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docs(*) add README
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Guilherme Salazar
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README.md
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README.md
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go-pluginserver
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===
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Runs Kong plugins written in Go. Implemented as a standalone MessagePack-RPC server.
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There's no explicid state associated with the client connections, so the same plugins,
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instances and even events could be shared with several clients, or a single client can
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use more than one connection from a pool. For the same reason, plugin instances and
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events survive client disconnections.
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Pluginserver
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--
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Holds the running server status. Starts and stops with the server process.
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RPC Methods:
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- `plugin.SetPluginDir()`
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- `plugin.GetPluginInfo()`
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Plugin Instance
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--
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Holds a plugin config object, directly related to each configuration instance. The config object
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is defined by the plugin code, and exported fields (name starts with a caplital letter) are filled
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with configuration data and described in the schema. Any private field is ignored but preserved
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between events.
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RPC Methods:
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- `plugin.StartInstance()`
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- `plugin.InstanceStatus()`
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- `plugin.CloseInstance()`
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Event
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--
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Handles a Kong event. The event instance lives during the whole callback/response cyle.
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Several events can share a single plugin instance concurrently, exercise care if mutating
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shared data.
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RPC Methods:
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- `plugin.HandleEvent()`
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- `plugin.Step()`
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