mirror of
https://github.com/snltty/linker.git
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170
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2
.github/workflows/dotnet.yml
vendored
2
.github/workflows/dotnet.yml
vendored
@@ -35,7 +35,7 @@ jobs:
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release_name: v1.7.0.${{ steps.date.outputs.today }}
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draft: false
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prerelease: false
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body: "1. 优化linux下路由跟踪问题,提高启动速度\r\n2. 优化linux下获取本机IP问题,提升虚拟网卡稳定性\r\n3. 增加ICS,让win7+、win server2008+支持NAT\r\n4. 增加中继cdkey,使用cdkey解锁公开中继节点的带宽、流量、连接数限制\r\n5. 优化管理页面连接接口的体验\r\n6. 优化一些UI体验,去除同步页面,将同步功能放至各个实际的位置\r\n7. 优化端口转发,让不同分组间可以使用相同端口\r\n8. 从命令行参数初始化配置\r\n9. 优化打洞,IPV6支持的更多了\r\n10. 优化定位,地图显示更准确了\r\n11. 测试发布,测试中,测试中,请勿更新,请勿更新,请勿更新"
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body: "1. 优化linux下路由跟踪问题,提高启动速度\r\n2. 优化linux下获取本机IP问题,提升虚拟网卡稳定性\r\n3. 增加ICS,让win7+、win server2008+支持NAT\r\n4. 增加中继cdkey,使用cdkey解锁公开中继节点的带宽、流量、连接数限制\r\n5. 优化管理页面连接接口的体验\r\n6. 优化一些UI体验,去除同步页面,将同步功能放至各个实际的位置\r\n7. 优化端口转发,让不同分组间可以使用相同端口\r\n8. 从命令行参数初始化配置\r\n9. 优化打洞,IPV6支持的更多了\r\n10. 优化定位,地图显示更准确了\r\n12. UDP中继,请更新中继节点\r\n13. 优化windows下网卡的自动启用\r\n14. 测试发布,测试中,测试中,请勿更新,请勿更新,请勿更新"
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- name: publish projects
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run: ./publish.bat
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- name: upload-win-x86-oss
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@@ -12,7 +12,6 @@ using System.Buffers;
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using linker.messenger.relay.server;
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using linker.messenger.signin;
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using System.Text;
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using System;
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namespace linker.messenger.relay.client.transport
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{
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@@ -179,7 +178,7 @@ namespace linker.messenger.relay.client.transport
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if (LoggerHelper.Instance.LoggerLevel <= LoggerTypes.DEBUG) LoggerHelper.Instance.Debug($"relay connected {ep}");
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//是否允许连接
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int length = await socket.ReceiveAsync(buffer.AsMemory(0, 1)).ConfigureAwait(false);
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int length = await socket.ReceiveAsync(buffer.AsMemory(0, 1)).AsTask().WaitAsync(TimeSpan.FromMilliseconds(5000)).ConfigureAwait(false);
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if (LoggerHelper.Instance.LoggerLevel <= LoggerTypes.DEBUG)
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LoggerHelper.Instance.Debug($"relay connected {ep}->{buffer[0]}");
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@@ -332,7 +331,6 @@ namespace linker.messenger.relay.client.transport
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}
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}
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public class RelayClientTransportSelfHostUdp : IRelayClientTransport
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{
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public string Name => "LinkerUdp";
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@@ -478,10 +476,10 @@ namespace linker.messenger.relay.client.transport
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NodeId = node.Id,
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};
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await socket.SendToAsync(BuildPacket(buffer, relayMessage), ep).ConfigureAwait(false);
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//是否允许连接
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IPEndPoint temp = new IPEndPoint(IPAddress.Any, 0);
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SocketReceiveFromResult result = await socket.ReceiveFromAsync(buffer, temp).ConfigureAwait(false);
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SocketReceiveFromResult result = await socket.ReceiveFromAsync(buffer, temp).WaitAsync(TimeSpan.FromMilliseconds(5000)).ConfigureAwait(false);
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if (LoggerHelper.Instance.LoggerLevel <= LoggerTypes.DEBUG)
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LoggerHelper.Instance.Debug($"relay connected {ep}->{buffer[0]}");
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if (buffer[0] == 0)
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@@ -514,7 +512,7 @@ namespace linker.messenger.relay.client.transport
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}
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return (null, null);
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}
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private Memory<byte> BuildPacket(byte[] buffer,RelayMessageInfo relayMessage)
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private Memory<byte> BuildPacket(byte[] buffer, RelayMessageInfo relayMessage)
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{
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int index = 0;
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buffer[0] = (byte)ResolverType.Relay;
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@@ -19,7 +19,7 @@ namespace linker.messenger.relay.server
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private readonly RelayServerNodeTransfer relayServerNodeTransfer;
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private readonly ISerializer serializer;
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private string relayFlag = $"{Helper.GlobalString}.relay.flag";
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private byte[] relayFlag = Encoding.UTF8.GetBytes($"{Helper.GlobalString}.relay.flag");
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public RelayServerResolver(RelayServerNodeTransfer relayServerNodeTransfer, ISerializer serializer)
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{
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@@ -67,7 +67,7 @@ namespace linker.messenger.relay.server
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}
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byte flagLength = memory.Span[0];
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if(Encoding.UTF8.GetString(memory.Slice(1, flagLength).Span) != relayFlag)
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if (memory.Length < flagLength + 1 || memory.Slice(1, flagLength).Span.SequenceEqual(relayFlag) == false)
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{
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await socket.SendToAsync(new byte[] { 1 }, ep).ConfigureAwait(false);
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return;
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@@ -30,7 +30,9 @@
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8. 从命令行参数初始化配置
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9. 优化打洞,IPV6支持的更多了
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10. 优化定位,地图显示更准确了
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11. 测试发布,测试中,测试中,请勿更新,请勿更新,请勿更新</Description>
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12. UDP中继,请更新中继节点
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13. 优化windows下网卡的自动启用
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14. 测试发布,测试中,测试中,请勿更新,请勿更新,请勿更新</Description>
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<Copyright>snltty</Copyright>
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<PackageProjectUrl>https://github.com/snltty/linker</PackageProjectUrl>
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<RepositoryUrl>https://github.com/snltty/linker</RepositoryUrl>
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@@ -1,5 +1,5 @@
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v1.7.0
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2025-03-16 18:52:46
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2025-03-16 19:33:26
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1. 优化linux下路由跟踪问题,提高启动速度
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2. 优化linux下获取本机IP问题,提升虚拟网卡稳定性
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3. 增加ICS,让win7+、win server2008+支持NAT
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@@ -10,4 +10,6 @@ v1.7.0
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8. 从命令行参数初始化配置
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9. 优化打洞,IPV6支持的更多了
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10. 优化定位,地图显示更准确了
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11. 测试发布,测试中,测试中,请勿更新,请勿更新,请勿更新
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12. UDP中继,请更新中继节点
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13. 优化windows下网卡的自动启用
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14. 测试发布,测试中,测试中,请勿更新,请勿更新,请勿更新
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