This commit is contained in:
kony
2025-03-31 12:07:28 +08:00
parent e7d2fe0454
commit f5e693e7e2
7 changed files with 61 additions and 86 deletions

1
.gitignore vendored
View File

@@ -16,3 +16,4 @@ config.json
*.upx
debug.sh
wintun.dll
nac.syso

View File

@@ -4,5 +4,5 @@ Website = "https://goodlink.kony.vip"
Icon = "theme/favicon.png"
Name = "goodlink-windows-amd64-ui"
ID = "goodlink.kony.vip"
Version = "2.0.1"
Build = 1
Version = "2.0.2"
Build = 0

View File

@@ -79,6 +79,9 @@ windows-amd64-ui:
# go build -ldflags -H=windowsgui
mkdir bin; fyne package; mv *.exe bin/
uac:
rsrc -manifest nac.manifest -o nac.syso
strip:
upx $(BINDIR)/*

1
go.mod
View File

@@ -27,6 +27,7 @@ require (
fyne.io/systray v1.11.0 // indirect
github.com/BurntSushi/toml v1.5.0 // indirect
github.com/Dreamacro/go-shadowsocks2 v0.1.8 // indirect
github.com/akavel/rsrc v0.10.2 // indirect
github.com/andybalholm/brotli v1.1.1 // indirect
github.com/bmizerany/pq v0.0.0-20131128184720-da2b95e392c1 // indirect
github.com/cloudflare/circl v1.6.0 // indirect

2
go.sum
View File

@@ -11,6 +11,8 @@ github.com/BurntSushi/toml v1.5.0/go.mod h1:ukJfTF/6rtPPRCnwkur4qwRxa8vTRFBF0uk2
github.com/Dreamacro/go-shadowsocks2 v0.1.8/go.mod h1:51y4Q6tJoCE7e8TmYXcQRqfoxPfE9Cvn79V6pB6Df7Y=
github.com/Kodeworks/golang-image-ico v0.0.0-20141118225523-73f0f4cfade9/go.mod h1:7uhhqiBaR4CpN0k9rMjOtjpcfGd6DG2m04zQxKnWQ0I=
github.com/akavel/rsrc v0.8.0/go.mod h1:uLoCtb9J+EyAqh+26kdrTgmzRBFPGOolLWKpdxkKq+c=
github.com/akavel/rsrc v0.10.2 h1:Zxm8V5eI1hW4gGaYsJQUhxpjkENuG91ki8B4zCrvEsw=
github.com/akavel/rsrc v0.10.2/go.mod h1:uLoCtb9J+EyAqh+26kdrTgmzRBFPGOolLWKpdxkKq+c=
github.com/andybalholm/brotli v1.1.1 h1:PR2pgnyFznKEugtsUo0xLdDop5SKXd5Qf5ysW+7XdTA=
github.com/andybalholm/brotli v1.1.1/go.mod h1:05ib4cKhjx3OQYUY22hTVd34Bc8upXjOLL2rKwwZBoA=
github.com/atotto/clipboard v0.1.4 h1:EH0zSVneZPSuFR11BlR9YppQTVDbh5+16AmcJi4g1z4=

10
nac.manifest Normal file
View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel level="requireAdministrator"/>
</requestedPrivileges>
</security>
</trustInfo>
</assembly>

View File

@@ -8,25 +8,22 @@ import (
"gogo"
"goodlink/winipcfg"
"io"
"net"
"net/http"
"net/netip"
"time"
"github.com/quic-go/quic-go"
"gvisor.dev/gvisor/pkg/tcpip"
"gvisor.dev/gvisor/pkg/tcpip/header"
"gvisor.dev/gvisor/pkg/tcpip/network/ipv4"
"gvisor.dev/gvisor/pkg/tcpip/stack"
"gvisor.dev/gvisor/pkg/tcpip/transport/tcp"
)
func SetWinTunIP(wintunEP *Device, ip string, mask int, ip2r string, mask2r int) error {
func SetWinTunIP(wintunEP *Device, ip string, mask int) error {
var ipf netip.Prefix
var err error
// 将LUID转换为Windows网络接口标识
// LUID: 本地唯一接口标识符Local Unique Identifier
// 用于唯一标识网络接口,通常用于网络配置和管理
link := winipcfg.LUID((*wintunEP).(*TUN).GetNt().LUID())
// 将IP地址和掩码组合为CIDR格式如192.168.1.1/24
@@ -34,23 +31,16 @@ func SetWinTunIP(wintunEP *Device, ip string, mask int, ip2r string, mask2r int)
return err
}
// 设置接口的主IP地址
if err = link.SetIPAddresses([]netip.Prefix{ipf}); err != nil {
return err
}
if ipf, err = netip.ParsePrefix(fmt.Sprintf("%s/%d", ip2r, mask2r)); err != nil {
return err
}
// 配置路由规则参数
routeData := &winipcfg.RouteData{
Destination: ipf, // 目标网络CIDR格式
NextHop: netip.MustParseAddr(ip), // 下一跳地址本机IP
Metric: 0, // 路由优先级(数值越小优先级越高)
}
// 应用路由配置到网络接口
if err = link.SetRoutes([]*winipcfg.RouteData{
routeData,
}); err != nil {
@@ -60,44 +50,21 @@ func SetWinTunIP(wintunEP *Device, ip string, mask int, ip2r string, mask2r int)
return nil
}
func SetNetStackIP(s *stack.Stack, nicID tcpip.NICID, ip string, mask int, ip2r, mask2r string) error {
// 设置IP地址
// 配置网络接口的IPv4地址为192.168.3.3/24
protocolAddr := tcpip.ProtocolAddress{
Protocol: ipv4.ProtocolNumber,
AddressWithPrefix: tcpip.AddressWithPrefix{
Address: tcpip.AddrFromSlice(net.ParseIP(ip).To4()), // 设置IP地址
PrefixLen: mask, // 设置子网掩码长度
},
}
// 将IP地址添加到网络接口设置为静态配置的主端点
if err := s.AddProtocolAddress(nicID, protocolAddr, stack.AddressProperties{
PEB: stack.CanBePrimaryEndpoint, // 允许作为主端点
ConfigType: stack.AddressConfigStatic, // 使用静态配置
}); err != nil {
return fmt.Errorf("AddProtocolAddress failed: %v", err)
}
// 设置路由
// 配置默认路由将所有192.168.3.0/24网段的流量转发到该接口
subnet, err := tcpip.NewSubnet(
tcpip.AddrFromSlice(net.ParseIP(ip2r).To4()), // 设置目标网段
tcpip.MaskFromBytes(net.ParseIP(mask2r).To4()), // 设置子网掩码
)
if err != nil {
return fmt.Errorf("NewSubnet failed: %v", err)
}
// 设置路由表将指定网段的流量转发到NIC ID 1
func setNetStack(s *stack.Stack, nicID tcpip.NICID) error {
s.SetRouteTable([]tcpip.Route{
{
Destination: subnet, // 目标网段
NIC: nicID, // 使用的网络接口
Destination: header.IPv4EmptySubnet,
NIC: nicID,
},
})
// 设置网络接口为混杂模式
// 允许接收所有网络数据包,用于网络数据包的转发
s.SetPromiscuousMode(nicID, true)
if err := netstack_stack.SetPromiscuousMode(nicID, true); err != nil {
return fmt.Errorf("promisc: %s", err)
}
if err := netstack_stack.SetSpoofing(nicID, true); err != nil {
return fmt.Errorf("spoofing: %s", err)
}
return nil
}
@@ -108,39 +75,36 @@ var (
)
func InitWintunDll() error {
if !gogo.Utils().FileExist("wintun.dll") {
var res []byte
var err error
var resp *http.Response
client := &http.Client{
Transport: &http.Transport{
TLSClientConfig: &tls.Config{
InsecureSkipVerify: true, // 跳过证书验证
},
},
Timeout: 3 * time.Second,
}
if resp, err = client.Get("https://gitee.com/konyshe/goodlink_conf/raw/master/wintun.dll"); err != nil {
return err
}
defer resp.Body.Close()
if res, err = io.ReadAll(resp.Body); err != nil {
return err
}
gogo.Utils().FileAppend("wintun.dll", res)
if gogo.Utils().FileExist("wintun.dll") {
return nil
}
var res []byte
var err error
var resp *http.Response
client := &http.Client{
Transport: &http.Transport{
TLSClientConfig: &tls.Config{
InsecureSkipVerify: true, // 跳过证书验证
},
},
Timeout: 3 * time.Second,
}
if resp, err = client.Get("https://gitee.com/konyshe/goodlink_conf/raw/master/wintun.dll"); err != nil {
return err
}
defer resp.Body.Close()
if res, err = io.ReadAll(resp.Body); err != nil {
return err
}
gogo.Utils().FileAppend("wintun.dll", res)
return nil
}
// setupNetstack 初始化并配置网络栈
// 该函数负责创建协议栈、设置网络接口、配置IP地址和路由表
// 返回:
// - *stack.Stack: 配置好的网络栈实例
// - error: 初始化过程中的错误信息
func Start() error {
InitWintunDll()
@@ -148,31 +112,26 @@ func Start() error {
return nil
}
//Sudo()
// 创建协议栈
// 创建新的协议栈实例,配置网络层和传输层协议
netstack_stack = stack.New(stack.Options{
NetworkProtocols: []stack.NetworkProtocolFactory{ipv4.NewProtocol}, // 配置IPv4协议
TransportProtocols: []stack.TransportProtocolFactory{tcp.NewProtocol}, // 配置TCP协议
NetworkProtocols: []stack.NetworkProtocolFactory{ipv4.NewProtocol},
TransportProtocols: []stack.TransportProtocolFactory{tcp.NewProtocol},
})
// 使用Open函数创建TUN设备设备名称为"GoodLink"MTU为0表示使用系统默认值
wintunEP, err := Open("GoodLink", 1400) //因为要加自定义的头防止超出1500造成不必要的性能损耗
wintunEP, err := Open("GoodLink", 1490) //因为要加自定义头防止超出1500
if err != nil {
return fmt.Errorf("请管理员权限运行")
}
SetWinTunIP(&wintunEP, "192.17.19.1", 32, "192.17.19.1", 32)
SetWinTunIP(&wintunEP, "192.17.19.1", 32)
// 创建网络接口
// 将TUN设备注册到协议栈中使用NIC ID 1
nicID := tcpip.NICID(1)
if err := netstack_stack.CreateNIC(nicID, wintunEP); err != nil {
return fmt.Errorf("设备注册: %v", err)
}
SetNetStackIP(netstack_stack, nicID, "192.17.19.1", 32, "192.17.19.0", "255.255.255.0")
setNetStack(netstack_stack, nicID)
init_stack_suss = true
@@ -180,7 +139,6 @@ func Start() error {
}
func SetForWarder(stun_quic_conn quic.Connection) {
// 设置TCP协议处理器
netstack_stack.SetTransportProtocolHandler(tcp.ProtocolNumber, NewTcpForwarder(netstack_stack, stun_quic_conn).HandlePacket)
}