通过管道收发推拉流事件

This commit is contained in:
yangjiechina
2023-12-01 19:16:52 +08:00
parent d3f37e63a6
commit 21792bf407
10 changed files with 291 additions and 123 deletions

View File

@@ -2,6 +2,7 @@ package rtmp
import (
"github.com/yangjiechina/avformat/libflv"
"github.com/yangjiechina/avformat/librtmp"
"github.com/yangjiechina/avformat/utils"
"github.com/yangjiechina/live-server/stream"
)
@@ -9,29 +10,40 @@ import (
type Publisher struct {
stream.SourceImpl
stack *librtmp.Stack
audioMemoryPool stream.MemoryPool
videoMemoryPool stream.MemoryPool
audioUnmark bool
videoUnmark bool
audioMark bool
videoMark bool
}
func NewPublisher(sourceId string) *Publisher {
func NewPublisher(sourceId string, stack *librtmp.Stack) *Publisher {
deMuxer := libflv.NewDeMuxer()
publisher := &Publisher{SourceImpl: stream.SourceImpl{Id_: sourceId, TransDeMuxer: nil}, audioUnmark: false, videoUnmark: false}
publisher := &Publisher{SourceImpl: stream.SourceImpl{Id_: sourceId, Type_: stream.SourceTypeRtmp, TransDeMuxer: deMuxer}, stack: stack, audioMark: false, videoMark: false}
//设置回调从flv解析出来的Stream和AVPacket都将统一回调到stream.SourceImpl
deMuxer.SetHandler(publisher)
publisher.SourceImpl.SetState(stream.SessionStateTransferring)
publisher.Input_ = publisher.Input
return publisher
}
func (p *Publisher) Init() {
//创建内存池
publisher.audioMemoryPool = stream.NewMemoryPool(48000 * (stream.AppConfig.GOPCache + 1))
p.audioMemoryPool = stream.NewMemoryPool(48000 * (stream.AppConfig.GOPCache + 1))
if stream.AppConfig.GOPCache > 0 {
//以每秒钟4M码率大小创建内存池
publisher.videoMemoryPool = stream.NewMemoryPool(4096 * 1000 / 8 * stream.AppConfig.GOPCache)
p.videoMemoryPool = stream.NewMemoryPool(4096 * 1000 / 8 * stream.AppConfig.GOPCache)
} else {
publisher.videoMemoryPool = stream.NewMemoryPool(4096 * 1000 / 8)
p.videoMemoryPool = stream.NewMemoryPool(4096 * 1000 / 8)
}
return publisher
p.SourceImpl.Init()
go p.SourceImpl.LoopEvent()
}
func (p *Publisher) Input(data []byte) {
p.stack.Input(nil, data)
}
func (p *Publisher) OnDiscardPacket(pkt interface{}) {
@@ -60,15 +72,10 @@ func (p *Publisher) OnDeMuxStream(stream_ utils.AVStream) {
if ret, buffer := p.SourceImpl.OnDeMuxStream(stream_); ret && buffer != nil {
buffer.SetDiscardHandler(p.OnDiscardPacket)
}
}
func (p *Publisher) OnDeMuxStreamDone() {
}
func (p *Publisher) OnDeMuxPacket(index int, packet utils.AVPacket) {
p.SourceImpl.OnDeMuxPacket(index, packet)
func (p *Publisher) OnDeMuxPacket(packet utils.AVPacket) {
p.SourceImpl.OnDeMuxPacket(packet)
if stream.AppConfig.GOPCache > 0 {
return
@@ -81,44 +88,40 @@ func (p *Publisher) OnDeMuxPacket(index int, packet utils.AVPacket) {
}
}
func (p *Publisher) OnDeMuxDone() {
}
// OnVideo 从rtm chunk解析过来的视频包
func (p *Publisher) OnVideo(data []byte, ts uint32) {
if data == nil {
data = p.videoMemoryPool.Fetch()
p.videoUnmark = false
p.videoMark = false
}
//_ = p.SourceImpl.TransDeMuxer.(libflv.DeMuxer).InputVideo(data, ts)
p.SourceImpl.TransDeMuxer.(*libflv.DeMuxer).InputVideo(data, ts)
}
func (p *Publisher) OnAudio(data []byte, ts uint32) {
if data == nil {
data = p.audioMemoryPool.Fetch()
p.audioUnmark = false
p.audioMark = false
}
//_ = p.SourceImpl.TransDeMuxer.(libflv.DeMuxer).InputAudio(data, ts)
_ = p.SourceImpl.TransDeMuxer.(*libflv.DeMuxer).InputAudio(data, ts)
}
// OnPartPacket 从rtmp解析过来的部分音视频包
func (p *Publisher) OnPartPacket(index int, data []byte, first bool) {
//audio
if index == 0 {
if !p.audioUnmark {
if !p.audioMark {
p.audioMemoryPool.Mark()
p.audioUnmark = true
p.audioMark = true
}
p.audioMemoryPool.Write(data)
//video
} else if index == 1 {
if !p.videoUnmark {
if !p.videoMark {
p.videoMemoryPool.Mark()
p.videoUnmark = true
p.videoMark = true
}
p.videoMemoryPool.Write(data)

View File

@@ -53,4 +53,5 @@ func (s *serverImpl) OnPacket(conn net.Conn, data []byte) {
func (s *serverImpl) OnDisConnected(conn net.Conn, err error) {
t := conn.(*transport.Conn)
t.Data.(*sessionImpl).Close()
t.Data = nil
}

View File

@@ -7,7 +7,7 @@ import (
"net"
)
// Session 负责除RTMP连接和断开以外的所有生命周期处理
// Session 负责除连接和断开以外的所有RTMP生命周期处理
type Session interface {
Input(conn net.Conn, data []byte) error //接受网络数据包再交由Stack处理
@@ -31,17 +31,23 @@ type sessionImpl struct {
stack *librtmp.Stack
//publisher/sink
handle interface{}
conn net.Conn
isPublish bool
conn net.Conn
}
func (s *sessionImpl) OnPublish(app, stream_ string, response chan utils.HookState) {
s.SessionImpl.Stream = app + "/" + stream_
publisher := NewPublisher(s.SessionImpl.Stream)
publisher := NewPublisher(s.SessionImpl.Stream, s.stack)
s.stack.SetOnPublishHandler(publisher)
s.stack.SetOnTransDeMuxerHandler(publisher)
//stream.SessionImpl统一处理, Source是否已经存在, Hook回调....
s.SessionImpl.OnPublish(publisher, nil, func() {
s.handle = publisher
s.isPublish = true
publisher.Init()
response <- utils.HookStateOK
}, func(state utils.HookState) {
response <- state
@@ -51,7 +57,7 @@ func (s *sessionImpl) OnPublish(app, stream_ string, response chan utils.HookSta
func (s *sessionImpl) OnPlay(app, stream_ string, response chan utils.HookState) {
s.SessionImpl.Stream = app + "/" + stream_
sink := NewSink(stream.GenerateSinkId(s.conn), s.conn)
sink := NewSink(stream.GenerateSinkId(s.conn), s.SessionImpl.Stream, s.conn)
s.SessionImpl.OnPlay(sink, nil, func() {
s.handle = sink
response <- utils.HookStateOK
@@ -61,8 +67,27 @@ func (s *sessionImpl) OnPlay(app, stream_ string, response chan utils.HookState)
}
func (s *sessionImpl) Input(conn net.Conn, data []byte) error {
return s.stack.Input(conn, data)
//如果是推流并且握手成功后续收到的包都将发送给LoopEvent处理
if s.isPublish {
s.handle.(*Publisher).AddEvent(stream.SourceEventInput, data)
return nil
} else {
return s.stack.Input(conn, data)
}
}
func (s *sessionImpl) Close() {
if s.handle == nil {
return
}
_, ok := s.handle.(*Publisher)
if ok {
if s.isPublish {
s.handle.(*Publisher).AddEvent(stream.SourceEventClose, nil)
}
} else {
sink := s.handle.(stream.ISink)
sink.Close()
}
}

View File

@@ -6,6 +6,6 @@ import (
"net"
)
func NewSink(id stream.SinkId, conn net.Conn) stream.ISink {
return &stream.SinkImpl{Id_: id, Protocol_: stream.ProtocolRtmp, Conn: conn, DesiredAudioCodecId_: utils.AVCodecIdNONE, DesiredVideoCodecId_: utils.AVCodecIdNONE}
func NewSink(id stream.SinkId, sourceId string, conn net.Conn) stream.ISink {
return &stream.SinkImpl{Id_: id, SourceId_: sourceId, State_: stream.SessionStateCreate, Protocol_: stream.ProtocolRtmp, Conn: conn, DesiredAudioCodecId_: utils.AVCodecIdNONE, DesiredVideoCodecId_: utils.AVCodecIdNONE}
}

View File

@@ -89,9 +89,9 @@ func (r *ringBuffer) All() ([]interface{}, []interface{}) {
return nil, nil
}
if r.head <= r.tail {
if r.tail <= r.head {
return r.data[r.head:], r.data[:r.tail]
} else {
return r.data[r.head:], nil
return r.data[r.head:r.tail], nil
}
}

View File

@@ -1,6 +1,7 @@
package stream
import (
"fmt"
"github.com/yangjiechina/avformat/utils"
"net/http"
)
@@ -34,6 +35,7 @@ func (s *SessionImpl) OnPublish(source_ ISource, pra map[string]interface{}, suc
//streamId 已经被占用
source := SourceManager.Find(s.Stream)
if source != nil {
fmt.Printf("推流已经占用 Source:%s", source_.Id())
failure(utils.HookStateOccupy)
return
}
@@ -42,6 +44,7 @@ func (s *SessionImpl) OnPublish(source_ ISource, pra map[string]interface{}, suc
if err := SourceManager.Add(source_); err == nil {
success()
} else {
fmt.Printf("添加失败 Source:%s", source_.Id())
failure(utils.HookStateOccupy)
}
@@ -78,9 +81,11 @@ func (s *SessionImpl) OnPlay(sink ISink, pra map[string]interface{}, success fun
f := func() {
source := SourceManager.Find(s.Stream)
if source == nil {
fmt.Printf("添加到等待队列 sink:%s", sink.Id())
sink.SetState(SessionStateWait)
AddSinkToWaitingQueue(s.Stream, sink)
} else {
source.AddSink(sink)
source.AddEvent(SourceEventPlay, sink)
}
}

View File

@@ -3,6 +3,7 @@ package stream
import (
"github.com/yangjiechina/avformat/utils"
"net"
"sync/atomic"
)
type SinkId interface{}
@@ -14,11 +15,15 @@ type ISink interface {
SourceId() string
TransStreamId() TransStreamId
SetTransStreamId(id TransStreamId)
Protocol() Protocol
State() int
State() SessionState
SetState(state int)
SetState(state SessionState) bool
EnableVideo() bool
@@ -54,39 +59,17 @@ func GenerateSinkId(conn net.Conn) SinkId {
return conn.RemoteAddr().String()
}
var waitingSinks map[string]map[SinkId]ISink
func init() {
waitingSinks = make(map[string]map[SinkId]ISink, 1024)
}
func AddSinkToWaitingQueue(streamId string, sink ISink) {
waitingSinks[streamId][sink.Id()] = sink
}
func RemoveSinkFromWaitingQueue(streamId, sinkId SinkId) ISink {
return nil
}
func PopWaitingSinks(streamId string) []ISink {
source, ok := waitingSinks[streamId]
if !ok {
return nil
}
sinks := make([]ISink, len(source))
var index = 0
for _, sink := range source {
sinks[index] = sink
}
return sinks
}
type SinkImpl struct {
Id_ SinkId
sourceId string
Protocol_ Protocol
disableVideo bool
Id_ SinkId
SourceId_ string
Protocol_ Protocol
State_ SessionState
TransStreamId_ TransStreamId
disableVideo bool
//Sink在请求拉流->Source推流->Sink断开整个阶段 是无锁线程安全
//如果Sink在等待队列-Sink断开这个过程是非线程安全的
//SetState的时候如果closed为true返回false, 调用者自行删除sink
closed atomic.Bool
DesiredAudioCodecId_ utils.AVCodecID
DesiredVideoCodecId_ utils.AVCodecID
@@ -109,21 +92,42 @@ func (s *SinkImpl) Input(data []byte) error {
}
func (s *SinkImpl) SourceId() string {
return s.sourceId
return s.SourceId_
}
func (s *SinkImpl) TransStreamId() TransStreamId {
return s.TransStreamId_
}
func (s *SinkImpl) SetTransStreamId(id TransStreamId) {
s.TransStreamId_ = id
}
func (s *SinkImpl) Protocol() Protocol {
return s.Protocol_
}
func (s *SinkImpl) State() int {
//TODO implement me
panic("implement me")
func (s *SinkImpl) State() SessionState {
return s.State_
}
func (s *SinkImpl) SetState(state int) {
//TODO implement me
panic("implement me")
func (s *SinkImpl) SetState(state SessionState) bool {
load := s.closed.Load()
if load {
return false
}
if s.State_ < SessionStateClose {
s.State_ = state
}
//更改状态期间被Close
//if s.closed.CompareAndSwap(false, false)
//{
//
//}
return !s.closed.Load()
}
func (s *SinkImpl) EnableVideo() bool {
@@ -143,5 +147,16 @@ func (s *SinkImpl) DesiredVideoCodecId() utils.AVCodecID {
}
func (s *SinkImpl) Close() {
//Source的TransStream中删除sink
if s.State_ == SessionStateTransferring {
source := SourceManager.Find(s.SourceId_)
source.AddEvent(SourceEventPlayDone, s)
s.State_ = SessionStateClose
} else if s.State_ == SessionStateWait {
//非线程安全
//从等待队列中删除sink
RemoveSinkFromWaitingQueue(s.SourceId_, s.Id_)
s.State_ = SessionStateClose
s.closed.Store(true)
}
}

53
stream/sink_manager.go Normal file
View File

@@ -0,0 +1,53 @@
package stream
import "sync"
var waitingSinks map[string]map[SinkId]ISink
var mutex sync.Mutex
func init() {
waitingSinks = make(map[string]map[SinkId]ISink, 1024)
}
func AddSinkToWaitingQueue(streamId string, sink ISink) {
m, ok := waitingSinks[streamId]
if !ok {
mutex.Lock()
mutex.Unlock()
if m, ok = waitingSinks[streamId]; !ok {
m = make(map[SinkId]ISink, 64)
waitingSinks[streamId] = m
}
}
m[sink.Id()] = sink
}
func RemoveSinkFromWaitingQueue(sourceId string, sinkId SinkId) (ISink, bool) {
m, ok := waitingSinks[sourceId]
if !ok {
return nil, false
}
sink, ok := m[sinkId]
if ok {
delete(m, sinkId)
}
return sink, ok
}
func PopWaitingSinks(sourceId string) []ISink {
source, ok := waitingSinks[sourceId]
if !ok {
return nil
}
sinks := make([]ISink, len(source))
var index = 0
for _, sink := range source {
sinks[index] = sink
}
return sinks
}

View File

@@ -2,9 +2,10 @@ package stream
import (
"fmt"
"github.com/yangjiechina/avformat"
"github.com/yangjiechina/avformat/stream"
"github.com/yangjiechina/avformat/utils"
"github.com/yangjiechina/live-server/transcode"
"sync"
"time"
)
@@ -30,9 +31,9 @@ const (
ProtocolRtmpStr = "rtmp"
SourceEventPlay = SourceEvent(1)
SourceEventPlayDone = SourceEvent(1)
SourceEventInput = SourceEvent(1)
SourceEventClose = SourceEvent(1)
SourceEventPlayDone = SourceEvent(2)
SourceEventInput = SourceEvent(3)
SourceEventClose = SourceEvent(4)
)
// SessionState 推拉流Session状态
@@ -44,7 +45,9 @@ const (
SessionStateHandshaking = SessionState(2)
SessionStateHandshakeFailure = SessionState(3)
SessionStateHandshakeDone = SessionState(4)
SessionStateTransferring = SessionState(5)
SessionStateWait = SessionState(5)
SessionStateTransferring = SessionState(6)
SessionStateClose = SessionState(7)
)
type ISource interface {
@@ -54,9 +57,6 @@ type ISource interface {
// Input 输入推流数据
Input(data []byte)
// CreateTranscoder 创建转码器
CreateTranscoder(src utils.AVStream, dst utils.AVStream) transcode.ITranscoder
// OriginStreams 返回推流的原始Streams
OriginStreams() []utils.AVStream
@@ -80,14 +80,16 @@ type ISource interface {
Close()
}
type CreateSource func(id string, type_ SourceType, handler avformat.OnDeMuxerHandler)
type CreateSource func(id string, type_ SourceType, handler stream.OnDeMuxerHandler)
var TranscoderFactory func(src utils.AVStream, dst utils.AVStream) transcode.ITranscoder
type SourceImpl struct {
Id_ string
type_ SourceType
Type_ SourceType
state SessionState
TransDeMuxer avformat.DeMuxer //负责从推流协议中解析出AVStream和AVPacket
TransDeMuxer stream.DeMuxer //负责从推流协议中解析出AVStream和AVPacket
recordSink ISink //每个Source唯一的一个录制流
audioTranscoders []transcode.ITranscoder //音频解码器
videoTranscoders []transcode.ITranscoder //视频解码器
@@ -95,7 +97,10 @@ type SourceImpl struct {
allStreams StreamManager //推流Streams+转码器获得的Streams
buffers []StreamBuffer
Input_ func(data []byte) //解决无法多态传递给子类的问题
completed bool
mutex sync.Mutex //只用作AddStream期间
probeTimer *time.Timer
//所有的输出协议, 持有Sink
@@ -104,6 +109,7 @@ type SourceImpl struct {
//sink的拉流和断开拉流事件都通过管道交给Source处理. 意味着Source内部解析流、封装流、传输流都可以做到无锁操作
//golang的管道是有锁的(https://github.com/golang/go/blob/d38f1d13fa413436d38d86fe86d6a146be44bb84/src/runtime/chan.go#L202), 后面使用cas队列传输事件, 并且可以做到一次读取多个事件
inputEvent chan []byte
responseEvent chan byte //解析完input的数据后才能继续从网络io中读取流
closeEvent chan byte
playingEventQueue chan ISink
playingDoneEventQueue chan ISink
@@ -113,37 +119,35 @@ func (s *SourceImpl) Id() string {
return s.Id_
}
func (s *SourceImpl) Input(data []byte) {
if SessionStateTransferring == s.state {
s.inputEvent <- data
} else {
s.TransDeMuxer.Input(data, nil)
}
func (s *SourceImpl) Init() {
//初始化事件接收缓冲区
s.SetState(SessionStateTransferring)
//收流和网络断开的chan都阻塞执行
s.inputEvent = make(chan []byte)
s.responseEvent = make(chan byte)
s.closeEvent = make(chan byte)
s.playingEventQueue = make(chan ISink, 128)
s.playingDoneEventQueue = make(chan ISink, 128)
}
func (s *SourceImpl) LoopEvent() {
for {
select {
case data := <-s.inputEvent:
s.TransDeMuxer.Input(data, nil)
s.Input_(data)
s.responseEvent <- 0
break
case sink := <-s.playingEventQueue:
s.AddSink(sink)
break
case sink := <-s.playingDoneEventQueue:
s.AddSink(sink)
s.RemoveSink(sink)
break
case _ = <-s.closeEvent:
s.Close()
return
}
}
}
func (s *SourceImpl) CreateTranscoder(src utils.AVStream, dst utils.AVStream) transcode.ITranscoder {
//TODO implement me
panic("implement me")
}
func (s *SourceImpl) OriginStreams() []utils.AVStream {
@@ -235,8 +239,15 @@ func (s *SourceImpl) AddSink(sink ISink) bool {
_ = transStream.WriteHeader()
}
sink.SetTransStreamId(transStreamId)
transStream.AddSink(sink)
state := sink.SetState(SessionStateTransferring)
if !state {
transStream.RemoveSink(sink.Id())
return false
}
if AppConfig.GOPCache > 0 && !ok {
//先交叉发送
for i := 0; i < bufferCount; i++ {
@@ -262,18 +273,30 @@ func (s *SourceImpl) AddSink(sink ISink) bool {
}
func (s *SourceImpl) RemoveSink(sink ISink) bool {
return true
id := sink.TransStreamId()
if id > 0 {
transStream := s.transStreams[id]
//如果从传输流没能删除sink, 再从等待队列删除
_, b := transStream.RemoveSink(sink.Id())
if b {
return true
}
}
_, b := RemoveSinkFromWaitingQueue(sink.SourceId(), sink.Id())
return b
}
func (s *SourceImpl) AddEvent(event SourceEvent, data interface{}) {
if SourceEventInput == event {
s.inputEvent <- data.([]byte)
<-s.responseEvent
} else if SourceEventPlay == event {
s.playingEventQueue <- data.(ISink)
} else if SourceEventPlayDone == event {
s.playingDoneEventQueue <- data.(ISink)
} else if SourceEventClose == event {
s.closeEvent <- 0
}
}
@@ -282,10 +305,28 @@ func (s *SourceImpl) SetState(state SessionState) {
}
func (s *SourceImpl) Close() {
//释放解复用器
//释放转码器
//释放每路转协议流, 将所有sink添加到等待队列
_, _ = SourceManager.Remove(s.Id_)
for _, transStream := range s.transStreams {
transStream.PopAllSinks(func(sink ISink) {
sink.SetTransStreamId(0)
state := sink.SetState(SessionStateWait)
if state {
AddSinkToWaitingQueue(s.Id_, sink)
}
})
}
s.transStreams = nil
}
func (s *SourceImpl) OnDeMuxStream(stream utils.AVStream) (bool, StreamBuffer) {
//整块都受保护 确保Add的Stream 都能WriteHeader
s.mutex.Lock()
defer s.mutex.Unlock()
if s.completed {
fmt.Printf("添加Stream失败 Source: %s已经WriteHeader", s.Id_)
return false, nil
@@ -293,15 +334,17 @@ func (s *SourceImpl) OnDeMuxStream(stream utils.AVStream) (bool, StreamBuffer) {
s.originStreams.Add(stream)
s.allStreams.Add(stream)
//if len(s.originStreams.All()) == 1 {
// s.probeTimer = time.AfterFunc(time.Duration(AppConfig.ProbeTimeout)*time.Millisecond, s.writeHeader)
//}
//为每个Stream创建对于的Buffer
//启动探测超时计时器
if len(s.originStreams.All()) == 1 && AppConfig.ProbeTimeout > 100 {
s.probeTimer = time.AfterFunc(time.Duration(AppConfig.ProbeTimeout)*time.Millisecond, s.writeHeader)
}
//为每个Stream创建对应的Buffer
if AppConfig.GOPCache > 0 {
buffer := NewStreamBuffer(int64(AppConfig.GOPCache * 1000))
//OnDeMuxStream的调用顺序就是AVStream和AVPacket的Index的递增顺序
s.buffers = append(s.buffers, buffer)
return true, buffer
}
@@ -310,11 +353,18 @@ func (s *SourceImpl) OnDeMuxStream(stream utils.AVStream) (bool, StreamBuffer) {
// 从DeMuxer解析完Stream后, 处理等待Sinks
func (s *SourceImpl) writeHeader() {
utils.Assert(!s.completed)
{
s.mutex.Lock()
defer s.mutex.Unlock()
if s.completed {
return
}
s.completed = true
}
if s.probeTimer != nil {
s.probeTimer.Stop()
}
s.completed = true
sinks := PopWaitingSinks(s.Id_)
for _, sink := range sinks {
@@ -326,7 +376,7 @@ func (s *SourceImpl) OnDeMuxStreamDone() {
s.writeHeader()
}
func (s *SourceImpl) OnDeMuxPacket(index int, packet utils.AVPacket) {
func (s *SourceImpl) OnDeMuxPacket(packet utils.AVPacket) {
if AppConfig.GOPCache > 0 {
buffer := s.buffers[packet.Index()]
buffer.AddPacket(packet, packet.KeyFrame(), packet.Dts())
@@ -338,4 +388,5 @@ func (s *SourceImpl) OnDeMuxPacket(index int, packet utils.AVPacket) {
}
func (s *SourceImpl) OnDeMuxDone() {
}

View File

@@ -1,7 +1,7 @@
package stream
import (
"github.com/yangjiechina/avformat"
"github.com/yangjiechina/avformat/stream"
"github.com/yangjiechina/avformat/utils"
)
@@ -73,14 +73,16 @@ type ITransStream interface {
AddSink(sink ISink)
RemoveSink(id SinkId)
RemoveSink(id SinkId) (ISink, bool)
PopAllSinks(handler func(sink ISink))
AllSink() []ISink
}
type TransStreamImpl struct {
Sinks map[SinkId]ISink
muxer avformat.Muxer
muxer stream.Muxer
Tracks []utils.AVStream
transBuffer MemoryPool //每个TransStream也缓存封装后的流
Completed bool
@@ -98,8 +100,21 @@ func (t *TransStreamImpl) AddSink(sink ISink) {
t.Sinks[sink.Id()] = sink
}
func (t *TransStreamImpl) RemoveSink(id SinkId) {
delete(t.Sinks, id)
func (t *TransStreamImpl) RemoveSink(id SinkId) (ISink, bool) {
sink, ok := t.Sinks[id]
if ok {
delete(t.Sinks, id)
}
return sink, ok
}
func (t *TransStreamImpl) PopAllSinks(handler func(sink ISink)) {
for _, sink := range t.Sinks {
handler(sink)
}
t.Sinks = nil
}
func (t *TransStreamImpl) AllSink() []ISink {