Files
webrtc/settingengine.go
2019-01-07 13:11:27 -08:00

78 lines
2.4 KiB
Go

package webrtc
import (
"time"
"github.com/pions/webrtc/pkg/ice"
)
var defaultSettingEngine = newSettingEngine()
// SetEphemeralUDPPortRange limits the pool of ephemeral ports that
// ICE UDP connections can allocate from. This setting currently only
// affects host candidates, not server reflexive candidates.
func SetEphemeralUDPPortRange(portMin, portMax uint16) error {
return defaultSettingEngine.SetEphemeralUDPPortRange(portMin, portMax)
}
// DetachDataChannels enables detaching data channels. When enabled
// data channels have to be detached in the OnOpen callback using the
// RTCDataChannel.Detach method.
func DetachDataChannels() {
defaultSettingEngine.DetachDataChannels()
}
// SetConnectionTimeout sets the amount of silence needed on a given candidate pair
// before the ICE agent considers the pair timed out.
func SetConnectionTimeout(connectionTimeout, keepAlive time.Duration) {
defaultSettingEngine.SetConnectionTimeout(connectionTimeout, keepAlive)
}
// settingEngine allows influencing behavior in ways that are not
// supported by the WebRTC API. This allows us to support additional
// use-cases without deviating from the WebRTC API elsewhere.
type settingEngine struct {
EphemeralUDP struct {
PortMin uint16
PortMax uint16
}
Detach struct {
DataChannels bool
}
Timeout struct {
ICEConnection time.Duration
ICEKeepalive time.Duration
}
}
// DetachDataChannels enables detaching data channels. When enabled
// data channels have to be detached in the OnOpen callback using the
// RTCDataChannel.Detach method.
func (e *settingEngine) DetachDataChannels() {
e.Detach.DataChannels = true
}
// SetConnectionTimeout sets the amount of silence needed on a given candidate pair
// before the ICE agent considers the pair timed out.
func (e *settingEngine) SetConnectionTimeout(connectionTimeout, keepAlive time.Duration) {
e.Timeout.ICEConnection = connectionTimeout
e.Timeout.ICEKeepalive = keepAlive
}
// SetEphemeralUDPPortRange limits the pool of ephemeral ports that
// ICE UDP connections can allocate from. This setting currently only
// affects host candidates, not server reflexive candidates.
func (e *settingEngine) SetEphemeralUDPPortRange(portMin, portMax uint16) error {
if portMax < portMin {
return ice.ErrPort
}
e.EphemeralUDP.PortMin = portMin
e.EphemeralUDP.PortMax = portMax
return nil
}
func newSettingEngine() *settingEngine {
return new(settingEngine)
}