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通过管道收发推拉流事件
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@@ -7,7 +7,7 @@ import (
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"net"
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)
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// Session 负责除RTMP连接和断开以外的所有生命周期处理
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// Session 负责除连接和断开以外的所有RTMP生命周期处理
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type Session interface {
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Input(conn net.Conn, data []byte) error //接受网络数据包再交由Stack处理
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@@ -31,17 +31,23 @@ type sessionImpl struct {
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stack *librtmp.Stack
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//publisher/sink
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handle interface{}
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conn net.Conn
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isPublish bool
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conn net.Conn
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}
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func (s *sessionImpl) OnPublish(app, stream_ string, response chan utils.HookState) {
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s.SessionImpl.Stream = app + "/" + stream_
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publisher := NewPublisher(s.SessionImpl.Stream)
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publisher := NewPublisher(s.SessionImpl.Stream, s.stack)
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s.stack.SetOnPublishHandler(publisher)
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s.stack.SetOnTransDeMuxerHandler(publisher)
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//stream.SessionImpl统一处理, Source是否已经存在, Hook回调....
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s.SessionImpl.OnPublish(publisher, nil, func() {
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s.handle = publisher
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s.isPublish = true
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publisher.Init()
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response <- utils.HookStateOK
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}, func(state utils.HookState) {
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response <- state
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@@ -51,7 +57,7 @@ func (s *sessionImpl) OnPublish(app, stream_ string, response chan utils.HookSta
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func (s *sessionImpl) OnPlay(app, stream_ string, response chan utils.HookState) {
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s.SessionImpl.Stream = app + "/" + stream_
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sink := NewSink(stream.GenerateSinkId(s.conn), s.conn)
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sink := NewSink(stream.GenerateSinkId(s.conn), s.SessionImpl.Stream, s.conn)
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s.SessionImpl.OnPlay(sink, nil, func() {
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s.handle = sink
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response <- utils.HookStateOK
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@@ -61,8 +67,27 @@ func (s *sessionImpl) OnPlay(app, stream_ string, response chan utils.HookState)
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}
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func (s *sessionImpl) Input(conn net.Conn, data []byte) error {
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return s.stack.Input(conn, data)
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//如果是推流,并且握手成功,后续收到的包,都将发送给LoopEvent处理
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if s.isPublish {
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s.handle.(*Publisher).AddEvent(stream.SourceEventInput, data)
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return nil
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} else {
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return s.stack.Input(conn, data)
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}
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}
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func (s *sessionImpl) Close() {
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if s.handle == nil {
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return
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}
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_, ok := s.handle.(*Publisher)
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if ok {
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if s.isPublish {
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s.handle.(*Publisher).AddEvent(stream.SourceEventClose, nil)
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}
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} else {
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sink := s.handle.(stream.ISink)
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sink.Close()
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}
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}
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