package glib /* #include */ import "C" type MainLoop struct { Object } func (l MainLoop) GMainLoop() *C.GMainLoop { return (*C.GMainLoop)(l.GetPtr()) } func (l MainLoop) Run() { C.g_main_loop_run(l.GMainLoop()) } func (l MainLoop) Quit() { C.g_main_loop_quit(l.GMainLoop()) } func (l MainLoop) IsRunning() bool { return C.g_main_loop_is_running(l.GMainLoop()) != 0 } func (l MainLoop) GetContext() *MainContext { k := new(MainContext) k.SetPtr(Pointer(C.g_main_loop_get_context(l.GMainLoop()))) return k } func NewMainLoop(ctx *MainContext) *MainLoop { l := new(MainLoop) var c *C.GMainContext if ctx != nil { c = ctx.GMainContext() } l.SetPtr(Pointer(C.g_main_loop_new(c, 0))) return l }