Files
webrtc/settingengine.go
Aaron France cabbd8b52f Add InterfaceFilter to SettingEngine
This allows users to filter interfaces from ICE gathering

Resolves #843

Co-authored-by: Sean DuBois <sean@siobud.com>
2019-09-25 01:16:17 -07:00

117 lines
3.8 KiB
Go

// +build !js
package webrtc
import (
"time"
"github.com/pion/ice"
"github.com/pion/logging"
)
// SettingEngine allows influencing behavior in ways that are not
// supported by the WebRTC API. This allows us to support additional
// use-cases without deviating from the WebRTC API elsewhere.
type SettingEngine struct {
ephemeralUDP struct {
PortMin uint16
PortMax uint16
}
detach struct {
DataChannels bool
}
timeout struct {
ICEConnection *time.Duration
ICEKeepalive *time.Duration
ICECandidateSelectionTimeout *time.Duration
ICEHostAcceptanceMinWait *time.Duration
ICESrflxAcceptanceMinWait *time.Duration
ICEPrflxAcceptanceMinWait *time.Duration
ICERelayAcceptanceMinWait *time.Duration
}
candidates struct {
ICELite bool
ICETrickle bool
ICENetworkTypes []NetworkType
InterfaceFilter func(string) bool
}
LoggerFactory logging.LoggerFactory
}
// DetachDataChannels enables detaching data channels. When enabled
// data channels have to be detached in the OnOpen callback using the
// DataChannel.Detach method.
func (e *SettingEngine) DetachDataChannels() {
e.detach.DataChannels = true
}
// SetConnectionTimeout sets the amount of silence needed on a given candidate pair
// before the ICE agent considers the pair timed out.
func (e *SettingEngine) SetConnectionTimeout(connectionTimeout, keepAlive time.Duration) {
e.timeout.ICEConnection = &connectionTimeout
e.timeout.ICEKeepalive = &keepAlive
}
// SetCandidateSelectionTimeout sets the max ICECandidateSelectionTimeout
func (e *SettingEngine) SetCandidateSelectionTimeout(t time.Duration) {
e.timeout.ICECandidateSelectionTimeout = &t
}
// SetHostAcceptanceMinWait sets the ICEHostAcceptanceMinWait
func (e *SettingEngine) SetHostAcceptanceMinWait(t time.Duration) {
e.timeout.ICEHostAcceptanceMinWait = &t
}
// SetSrflxAcceptanceMinWait sets the ICESrflxAcceptanceMinWait
func (e *SettingEngine) SetSrflxAcceptanceMinWait(t time.Duration) {
e.timeout.ICESrflxAcceptanceMinWait = &t
}
// SetPrflxAcceptanceMinWait sets the ICEPrflxAcceptanceMinWait
func (e *SettingEngine) SetPrflxAcceptanceMinWait(t time.Duration) {
e.timeout.ICEPrflxAcceptanceMinWait = &t
}
// SetRelayAcceptanceMinWait sets the ICERelayAcceptanceMinWait
func (e *SettingEngine) SetRelayAcceptanceMinWait(t time.Duration) {
e.timeout.ICERelayAcceptanceMinWait = &t
}
// SetEphemeralUDPPortRange limits the pool of ephemeral ports that
// ICE UDP connections can allocate from. This affects both host candidates,
// and the local address of server reflexive candidates.
func (e *SettingEngine) SetEphemeralUDPPortRange(portMin, portMax uint16) error {
if portMax < portMin {
return ice.ErrPort
}
e.ephemeralUDP.PortMin = portMin
e.ephemeralUDP.PortMax = portMax
return nil
}
// SetLite configures whether or not the ice agent should be a lite agent
func (e *SettingEngine) SetLite(lite bool) {
e.candidates.ICELite = lite
}
// SetTrickle configures whether or not the ice agent should gather candidates
// via the trickle method or synchronously.
func (e *SettingEngine) SetTrickle(trickle bool) {
e.candidates.ICETrickle = trickle
}
// SetNetworkTypes configures what types of candidate networks are supported
// during local and server reflexive gathering.
func (e *SettingEngine) SetNetworkTypes(candidateTypes []NetworkType) {
e.candidates.ICENetworkTypes = candidateTypes
}
// SetInterfaceFilter sets the filtering functions when gathering ICE candidates
// This can be used to exclude certain network interfaces from ICE. Which may be
// useful if you know a certain interface will never succeed, or if you wish to reduce
// the amount of information you wish to expose to the remote peer
func (e *SettingEngine) SetInterfaceFilter(filter func(string) bool) {
e.candidates.InterfaceFilter = filter
}