Files
webrtc/api.go
Alex Browne 012a7ea686 Improve build tags for Wasm
Fixes #515

This includes a few small and closely related changes:

1. All occurrences of the build tag `+build js` have been changed to the
   more precise `+build js,wasm`. This will exclude the files from being
   included by third-party compilers like GopherJS, with which they are
   incompatible.
2. Some files which are incompatible with JavaScript/Wasm now have the
   correct build tag (`+build -js`) so they will be excluded from Wasm
   builds.
3. Some configuration options which are incompatible with
   JavaScript/Wasm (or at least the current bindings) will now no longer
   appear in Wasm builds. This meant creating new files with new struct
   definitions and the appropriate build tags.
2019-03-22 10:48:03 -07:00

48 lines
1.1 KiB
Go

// +build !js
package webrtc
// API bundles the global funcions of the WebRTC and ORTC API.
// Some of these functions are also exported globally using the
// defaultAPI object. Note that the global version of the API
// may be phased out in the future.
type API struct {
settingEngine *SettingEngine
mediaEngine *MediaEngine
}
// NewAPI Creates a new API object for keeping semi-global settings to WebRTC objects
func NewAPI(options ...func(*API)) *API {
a := &API{}
for _, o := range options {
o(a)
}
if a.settingEngine == nil {
a.settingEngine = &SettingEngine{}
}
if a.mediaEngine == nil {
a.mediaEngine = &MediaEngine{}
}
return a
}
// WithMediaEngine allows providing a MediaEngine to the API.
// Settings should not be changed after passing the engine to an API.
func WithMediaEngine(m MediaEngine) func(a *API) {
return func(a *API) {
a.mediaEngine = &m
}
}
// WithSettingEngine allows providing a SettingEngine to the API.
// Settings should not be changed after passing the engine to an API.
func WithSettingEngine(s SettingEngine) func(a *API) {
return func(a *API) {
a.settingEngine = &s
}
}