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Let's pull off the bandaid! * Reduces studdering: webrtc.RTCTrack -> webrtc.Track * Makes it easier to find types by editor autocomplete * Makes code read more fluently (less repetition) Since we're breaking the API in 2.0, our only chance to do this is now. Relates to #408
97 lines
2.5 KiB
Go
97 lines
2.5 KiB
Go
package webrtc
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import (
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"time"
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)
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// API bundles the global funcions of the WebRTC and ORTC API.
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// Some of these functions are also exported globally using the
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// defaultAPI object. Note that the global version of the API
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// may be phased out in the future.
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type API struct {
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settingEngine *SettingEngine
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mediaEngine *MediaEngine
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}
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// NewAPI Creates a new API object for keeping semi-global settings to WebRTC objects
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func NewAPI(options ...func(*API)) *API {
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a := &API{}
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for _, o := range options {
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o(a)
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}
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if a.settingEngine == nil {
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a.settingEngine = &SettingEngine{}
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}
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if a.mediaEngine == nil {
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a.mediaEngine = &MediaEngine{}
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}
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return a
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}
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// WithMediaEngine allows providing a MediaEngine to the API.
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// Settings should not be changed after passing the engine to an API.
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func WithMediaEngine(m MediaEngine) func(a *API) {
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return func(a *API) {
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a.mediaEngine = &m
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}
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}
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// WithSettingEngine allows providing a SettingEngine to the API.
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// Settings should not be changed after passing the engine to an API.
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func WithSettingEngine(s SettingEngine) func(a *API) {
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return func(a *API) {
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a.settingEngine = &s
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}
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}
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// defaultAPI is used to support the legacy global API.
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// This global API should not be extended and may be phased out
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// in the future.
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var defaultAPI = NewAPI()
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// Setting engine API
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// SetEphemeralUDPPortRange on the default API.
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// See SettingEngine for details.
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func SetEphemeralUDPPortRange(portMin, portMax uint16) error {
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return defaultAPI.settingEngine.SetEphemeralUDPPortRange(portMin, portMax)
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}
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// DetachDataChannels on the default API.
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// See SettingEngine for details.
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func DetachDataChannels() {
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defaultAPI.settingEngine.DetachDataChannels()
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}
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// SetConnectionTimeout on the default API.
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// See SettingEngine for details.
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func SetConnectionTimeout(connectionTimeout, keepAlive time.Duration) {
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defaultAPI.settingEngine.SetConnectionTimeout(connectionTimeout, keepAlive)
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}
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// Media Engine API
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// RegisterCodec on the default API.
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// See MediaEngine for details.
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func RegisterCodec(codec *RTPCodec) {
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defaultAPI.mediaEngine.RegisterCodec(codec)
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}
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// RegisterDefaultCodecs on the default API.
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// See MediaEngine for details.
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func RegisterDefaultCodecs() {
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defaultAPI.mediaEngine.RegisterDefaultCodecs()
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}
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// PeerConnection API
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// NewPeerConnection using the default API.
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// See API.NewRTCPeerConnection for details.
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func NewPeerConnection(configuration Configuration) (*PeerConnection, error) {
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return defaultAPI.NewPeerConnection(configuration)
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}
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