
instancesDir = path.Join(homeDir, ".monibuca")
if err = os.MkdirAll(instancesDir, os.FileMode(0666)); err == nil {
if f, err := os.Open(instancesDir); err != nil {
return err
} else if cs, err := f.Readdir(0); err != nil {
return err
} else {
for _, configFile := range cs {
des := new(InstanceDesc)
if _, err = toml.DecodeFile(path.Join(instancesDir, configFile.Name()), des); err == nil {
instances[des.Name] = des
} else {
log.Println(err)
}
}
return nil
}
} else {
return err
}
} else {
return err
}
}
func website(w http.ResponseWriter, r *http.Request) {
filePath := r.URL.Path
if filePath == "/" {
filePath = "/index.html"
}
if mime := mime.TypeByExtension(path.Ext(filePath)); mime != "" {
w.Header().Set("Content-Type", mime)
}
_, currentFilePath, _, _ := runtime.Caller(0)
if f, err := ioutil.ReadFile(path.Join(path.Dir(currentFilePath), "pm/dist", filePath)); err == nil {
if _, err = w.Write(f); err != nil {
w.WriteHeader(505)
}
} else {
w.Header().Set("Location", "/")
w.WriteHeader(302)
}
}
func listInstance(w http.ResponseWriter, r *http.Request) {
if bytes, err := json.Marshal(instances); err == nil {
_, err = w.Write(bytes)
} else {
w.Write([]byte(err.Error()))
}
}
func initInstance(w http.ResponseWriter, r *http.Request) {
instanceDesc := new(InstanceDesc)
sse := util.NewSSE(w, r.Context())
err := json.Unmarshal([]byte(r.URL.Query().Get("info")), instanceDesc)
clearDir := r.URL.Query().Get("clear") != ""
defer func() {
if err != nil {
sse.WriteEvent("exception", []byte(err.Error()))
} else {
sse.Write([]byte("success"))
}
}()
if err != nil {
return
}
sse.WriteEvent("step", []byte("1:参数解析成功!"))
err = instanceDesc.createDir(sse, clearDir)
if err != nil {
return
}
sse.WriteEvent("step", []byte("6:实例创建成功!"))
var file *os.File
file, err = os.OpenFile(path.Join(instancesDir, instanceDesc.Name+".toml"), os.O_CREATE|os.O_TRUNC|os.O_WRONLY, 0666)
if err != nil {
return
}
tomlEncoder := toml.NewEncoder(file)
err = tomlEncoder.Encode(&instanceDesc)
if err != nil {
return
}
instances[instanceDesc.Name] = instanceDesc
}
func shutdownInstance(w http.ResponseWriter, r *http.Request) {
instanceName := r.URL.Query().Get("instance")
if instance, ok := instances[instanceName]; ok {
if err := instance.command("kill", "-9", "`cat pid`").Run(); err == nil {
w.Write([]byte("success"))
} else {
w.Write([]byte(err.Error()))
}
} else {
w.Write([]byte("no such instance"))
}
}
func restartInstance(w http.ResponseWriter, r *http.Request) {
sse := util.NewSSE(w, r.Context())
instanceName := r.URL.Query().Get("instance")
needUpdate := r.URL.Query().Get("update") != ""
needBuild := r.URL.Query().Get("build") != ""
if instance, ok := instances[instanceName]; ok {
if needUpdate {
if err := sse.WriteExec(instance.command("go", "get", "-u")); err != nil {
sse.WriteEvent("failed", []byte(err.Error()))
return
}
}
if needBuild {
if err := sse.WriteExec(instance.command("go", "build")); err != nil {
sse.WriteEvent("failed", []byte(err.Error()))
return
}
}
if err := sse.WriteExec(instance.command("sh", "restart.sh")); err != nil {
sse.WriteEvent("failed", []byte(err.Error()))
return
}
sse.Write([]byte("success"))
} else {
sse.WriteEvent("failed", []byte("no such instance"))
}
}
func (p *InstanceDesc) command(name string, args ...string) (cmd *exec.Cmd) {
cmd = exec.Command(name, args...)
cmd.Dir = p.Path
return
}
func (p *InstanceDesc) createDir(sse *util.SSE, clearDir bool) (err error) {
if clearDir {
os.RemoveAll(p.Path)
}
err = os.MkdirAll(p.Path, 0666)
if err != nil {
return
}
sse.WriteEvent("step", []byte("2:目录创建成功!"))
err = ioutil.WriteFile(path.Join(p.Path, "config.toml"), []byte(p.Config), 0666)
if err != nil {
return
}
var build bytes.Buffer
build.WriteString(`package main
import(
"github.com/langhuihui/monibuca/monica"`)
for _, plugin := range p.Plugins {
build.WriteString("\n_ \"")
build.WriteString(plugin)
build.WriteString("\"")
}
build.WriteString("\n)\n")
build.WriteString(`
func main(){
monica.Run("config.toml")
select{}
}
`)
err = ioutil.WriteFile(path.Join(p.Path, "main.go"), build.Bytes(), 0666)
if err != nil {
return
}
sse.WriteEvent("step", []byte("3:文件创建成功!"))
err = sse.WriteExec(p.command("go", "mod", "init", p.Name))
if err != nil {
return
}
sse.WriteEvent("step", []byte("4:go mod 初始化完成!"))
err = sse.WriteExec(p.command("go", "build"))
if err != nil {
return
}
sse.WriteEvent("step", []byte("5:go build 成功!"))
build.Reset()
build.WriteString("kill -9 `cat pid`\nnohup ./")
binFile := strings.TrimSuffix(p.Path, "/")
_, binFile = path.Split(binFile)
build.WriteString(binFile)
build.WriteString(" > log.txt & echo $! > pid\n")
err = ioutil.WriteFile(path.Join(p.Path, "restart.sh"), build.Bytes(), 0777)
if err != nil {
return
}
return sse.WriteExec(p.command("sh", "restart.sh"))
}
func updateConfig(w http.ResponseWriter, r *http.Request) {
instanceName := r.URL.Query().Get("instance")
if instance, ok := instances[instanceName]; ok {
f, err := os.OpenFile(path.Join(instance.Path, "config.toml"), os.O_WRONLY|os.O_TRUNC, 0666)
if err != nil {
w.Write([]byte(err.Error()))
return
}
_, err = io.Copy(f, r.Body)
if err != nil {
w.Write([]byte(err.Error()))
return
}
w.Write([]byte("success"))
} else {
w.Write([]byte("no such instance"))
}
}
func Home() (string, error) {
user, err := user.Current()
if nil == err {
return user.HomeDir, nil
}
// cross compile support
if "windows" == runtime.GOOS {
return homeWindows()
}
// Unix-like system, so just assume Unix
return homeUnix()
}
func homeUnix() (string, error) {
// First prefer the HOME environmental variable
if home := os.Getenv("HOME"); home != "" {
return home, nil
}
// If that fails, try the shell
var stdout bytes.Buffer
cmd := exec.Command("sh", "-c", "eval echo ~$USER")
cmd.Stdout = &stdout
if err := cmd.Run(); err != nil {
return "", err
}
result := strings.TrimSpace(stdout.String())
if result == "" {
return "", errors.New("blank output when reading home directory")
}
return result, nil
}
func homeWindows() (string, error) {
drive := os.Getenv("HOMEDRIVE")
path := os.Getenv("HOMEPATH")
home := drive + path
if drive == "" || path == "" {
home = os.Getenv("USERPROFILE")
}
if home == "" {
return "", errors.New("HOMEDRIVE, HOMEPATH, and USERPROFILE are blank")
}
return home, nil
ctx, cancel := context.WithCancel(context.WithValue(context.Background(), "version", version))
go util.WaitTerm(cancel)
engine.Run(ctx, *conf)
}

BIN
monibuca_windows_amd64.syso Normal file

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@@ -1,86 +0,0 @@
package avformat
import (
"github.com/langhuihui/monibuca/monica/pool"
"sync"
)
var (
AVPacketPool = &sync.Pool{
New: func() interface{} {
return new(AVPacket)
},
}
SendPacketPool = &sync.Pool{
New: func() interface{} {
return new(SendPacket)
},
}
)
// Video or Audio
type AVPacket struct {
Timestamp uint32
Type byte //8 audio,9 video
IsAACSequence bool
IsADTS bool
// Video
VideoFrameType byte //4bit
IsAVCSequence bool
Payload []byte
RefCount int //Payload的引用次数
}
func (av *AVPacket) IsKeyFrame() bool {
return av.VideoFrameType == 1 || av.VideoFrameType == 4
}
func (av *AVPacket) ADTS2ASC() (tagPacket *AVPacket) {
tagPacket = NewAVPacket(FLV_TAG_TYPE_AUDIO)
tagPacket.Payload = ADTSToAudioSpecificConfig(av.Payload)
tagPacket.IsAACSequence = true
ADTSLength := 7 + (int(av.Payload[1]&1) << 1)
if len(av.Payload) > ADTSLength {
av.Payload[0] = 0xAF
av.Payload[1] = 0x01 //raw AAC
copy(av.Payload[2:], av.Payload[ADTSLength:])
av.Payload = av.Payload[:(len(av.Payload) - ADTSLength + 2)]
}
return
}
func (av *AVPacket) Recycle() {
if av.RefCount == 0 {
return
} else if av.RefCount == 1 {
av.RefCount = 0
pool.RecycleSlice(av.Payload)
AVPacketPool.Put(av)
} else {
av.RefCount--
}
}
func NewAVPacket(avType byte) (p *AVPacket) {
p = AVPacketPool.Get().(*AVPacket)
p.Type = avType
p.IsAVCSequence = false
p.VideoFrameType = 0
p.Timestamp = 0
p.IsAACSequence = false
p.IsADTS = false
return
}
type SendPacket struct {
Timestamp uint32
Packet *AVPacket
}
func (packet *SendPacket) Recycle() {
packet.Packet.Recycle()
SendPacketPool.Put(packet)
}
func NewSendPacket(p *AVPacket, timestamp uint32) (result *SendPacket) {
result = SendPacketPool.Get().(*SendPacket)
result.Packet = p
result.Timestamp = timestamp
return
}

View File

@@ -1,307 +0,0 @@
package avformat
import (
"errors"
"github.com/langhuihui/monibuca/monica/util"
)
const (
ADTS_HEADER_SIZE = 7
)
// ISO/IEC 14496-15 11(16)/page
//
// Advanced Video Coding
//
type AVCDecoderConfigurationRecord struct {
ConfigurationVersion byte // 8 bits Version
AVCProfileIndication byte // 8 bits
ProfileCompatibility byte // 8 bits
AVCLevelIndication byte // 8 bits
Reserved1 byte // 6 bits
LengthSizeMinusOne byte // 2 bits 非常重要,每个NALU包前面都(lengthSizeMinusOne & 3)+1个字节的NAL包长度描述
Reserved2 byte // 3 bits
NumOfSequenceParameterSets byte // 5 bits SPS 的个数,计算方法是 numOfSequenceParameterSets & 0x1F
NumOfPictureParameterSets byte // 8 bits PPS 的个数
SequenceParameterSetLength uint16 // 16 byte SPS Length
SequenceParameterSetNALUnit []byte // n byte SPS
PictureParameterSetLength uint16 // 16 byte PPS Length
PictureParameterSetNALUnit []byte // n byte PPS
}
//func (p *AVCDecoderConfigurationRecord) Marshal(b []byte) (n int) {
// b[0] = 1
// b[1] = p.AVCProfileIndication
// b[2] = p.ProfileCompatibility
// b[3] = p.AVCLevelIndication
// b[4] = p.LengthSizeMinusOne | 0xfc
// b[5] = uint8(len(p.SPS)) | 0xe0
// n += 6
//
// for _, sps := range p.SPS {
// pio.PutU16BE(b[n:], uint16(len(sps)))
// n += 2
// copy(b[n:], sps)
// n += len(sps)
// }
//
// b[n] = uint8(len(p.PPS))
// n++
//
// for _, pps := range p.PPS {
// pio.PutU16BE(b[n:], uint16(len(pps)))
// n += 2
// copy(b[n:], pps)
// n += len(pps)
// }
//
// return
//}
var ErrDecconfInvalid = errors.New("decode error")
func (p *AVCDecoderConfigurationRecord) Unmarshal(b []byte) (n int, err error) {
if len(b) < 7 {
err = errors.New("not enough len")
return
}
p.AVCProfileIndication = b[1]
p.ProfileCompatibility = b[2]
p.AVCLevelIndication = b[3]
p.LengthSizeMinusOne = b[4] & 0x03
spscount := int(b[5] & 0x1f)
n += 6
var sps, pps [][]byte
for i := 0; i < spscount; i++ {
if len(b) < n+2 {
err = ErrDecconfInvalid
return
}
spslen := int(util.BigEndian.Uint16(b[n:]))
n += 2
if len(b) < n+spslen {
err = ErrDecconfInvalid
return
}
sps = append(sps, b[n:n+spslen])
n += spslen
}
p.SequenceParameterSetLength = uint16(len(sps[0]))
p.SequenceParameterSetNALUnit = sps[0]
if len(b) < n+1 {
err = ErrDecconfInvalid
return
}
ppscount := int(b[n])
n++
for i := 0; i < ppscount; i++ {
if len(b) < n+2 {
err = ErrDecconfInvalid
return
}
ppslen := int(util.BigEndian.Uint16(b[n:]))
n += 2
if len(b) < n+ppslen {
err = ErrDecconfInvalid
return
}
pps = append(pps, b[n:n+ppslen])
n += ppslen
}
p.PictureParameterSetLength = uint16(len(pps[0]))
p.PictureParameterSetNALUnit = pps[0]
return
}
// ISO/IEC 14496-3 38(52)/page
//
// Audio
//
type AudioSpecificConfig struct {
AudioObjectType byte // 5 bits
SamplingFrequencyIndex byte // 4 bits
ChannelConfiguration byte // 4 bits
GASpecificConfig
}
type GASpecificConfig struct {
FrameLengthFlag byte // 1 bit
DependsOnCoreCoder byte // 1 bit
ExtensionFlag byte // 1 bit
}
//
// AudioObjectTypes -> ISO/IEC 14496-3 43(57)/page
//
// 1 AAC MAIN ISO/IEC 14496-3 subpart 4
// 2 AAC LC ISO/IEC 14496-3 subpart 4
// 3 AAC SSR ISO/IEC 14496-3 subpart 4
// 4 AAC LTP ISO/IEC 14496-3 subpart 4
//
//
// ISO/IEC 13838-7 20(25)/page
//
// Advanced Audio Coding
//
// AudioDataTransportStream
type ADTS struct {
ADTSFixedHeader
ADTSVariableHeader
}
// 28 bits
type ADTSFixedHeader struct {
SyncWord uint16 // 12 bits The bit string 1111 1111 1111. See ISO/IEC 11172-3,subclause 2.4.2.3 (Table 8)
ID byte // 1 bit MPEG identifier, set to 1. See ISO/IEC 11172-3,subclause 2.4.2.3 (Table 8)
Layer byte // 2 bits Indicates which layer is used. Set to 00. See ISO/IEC 11172-3,subclause 2.4.2.3 (Table 8)
ProtectionAbsent byte // 1 bit Indicates whether error_check() data is present or not. Same assyntax element protection_bit in ISO/IEC 11172-3,subclause 2.4.1 and 2.4.2 (Table 8)
Profile byte // 2 bits profile used. See clause 2 (Table 8)
SamplingFrequencyIndex byte // 4 bits indicates the sampling frequency used according to the followingtable (Table 8)
PrivateBit byte // 1 bit see ISO/IEC 11172-3, subclause 2.4.2.3 (Table 8)
ChannelConfiguration byte // 3 bits indicates the channel configuration used. Ifchannel_configuration is greater than 0, the channelconfiguration is given in Table 42, see subclause 8.5.3.1. Ifchannel_configuration equals 0, the channel configuration is notspecified in the header and must be given by aprogram_config_element() following as first syntactic element inthe first raw_data_block() after the header (seesubclause 8.5.3.2), or by the implicit configuration (seesubclause 8.5.3.3) or must be known in the application (Table 8)
OriginalCopy byte // 1 bit see ISO/IEC 11172-3, definition of data element copyright
Home byte // 1 bit see ISO/IEC 11172-3, definition of data element original/copy
}
// SyncWord, 同步头 总是0xFFF, all bits must be 1代表着一个ADTS帧的开始
// ID, MPEG Version: 0 for MPEG-4, 1 for MPEG-2
// Layer, always: '00'
// ProtectionAbsent, 表示是否误码校验
// Profile, 表示使用哪个级别的AAC有些芯片只支持AAC LC 。在MPEG-2 AAC中定义了3种.
// SamplingFrequencyIndex, 表示使用的采样率下标,通过这个下标在 Sampling Frequencies[ ]数组中查找得知采样率的值
// PrivateBit,
// ChannelConfiguration, 表示声道数
// OriginalCopy,
// Home,
// Profile:
//
// 0: Main profile
// 1: Low Complexity profile(LC)
// 2: Scalable Sampling Rate profile(SSR)
// 3: Reserved
//
var SamplingFrequencies = [...]int{96000, 88200, 64000, 48000, 44100, 32000, 24000, 22050, 16000, 12000, 11025, 8000, 7350}
// Sampling Frequencies[]:
//
// 0: 96000 Hz
// 1: 88200 Hz
// 2: 64000 Hz
// 3: 48000 Hz
// 4: 44100 Hz
// 5: 32000 Hz
// 6: 24000 Hz
// 7: 22050 Hz
// 8: 16000 Hz
// 9: 12000 Hz
// 10: 11025 Hz
// 11: 8000 Hz
// 12: 7350 Hz
// 13: Reserved
// 14: Reserved
// 15: frequency is written explictly
//
// ChannelConfiguration:
//
// 0: Defined in AOT Specifc Config
// 1: 1 channel: front-center
// 2: 2 channels: front-left, front-right
// 3: 3 channels: front-center, front-left, front-right
// 4: 4 channels: front-center, front-left, front-right, back-center
// 5: 5 channels: front-center, front-left, front-right, back-left, back-right
// 6: 6 channels: front-center, front-left, front-right, back-left, back-right, LFE-channel
// 7: 8 channels: front-center, front-left, front-right, side-left, side-right, back-left, back-right, LFE-channel
// 8-15: Reserved
//
// 28 bits
type ADTSVariableHeader struct {
CopyrightIdentificationBit byte // 1 bit One bit of the 72-bit copyright identification field (seecopyright_id above). The bits of this field are transmitted frame by frame; the first bit is indicated by the copyright_identification_start bit set to 1. The field consists of an 8-bit copyright_identifier, followed by a 64-bit copyright_number.The copyright identifier is given by a Registration Authority as designated by SC29. The copyright_number is a value which identifies uniquely the copyrighted material. See ISO/IEC 13818-3, subclause 2.5.2.13 (Table 9)
CopyrightIdentificationStart byte // 1 bit One bit to indicate that the copyright_identification_bit in this audio frame is the first bit of the 72-bit copyright identification. If no copyright identification is transmitted, this bit should be kept '0'.'0' no start of copyright identification in this audio frame '1' start of copyright identification in this audio frame See ISO/IEC 13818-3, subclause 2.5.2.13 (Table 9)
AACFrameLength uint16 // 13 bits Length of the frame including headers and error_check in bytes(Table 9)
ADTSBufferFullness uint16 // 11 bits state of the bit reservoir in the course of encoding the ADTS frame, up to and including the first raw_data_block() and the optionally following adts_raw_data_block_error_check(). It is transmitted as the number of available bits in the bit reservoir divided by NCC divided by 32 and truncated to an integer value (Table 9). A value of hexadecimal 7FF signals that the bitstream is a variable rate bitstream. In this case, buffer fullness is not applicable
NumberOfRawDataBlockInFrame byte // 2 bits Number of raw_data_block()s that are multiplexed in the adts_frame() is equal to number_of_raw_data_blocks_in_frame + 1. The minimum value is 0 indicating 1 raw_data_block()(Table 9)
}
// CopyrightIdentificationBit,
// CopyrightIdentificationStart,
// AACFrameLength, 一个ADTS帧的长度包括ADTS头和raw data block.
// ADTSBufferFullness, 0x7FF 说明是码率可变的码流.
// NumberOfRawDataBlockInFrame, 表示ADTS帧中有number_of_raw_data_blocks_in_frame + 1个AAC原始帧
// 所以说number_of_raw_data_blocks_in_frame == 0 表示说ADTS帧中有一个AAC数据块并不是说没有。(一个AAC原始帧包含一段时间内1024个采样及相关数据)
func ADTSToAudioSpecificConfig(data []byte) []byte {
profile := ((data[2] & 0xc0) >> 6) + 1
sampleRate := (data[2] & 0x3c) >> 2
channel := ((data[2] & 0x1) << 2) | ((data[3] & 0xc0) >> 6)
config1 := (profile << 3) | ((sampleRate & 0xe) >> 1)
config2 := ((sampleRate & 0x1) << 7) | (channel << 3)
return []byte{0xAF, 0x00, config1, config2}
}
func AudioSpecificConfigToADTS(asc AudioSpecificConfig, rawDataLength int) (adts ADTS, adtsByte []byte, err error) {
if asc.ChannelConfiguration > 8 || asc.FrameLengthFlag > 13 {
err = errors.New("Reserved field.")
return
}
// ADTSFixedHeader
adts.SyncWord = 0xfff
adts.ID = 0
adts.Layer = 0
adts.ProtectionAbsent = 1
// SyncWord(12) + ID(1) + Layer(2) + ProtectionAbsent(1)
adtsByte = append(adtsByte, 0xff)
adtsByte = append(adtsByte, 0xf1)
if asc.AudioObjectType >= 3 || asc.AudioObjectType == 0 {
adts.Profile = 1
} else {
adts.Profile = asc.AudioObjectType - 1
}
adts.SamplingFrequencyIndex = asc.SamplingFrequencyIndex
adts.PrivateBit = 0
adts.ChannelConfiguration = asc.ChannelConfiguration
adts.OriginalCopy = 0
adts.Home = 0
// Profile(2) + SamplingFrequencyIndex(4) + PrivateBit(1) + ChannelConfiguration(3)(取高1位)
byte3 := uint8(adts.Profile<<6) + uint8(adts.SamplingFrequencyIndex<<2) + uint8(adts.PrivateBit<<1) + uint8((adts.ChannelConfiguration&0x7)>>2)
adtsByte = append(adtsByte, byte3)
// ADTSVariableHeader
adts.CopyrightIdentificationBit = 0
adts.CopyrightIdentificationStart = 0
adts.AACFrameLength = 7 + uint16(rawDataLength)
adts.ADTSBufferFullness = 0x7ff
adts.NumberOfRawDataBlockInFrame = 0
// ChannelConfiguration(3)(取低2位) + OriginalCopy(1) + Home(1) + CopyrightIdentificationBit(1) + CopyrightIdentificationStart(1) + AACFrameLength(13)(取高2位)
byte4 := uint8((adts.ChannelConfiguration&0x3)<<6) + uint8((adts.AACFrameLength&0x1fff)>>11)
adtsByte = append(adtsByte, byte4)
// AACFrameLength(13)
// xx xxxxxxxx xxx
// 取中间的部分
byte5 := uint8(((adts.AACFrameLength & 0x1fff) >> 3) & 0x0ff)
adtsByte = append(adtsByte, byte5)
// AACFrameLength(13)(取低3位) + ADTSBufferFullness(11)(取高5位)
byte6 := uint8((adts.AACFrameLength&0x0007)<<5) + 0x1f
adtsByte = append(adtsByte, byte6)
// ADTSBufferFullness(11)(取低6位) + NumberOfRawDataBlockInFrame(2)
adtsByte = append(adtsByte, 0xfc)
return
}

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@@ -1,114 +0,0 @@
package avformat
import (
"github.com/langhuihui/monibuca/monica/pool"
"github.com/langhuihui/monibuca/monica/util"
"io"
)
const (
// FLV Tag Type
FLV_TAG_TYPE_AUDIO = 0x08
FLV_TAG_TYPE_VIDEO = 0x09
FLV_TAG_TYPE_SCRIPT = 0x12
)
var (
// 音频格式. 4 bit
SoundFormat = map[byte]string{
0: "Linear PCM, platform endian",
1: "ADPCM",
2: "MP3",
3: "Linear PCM, little endian",
4: "Nellymoser 16kHz mono",
5: "Nellymoser 8kHz mono",
6: "Nellymoser",
7: "G.711 A-law logarithmic PCM",
8: "G.711 mu-law logarithmic PCM",
9: "reserved",
10: "AAC",
11: "Speex",
14: "MP3 8Khz",
15: "Device-specific sound"}
// 采样频率. 2 bit
SoundRate = map[byte]int{
0: 5500,
1: 11000,
2: 22000,
3: 44000}
// 量化精度. 1 bit
SoundSize = map[byte]string{
0: "8Bit",
1: "16Bit"}
// 音频类型. 1bit
SoundType = map[byte]string{
0: "Mono",
1: "Stereo"}
// 视频帧类型. 4bit
FrameType = map[byte]string{
1: "keyframe (for AVC, a seekable frame)",
2: "inter frame (for AVC, a non-seekable frame)",
3: "disposable inter frame (H.263 only)",
4: "generated keyframe (reserved for server use only)",
5: "video info/command frame"}
// 视频编码类型. 4bit
CodecID = map[byte]string{
1: "JPEG (currently unused)",
2: "Sorenson H.263",
3: "Screen video",
4: "On2 VP6",
5: "On2 VP6 with alpha channel",
6: "Screen video version 2",
7: "AVC",
12: "H265"}
)
var FLVHeader = []byte{0x46, 0x4c, 0x56, 0x01, 0x05, 0, 0, 0, 9, 0, 0, 0, 0}
func WriteFLVTag(w io.Writer, tag *SendPacket) (err error) {
head := pool.GetSlice(11)
defer pool.RecycleSlice(head)
tail := pool.GetSlice(4)
defer pool.RecycleSlice(tail)
head[0] = tag.Packet.Type
dataSize := uint32(len(tag.Packet.Payload))
util.BigEndian.PutUint32(tail, dataSize+11)
util.BigEndian.PutUint24(head[1:], dataSize)
util.BigEndian.PutUint24(head[4:], tag.Timestamp)
util.BigEndian.PutUint32(head[7:], 0)
if _, err = w.Write(head); err != nil {
return
}
// Tag Data
if _, err = w.Write(tag.Packet.Payload); err != nil {
return
}
if _, err = w.Write(tail); err != nil { // PreviousTagSizeN(4)
return
}
return
}
func ReadFLVTag(r io.Reader) (tag *AVPacket, err error) {
head := pool.GetSlice(11)
defer pool.RecycleSlice(head)
if _, err = io.ReadFull(r, head); err != nil {
return
}
tag = NewAVPacket(head[0])
dataSize := util.BigEndian.Uint24(head[1:])
tag.Timestamp = util.BigEndian.Uint24(head[4:])
body := pool.GetSlice(int(dataSize))
defer pool.RecycleSlice(body)
if _, err = io.ReadFull(r, body); err == nil {
tag.Payload = body
t := pool.GetSlice(4)
_, err = io.ReadFull(r, t)
pool.RecycleSlice(t)
}
return
}

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@@ -1,144 +0,0 @@
package avformat
import (
"io"
)
// Start Code + NAL Unit -> NALU Header + NALU Body
// RTP Packet -> NALU Header + NALU Body
// NALU Body -> Slice Header + Slice data
// Slice data -> flags + Macroblock layer1 + Macroblock layer2 + ...
// Macroblock layer1 -> mb_type + PCM Data
// Macroblock layer2 -> mb_type + Sub_mb_pred or mb_pred + Residual Data
// Residual Data ->
const (
// NALU Type
NALU_Unspecified = 0
NALU_Non_IDR_Picture = 1
NALU_Data_Partition_A = 2
NALU_Data_Partition_B = 3
NALU_Data_Partition_C = 4
NALU_IDR_Picture = 5
NALU_SEI = 6
NALU_SPS = 7
NALU_PPS = 8
NALU_Access_Unit_Delimiter = 9
NALU_Sequence_End = 10
NALU_Stream_End = 11
NALU_Filler_Data = 12
NALU_SPS_Extension = 13
NALU_Prefix = 14
NALU_SPS_Subset = 15
NALU_DPS = 16
NALU_Reserved1 = 17
NALU_Reserved2 = 18
NALU_Not_Auxiliary_Coded = 19
NALU_Coded_Slice_Extension = 20
NALU_Reserved3 = 21
NALU_Reserved4 = 22
NALU_Reserved5 = 23
NALU_NotReserved = 24
// 24 - 31 NALU_NotReserved
)
var (
NALU_AUD_BYTE = []byte{0x00, 0x00, 0x00, 0x01, 0x09, 0xF0}
NALU_Delimiter1 = []byte{0x00, 0x00, 0x01}
NALU_Delimiter2 = []byte{0x00, 0x00, 0x00, 0x01}
RTMP_AVC_HEAD = []byte{0x17, 0x00, 0x00, 0x00, 0x00, 0x01, 0x42, 0x00, 0x1E, 0xFF}
RTMP_KEYFRAME_HEAD = []byte{0x17, 0x01, 0x00, 0x00, 0x00}
RTMP_NORMALFRAME_HEAD = []byte{0x27, 0x01, 0x00, 0x00, 0x00}
)
var NALU_SEI_BYTE []byte
// H.264/AVC视频编码标准中,整个系统框架被分为了两个层面:视频编码层面(VCL)和网络抽象层面(NAL)
// NAL - Network Abstract Layer
// raw byte sequence payload (RBSP) 原始字节序列载荷
type H264 struct {
}
type NALUnit struct {
NALUHeader
RBSP
}
type NALUHeader struct {
forbidden_zero_bit byte // 1 bit 0
nal_ref_idc byte // 2 bits nal_unit_type等于6,9,10,11或12的NAL单元其nal_ref_idc都应等于 0
nal_uint_type byte // 5 bits 包含在 NAL 单元中的 RBSP 数据结构的类型
}
type RBSP interface {
}
/*
0 Unspecified non-VCL
1 Coded slice of a non-IDR picture VCL
2 Coded slice data partition A VCL
3 Coded slice data partition B VCL
4 Coded slice data partition C VCL
5 Coded slice of an IDR picture VCL
6 Supplemental enhancement information (SEI) non-VCL
7 Sequence parameter set non-VCL
8 Picture parameter set non-VCL
9 Access unit delimiter non-VCL
10 End of sequence non-VCL
11 End of stream non-VCL
12 Filler data non-VCL
13 Sequence parameter set extension non-VCL
14 Prefix NAL unit non-VCL
15 Subset sequence parameter set non-VCL
16 Depth parameter set non-VCL
17..18 Reserved non-VCL
19 Coded slice of an auxiliary coded picture without partitioning non-VCL
20 Coded slice extension non-VCL
21 Coded slice extension for depth view components non-VCL
22..23 Reserved non-VCL
24..31 Unspecified non-VCL
0:未规定
1:非IDR图像中不采用数据划分的片段
2:非IDR图像中A类数据划分片段
3:非IDR图像中B类数据划分片段
4:非IDR图像中C类数据划分片段
5:IDR图像的片段
6:补充增强信息SEI
7:序列参数集SPS
8:图像参数集PPS
9:分割符
10:序列结束符
11:流结束符
12:填充数据
13:序列参数集扩展
14:带前缀的NAL单元
15:子序列参数集
16 18:保留
19:不采用数据划分的辅助编码图像片段
20:编码片段扩展
21 23:保留
24 31:未规定
nal_unit_type NAL类型 nal_reference_bit
0 未使用 0
1 非IDR的片 此片属于参考帧,则不等于0,不属于参考帧则等与0
2 片数据A分区 同上
3 片数据B分区 同上
4 片数据C分区 同上
5 IDR图像的片 5
6 补充增强信息单元SEI 0
7 序列参数集 非0
8 图像参数集 非0
9 分界符 0
10 序列结束 0
11 码流结束 0
12 填充 0
13..23 保留 0
24..31 不保留 0
*/
func ReadPPS(w io.Writer) {
}

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@@ -1,577 +0,0 @@
package mpegts
import (
"bytes"
"errors"
"github.com/langhuihui/monibuca/monica/util"
"io"
"io/ioutil"
//"sync"
)
// NALU AUD 00 00 00 01 09 F0
const (
TS_PACKET_SIZE = 188
TS_DVHS_PACKET_SIZE = 192
TS_FEC_PACKET_SIZE = 204
TS_MAX_PACKET_SIZE = 204
PID_PAT = 0x0000
PID_CAT = 0x0001
PID_TSDT = 0x0002
PID_RESERVED1 = 0x0003
PID_RESERVED2 = 0x000F
PID_NIT_ST = 0x0010
PID_SDT_BAT_ST = 0x0011
PID_EIT_ST = 0x0012
PID_RST_ST = 0x0013
PID_TDT_TOT_ST = 0x0014
PID_NET_SYNC = 0x0015
PID_RESERVED3 = 0x0016
PID_RESERVED4 = 0x001B
PID_SIGNALLING = 0x001C
PID_MEASURE = 0x001D
PID_DIT = 0x001E
PID_SIT = 0x001F
// 0x0003 - 0x000F Reserved
// 0x0010 - 0x1FFE May be assigned as network_PID, Program_map_PID, elementary_PID, or for other purposes
// 0x1FFF Null Packet
// program_association_section
// conditional_access_section
// TS_program_map_section
// TS_description_section
// ISO_IEC_14496_scene_description_section
// ISO_IEC_14496_object_descriptor_section
// Metadata_section
// IPMP_Control_Information_section (defined in ISO/IEC 13818-11)
TABLE_PAS = 0x00
TABLE_CAS = 0x01
TABLE_TSPMS = 0x02
TABLE_TSDS = 0x03
TABLE_ISO_IEC_14496_SDC = 0x04
TABLE_ISO_IEC_14496_ODC = 0x05
TABLE_MS = 0x06
TABLE_IPMP_CIS = 0x07
// 0x06 - 0x37 ITU-T Rec. H.222.0 | ISO/IEC 13818-1 reserved
// 0x38 - 0x3F Defined in ISO/IEC 13818-6
// 0x40 - 0xFE User private
// 0xFF Forbidden
STREAM_TYPE_H264 = 0x1B
STREAM_TYPE_AAC = 0x0F
// 1110 xxxx
// 110x xxxx
STREAM_ID_VIDEO = 0xE0 // ITU-T Rec. H.262 | ISO/IEC 13818-2 or ISO/IEC 11172-2 or ISO/IEC14496-2 video stream number xxxx
STREAM_ID_AUDIO = 0xC0 // ISO/IEC 13818-3 or ISO/IEC 11172-3 or ISO/IEC 13818-7 or ISO/IEC14496-3 audio stream number x xxxx
PAT_PKT_TYPE = 0
PMT_PKT_TYPE = 1
PES_PKT_TYPE = 2
)
//
// MPEGTS -> PAT + PMT + PES
// ES -> PES -> TS
//
type MpegTsStream struct {
firstTsPkt *MpegTsPacket // 每一帧的第一个TS包
patPkt *MpegTsPacket // 装载PAT的TS包
pmtPkt *MpegTsPacket // 装载PMT的TS包
pat *MpegTsPAT // PAT表信息
pmt *MpegTsPMT // PMT表信息
closed bool //是否已经关闭
TsPesPktChan chan *MpegTsPesStream // TS + PES Packet Channel,将封装的每一帧ES数据,通过channel来传输
}
func NewMpegTsStream(bufferLength int) (ts *MpegTsStream) {
ts = new(MpegTsStream)
ts.firstTsPkt = new(MpegTsPacket)
ts.patPkt = new(MpegTsPacket)
ts.pmtPkt = new(MpegTsPacket)
ts.pat = new(MpegTsPAT)
ts.pmt = new(MpegTsPMT)
ts.TsPesPktChan = make(chan *MpegTsPesStream, bufferLength)
return
}
// ios13818-1-CN.pdf 33/165
//
// TS
//
// Packet == Header + Payload == 188 bytes
type MpegTsPacket struct {
Header MpegTsHeader
Payload []byte
}
// 前面32bit的数据即TS分组首部,它指出了这个分组的属性
type MpegTsHeader struct {
SyncByte byte // 8 bits 同步字节,固定为0x47,表示后面是一个TS分组
TransportErrorIndicator byte // 1 bit 传输错误标志位
PayloadUnitStartIndicator byte // 1 bit 负载单元开始标志(packet不满188字节时需填充).为1时,表示在4个字节后,有一个调整字节
TransportPriority byte // 1 bit 传输优先级
Pid uint16 // 13 bits Packet ID号码,唯一的号码对应不同的包.为0表示携带的是PAT表
TransportScramblingControl byte // 2 bits 加密标志位(00:未加密;其他表示已加密)
AdaptionFieldControl byte // 2 bits 附加区域控制.表示TS分组首部后面是否跟随有调整字段和有效负载.01仅含有效负载(没有adaptation_field),10仅含调整字段(没有Payload),11含有调整字段和有效负载(有adaptation_field,adaptation_field之后是Payload).为00的话解码器不进行处理.空分组没有调整字段
ContinuityCounter byte // 4 bits 包递增计数器.范围0-15,具有相同的PID的TS分组传输时每次加1,到15后清0.不过,有些情况下是不计数的.
MpegTsHeaderAdaptationField
}
// 调整字段,只可能出现在每一帧的开头(当含有pcr的时候),或者结尾(当不满足188个字节的时候)
// adaptionFieldControl 00 -> 高字节代表调整字段, 低字节代表负载字段 0x20 0x10
// PCR字段编码在MPEG-2 TS包的自适应字段(Adaptation field)的6个Byte中,其中6 bits为预留位,42 bits为有效位()
// MpegTsHeaderAdaptationField + stuffing bytes
type MpegTsHeaderAdaptationField struct {
AdaptationFieldLength byte // 8bits 本区域除了本字节剩下的长度(不包含本字节!!!切记), if adaptationFieldLength > 0, 那么就有下面8个字段. adaptation_field_length 值必须在 0 到 182 的区间内.当 adaptation_field_control 值为'10'时,adaptation_field_length 值必须为 183
DiscontinuityIndicator byte // 1bit 置于"1"时,指示当前传输流包的不连续性状态为真.当 discontinuity_indicator 设置为"0"或不存在时,不连续性状态为假.不连续性指示符用于指示两种类型的不连续性,系统时间基不连续性和 continuity_counter 不连续性.
RandomAccessIndicator byte // 1bit 指示当前的传输流包以及可能的具有相同 PID 的后续传输流包,在此点包含有助于随机接入的某些信息.特别的,该比特置于"1"时,在具有当前 PID 的传输流包的有效载荷中起始的下一个 PES 包必须包含一个 discontinuity_indicator 字段中规定的基本流接入点.此外,在视频情况中,显示时间标记必须在跟随基本流接入点的第一图像中存在
ElementaryStreamPriorityIndicator byte // 1bit 在具有相同 PID 的包之间,它指示此传输流包有效载荷内承载的基本流数据的优先级.1->指示该有效载荷具有比其他传输流包有效载荷更高的优先级
PCRFlag byte // 1bit 1->指示 adaptation_field 包含以两部分编码的 PCR 字段.0->指示自适应字段不包含任何 PCR 字段
OPCRFlag byte // 1bit 1->指示 adaptation_field 包含以两部分编码的 OPCR字段.0->指示自适应字段不包含任何 OPCR 字段
SplicingPointFlag byte // 1bit 1->指示 splice_countdown 字段必须在相关自适应字段中存在,指定拼接点的出现.0->指示自适应字段中 splice_countdown 字段不存在
TrasportPrivateDataFlag byte // 1bit 1->指示自适应字段包含一个或多个 private_data 字节.0->指示自适应字段不包含任何 private_data 字节
AdaptationFieldExtensionFlag byte // 1bit 1->指示自适应字段扩展的存在.0->指示自适应字段中自适应字段扩展不存在
// Optional Fields
ProgramClockReferenceBase uint64 // 33 bits pcr
Reserved1 byte // 6 bits
ProgramClockReferenceExtension uint16 // 9 bits
OriginalProgramClockReferenceBase uint64 // 33 bits opcr
Reserved2 byte // 6 bits
OriginalProgramClockReferenceExtension uint16 // 9 bits
SpliceCountdown byte // 8 bits
TransportPrivateDataLength byte // 8 bits 指定紧随传输private_data_length 字段的 private_data 字节数. private_data 字节数不能使专用数据扩展超出自适应字段的范围
PrivateDataByte byte // 8 bits 不通过 ITU-T|ISO/IEC 指定
AdaptationFieldExtensionLength byte // 8 bits 指定紧随此字段的扩展的自适应字段数据的字节数,包括要保留的字节(如果存在)
LtwFlag byte // 1 bit 1->指示 ltw_offset 字段存在
PiecewiseRateFlag byte // 1 bit 1->指示 piecewise_rate 字段存在
SeamlessSpliceFlag byte // 1 bit 1->指示 splice_type 以及 DTS_next_AU 字段存在. 0->指示无论是 splice_type 字段还是 DTS_next_AU 字段均不存在
// Optional Fields
LtwValidFlag byte // 1 bit 1->指示 ltw_offset 的值必将生效.0->指示 ltw_offset 字段中该值未定义
LtwOffset uint16 // 15 bits 其值仅当 ltw_valid 标志字段具有'1'值时才定义.定义时,法定时间窗补偿以(300/fs)秒为度量单位,其中 fs 为此 PID 所归属的节目的系统时钟频率
Reserved3 byte // 2 bits 保留
PiecewiseRate uint32 // 22 bits 只要当 ltw_flag 和 ltw_valid_flag 均置于1时,此 22 比特字段的含义才确定
SpliceType byte // 4 bits
DtsNextAU uint64 // 33 bits (解码时间标记下一个存取单元)
// stuffing bytes
// 此为固定的 8 比特值等于'1111 1111',能够通过编码器插入.它亦能被解码器丢弃
}
// ios13818-1-CN.pdf 77
//
// Descriptor
//
type MpegTsDescriptor struct {
Tag byte // 8 bits 标识每一个描述符
Length byte // 8 bits 指定紧随 descriptor_length 字段的描述符的字节数
Data []byte
}
func ReadTsPacket(r io.Reader) (packet MpegTsPacket, err error) {
lr := &io.LimitedReader{R: r, N: TS_PACKET_SIZE}
// header
packet.Header, err = ReadTsHeader(lr)
if err != nil {
return
}
// payload
packet.Payload = make([]byte, lr.N)
_, err = lr.Read(packet.Payload)
if err != nil {
return
}
return
}
func ReadTsHeader(r io.Reader) (header MpegTsHeader, err error) {
var h uint32
// MPEGTS Header 4个字节
h, err = util.ReadByteToUint32(r, true)
if err != nil {
return
}
// payloadUnitStartIndicator
// 为1时,表示在4个字节后,有一个调整字节.包头后需要除去一个字节才是有效数据(payload_unit_start_indicator="1")
// header.payloadUnitStartIndicator = uint8(h & 0x400000)
// | 1111 1111 | 0000 0000 | 0000 0000 | 0000 0000 |
if (h&0xff000000)>>24 != 0x47 {
err = errors.New("mpegts header sync error!")
return
}
// | 1111 1111 | 0000 0000 | 0000 0000 | 0000 0000 |
header.SyncByte = byte((h & 0xff000000) >> 24)
// | 0000 0000 | 1000 0000 | 0000 0000 | 0000 0000 |
header.TransportErrorIndicator = byte((h & 0x800000) >> 23)
// | 0000 0000 | 0100 0000 | 0000 0000 | 0000 0000 |
header.PayloadUnitStartIndicator = byte((h & 0x400000) >> 22)
// | 0000 0000 | 0010 0000 | 0000 0000 | 0000 0000 |
header.TransportPriority = byte((h & 0x200000) >> 21)
// | 0000 0000 | 0001 1111 | 1111 1111 | 0000 0000 |
header.Pid = uint16((h & 0x1fff00) >> 8)
// | 0000 0000 | 0000 0000 | 0000 0000 | 1100 0000 |
header.TransportScramblingControl = byte((h & 0xc0) >> 6)
// | 0000 0000 | 0000 0000 | 0000 0000 | 0011 0000 |
// 0x30 , 0x20 -> adaptation_field, 0x10 -> Payload
header.AdaptionFieldControl = byte((h & 0x30) >> 4)
// | 0000 0000 | 0000 0000 | 0000 0000 | 0000 1111 |
header.ContinuityCounter = byte(h & 0xf)
// | 0010 0000 |
// adaptionFieldControl
// 表示TS分组首部后面是否跟随有调整字段和有效负载.
// 01仅含有效负载(没有adaptation_field)
// 10仅含调整字段(没有Payload)
// 11含有调整字段和有效负载(有adaptation_field,adaptation_field之后是Payload).
// 为00的话解码器不进行处理.空分组没有调整字段
// 当值为'11时,adaptation_field_length 值必须在0 到182 的区间内.
// 当值为'10'时,adaptation_field_length 值必须为183.
// 对于承载PES 包的传输流包,只要存在欠充足的PES 包数据就需要通过填充来完全填满传输流包的有效载荷字节.
// 填充通过规定自适应字段长度比自适应字段中数据元的长度总和还要长来实现,以致于自适应字段在完全容纳有效的PES 包数据后,有效载荷字节仍有剩余.自适应字段中额外空间采用填充字节填满.
if header.AdaptionFieldControl >= 2 {
// adaptationFieldLength
header.AdaptationFieldLength, err = util.ReadByteToUint8(r)
if err != nil {
return
}
if header.AdaptationFieldLength > 0 {
lr := &io.LimitedReader{R: r, N: int64(header.AdaptationFieldLength)}
// discontinuityIndicator(1)
// randomAccessIndicator(1)
// elementaryStreamPriorityIndicator
// PCRFlag
// OPCRFlag
// splicingPointFlag
// trasportPrivateDataFlag
// adaptationFieldExtensionFlag
var flags uint8
flags, err = util.ReadByteToUint8(lr)
if err != nil {
return
}
header.DiscontinuityIndicator = flags & 0x80
header.RandomAccessIndicator = flags & 0x40
header.ElementaryStreamPriorityIndicator = flags & 0x20
header.PCRFlag = flags & 0x10
header.OPCRFlag = flags & 0x08
header.SplicingPointFlag = flags & 0x04
header.TrasportPrivateDataFlag = flags & 0x02
header.AdaptationFieldExtensionFlag = flags & 0x01
// randomAccessIndicator
// 在此点包含有助于随机接入的某些信息.
// 特别的,该比特置于"1"时,在具有当前 PID 的传输流包的有效载荷中起始的下一个 PES 包必须包含一个 discontinuity_indicator 字段中规定的基本流接入点.
// 此外,在视频情况中,显示时间标记必须在跟随基本流接入点的第一图像中存在
if header.RandomAccessIndicator != 0 {
}
// PCRFlag
// 1->指示 adaptation_field 包含以两部分编码的 PCR 字段.
// 0->指示自适应字段不包含任何 PCR 字段
if header.PCRFlag != 0 {
var pcr uint64
pcr, err = util.ReadByteToUint48(lr, true)
if err != nil {
return
}
// PCR(i) = PCR_base(i)*300 + PCR_ext(i)
// afd.programClockReferenceBase * 300 + afd.programClockReferenceExtension
header.ProgramClockReferenceBase = pcr >> 15 // 9 bits + 6 bits
header.ProgramClockReferenceExtension = uint16(pcr & 0x1ff) // 9 bits -> | 0000 0001 | 1111 1111 |
}
// OPCRFlag
if header.OPCRFlag != 0 {
var opcr uint64
opcr, err = util.ReadByteToUint48(lr, true)
if err != nil {
return
}
// OPCR(i) = OPCR_base(i)*300 + OPCR_ext(i)
// afd.originalProgramClockReferenceBase * 300 + afd.originalProgramClockReferenceExtension
header.OriginalProgramClockReferenceBase = opcr >> 15 // 9 bits + 6 bits
header.OriginalProgramClockReferenceExtension = uint16(opcr & 0x1ff) // 9 bits -> | 0000 0001 | 1111 1111 |
}
// splicingPointFlag
// 1->指示 splice_countdown 字段必须在相关自适应字段中存在,指定拼接点的出现.
// 0->指示自适应字段中 splice_countdown 字段不存在
if header.SplicingPointFlag != 0 {
header.SpliceCountdown, err = util.ReadByteToUint8(lr)
if err != nil {
return
}
}
// trasportPrivateDataFlag
// 1->指示自适应字段包含一个或多个 private_data 字节.
// 0->指示自适应字段不包含任何 private_data 字节
if header.TrasportPrivateDataFlag != 0 {
header.TransportPrivateDataLength, err = util.ReadByteToUint8(lr)
if err != nil {
return
}
// privateDataByte
b := make([]byte, header.TransportPrivateDataLength)
if _, err = lr.Read(b); err != nil {
return
}
}
// adaptationFieldExtensionFlag
if header.AdaptationFieldExtensionFlag != 0 {
}
// 消耗掉剩下的数据,我们不关心
if lr.N > 0 {
// Discard 是一个 io.Writer,对它进行的任何 Write 调用都将无条件成功
// 但是ioutil.Discard不记录copy得到的数值
// 用于发送需要读取但不想存储的数据,目的是耗尽读取端的数据
if _, err = io.CopyN(ioutil.Discard, lr, int64(lr.N)); err != nil {
return
}
}
}
}
return
}
func WriteTsHeader(w io.Writer, header MpegTsHeader) (written int, err error) {
if header.SyncByte != 0x47 {
err = errors.New("mpegts header sync error!")
return
}
h := uint32(header.SyncByte)<<24 + uint32(header.TransportErrorIndicator)<<23 + uint32(header.PayloadUnitStartIndicator)<<22 + uint32(header.TransportPriority)<<21 + uint32(header.Pid)<<8 + uint32(header.TransportScramblingControl)<<6 + uint32(header.AdaptionFieldControl)<<4 + uint32(header.ContinuityCounter)
if err = util.WriteUint32ToByte(w, h, true); err != nil {
return
}
written += 4
if header.AdaptionFieldControl >= 2 {
// adaptationFieldLength(8)
if err = util.WriteUint8ToByte(w, header.AdaptationFieldLength); err != nil {
return
}
written += 1
if header.AdaptationFieldLength > 0 {
// discontinuityIndicator(1)
// randomAccessIndicator(1)
// elementaryStreamPriorityIndicator(1)
// PCRFlag(1)
// OPCRFlag(1)
// splicingPointFlag(1)
// trasportPrivateDataFlag(1)
// adaptationFieldExtensionFlag(1)
threeIndicatorFiveFlags := uint8(header.DiscontinuityIndicator<<7) + uint8(header.RandomAccessIndicator<<6) + uint8(header.ElementaryStreamPriorityIndicator<<5) + uint8(header.PCRFlag<<4) + uint8(header.OPCRFlag<<3) + uint8(header.SplicingPointFlag<<2) + uint8(header.TrasportPrivateDataFlag<<1) + uint8(header.AdaptationFieldExtensionFlag)
if err = util.WriteUint8ToByte(w, threeIndicatorFiveFlags); err != nil {
return
}
written += 1
// PCR(i) = PCR_base(i)*300 + PCR_ext(i)
if header.PCRFlag != 0 {
pcr := header.ProgramClockReferenceBase<<15 | 0x3f<<9 | uint64(header.ProgramClockReferenceExtension)
if err = util.WriteUint48ToByte(w, pcr, true); err != nil {
return
}
written += 6
}
// OPCRFlag
if header.OPCRFlag != 0 {
opcr := header.OriginalProgramClockReferenceBase<<15 | 0x3f<<9 | uint64(header.OriginalProgramClockReferenceExtension)
if err = util.WriteUint48ToByte(w, opcr, true); err != nil {
return
}
written += 6
}
}
}
return
}
//
//func (s *MpegTsStream) TestWrite(fileName string) error {
//
// if fileName != "" {
// file, err := os.Create(fileName)
// if err != nil {
// panic(err)
// }
// defer file.Close()
//
// patTsHeader := []byte{0x47, 0x40, 0x00, 0x10}
//
// if err := WritePATPacket(file, patTsHeader, *s.pat); err != nil {
// panic(err)
// }
//
// // TODO:这里的pid应该是由PAT给的
// pmtTsHeader := []byte{0x47, 0x41, 0x00, 0x10}
//
// if err := WritePMTPacket(file, pmtTsHeader, *s.pmt); err != nil {
// panic(err)
// }
// }
//
// var videoFrame int
// var audioFrame int
// for {
// tsPesPkt, ok := <-s.TsPesPktChan
// if !ok {
// fmt.Println("frame index, video , audio :", videoFrame, audioFrame)
// break
// }
//
// if tsPesPkt.PesPkt.Header.StreamID == STREAM_ID_AUDIO {
// audioFrame++
// }
//
// if tsPesPkt.PesPkt.Header.StreamID == STREAM_ID_VIDEO {
// println(tsPesPkt.PesPkt.Header.Pts)
// videoFrame++
// }
//
// fmt.Sprintf("%s", tsPesPkt)
//
// // if err := WritePESPacket(file, tsPesPkt.TsPkt.Header, tsPesPkt.PesPkt); err != nil {
// // return err
// // }
//
// }
//
// return nil
//}
func (s *MpegTsStream) readPAT(packet *MpegTsPacket, pr io.Reader) (err error) {
// 首先找到PID==0x00的TS包(PAT)
if PID_PAT == packet.Header.Pid {
if len(packet.Payload) == 188 {
pr = &util.Crc32Reader{R: pr, Crc32: 0xffffffff}
}
// Header + PSI + Paylod
pat, err := ReadPAT(pr)
if err != nil {
return err
}
s.pat = &pat
s.patPkt = packet
}
return
}
func (s *MpegTsStream) readPMT(packet *MpegTsPacket, pr io.Reader) (err error) {
// 在读取PAT中已经将所有频道节目信息(PMT_PID)保存了起来
// 接着读取所有TS包里面的PID,找出PID==PMT_PID的TS包,就是PMT表
for _, v := range s.pat.Program {
if v.ProgramMapPID == packet.Header.Pid {
if len(packet.Payload) == 188 {
pr = &util.Crc32Reader{R: pr, Crc32: 0xffffffff}
}
// Header + PSI + Paylod
pmt, err := ReadPMT(pr)
if err != nil {
return err
}
// send pmt
s.pmt = &pmt
s.pmtPkt = packet
}
}
return
}
func (s *MpegTsStream) Feed(ts io.Reader) error {
var frame int64
var tsPktArr []MpegTsPacket
for {
packet, err := ReadTsPacket(ts)
if err == io.EOF {
// 文件结尾 把最后面的数据发出去
pesPkt, err := TsToPES(tsPktArr)
if err != nil {
return err
}
s.TsPesPktChan <- &MpegTsPesStream{
TsPkt: *s.firstTsPkt,
PesPkt: pesPkt,
}
return nil
}
if err != nil {
return err
}
pr := bytes.NewReader(packet.Payload)
err = s.readPAT(&packet, pr)
if err != nil {
return err
}
err = s.readPMT(&packet, pr)
if err != nil {
return err
}
// 在读取PMT中已经将所有的音视频PES的索引信息全部保存了起来
// 接着读取所有TS包里面的PID,找出PID==elementaryPID的TS包,就是音视频数据
for _, v := range s.pmt.Stream {
if v.ElementaryPID == packet.Header.Pid {
if packet.Header.PayloadUnitStartIndicator == 1 {
if frame != 0 {
pesPkt, err := TsToPES(tsPktArr)
if err != nil {
return err
}
s.TsPesPktChan <- &MpegTsPesStream{
TsPkt: *s.firstTsPkt,
PesPkt: pesPkt,
}
tsPktArr = nil
}
s.firstTsPkt = &packet
frame++
}
tsPktArr = append(tsPktArr, packet)
}
}
}
return nil
}

View File

@@ -1,520 +0,0 @@
#MPEGTS
----------
Name:苏荣
Data:2016/5/27 09:03:30
----------
## PSI(Program Specific Information) 节目特定信息
PSI 可以认为属于 6 个表:
1) 节目相关表(PAT)
2) TS 节目映射表(PMT)
3) 网络信息表(NIT)
4) 有条件访问表(CAT)
5) 传输流描述表
6) IPMP 控制信息表
##ES流(Elementary Stream):基本码流,不分段的音频、视频或其他信息的连续码流.
##PES流:把基本流ES分割成段,并加上相应头文件打包成形的打包基本码流
##PS流(Program Stream):节目流,将具有共同时间基准的一个或多个PES组合(复合)而成的单一数据流(用于播放或编辑系统,如m2p).
##TS流(Transport Stream):传输流,将具有共同时间基准或独立时间基准的一个或多个PES组合(复合)而成的单一数据流(用于数据传输).
##PES ES TS
视频压缩成H264码流,可以称之为ES流,将其每帧打包为PES流,然后分拆为多个188字节,称为TS流.
H264(ES) = PES1(一帧ES打包) + PES2(一帧ES打包) + PES3(一帧ES打包) + ...
PES1 = PES1 Header + PES1 Payload = PES1 Packet Start Code Prefix + Stream ID + PES1 Packet Length + Send PES1 Header(不确定大小) + PES1 Payload
PES1 Payload = TS1 Payload + TS2 Payload + TS3 Payload + ...
PES1 = TS1 + TS2 + TS3 + ....
PES1 = TS1(TS1 Header + PES1 Header + TS1 Payload) + TS2(有三种可能) + TS3(有三种可能) + ......
TS1(TS流第一个包) = TS1 Header + PES1 Header + TS1 Payload
TS2(TS流第二个包,第一种情况) = TS2 Header + 自适应字段 + TS2 Payload (出现概率 1%)
TS2(TS流第二个包,第二种情况) = TS2 Header + 自适应字段 (出现概率 0.1%)
TS2(TS流第二个包,第三种情况) = TS2 Header + TS2 Payload (出现概率 98.9%)
一段ES流 = N个PES(N帧)
同一个PES的TS的PID是相同的
##寻找第一个TS包
Header PID = 0x000 说明数据包是PAT表信息
第一个TS包 一般叫做 PAT Program Association Table,节目相关表)
TS流 : PID=005 + PID=002 + PID=000
一般来说第一个TS包一般在第一个位置,本例举出一个特殊情况(第一个TS包在第三)
在寻找第一个TS包时,不断读取TS包,直到找到pid=000的位置,并将读取过的TS包置入缓冲区
##寻找下一个TS包
第二个TS包 一般叫做PMT(Program Map Table,节目映射表)
##解析TS包
payload_unit_start_indicator : 该字段用来表示TS包的有效净荷有PES包或者PSI数据的情况.
当TS包带有PES包数据时(出现概率99.9%).不带PES包(出现概率0.1%).
1. 当TS包带有PES包数据时,payload_unit_start_indicator具有以下的特点:
a. 置为1,标识TS包的有效净荷以PES包的第一个字节开始.
b. 置为0,表示TS包的开始不是PES包.
2. 当TS包带有PSI数据时,payload_unit_start_indicator具有以下特点:
a. 置为1,表示TS包带有PSI部分的第一个字节,即第一个字节带有指针pointer_field.
b. 置为0,表示TS包不带有一个PSI部分的第一个字节,即在有效净荷中没有指针point_field.
c. 对于空包的包,payload_unit_start_indicator应该置为0
adaptionFieldControl:
01 -> 仅含有效负载(TS包第三种情况)
10 -> 仅含调整字段(TS包第二种情况)
11 -> 含有调整字段和有效负载(TS包第一种情况)
TS流,通过一个个的TS包来传送. TS包可以是传送PSI SI等各表的数据包,也可以是传送节目音视频数据(携带的PES包:音视频基本流包)的包TS携带 PSI SI等表的数据时,各个表以各表对应的Section语法格式做为传输单元存放到TS包中 以便传输;
TS包,有一个TS包的PID,系统就是根据这个PID来找对应的TS包对于包含音视频数据PES包的TS包,系统通过TS的PID找到对应TS数据包,提取其中的数据组合成节目的音视频对于携带PSI SI等数据的TS包,系统通过TS的PID找到对应TS数据包,提取各个PSI SI数据表格,用来指导系统因此其中部分PID用来固定传输某些数据内容.
有了TS的PID后, 如果TS包携带的是PSI SI等表格的Section数据时,有时还不能确定该PID的TS包中携带的数据是什么,SDT BAT ST 等表传送时,都用的是PID为0X0011的TS数据包,对于这种携带PSI SI Section单元的TS包,对应的数据(表的Section语法中)还有一个 TABLE_ID字段,用来可以确定是具体的什么表
因此PID+TableID就可以确定负载带了什么,是PES还是PSI.
----------
1. 第一个包:
包头 : 47 60 00 10
0x47 : syncByte
0x6 : 0110(这里的最后一个字节,要给到下面),payload_unit_start_indicator = 1.
0x000 : 0 0000 0000 0000, pid = 0,说明是第一个TS包(PAT表)
0x10 : 0001 0000, adaptionFieldControl = 01,说明仅含有效负载(TS包第三种情况)
负载 : 00 00 B0 0D 00 00 C1 00 00 00 01 E0
81 0C 8C BE 32 FF FF......FF
指针 : 00
table id : 00
固定值 : B (1011)
section_length : 0 0D(值:13)
transport_stream_id : 00 00
version number & current_next_indicator : C1
section_number : 00
last_section_number : 00
program_number : 00 01
program_map_PID : E0 81(因为program_number > 0)
CRC_32 : 0C 8C BE 32
if (program_number == 0)
{
network_PID
}else
{
program_map_PID
}
E0 81 = reserved3 + program_map_PID = | 1110 0000 | 1000 0001 |
program_map_PID = 0x81(说明PMT的pid为081)
----------
2. 第二个包
包头 : 47 60 81 10
0x47 : syncByte
0x6 : 0110(这里的最后一个字节,要给到下面),payload_unit_start_indicator = 1.
0x081 : 0 0000 1000 0001, pid = 0x081(说明是PMT表,因为前面的PAT表给出了)
0x10 : 0001 0000, adaptionFieldControl = 01,说明仅含有效负载(TS包第三种情况)
负载 : 00 02 B0 17 00 01 C1 00 00 E8 10 F0 00 1B E8 10
F0 00 03 E8 14 F0 00 66 74 A4 2D FF FF FF FF FF......FF
指针 : 00
table id : 02
固定值 : B
section_length : 0 17(值:23,表示到后面FF FF FF FF FF FF之前总共有23个字节)
program_number : 00 01
reserved2 & version_number & current_next_indicator : C1
section_number : 00
last_section_number : 00
PCR_PID : E8 10
program_info_length : F0 00 前4位为保留位 后12位为描述信息长度 此处为0
第一流分析 : 1B E8 10 F0 00
stream_type : 1B 视频流(H264)(ITU-T H.264建议书| SO/IEC 14496-10 视频中定义的 AVC 视频流)
elementary_PID : E8 10 前3位为保留位取后13位 则PID=810 表示此PID的都是视频流
ES_info_length : F0 00 前4位为保留位 后12位为描述信息长度 此处为0
第二流分析 : 03 E8 14 F0 00
stream_type : 03 音频流(MP3)
elementary_PID : E8 14 前3位为保留位取后13位 则PID=814 表示此PID的都是音频流
ES_info_length : F0 00 前4位为保留位 后12位为描述信息长度 此处为0
CRC : 66 74 A4 2D
reserved4 + program_info_length = | 1111 0000 | 0000 0000 |
program_info_length = 0
stream_type : 03 表示流是音频流 MP3 格式 814 表示 pid=814 的TS包存储的是MP3格式的音频流.
stream_type : 01 表示流是视频流 h264格式 810 表示 pid=810 的TS包存储的是h264格式的视频流
----------
3. 第三个包
包头 : 47 48 14 10
0x47 : syncByte
0x4 : 0100(这里的最后一个字节,要给到下面),payload_unit_start_indicator = 1.
0x814 : 0 1000 0001 0100, pid = 0x814(音频MP3)
0x10 : 0001 0000, adaptionFieldControl = 01
这里:
payload_unit_start_indicator = 1, 说明有效载荷起始符为1,含有PES包头
adaptionFieldControl = 01, 说明仅含有效负载(TS包第三种情况)
负载 : 00 00 01 C0 01 88 80 80 05 21 00 01 96 07 FF FD 85 00 33 22 22 11 22 11 11 11 11 11 11 24 82 41 00 90 40 00 00 00 00 00 40 00 ....... 70 34 5B CE 64 B7 D2 F5 4E 07 50 8E 11 1E 60 61 21 32 11 59
packetStartCodePrefix : 00 00 01
streamID : C0
pes_PacketLength : 01 88(值为392,占用392个字节,一帧数据长度,也可以置为0)
Sned PES HEADER : 占用不确定位 本例为:80 80 05 21 00 01 96 07
Sned PES HEADER 包括以下几个字段: 80 80 05 21 00 01 96 07(解析为二进制显示)
| 8 0 | 8 0 | 0 5 | 2 1 | 0 0 | 0 1 | 9 6 | 0 7 |
| 1000 0000| 1000 0000 | 0000 0101 | 0010 0001 | 0000 0000 | 0000 0001 | 1001 0110 | 0000 1110 |
(注意,下面的数值是用二进制表示,不特别声明,都是用16进制表示)
(0x80)
constTen : 10 固定
PES_scrambling_control : 00 PES加扰控制
PES_priority : 0 PES 包中该有效载荷的优先级
data_alignment_indicator : 0 数据定位指示符
copyright : 0 PES 包有效载荷的素材依靠版权所保护
original_or_copy : 0 PES 包有效载荷的内容是原始的
(0x80)
PTS_DTS_flags : 10 PES 包头中 PTS 字段存在
ESCR_flag : 0
ES_rate_flag : 0
DSM_trick_mode_flag : 0
additional_copy_info_flag : 0
PES_CRC_flag : 0
PES_extension_flag : 0
(0x05)
PES_header_data_length : 0000 0101(值为5)PES头数据长度,表示后面还有5个字节,之后就是一帧的数据
(0x4200032C)(十进制:1107297068)
PTS(presentation time stamp): 0010 0001 0000 0000 0000 0001 1001 0110 0
下面字段在本例中都没有:
ESCR(42) = ESCR_base(33) + ESCR_extension(9)
ES_rate(22)
DSM特技方式(8)
additional_copy_info(7)
previous_PES_packet_CRC(16)
PES_Extension(不确定)
因为 PTS_DTS_flags == 10,所以本例中只有PTS没有DTS.
注意 : 本TS包 包含PES头信息 说明开始下一帧
----------
4. 第四个包
包头 : 47 08 14 11
0x47 : syncByte
0x0 : 0000(这里的最后一个字节,要给到下面),payload_unit_start_indicator = 0.
0x814 : 0 1000 0001 0100, pid = 0x814(音频MP3)
0x11 : 0001 0001, adaptionFieldControl = 01
这里:
payload_unit_start_indicator = 0, 说明有效载荷起始符为0,不含有PES包头
adaptionFieldControl = 01, 说明仅含有效负载(TS包第三种情况)
----------
5. 第五个包
包头 : 47 08 14 32
0x47 : syncByte
0x0 : 0000(这里的最后一个字节,要给到下面),payload_unit_start_indicator = 0.
0x814 : 0 1000 0001 0100, pid = 0x814(音频MP3)
0x32 : 0011 0010, adaptionFieldControl = 11
这里:
payload_unit_start_indicator = 0, 说明有效载荷起始符为0,不含有PES包头
adaptionFieldControl = 11, 说明先有自适应字段,再有有效载荷(TS包第一种情况)
负载 : 99 00 FF FF FF ... FF 52 DE E6 B5 D0 76 CD CB B2 24 B3 92 AD 4E CD 19 D2 CC 82 D4 78 10 80 6C 0E 99 49 A4 59 C0
adaptation_field_length : 99(值为153,表示占用153个字节)
discontinuity_indicator & random_access_indicator &
elementary_stream_priority_indicator & PCR_flag &
OPCR_flag & splicing_point_flag &
transport_private_data_flag & adaptation_field_extension_flag : 00 剩下的所有字段都为0
(00 FF FF FF ... FF)这里都是调整字段,从52 DE E6 B5 D0(从00(FF之前,99之后) 开始算是第1个字节,跳到第153个字节)开始,就是真正的帧数据了
----------
6. 第六个包
包头 : 47 48 14 13
0x47 : syncByte
0x4 : 0100(这里的最后一个字节,要给到下面),payload_unit_start_indicator = 1.
0x814 : 0 1000 0001 0100, pid = 0x814(音频MP3)
0x13 : 0001 0011, adaptionFieldControl = 01,说明仅含有效负载(TS包第三种情况)
这里:
payload_unit_start_indicator = 1, 说明有效载荷起始符为1,含有PES包头
adaptionFieldControl = 01, 说明仅含有效负载(TS包第三种情况)
负载 : 00 00 01 C0 01 88 80 80 05 21 00 01 A6 E7 FF FD
packetStartCodePrefix : 00 00 01
streamID : C0
pes_PacketLength : 01 88(值为392,占用392个字节)
Sned PES HEADER : 占用不确定位
所以本包数据流ID 和 第二个包的流ID是一样的
注意 : 本TS包 又包含PES头信息 说明开始下一帧
----------
7. 第七个包
包头 : 47 48 10 30
0x47 : syncByte
0x4 : 0100(这里的最后一个字节,要给到下面),payload_unit_start_indicator = 1.
0x810 : 0 1000 0001 0000, pid = 0x810(视频H264)
0x30 : 0011 0000, adaptionFieldControl = 11,说明含有调整字段和有效负载(TS包第一种情况)
这里:
payload_unit_start_indicator = 1, 说明有效载荷起始符为1,含有PES包头
adaptionFieldControl = 11, 说明含有调整字段和有效负载(TS包第一种情况)
负载 : 07 10 00 00 01 0F 7E 88 00 00 01 E0 00 00 80 C0 0A 31 00 01 96 07 11 00 01 7E 91 00 00 00 01 67 4D 40 1E 96 ...... D2 99 71 F3
adaptation_field_length : 07(值为7,表示占用153个字节)
discontinuity_indicator & random_access_indicator &
elementary_stream_priority_indicator & PCR_flag &
OPCR_flag & splicing_point_flag &
transport_private_data_flag & adaptation_field_extension_flag : 10
(10 00 00 01 0F 7E 88)调整字段
packetStartCodePrefix : 00 00 01
streamID : EO
pes_PacketLength : 00 00(值为0,占用0个字节,一帧数据长度,也可以置为0,此时需要自己去计算)
Sned PES HEADER : 占用不确定位
----------
8. 第八个包
包头 : 47 08 10 11
0x47 : syncByte
0x0 : 0000(这里的最后一个字节,要给到下面),payload_unit_start_indicator = 0.
0x810 : 0 1000 0001 0000, pid = 0x810(视频H264)
0x11 : 0001 0001, adaptionFieldControl = 01, 说明仅含有效负载(TS包第三种情况)
这里:
payload_unit_start_indicator = 0, 说明有效载荷起始符为0,不含有PES包头
adaptionFieldControl = 01, 说明仅含有效负载(TS包第三种情况)
----------
总结这个八个包:
第一个TS包(PID:0X00) : 包含了PAT.
第二个TS包(PID:0X81) : 包含了PMT.
第三个TS包(PID:0x814) : 音频PES包头所有的TS包.
第四个TS包(PID:0x814) : 音频TS包.
第五个TS包(PID:0x814) : 音频TS包.
第六个TS包(PID:0x814) : 音频PES包头所有的TS包.
第七个TS包(PID:0x810) : 视频PES包头所有的TS包.
第八个TS包(PID:0x810) : 视频TS包.
----------
// Packet Header:
// PID是TS流中唯一识别标志,Packet Data是什么内容就是由PID决定的.如果一个TS流中的一个Packet的Packet Header中的PID是0x0000,
// 那么这个Packet的Packet Data就是DVB的PAT表而非其他类型数据(如Video,Audio或其他业务信息).
// 分析一个Header:
// 二进制: 0100 0111 0000 0111 1110 0101 0001 0010
// 十六进制: 4 7 0 7 e 5 1 2
// syncByte = 0x47 就是0x47,这是DVB TS规定的同步字节,固定是0x47
// transportErrorIndicator = 0 表示当前包没有发生传输错误
// payloadUnitStartIndicator = 0 具体含义参考ISO13818-1标准文档
// transportPriority = 0 表示当前包是低优先级
// pid = 0x07e5(0 0111 1110 0101) Video PID
// transportScramblingControl = 00 表示节目没有加密
// adaptionFieldControl = 01 具体含义参考ISO13818-1标准文档
// continuityCounter = 0010 表示当前传送的相同类型的包是第3个
----------
// 分析一段TS流:(PAT)
// Packet Header : 0x47 0x40 0x00 0x10
// Packet Data : 00 00 b0 11 00 01 c1 00 00 00 00 e0 1f 00 01 e1 00 24 ac48 84 ff ff ... ff ff
// Header PID = 0x0000 说明数据包是PAT表信息,包头后需要除去一个字节才是有效数据(payload_unit_start_indicator="1")
// 所以,Packet Data就应该是 : 00 b0 11 00 01 c1 00 00 00 00 e0 1f 00 01 e1 00 24 ac48 84 ff ff ... ff ff
//
// 00 | b0 11 | 00 01 | c1 | 00 | 00 | 00 00 | e0 1f | 00 01 e1 00 |
//
// table_id = 0000 0000
// section_syntax_indicator = 1
// zero = 0
// reserved1 = 11
// sectionLength = 0000 0001 0001
// transportStreamID = 0000 0000 0000 0001
// reserved2 = 11
// versionNumber = 0000 0
// currentNextIndicator 1
// sectionNumber = 0000 0000
// lastSectionNumber = 0000 0000
// programNumber = 0000 0000 0000 0000
// reserved3 = 111
// networkPID = 0 0000 0001 1111
// crc32
----------
// 分析一段TS流:(PMT)
// Packet Header : 0x47 0x43 0xe8 0x12
// Packet Data : 00 02 b0 12 00 01 c1 00 00 e3 e9 f0 00 1b e3 e9 f0 00 f0 af b4 4f ff ff ... ff ff
// Header PID = 0x03e8 说明数据包是PMT表信息,包头后需要除去一个字节才是有效数据(payload_unit_start_indicator="1")
// 所以,Packet Data就应该是 : 02 b0 12 00 01 c1 00 00 e3 e9 f0 00 1b e3 e9 f0 00 f0 af b4 4f ff ff ... ff ff
// 1 2 3 4 5 6 7 8 9 10 11 12
// 02 | b0 12 | 00 01 | c1 | 00 | 00 | e3 e9 | f0 00 | 1b | e3 e9 | f0 00 | f0 af b4 4f |
//
// 1:
// table_id = 0000 0010
// 2:
// section_syntax_indicator = 1
// zero = 0
// reserved1 = 11
// section_length = 0000 0001 0010
// 3:
// program_number = 0000 0000 0000 0001
// 4:
// reserved2 = 11
// version_number = 00 000
// current_next_indicator = 1
// 5:
// section_number = 0000 0000
// 6:
// last_section_number = 0000 0000
// 7:
// reserved3 = 111
// PCR_PID = 0 0011 1110 1001
// 8:
// reserved4 = 1111
// program_info_length = 0000 0000 0000
// 9:
// stream_type = 0001 1011
// 10:
// reserved5 = 111
// elementary_PID = 0 0011 1110 1001
// 11:
// reserved6 = 1111
// ES_info_length = 0000 0000 0000
// 12:
// crc
----------
##TS流解码过程
1. 获取TS中的PAT
2. 获取TS中的PMT
3. 根据PMT可以知道当前网络中传输的视频音频类型H264,相应的PID,PCR的PID等信息.
4. 设置demux 模块的视频Filter 为相应视频的PID和stream type等.
5. 从视频Demux Filter 后得到的TS数据包中的payload 数据就是 one piece of PES,在TS header中有一些关于此 payload属于哪个 PES的 第多少个数据包. 因此软件中应该将此payload中的数据copy到PES的buffer中,用于拼接一个PES包.
6. 拼接好的PES包的包头会有 PTS,DTS信息,去掉PES的header就是 ES.
7. 直接将 被被拔掉 PES包头的ES包送给decoder就可以进行解码.解码出来的数据就是一帧一帧的视频数据,这些数据至少应当与PES中的PTS关联一下,以便进行视音频同步.
8. I,B,B,P 信息是在ES中的.
----------
1. 首先找到PID为0x00的TS包,找到里面的节目映射表PMT)PID,因为可能有几个节目信息.所以可能有几个PMT_PID,以一个为例
2. 接着查找该PMT_PID的TS包,通常就紧接着.在该PMT包中找音频和视频的PID.以视频为例.
3. 开始提取一帧ES数据
3.1 查找视频PID的TS包
3.2 找PES包头,方法:TS包头第2个字节的高6位有效载荷单元起始指示符为1的TS包,跳过自适应字段,找到PES包头,提取时间戳,再跳至ES数据,这就是一帧ES数据的开始部分.
3.3 查找有效载荷单元起始指示符为0的TS包.跳过TS包头,跳过自适应字段,提取后面的ES数据
3.4 同3.3接着查找
3.5 当碰到有效载荷单元起始指示符又变为1的视频TS包,就知道这是下一帧的开始了,将前面的所有ES数据组合成一帧数据.开始下一轮组帧.
----------
##参考文档:
1. [TS流](http://blog.csdn.net/cabbage2008/article/category/5885203)
1. [TS各个表 与 SECTION 的解析 CAS原理 ](http://blog.sina.com.cn/s/blog_6b94d5680101r5l6.html)

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@@ -1,60 +0,0 @@
package mpegts
// http://www.stmc.edu.hk/~vincent/ffmpeg_0.4.9-pre1/libavformat/mpegtsenc.c
var Crc32_Table = []uint32{
0x00000000, 0x04c11db7, 0x09823b6e, 0x0d4326d9, 0x130476dc, 0x17c56b6b,
0x1a864db2, 0x1e475005, 0x2608edb8, 0x22c9f00f, 0x2f8ad6d6, 0x2b4bcb61,
0x350c9b64, 0x31cd86d3, 0x3c8ea00a, 0x384fbdbd, 0x4c11db70, 0x48d0c6c7,
0x4593e01e, 0x4152fda9, 0x5f15adac, 0x5bd4b01b, 0x569796c2, 0x52568b75,
0x6a1936c8, 0x6ed82b7f, 0x639b0da6, 0x675a1011, 0x791d4014, 0x7ddc5da3,
0x709f7b7a, 0x745e66cd, 0x9823b6e0, 0x9ce2ab57, 0x91a18d8e, 0x95609039,
0x8b27c03c, 0x8fe6dd8b, 0x82a5fb52, 0x8664e6e5, 0xbe2b5b58, 0xbaea46ef,
0xb7a96036, 0xb3687d81, 0xad2f2d84, 0xa9ee3033, 0xa4ad16ea, 0xa06c0b5d,
0xd4326d90, 0xd0f37027, 0xddb056fe, 0xd9714b49, 0xc7361b4c, 0xc3f706fb,
0xceb42022, 0xca753d95, 0xf23a8028, 0xf6fb9d9f, 0xfbb8bb46, 0xff79a6f1,
0xe13ef6f4, 0xe5ffeb43, 0xe8bccd9a, 0xec7dd02d, 0x34867077, 0x30476dc0,
0x3d044b19, 0x39c556ae, 0x278206ab, 0x23431b1c, 0x2e003dc5, 0x2ac12072,
0x128e9dcf, 0x164f8078, 0x1b0ca6a1, 0x1fcdbb16, 0x018aeb13, 0x054bf6a4,
0x0808d07d, 0x0cc9cdca, 0x7897ab07, 0x7c56b6b0, 0x71159069, 0x75d48dde,
0x6b93dddb, 0x6f52c06c, 0x6211e6b5, 0x66d0fb02, 0x5e9f46bf, 0x5a5e5b08,
0x571d7dd1, 0x53dc6066, 0x4d9b3063, 0x495a2dd4, 0x44190b0d, 0x40d816ba,
0xaca5c697, 0xa864db20, 0xa527fdf9, 0xa1e6e04e, 0xbfa1b04b, 0xbb60adfc,
0xb6238b25, 0xb2e29692, 0x8aad2b2f, 0x8e6c3698, 0x832f1041, 0x87ee0df6,
0x99a95df3, 0x9d684044, 0x902b669d, 0x94ea7b2a, 0xe0b41de7, 0xe4750050,
0xe9362689, 0xedf73b3e, 0xf3b06b3b, 0xf771768c, 0xfa325055, 0xfef34de2,
0xc6bcf05f, 0xc27dede8, 0xcf3ecb31, 0xcbffd686, 0xd5b88683, 0xd1799b34,
0xdc3abded, 0xd8fba05a, 0x690ce0ee, 0x6dcdfd59, 0x608edb80, 0x644fc637,
0x7a089632, 0x7ec98b85, 0x738aad5c, 0x774bb0eb, 0x4f040d56, 0x4bc510e1,
0x46863638, 0x42472b8f, 0x5c007b8a, 0x58c1663d, 0x558240e4, 0x51435d53,
0x251d3b9e, 0x21dc2629, 0x2c9f00f0, 0x285e1d47, 0x36194d42, 0x32d850f5,
0x3f9b762c, 0x3b5a6b9b, 0x0315d626, 0x07d4cb91, 0x0a97ed48, 0x0e56f0ff,
0x1011a0fa, 0x14d0bd4d, 0x19939b94, 0x1d528623, 0xf12f560e, 0xf5ee4bb9,
0xf8ad6d60, 0xfc6c70d7, 0xe22b20d2, 0xe6ea3d65, 0xeba91bbc, 0xef68060b,
0xd727bbb6, 0xd3e6a601, 0xdea580d8, 0xda649d6f, 0xc423cd6a, 0xc0e2d0dd,
0xcda1f604, 0xc960ebb3, 0xbd3e8d7e, 0xb9ff90c9, 0xb4bcb610, 0xb07daba7,
0xae3afba2, 0xaafbe615, 0xa7b8c0cc, 0xa379dd7b, 0x9b3660c6, 0x9ff77d71,
0x92b45ba8, 0x9675461f, 0x8832161a, 0x8cf30bad, 0x81b02d74, 0x857130c3,
0x5d8a9099, 0x594b8d2e, 0x5408abf7, 0x50c9b640, 0x4e8ee645, 0x4a4ffbf2,
0x470cdd2b, 0x43cdc09c, 0x7b827d21, 0x7f436096, 0x7200464f, 0x76c15bf8,
0x68860bfd, 0x6c47164a, 0x61043093, 0x65c52d24, 0x119b4be9, 0x155a565e,
0x18197087, 0x1cd86d30, 0x029f3d35, 0x065e2082, 0x0b1d065b, 0x0fdc1bec,
0x3793a651, 0x3352bbe6, 0x3e119d3f, 0x3ad08088, 0x2497d08d, 0x2056cd3a,
0x2d15ebe3, 0x29d4f654, 0xc5a92679, 0xc1683bce, 0xcc2b1d17, 0xc8ea00a0,
0xd6ad50a5, 0xd26c4d12, 0xdf2f6bcb, 0xdbee767c, 0xe3a1cbc1, 0xe760d676,
0xea23f0af, 0xeee2ed18, 0xf0a5bd1d, 0xf464a0aa, 0xf9278673, 0xfde69bc4,
0x89b8fd09, 0x8d79e0be, 0x803ac667, 0x84fbdbd0, 0x9abc8bd5, 0x9e7d9662,
0x933eb0bb, 0x97ffad0c, 0xafb010b1, 0xab710d06, 0xa6322bdf, 0xa2f33668,
0xbcb4666d, 0xb8757bda, 0xb5365d03, 0xb1f740b4,
}
func GetCRC32(data []byte) (crc uint32) {
crc = 0xffffffff
for _, v := range data {
crc = (crc << 8) ^ Crc32_Table[((crc>>24)^uint32(v))&0xff]
}
return
}

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@@ -1,229 +0,0 @@
package mpegts
import (
"bytes"
"errors"
"fmt"
"github.com/langhuihui/monibuca/monica/util"
"io"
)
// ios13818-1-CN.pdf 43(57)/166
//
// PAT
//
var DefaultPATPacket = []byte{
// TS Header
0x47, 0x40, 0x00, 0x10,
// Pointer Field
0x00,
// PSI
0x00, 0xb0, 0x0d, 0x00, 0x01, 0xc1, 0x00, 0x00,
// PAT
0x00, 0x01, 0xe1, 0x00,
// CRC
0xe8, 0xf9, 0x5e, 0x7d,
// Stuffing 167 bytes
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
}
// TS Header :
// SyncByte = 0x47
// TransportErrorIndicator = 0(B:0), PayloadUnitStartIndicator = 1(B:0), TransportPriority = 0(B:0),
// Pid = 0,
// TransportScramblingControl = 0(B:00), AdaptionFieldControl = 1(B:01), ContinuityCounter = 0(B:0000),
// PSI :
// TableID = 0x00,
// SectionSyntaxIndicator = 1(B:1), Zero = 0(B:0), Reserved1 = 3(B:11),
// SectionLength = 13(0x00d)
// TransportStreamID = 0x0001
// Reserved2 = 3(B:11), VersionNumber = (B:00000), CurrentNextIndicator = 1(B:0),
// SectionNumber = 0x00
// LastSectionNumber = 0x00
// PAT :
// ProgramNumber = 0x0001
// Reserved3 = 15(B:1110), ProgramMapPID = 4097(0x1001)
// PAT表主要包含频道号码和每一个频道对应的PMT的PID号码,这些信息我们在处理PAT表格的时候会保存起来以后会使用到这些数据
type MpegTsPATProgram struct {
ProgramNumber uint16 // 16 bit 节目号
Reserved3 byte // 3 bits 保留位
NetworkPID uint16 // 13 bits 网络信息表(NIT)的PID,节目号为0时对应的PID为network_PID
ProgramMapPID uint16 // 13 bit 节目映射表的PID,节目号大于0时对应的PID.每个节目对应一个
}
// Program Association Table (节目关联表)
// 节目号为0x0000时,表示这是NIT,PID=0x001f,即3.
// 节目号为0x0001时,表示这是PMT,PID=0x100,即256
type MpegTsPAT struct {
// PSI
TableID byte // 8 bits 0x00->PAT,0x02->PMT
SectionSyntaxIndicator byte // 1 bit 段语法标志位,固定为1
Zero byte // 1 bit 0
Reserved1 byte // 2 bits 保留位
SectionLength uint16 // 12 bits 该字段的头两比特必为'00',剩余 10 比特指定该分段的字节数,紧随 section_length 字段开始,并包括 CRC.此字段中的值应不超过 1021(0x3FD)
TransportStreamID uint16 // 16 bits 该字段充当标签,标识网络内此传输流有别于任何其他多路复用流.其值由用户规定
Reserved2 byte // 2 bits 保留位
VersionNumber byte // 5 bits 范围0-31,表示PAT的版本号
CurrentNextIndicator byte // 1 bit 发送的PAT是当前有效还是下一个PAT有效,0则要等待下一个表
SectionNumber byte // 8 bits 分段的号码.PAT可能分为多段传输.第一段为00,以后每个分段加1,最多可能有256个分段
LastSectionNumber byte // 8 bits 最后一个分段的号码
// N Loop
Program []MpegTsPATProgram // PAT表里面的所有频道索引信息
Crc32 uint32 // 32 bits 包含处理全部传输流节目映射分段之后,在附件 B 规定的解码器中给出寄存器零输出的 CRC 值
}
func ReadPAT(r io.Reader) (pat MpegTsPAT, err error) {
lr, psi, err := ReadPSI(r, PSI_TYPE_PAT)
if err != nil {
return
}
pat = psi.Pat
// N Loop
// 一直循环去读4个字节,用lr的原因是确保不会读过头了.
for lr.N > 0 {
// 获取每一个频道的节目信息,保存起来
programs := MpegTsPATProgram{}
programs.ProgramNumber, err = util.ReadByteToUint16(lr, true)
if err != nil {
return
}
// 如果programNumber为0,则是NetworkPID,否则是ProgramMapPID(13)
if programs.ProgramNumber == 0 {
programs.NetworkPID, err = util.ReadByteToUint16(lr, true)
if err != nil {
return
}
programs.NetworkPID = programs.NetworkPID & 0x1fff
} else {
programs.ProgramMapPID, err = util.ReadByteToUint16(lr, true)
if err != nil {
return
}
programs.ProgramMapPID = programs.ProgramMapPID & 0x1fff
}
pat.Program = append(pat.Program, programs)
}
if cr, ok := r.(*util.Crc32Reader); ok {
err = cr.ReadCrc32UIntAndCheck()
if err != nil {
return
}
}
return
}
func WritePAT(w io.Writer, pat MpegTsPAT) (err error) {
bw := &bytes.Buffer{}
// 将pat(所有的节目索引信息)写入到缓冲区中
for _, pats := range pat.Program {
if err = util.WriteUint16ToByte(bw, pats.ProgramNumber, true); err != nil {
return
}
if pats.ProgramNumber == 0 {
if err = util.WriteUint16ToByte(bw, pats.NetworkPID&0x1fff|7<<13, true); err != nil {
return
}
} else {
// | 0001 1111 | 1111 1111 |
// 7 << 13 -> 1110 0000 0000 0000
if err = util.WriteUint16ToByte(bw, pats.ProgramMapPID&0x1fff|7<<13, true); err != nil {
return
}
}
}
if pat.SectionLength == 0 {
pat.SectionLength = 2 + 3 + 4 + uint16(len(bw.Bytes()))
}
psi := MpegTsPSI{}
psi.Pat = pat
if err = WritePSI(w, PSI_TYPE_PAT, psi, bw.Bytes()); err != nil {
return
}
return
}
func WritePATPacket(w io.Writer, tsHeader []byte, pat MpegTsPAT) (err error) {
if pat.TableID != TABLE_PAS {
err = errors.New("PAT table ID error")
return
}
// 将所有要写的数据(PAT),全部放入到buffer中去.
// buffer 里面已经写好了整个pat表(PointerField+PSI+PAT+CRC)
bw := &bytes.Buffer{}
if err = WritePAT(bw, pat); err != nil {
return
}
// TODO:如果Pat.Program里面包含的信息很大,大于188?
stuffingBytes := util.GetFillBytes(0xff, TS_PACKET_SIZE-4-bw.Len())
// PATPacket = TsHeader + PAT + Stuffing Bytes
var PATPacket []byte
PATPacket = append(PATPacket, tsHeader...)
PATPacket = append(PATPacket, bw.Bytes()...)
PATPacket = append(PATPacket, stuffingBytes...)
fmt.Println("-------------------------")
fmt.Println("Write PAT :", PATPacket)
fmt.Println("-------------------------")
// 写PAT负载
if _, err = w.Write(PATPacket); err != nil {
return
}
return
}
func WriteDefaultPATPacket(w io.Writer) (err error) {
_, err = w.Write(DefaultPATPacket)
if err != nil {
return
}
return
}

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