Files
webrtc/settingengine.go
backkem db15e20c54 API: Expose SettingEngine
Enable passing custom settings and media engine to an API.
2019-01-24 20:35:49 +01:00

52 lines
1.4 KiB
Go

package webrtc
import (
"time"
"github.com/pions/webrtc/pkg/ice"
)
// SettingEngine allows influencing behavior in ways that are not
// supported by the WebRTC API. This allows us to support additional
// use-cases without deviating from the WebRTC API elsewhere.
type SettingEngine struct {
ephemeralUDP struct {
PortMin uint16
PortMax uint16
}
detach struct {
DataChannels bool
}
timeout struct {
ICEConnection *time.Duration
ICEKeepalive *time.Duration
}
}
// DetachDataChannels enables detaching data channels. When enabled
// data channels have to be detached in the OnOpen callback using the
// RTCDataChannel.Detach method.
func (e *SettingEngine) DetachDataChannels() {
e.detach.DataChannels = true
}
// SetConnectionTimeout sets the amount of silence needed on a given candidate pair
// before the ICE agent considers the pair timed out.
func (e *SettingEngine) SetConnectionTimeout(connectionTimeout, keepAlive time.Duration) {
e.timeout.ICEConnection = &connectionTimeout
e.timeout.ICEKeepalive = &keepAlive
}
// SetEphemeralUDPPortRange limits the pool of ephemeral ports that
// ICE UDP connections can allocate from. This setting currently only
// affects host candidates, not server reflexive candidates.
func (e *SettingEngine) SetEphemeralUDPPortRange(portMin, portMax uint16) error {
if portMax < portMin {
return ice.ErrPort
}
e.ephemeralUDP.PortMin = portMin
e.ephemeralUDP.PortMax = portMax
return nil
}