mirror of
https://github.com/PaddlePaddle/FastDeploy.git
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220 lines
5.8 KiB
C++
220 lines
5.8 KiB
C++
// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include "fastdeploy/fastdeploy_model.h"
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#include "opencv2/core/core.hpp"
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namespace fastdeploy {
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/** \brief All C++ FastDeploy Vision Models APIs are defined inside this namespace
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*
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*/
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namespace vision {
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enum FASTDEPLOY_DECL ResultType {
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UNKNOWN_RESULT,
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CLASSIFY,
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DETECTION,
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SEGMENTATION,
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OCR,
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FACE_DETECTION,
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FACE_RECOGNITION,
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MATTING,
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MASK
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};
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struct FASTDEPLOY_DECL BaseResult {
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ResultType type = ResultType::UNKNOWN_RESULT;
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};
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/*! @brief Classify result structure for all the image classify models
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*/
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struct FASTDEPLOY_DECL ClassifyResult : public BaseResult {
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/// Classify result for an image
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std::vector<int32_t> label_ids;
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/// The confidence for each classify result
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std::vector<float> scores;
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ResultType type = ResultType::CLASSIFY;
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/// Clear result
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void Clear();
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/// Debug function, convert the result to string to print
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std::string Str();
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};
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/*! Mask structure, used in DetectionResult for instance segmentation models
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*/
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struct FASTDEPLOY_DECL Mask : public BaseResult {
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/// Mask data buffer
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std::vector<int32_t> data;
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/// Shape of mask
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std::vector<int64_t> shape; // (H,W) ...
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ResultType type = ResultType::MASK;
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/// clear mask
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void Clear();
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/// Return a mutable pointer of the mask data buffer
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void* Data() { return data.data(); }
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/// Return a pointer of the mask data buffer for read only
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const void* Data() const { return data.data(); }
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/// Reserve size for mask data buffer
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void Reserve(int size);
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/// Resize the mask data buffer
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void Resize(int size);
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/// Debug function, convert the result to string to print
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std::string Str();
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};
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/*! @brief Detection result structure for all the object detection models and instance segmentation models
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*/
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struct FASTDEPLOY_DECL DetectionResult : public BaseResult {
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/** \brief All the detected object boxes for an input image, the size of `boxes` is the number of detected objects, and the element of `boxes` is a array of 4 float values, means [xmin, ymin, xmax, ymax]
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*/
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std::vector<std::array<float, 4>> boxes;
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/** \brief The confidence for all the detected objects
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*/
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std::vector<float> scores;
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/// The classify label for all the detected objects
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std::vector<int32_t> label_ids;
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/** \brief For instance segmentation model, `masks` is the predict mask for all the deteced objects
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*/
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std::vector<Mask> masks;
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//// Shows if the DetectionResult has mask
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bool contain_masks = false;
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ResultType type = ResultType::DETECTION;
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DetectionResult() {}
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DetectionResult(const DetectionResult& res);
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/// Clear detection result
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void Clear();
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void Reserve(int size);
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void Resize(int size);
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/// Debug function, convert the result to string to print
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std::string Str();
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};
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struct FASTDEPLOY_DECL OCRResult : public BaseResult {
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std::vector<std::array<int, 8>> boxes;
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std::vector<std::string> text;
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std::vector<float> rec_scores;
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std::vector<float> cls_scores;
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std::vector<int32_t> cls_labels;
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ResultType type = ResultType::OCR;
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void Clear();
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std::string Str();
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};
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struct FASTDEPLOY_DECL FaceDetectionResult : public BaseResult {
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// box: xmin, ymin, xmax, ymax
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std::vector<std::array<float, 4>> boxes;
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// landmark: x, y, landmarks may empty if the
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// model don't detect face with landmarks.
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// Note, one face might have multiple landmarks,
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// such as 5/19/21/68/98/..., etc.
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std::vector<std::array<float, 2>> landmarks;
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std::vector<float> scores;
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ResultType type = ResultType::FACE_DETECTION;
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// set landmarks_per_face manually in your post processes.
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int landmarks_per_face;
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FaceDetectionResult() { landmarks_per_face = 0; }
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FaceDetectionResult(const FaceDetectionResult& res);
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void Clear();
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void Reserve(int size);
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void Resize(int size);
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std::string Str();
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};
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struct FASTDEPLOY_DECL SegmentationResult : public BaseResult {
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// mask
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std::vector<uint8_t> label_map;
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std::vector<float> score_map;
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std::vector<int64_t> shape;
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bool contain_score_map = false;
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ResultType type = ResultType::SEGMENTATION;
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void Clear();
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void Reserve(int size);
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void Resize(int size);
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std::string Str();
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};
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struct FASTDEPLOY_DECL FaceRecognitionResult : public BaseResult {
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// face embedding vector with 128/256/512 ... dim
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std::vector<float> embedding;
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ResultType type = ResultType::FACE_RECOGNITION;
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FaceRecognitionResult() {}
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FaceRecognitionResult(const FaceRecognitionResult& res);
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void Clear();
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void Reserve(int size);
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void Resize(int size);
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std::string Str();
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};
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struct FASTDEPLOY_DECL MattingResult : public BaseResult {
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// alpha matte and fgr (predicted foreground: HWC/BGR float32)
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std::vector<float> alpha; // h x w
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std::vector<float> foreground; // h x w x c (c=3 default)
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// height, width, channel for foreground and alpha
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// must be (h,w,c) and setup before Reserve and Resize
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// c is only for foreground if contain_foreground is true.
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std::vector<int64_t> shape;
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bool contain_foreground = false;
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ResultType type = ResultType::MATTING;
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MattingResult() {}
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MattingResult(const MattingResult& res);
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void Clear();
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void Reserve(int size);
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void Resize(int size);
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std::string Str();
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};
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} // namespace vision
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} // namespace fastdeploy
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