mirror of
https://github.com/lkmio/lkm.git
synced 2025-09-26 19:21:14 +08:00
通过管道收发推拉流事件
This commit is contained in:
@@ -2,6 +2,7 @@ package rtmp
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import (
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"github.com/yangjiechina/avformat/libflv"
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"github.com/yangjiechina/avformat/librtmp"
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"github.com/yangjiechina/avformat/utils"
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"github.com/yangjiechina/live-server/stream"
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)
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@@ -9,29 +10,40 @@ import (
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type Publisher struct {
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stream.SourceImpl
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stack *librtmp.Stack
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audioMemoryPool stream.MemoryPool
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videoMemoryPool stream.MemoryPool
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audioUnmark bool
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videoUnmark bool
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audioMark bool
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videoMark bool
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}
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func NewPublisher(sourceId string) *Publisher {
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func NewPublisher(sourceId string, stack *librtmp.Stack) *Publisher {
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deMuxer := libflv.NewDeMuxer()
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publisher := &Publisher{SourceImpl: stream.SourceImpl{Id_: sourceId, TransDeMuxer: nil}, audioUnmark: false, videoUnmark: false}
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publisher := &Publisher{SourceImpl: stream.SourceImpl{Id_: sourceId, Type_: stream.SourceTypeRtmp, TransDeMuxer: deMuxer}, stack: stack, audioMark: false, videoMark: false}
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//设置回调,从flv解析出来的Stream和AVPacket都将统一回调到stream.SourceImpl
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deMuxer.SetHandler(publisher)
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publisher.SourceImpl.SetState(stream.SessionStateTransferring)
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publisher.Input_ = publisher.Input
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return publisher
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}
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func (p *Publisher) Init() {
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//创建内存池
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publisher.audioMemoryPool = stream.NewMemoryPool(48000 * (stream.AppConfig.GOPCache + 1))
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p.audioMemoryPool = stream.NewMemoryPool(48000 * (stream.AppConfig.GOPCache + 1))
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if stream.AppConfig.GOPCache > 0 {
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//以每秒钟4M码率大小创建内存池
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publisher.videoMemoryPool = stream.NewMemoryPool(4096 * 1000 / 8 * stream.AppConfig.GOPCache)
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p.videoMemoryPool = stream.NewMemoryPool(4096 * 1000 / 8 * stream.AppConfig.GOPCache)
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} else {
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publisher.videoMemoryPool = stream.NewMemoryPool(4096 * 1000 / 8)
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p.videoMemoryPool = stream.NewMemoryPool(4096 * 1000 / 8)
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}
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return publisher
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p.SourceImpl.Init()
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go p.SourceImpl.LoopEvent()
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}
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func (p *Publisher) Input(data []byte) {
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p.stack.Input(nil, data)
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}
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func (p *Publisher) OnDiscardPacket(pkt interface{}) {
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@@ -60,15 +72,10 @@ func (p *Publisher) OnDeMuxStream(stream_ utils.AVStream) {
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if ret, buffer := p.SourceImpl.OnDeMuxStream(stream_); ret && buffer != nil {
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buffer.SetDiscardHandler(p.OnDiscardPacket)
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}
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}
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func (p *Publisher) OnDeMuxStreamDone() {
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}
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func (p *Publisher) OnDeMuxPacket(index int, packet utils.AVPacket) {
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p.SourceImpl.OnDeMuxPacket(index, packet)
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func (p *Publisher) OnDeMuxPacket(packet utils.AVPacket) {
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p.SourceImpl.OnDeMuxPacket(packet)
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if stream.AppConfig.GOPCache > 0 {
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return
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@@ -81,44 +88,40 @@ func (p *Publisher) OnDeMuxPacket(index int, packet utils.AVPacket) {
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}
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}
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func (p *Publisher) OnDeMuxDone() {
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}
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// OnVideo 从rtm chunk解析过来的视频包
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func (p *Publisher) OnVideo(data []byte, ts uint32) {
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if data == nil {
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data = p.videoMemoryPool.Fetch()
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p.videoUnmark = false
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p.videoMark = false
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}
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//_ = p.SourceImpl.TransDeMuxer.(libflv.DeMuxer).InputVideo(data, ts)
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p.SourceImpl.TransDeMuxer.(*libflv.DeMuxer).InputVideo(data, ts)
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}
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func (p *Publisher) OnAudio(data []byte, ts uint32) {
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if data == nil {
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data = p.audioMemoryPool.Fetch()
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p.audioUnmark = false
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p.audioMark = false
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}
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//_ = p.SourceImpl.TransDeMuxer.(libflv.DeMuxer).InputAudio(data, ts)
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_ = p.SourceImpl.TransDeMuxer.(*libflv.DeMuxer).InputAudio(data, ts)
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}
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// OnPartPacket 从rtmp解析过来的部分音视频包
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func (p *Publisher) OnPartPacket(index int, data []byte, first bool) {
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//audio
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if index == 0 {
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if !p.audioUnmark {
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if !p.audioMark {
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p.audioMemoryPool.Mark()
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p.audioUnmark = true
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p.audioMark = true
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}
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p.audioMemoryPool.Write(data)
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//video
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} else if index == 1 {
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if !p.videoUnmark {
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if !p.videoMark {
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p.videoMemoryPool.Mark()
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p.videoUnmark = true
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p.videoMark = true
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}
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p.videoMemoryPool.Write(data)
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@@ -53,4 +53,5 @@ func (s *serverImpl) OnPacket(conn net.Conn, data []byte) {
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func (s *serverImpl) OnDisConnected(conn net.Conn, err error) {
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t := conn.(*transport.Conn)
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t.Data.(*sessionImpl).Close()
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t.Data = nil
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}
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@@ -7,7 +7,7 @@ import (
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"net"
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)
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// Session 负责除RTMP连接和断开以外的所有生命周期处理
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// Session 负责除连接和断开以外的所有RTMP生命周期处理
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type Session interface {
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Input(conn net.Conn, data []byte) error //接受网络数据包再交由Stack处理
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@@ -31,17 +31,23 @@ type sessionImpl struct {
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stack *librtmp.Stack
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//publisher/sink
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handle interface{}
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conn net.Conn
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isPublish bool
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conn net.Conn
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}
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func (s *sessionImpl) OnPublish(app, stream_ string, response chan utils.HookState) {
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s.SessionImpl.Stream = app + "/" + stream_
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publisher := NewPublisher(s.SessionImpl.Stream)
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publisher := NewPublisher(s.SessionImpl.Stream, s.stack)
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s.stack.SetOnPublishHandler(publisher)
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s.stack.SetOnTransDeMuxerHandler(publisher)
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//stream.SessionImpl统一处理, Source是否已经存在, Hook回调....
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s.SessionImpl.OnPublish(publisher, nil, func() {
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s.handle = publisher
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s.isPublish = true
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publisher.Init()
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response <- utils.HookStateOK
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}, func(state utils.HookState) {
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response <- state
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@@ -51,7 +57,7 @@ func (s *sessionImpl) OnPublish(app, stream_ string, response chan utils.HookSta
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func (s *sessionImpl) OnPlay(app, stream_ string, response chan utils.HookState) {
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s.SessionImpl.Stream = app + "/" + stream_
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sink := NewSink(stream.GenerateSinkId(s.conn), s.conn)
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sink := NewSink(stream.GenerateSinkId(s.conn), s.SessionImpl.Stream, s.conn)
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s.SessionImpl.OnPlay(sink, nil, func() {
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s.handle = sink
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response <- utils.HookStateOK
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@@ -61,8 +67,27 @@ func (s *sessionImpl) OnPlay(app, stream_ string, response chan utils.HookState)
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}
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func (s *sessionImpl) Input(conn net.Conn, data []byte) error {
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return s.stack.Input(conn, data)
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//如果是推流,并且握手成功,后续收到的包,都将发送给LoopEvent处理
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if s.isPublish {
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s.handle.(*Publisher).AddEvent(stream.SourceEventInput, data)
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return nil
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} else {
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return s.stack.Input(conn, data)
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}
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}
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func (s *sessionImpl) Close() {
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if s.handle == nil {
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return
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}
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_, ok := s.handle.(*Publisher)
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if ok {
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if s.isPublish {
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s.handle.(*Publisher).AddEvent(stream.SourceEventClose, nil)
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}
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} else {
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sink := s.handle.(stream.ISink)
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sink.Close()
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}
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}
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@@ -6,6 +6,6 @@ import (
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"net"
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)
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func NewSink(id stream.SinkId, conn net.Conn) stream.ISink {
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return &stream.SinkImpl{Id_: id, Protocol_: stream.ProtocolRtmp, Conn: conn, DesiredAudioCodecId_: utils.AVCodecIdNONE, DesiredVideoCodecId_: utils.AVCodecIdNONE}
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func NewSink(id stream.SinkId, sourceId string, conn net.Conn) stream.ISink {
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return &stream.SinkImpl{Id_: id, SourceId_: sourceId, State_: stream.SessionStateCreate, Protocol_: stream.ProtocolRtmp, Conn: conn, DesiredAudioCodecId_: utils.AVCodecIdNONE, DesiredVideoCodecId_: utils.AVCodecIdNONE}
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}
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@@ -89,9 +89,9 @@ func (r *ringBuffer) All() ([]interface{}, []interface{}) {
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return nil, nil
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}
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if r.head <= r.tail {
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if r.tail <= r.head {
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return r.data[r.head:], r.data[:r.tail]
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} else {
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return r.data[r.head:], nil
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return r.data[r.head:r.tail], nil
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}
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}
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@@ -1,6 +1,7 @@
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package stream
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import (
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"fmt"
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"github.com/yangjiechina/avformat/utils"
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"net/http"
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)
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@@ -34,6 +35,7 @@ func (s *SessionImpl) OnPublish(source_ ISource, pra map[string]interface{}, suc
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//streamId 已经被占用
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source := SourceManager.Find(s.Stream)
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if source != nil {
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fmt.Printf("推流已经占用 Source:%s", source_.Id())
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failure(utils.HookStateOccupy)
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return
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}
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@@ -42,6 +44,7 @@ func (s *SessionImpl) OnPublish(source_ ISource, pra map[string]interface{}, suc
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if err := SourceManager.Add(source_); err == nil {
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success()
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} else {
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fmt.Printf("添加失败 Source:%s", source_.Id())
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failure(utils.HookStateOccupy)
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}
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@@ -78,9 +81,11 @@ func (s *SessionImpl) OnPlay(sink ISink, pra map[string]interface{}, success fun
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f := func() {
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source := SourceManager.Find(s.Stream)
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if source == nil {
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fmt.Printf("添加到等待队列 sink:%s", sink.Id())
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sink.SetState(SessionStateWait)
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AddSinkToWaitingQueue(s.Stream, sink)
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} else {
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source.AddSink(sink)
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source.AddEvent(SourceEventPlay, sink)
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}
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}
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@@ -3,6 +3,7 @@ package stream
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import (
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"github.com/yangjiechina/avformat/utils"
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"net"
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"sync/atomic"
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)
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type SinkId interface{}
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@@ -14,11 +15,15 @@ type ISink interface {
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SourceId() string
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TransStreamId() TransStreamId
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SetTransStreamId(id TransStreamId)
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Protocol() Protocol
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State() int
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State() SessionState
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SetState(state int)
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SetState(state SessionState) bool
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EnableVideo() bool
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@@ -54,39 +59,17 @@ func GenerateSinkId(conn net.Conn) SinkId {
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return conn.RemoteAddr().String()
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}
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var waitingSinks map[string]map[SinkId]ISink
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func init() {
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waitingSinks = make(map[string]map[SinkId]ISink, 1024)
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}
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func AddSinkToWaitingQueue(streamId string, sink ISink) {
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waitingSinks[streamId][sink.Id()] = sink
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}
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func RemoveSinkFromWaitingQueue(streamId, sinkId SinkId) ISink {
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return nil
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}
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func PopWaitingSinks(streamId string) []ISink {
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source, ok := waitingSinks[streamId]
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if !ok {
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return nil
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}
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sinks := make([]ISink, len(source))
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var index = 0
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for _, sink := range source {
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sinks[index] = sink
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}
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return sinks
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}
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type SinkImpl struct {
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Id_ SinkId
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sourceId string
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Protocol_ Protocol
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disableVideo bool
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Id_ SinkId
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SourceId_ string
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Protocol_ Protocol
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State_ SessionState
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TransStreamId_ TransStreamId
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disableVideo bool
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//Sink在请求拉流->Source推流->Sink断开整个阶段 是无锁线程安全
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//如果Sink在等待队列-Sink断开,这个过程是非线程安全的
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//SetState的时候,如果closed为true,返回false, 调用者自行删除sink
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closed atomic.Bool
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DesiredAudioCodecId_ utils.AVCodecID
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DesiredVideoCodecId_ utils.AVCodecID
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@@ -109,21 +92,42 @@ func (s *SinkImpl) Input(data []byte) error {
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}
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func (s *SinkImpl) SourceId() string {
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return s.sourceId
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return s.SourceId_
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}
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func (s *SinkImpl) TransStreamId() TransStreamId {
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return s.TransStreamId_
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}
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func (s *SinkImpl) SetTransStreamId(id TransStreamId) {
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s.TransStreamId_ = id
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}
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func (s *SinkImpl) Protocol() Protocol {
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return s.Protocol_
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}
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func (s *SinkImpl) State() int {
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//TODO implement me
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panic("implement me")
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func (s *SinkImpl) State() SessionState {
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return s.State_
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}
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func (s *SinkImpl) SetState(state int) {
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//TODO implement me
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panic("implement me")
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func (s *SinkImpl) SetState(state SessionState) bool {
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load := s.closed.Load()
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if load {
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return false
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}
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if s.State_ < SessionStateClose {
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s.State_ = state
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}
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//更改状态期间,被Close
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//if s.closed.CompareAndSwap(false, false)
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//{
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//
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//}
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return !s.closed.Load()
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}
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func (s *SinkImpl) EnableVideo() bool {
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@@ -143,5 +147,16 @@ func (s *SinkImpl) DesiredVideoCodecId() utils.AVCodecID {
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}
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func (s *SinkImpl) Close() {
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//Source的TransStream中删除sink
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if s.State_ == SessionStateTransferring {
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source := SourceManager.Find(s.SourceId_)
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source.AddEvent(SourceEventPlayDone, s)
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s.State_ = SessionStateClose
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} else if s.State_ == SessionStateWait {
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//非线程安全
|
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//从等待队列中删除sink
|
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RemoveSinkFromWaitingQueue(s.SourceId_, s.Id_)
|
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s.State_ = SessionStateClose
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s.closed.Store(true)
|
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}
|
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}
|
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|
53
stream/sink_manager.go
Normal file
53
stream/sink_manager.go
Normal file
@@ -0,0 +1,53 @@
|
||||
package stream
|
||||
|
||||
import "sync"
|
||||
|
||||
var waitingSinks map[string]map[SinkId]ISink
|
||||
|
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var mutex sync.Mutex
|
||||
|
||||
func init() {
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waitingSinks = make(map[string]map[SinkId]ISink, 1024)
|
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}
|
||||
|
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func AddSinkToWaitingQueue(streamId string, sink ISink) {
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m, ok := waitingSinks[streamId]
|
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if !ok {
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mutex.Lock()
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||||
mutex.Unlock()
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if m, ok = waitingSinks[streamId]; !ok {
|
||||
m = make(map[SinkId]ISink, 64)
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waitingSinks[streamId] = m
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||||
}
|
||||
}
|
||||
|
||||
m[sink.Id()] = sink
|
||||
}
|
||||
|
||||
func RemoveSinkFromWaitingQueue(sourceId string, sinkId SinkId) (ISink, bool) {
|
||||
m, ok := waitingSinks[sourceId]
|
||||
if !ok {
|
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return nil, false
|
||||
}
|
||||
|
||||
sink, ok := m[sinkId]
|
||||
if ok {
|
||||
delete(m, sinkId)
|
||||
}
|
||||
|
||||
return sink, ok
|
||||
}
|
||||
|
||||
func PopWaitingSinks(sourceId string) []ISink {
|
||||
source, ok := waitingSinks[sourceId]
|
||||
if !ok {
|
||||
return nil
|
||||
}
|
||||
|
||||
sinks := make([]ISink, len(source))
|
||||
var index = 0
|
||||
for _, sink := range source {
|
||||
sinks[index] = sink
|
||||
}
|
||||
return sinks
|
||||
}
|
127
stream/source.go
127
stream/source.go
@@ -2,9 +2,10 @@ package stream
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"github.com/yangjiechina/avformat"
|
||||
"github.com/yangjiechina/avformat/stream"
|
||||
"github.com/yangjiechina/avformat/utils"
|
||||
"github.com/yangjiechina/live-server/transcode"
|
||||
"sync"
|
||||
"time"
|
||||
)
|
||||
|
||||
@@ -30,9 +31,9 @@ const (
|
||||
ProtocolRtmpStr = "rtmp"
|
||||
|
||||
SourceEventPlay = SourceEvent(1)
|
||||
SourceEventPlayDone = SourceEvent(1)
|
||||
SourceEventInput = SourceEvent(1)
|
||||
SourceEventClose = SourceEvent(1)
|
||||
SourceEventPlayDone = SourceEvent(2)
|
||||
SourceEventInput = SourceEvent(3)
|
||||
SourceEventClose = SourceEvent(4)
|
||||
)
|
||||
|
||||
// SessionState 推拉流Session状态
|
||||
@@ -44,7 +45,9 @@ const (
|
||||
SessionStateHandshaking = SessionState(2)
|
||||
SessionStateHandshakeFailure = SessionState(3)
|
||||
SessionStateHandshakeDone = SessionState(4)
|
||||
SessionStateTransferring = SessionState(5)
|
||||
SessionStateWait = SessionState(5)
|
||||
SessionStateTransferring = SessionState(6)
|
||||
SessionStateClose = SessionState(7)
|
||||
)
|
||||
|
||||
type ISource interface {
|
||||
@@ -54,9 +57,6 @@ type ISource interface {
|
||||
// Input 输入推流数据
|
||||
Input(data []byte)
|
||||
|
||||
// CreateTranscoder 创建转码器
|
||||
CreateTranscoder(src utils.AVStream, dst utils.AVStream) transcode.ITranscoder
|
||||
|
||||
// OriginStreams 返回推流的原始Streams
|
||||
OriginStreams() []utils.AVStream
|
||||
|
||||
@@ -80,14 +80,16 @@ type ISource interface {
|
||||
Close()
|
||||
}
|
||||
|
||||
type CreateSource func(id string, type_ SourceType, handler avformat.OnDeMuxerHandler)
|
||||
type CreateSource func(id string, type_ SourceType, handler stream.OnDeMuxerHandler)
|
||||
|
||||
var TranscoderFactory func(src utils.AVStream, dst utils.AVStream) transcode.ITranscoder
|
||||
|
||||
type SourceImpl struct {
|
||||
Id_ string
|
||||
type_ SourceType
|
||||
Type_ SourceType
|
||||
state SessionState
|
||||
|
||||
TransDeMuxer avformat.DeMuxer //负责从推流协议中解析出AVStream和AVPacket
|
||||
TransDeMuxer stream.DeMuxer //负责从推流协议中解析出AVStream和AVPacket
|
||||
recordSink ISink //每个Source唯一的一个录制流
|
||||
audioTranscoders []transcode.ITranscoder //音频解码器
|
||||
videoTranscoders []transcode.ITranscoder //视频解码器
|
||||
@@ -95,7 +97,10 @@ type SourceImpl struct {
|
||||
allStreams StreamManager //推流Streams+转码器获得的Streams
|
||||
buffers []StreamBuffer
|
||||
|
||||
Input_ func(data []byte) //解决无法多态传递给子类的问题
|
||||
|
||||
completed bool
|
||||
mutex sync.Mutex //只用作AddStream期间
|
||||
probeTimer *time.Timer
|
||||
|
||||
//所有的输出协议, 持有Sink
|
||||
@@ -104,6 +109,7 @@ type SourceImpl struct {
|
||||
//sink的拉流和断开拉流事件,都通过管道交给Source处理. 意味着Source内部解析流、封装流、传输流都可以做到无锁操作
|
||||
//golang的管道是有锁的(https://github.com/golang/go/blob/d38f1d13fa413436d38d86fe86d6a146be44bb84/src/runtime/chan.go#L202), 后面使用cas队列传输事件, 并且可以做到一次读取多个事件
|
||||
inputEvent chan []byte
|
||||
responseEvent chan byte //解析完input的数据后,才能继续从网络io中读取流
|
||||
closeEvent chan byte
|
||||
playingEventQueue chan ISink
|
||||
playingDoneEventQueue chan ISink
|
||||
@@ -113,37 +119,35 @@ func (s *SourceImpl) Id() string {
|
||||
return s.Id_
|
||||
}
|
||||
|
||||
func (s *SourceImpl) Input(data []byte) {
|
||||
if SessionStateTransferring == s.state {
|
||||
s.inputEvent <- data
|
||||
} else {
|
||||
s.TransDeMuxer.Input(data, nil)
|
||||
}
|
||||
func (s *SourceImpl) Init() {
|
||||
//初始化事件接收缓冲区
|
||||
s.SetState(SessionStateTransferring)
|
||||
//收流和网络断开的chan都阻塞执行
|
||||
s.inputEvent = make(chan []byte)
|
||||
s.responseEvent = make(chan byte)
|
||||
s.closeEvent = make(chan byte)
|
||||
s.playingEventQueue = make(chan ISink, 128)
|
||||
s.playingDoneEventQueue = make(chan ISink, 128)
|
||||
}
|
||||
|
||||
func (s *SourceImpl) LoopEvent() {
|
||||
for {
|
||||
select {
|
||||
case data := <-s.inputEvent:
|
||||
s.TransDeMuxer.Input(data, nil)
|
||||
s.Input_(data)
|
||||
s.responseEvent <- 0
|
||||
break
|
||||
case sink := <-s.playingEventQueue:
|
||||
s.AddSink(sink)
|
||||
break
|
||||
case sink := <-s.playingDoneEventQueue:
|
||||
s.AddSink(sink)
|
||||
s.RemoveSink(sink)
|
||||
break
|
||||
case _ = <-s.closeEvent:
|
||||
s.Close()
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func (s *SourceImpl) CreateTranscoder(src utils.AVStream, dst utils.AVStream) transcode.ITranscoder {
|
||||
//TODO implement me
|
||||
panic("implement me")
|
||||
}
|
||||
|
||||
func (s *SourceImpl) OriginStreams() []utils.AVStream {
|
||||
@@ -235,8 +239,15 @@ func (s *SourceImpl) AddSink(sink ISink) bool {
|
||||
_ = transStream.WriteHeader()
|
||||
}
|
||||
|
||||
sink.SetTransStreamId(transStreamId)
|
||||
transStream.AddSink(sink)
|
||||
|
||||
state := sink.SetState(SessionStateTransferring)
|
||||
if !state {
|
||||
transStream.RemoveSink(sink.Id())
|
||||
return false
|
||||
}
|
||||
|
||||
if AppConfig.GOPCache > 0 && !ok {
|
||||
//先交叉发送
|
||||
for i := 0; i < bufferCount; i++ {
|
||||
@@ -262,18 +273,30 @@ func (s *SourceImpl) AddSink(sink ISink) bool {
|
||||
}
|
||||
|
||||
func (s *SourceImpl) RemoveSink(sink ISink) bool {
|
||||
return true
|
||||
id := sink.TransStreamId()
|
||||
if id > 0 {
|
||||
transStream := s.transStreams[id]
|
||||
//如果从传输流没能删除sink, 再从等待队列删除
|
||||
_, b := transStream.RemoveSink(sink.Id())
|
||||
if b {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
_, b := RemoveSinkFromWaitingQueue(sink.SourceId(), sink.Id())
|
||||
return b
|
||||
}
|
||||
|
||||
func (s *SourceImpl) AddEvent(event SourceEvent, data interface{}) {
|
||||
if SourceEventInput == event {
|
||||
|
||||
s.inputEvent <- data.([]byte)
|
||||
<-s.responseEvent
|
||||
} else if SourceEventPlay == event {
|
||||
|
||||
s.playingEventQueue <- data.(ISink)
|
||||
} else if SourceEventPlayDone == event {
|
||||
|
||||
s.playingDoneEventQueue <- data.(ISink)
|
||||
} else if SourceEventClose == event {
|
||||
|
||||
s.closeEvent <- 0
|
||||
}
|
||||
}
|
||||
|
||||
@@ -282,10 +305,28 @@ func (s *SourceImpl) SetState(state SessionState) {
|
||||
}
|
||||
|
||||
func (s *SourceImpl) Close() {
|
||||
//释放解复用器
|
||||
//释放转码器
|
||||
//释放每路转协议流, 将所有sink添加到等待队列
|
||||
_, _ = SourceManager.Remove(s.Id_)
|
||||
for _, transStream := range s.transStreams {
|
||||
transStream.PopAllSinks(func(sink ISink) {
|
||||
sink.SetTransStreamId(0)
|
||||
state := sink.SetState(SessionStateWait)
|
||||
if state {
|
||||
AddSinkToWaitingQueue(s.Id_, sink)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
s.transStreams = nil
|
||||
}
|
||||
|
||||
func (s *SourceImpl) OnDeMuxStream(stream utils.AVStream) (bool, StreamBuffer) {
|
||||
//整块都受保护 确保Add的Stream 都能WriteHeader
|
||||
s.mutex.Lock()
|
||||
defer s.mutex.Unlock()
|
||||
|
||||
if s.completed {
|
||||
fmt.Printf("添加Stream失败 Source: %s已经WriteHeader", s.Id_)
|
||||
return false, nil
|
||||
@@ -293,15 +334,17 @@ func (s *SourceImpl) OnDeMuxStream(stream utils.AVStream) (bool, StreamBuffer) {
|
||||
|
||||
s.originStreams.Add(stream)
|
||||
s.allStreams.Add(stream)
|
||||
//if len(s.originStreams.All()) == 1 {
|
||||
// s.probeTimer = time.AfterFunc(time.Duration(AppConfig.ProbeTimeout)*time.Millisecond, s.writeHeader)
|
||||
//}
|
||||
|
||||
//为每个Stream创建对于的Buffer
|
||||
//启动探测超时计时器
|
||||
if len(s.originStreams.All()) == 1 && AppConfig.ProbeTimeout > 100 {
|
||||
s.probeTimer = time.AfterFunc(time.Duration(AppConfig.ProbeTimeout)*time.Millisecond, s.writeHeader)
|
||||
}
|
||||
|
||||
//为每个Stream创建对应的Buffer
|
||||
if AppConfig.GOPCache > 0 {
|
||||
buffer := NewStreamBuffer(int64(AppConfig.GOPCache * 1000))
|
||||
//OnDeMuxStream的调用顺序,就是AVStream和AVPacket的Index的递增顺序
|
||||
s.buffers = append(s.buffers, buffer)
|
||||
|
||||
return true, buffer
|
||||
}
|
||||
|
||||
@@ -310,11 +353,18 @@ func (s *SourceImpl) OnDeMuxStream(stream utils.AVStream) (bool, StreamBuffer) {
|
||||
|
||||
// 从DeMuxer解析完Stream后, 处理等待Sinks
|
||||
func (s *SourceImpl) writeHeader() {
|
||||
utils.Assert(!s.completed)
|
||||
{
|
||||
s.mutex.Lock()
|
||||
defer s.mutex.Unlock()
|
||||
if s.completed {
|
||||
return
|
||||
}
|
||||
s.completed = true
|
||||
}
|
||||
|
||||
if s.probeTimer != nil {
|
||||
s.probeTimer.Stop()
|
||||
}
|
||||
s.completed = true
|
||||
|
||||
sinks := PopWaitingSinks(s.Id_)
|
||||
for _, sink := range sinks {
|
||||
@@ -326,7 +376,7 @@ func (s *SourceImpl) OnDeMuxStreamDone() {
|
||||
s.writeHeader()
|
||||
}
|
||||
|
||||
func (s *SourceImpl) OnDeMuxPacket(index int, packet utils.AVPacket) {
|
||||
func (s *SourceImpl) OnDeMuxPacket(packet utils.AVPacket) {
|
||||
if AppConfig.GOPCache > 0 {
|
||||
buffer := s.buffers[packet.Index()]
|
||||
buffer.AddPacket(packet, packet.KeyFrame(), packet.Dts())
|
||||
@@ -338,4 +388,5 @@ func (s *SourceImpl) OnDeMuxPacket(index int, packet utils.AVPacket) {
|
||||
}
|
||||
|
||||
func (s *SourceImpl) OnDeMuxDone() {
|
||||
|
||||
}
|
||||
|
@@ -1,7 +1,7 @@
|
||||
package stream
|
||||
|
||||
import (
|
||||
"github.com/yangjiechina/avformat"
|
||||
"github.com/yangjiechina/avformat/stream"
|
||||
"github.com/yangjiechina/avformat/utils"
|
||||
)
|
||||
|
||||
@@ -73,14 +73,16 @@ type ITransStream interface {
|
||||
|
||||
AddSink(sink ISink)
|
||||
|
||||
RemoveSink(id SinkId)
|
||||
RemoveSink(id SinkId) (ISink, bool)
|
||||
|
||||
PopAllSinks(handler func(sink ISink))
|
||||
|
||||
AllSink() []ISink
|
||||
}
|
||||
|
||||
type TransStreamImpl struct {
|
||||
Sinks map[SinkId]ISink
|
||||
muxer avformat.Muxer
|
||||
muxer stream.Muxer
|
||||
Tracks []utils.AVStream
|
||||
transBuffer MemoryPool //每个TransStream也缓存封装后的流
|
||||
Completed bool
|
||||
@@ -98,8 +100,21 @@ func (t *TransStreamImpl) AddSink(sink ISink) {
|
||||
t.Sinks[sink.Id()] = sink
|
||||
}
|
||||
|
||||
func (t *TransStreamImpl) RemoveSink(id SinkId) {
|
||||
delete(t.Sinks, id)
|
||||
func (t *TransStreamImpl) RemoveSink(id SinkId) (ISink, bool) {
|
||||
sink, ok := t.Sinks[id]
|
||||
if ok {
|
||||
delete(t.Sinks, id)
|
||||
}
|
||||
|
||||
return sink, ok
|
||||
}
|
||||
|
||||
func (t *TransStreamImpl) PopAllSinks(handler func(sink ISink)) {
|
||||
for _, sink := range t.Sinks {
|
||||
handler(sink)
|
||||
}
|
||||
|
||||
t.Sinks = nil
|
||||
}
|
||||
|
||||
func (t *TransStreamImpl) AllSink() []ISink {
|
||||
|
Reference in New Issue
Block a user