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Bump up the priority on the decoding thread.
Originally committed as revision 1201 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@@ -228,8 +228,7 @@ static int audio_open(AudioData *s, int is_output)
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s->player->Start();
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s->player->SetHasData(true);
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/* bump up the priority (avoid realtime though) */
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// set_thread_priority(find_thread(NULL), B_URGENT_DISPLAY_PRIORITY+1);
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// set_thread_priority(find_thread(NULL), B_LOW_PRIORITY);
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set_thread_priority(find_thread(NULL), B_DISPLAY_PRIORITY+1);
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return 0;
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}
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