// +build !js package main import ( "fmt" "net" "github.com/pion/rtp" "github.com/pion/rtp/codecs" "github.com/pion/webrtc/v3" "github.com/pion/webrtc/v3/examples/internal/signal" "github.com/pion/webrtc/v3/pkg/media/samplebuilder" ) func main() { peerConnection, err := webrtc.NewPeerConnection(webrtc.Configuration{ ICEServers: []webrtc.ICEServer{ { URLs: []string{"stun:stun.l.google.com:19302"}, }, }, }) if err != nil { panic(err) } // Open a UDP Listener for RTP Packets on port 5004 listener, err := net.ListenUDP("udp", &net.UDPAddr{IP: net.ParseIP("127.0.0.1"), Port: 5004}) if err != nil { panic(err) } defer func() { if err = listener.Close(); err != nil { panic(err) } }() fmt.Println("Waiting for RTP Packets, please run GStreamer or ffmpeg now") // Listen for a single RTP Packet, we need this to determine the SSRC inboundRTPPacket := make([]byte, 1500) // UDP MTU n, _, err := listener.ReadFromUDP(inboundRTPPacket) if err != nil { panic(err) } // Unmarshal the incoming packet packet := &rtp.Packet{} if err = packet.Unmarshal(inboundRTPPacket[:n]); err != nil { panic(err) } // Create a video track videoTrack, err := webrtc.NewTrackLocalStaticSample(webrtc.RTPCodecCapability{MimeType: "video/vp8"}, "video", "pion") if err != nil { panic(err) } rtpSender, err := peerConnection.AddTrack(videoTrack) if err != nil { panic(err) } // Read incoming RTCP packets // Before these packets are retuned they are processed by interceptors. For things // like NACK this needs to be called. go func() { rtcpBuf := make([]byte, 1500) for { if _, _, rtcpErr := rtpSender.Read(rtcpBuf); rtcpErr != nil { return } } }() // Set the handler for ICE connection state // This will notify you when the peer has connected/disconnected peerConnection.OnICEConnectionStateChange(func(connectionState webrtc.ICEConnectionState) { fmt.Printf("Connection State has changed %s \n", connectionState.String()) }) // Wait for the offer to be pasted offer := webrtc.SessionDescription{} signal.Decode(signal.MustReadStdin(), &offer) // Set the remote SessionDescription if err = peerConnection.SetRemoteDescription(offer); err != nil { panic(err) } // Create answer answer, err := peerConnection.CreateAnswer(nil) if err != nil { panic(err) } // Create channel that is blocked until ICE Gathering is complete gatherComplete := webrtc.GatheringCompletePromise(peerConnection) // Sets the LocalDescription, and starts our UDP listeners if err = peerConnection.SetLocalDescription(answer); err != nil { panic(err) } // Block until ICE Gathering is complete, disabling trickle ICE // we do this because we only can exchange one signaling message // in a production application you should exchange ICE Candidates via OnICECandidate <-gatherComplete // Output the answer in base64 so we can paste it in browser fmt.Println(signal.Encode(*peerConnection.LocalDescription())) videoBuilder := samplebuilder.New(10, &codecs.VP8Packet{}, 90000) // Read RTP packets forever and send them to the WebRTC Client for { inboundRTPPacket = make([]byte, 1500) // UDP MTU packet = &rtp.Packet{} n, _, err := listener.ReadFrom(inboundRTPPacket) if err != nil { panic(fmt.Sprintf("error during read: %s", err)) } if err = packet.Unmarshal(inboundRTPPacket[:n]); err != nil { panic(err) } videoBuilder.Push(packet) for { sample := videoBuilder.Pop() if sample == nil { break } if writeErr := videoTrack.WriteSample(*sample); writeErr != nil { panic(writeErr) } } } }