mirror of
https://github.com/pion/webrtc.git
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123 lines
3.1 KiB
Go
123 lines
3.1 KiB
Go
//go:build !js
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// +build !js
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// rtp-to-webrtc demonstrates how to consume a RTP stream video UDP, and then send to a WebRTC client.
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package main
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import (
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"errors"
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"fmt"
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"io"
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"net"
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"github.com/pion/webrtc/v3"
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"github.com/pion/webrtc/v3/examples/internal/signal"
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)
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func main() {
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peerConnection, err := webrtc.NewPeerConnection(webrtc.Configuration{
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ICEServers: []webrtc.ICEServer{
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{
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URLs: []string{"stun:stun.l.google.com:19302"},
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},
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},
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})
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if err != nil {
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panic(err)
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}
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// Open a UDP Listener for RTP Packets on port 5004
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listener, err := net.ListenUDP("udp", &net.UDPAddr{IP: net.ParseIP("127.0.0.1"), Port: 5004})
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if err != nil {
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panic(err)
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}
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defer func() {
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if err = listener.Close(); err != nil {
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panic(err)
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}
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}()
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// Create a video track
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videoTrack, err := webrtc.NewTrackLocalStaticRTP(webrtc.RTPCodecCapability{MimeType: webrtc.MimeTypeVP8}, "video", "pion")
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if err != nil {
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panic(err)
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}
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rtpSender, err := peerConnection.AddTrack(videoTrack)
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if err != nil {
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panic(err)
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}
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// Read incoming RTCP packets
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// Before these packets are returned they are processed by interceptors. For things
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// like NACK this needs to be called.
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go func() {
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rtcpBuf := make([]byte, 1500)
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for {
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if _, _, rtcpErr := rtpSender.Read(rtcpBuf); rtcpErr != nil {
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return
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}
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}
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}()
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// Set the handler for ICE connection state
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// This will notify you when the peer has connected/disconnected
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peerConnection.OnICEConnectionStateChange(func(connectionState webrtc.ICEConnectionState) {
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fmt.Printf("Connection State has changed %s \n", connectionState.String())
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if connectionState == webrtc.ICEConnectionStateFailed {
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if closeErr := peerConnection.Close(); closeErr != nil {
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panic(closeErr)
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}
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}
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})
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// Wait for the offer to be pasted
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offer := webrtc.SessionDescription{}
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signal.Decode(signal.MustReadStdin(), &offer)
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// Set the remote SessionDescription
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if err = peerConnection.SetRemoteDescription(offer); err != nil {
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panic(err)
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}
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// Create answer
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answer, err := peerConnection.CreateAnswer(nil)
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if err != nil {
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panic(err)
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}
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// Create channel that is blocked until ICE Gathering is complete
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gatherComplete := webrtc.GatheringCompletePromise(peerConnection)
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// Sets the LocalDescription, and starts our UDP listeners
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if err = peerConnection.SetLocalDescription(answer); err != nil {
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panic(err)
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}
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// Block until ICE Gathering is complete, disabling trickle ICE
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// we do this because we only can exchange one signaling message
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// in a production application you should exchange ICE Candidates via OnICECandidate
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<-gatherComplete
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// Output the answer in base64 so we can paste it in browser
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fmt.Println(signal.Encode(*peerConnection.LocalDescription()))
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// Read RTP packets forever and send them to the WebRTC Client
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inboundRTPPacket := make([]byte, 1600) // UDP MTU
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for {
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n, _, err := listener.ReadFrom(inboundRTPPacket)
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if err != nil {
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panic(fmt.Sprintf("error during read: %s", err))
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}
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if _, err = videoTrack.Write(inboundRTPPacket[:n]); err != nil {
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if errors.Is(err, io.ErrClosedPipe) {
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// The peerConnection has been closed.
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return
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}
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panic(err)
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}
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}
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}
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