package main import ( "context" "fmt" "net" "time" "github.com/pion/rtcp" "github.com/pion/webrtc/v2" "github.com/pion/webrtc/v2/examples/internal/signal" ) type udpConn struct { conn *net.UDPConn port int } func main() { // Create context ctx, cancel := context.WithCancel(context.Background()) // Create a MediaEngine object to configure the supported codec m := webrtc.MediaEngine{} // Setup the codecs you want to use. // We'll use a VP8 codec but you can also define your own m.RegisterCodec(webrtc.NewRTPOpusCodec(webrtc.DefaultPayloadTypeOpus, 48000)) m.RegisterCodec(webrtc.NewRTPVP8Codec(webrtc.DefaultPayloadTypeVP8, 90000)) // Create the API object with the MediaEngine api := webrtc.NewAPI(webrtc.WithMediaEngine(m)) // Everything below is the Pion WebRTC API! Thanks for using it ❤️. // Prepare the configuration config := webrtc.Configuration{ ICEServers: []webrtc.ICEServer{ { URLs: []string{"stun:stun.l.google.com:19302"}, }, }, } // Create a new RTCPeerConnection peerConnection, err := api.NewPeerConnection(config) if err != nil { panic(err) } // Allow us to receive 1 audio track, and 1 video track if _, err = peerConnection.AddTransceiver(webrtc.RTPCodecTypeAudio); err != nil { panic(err) } else if _, err = peerConnection.AddTransceiver(webrtc.RTPCodecTypeVideo); err != nil { panic(err) } // Create a local addr var laddr *net.UDPAddr if laddr, err = net.ResolveUDPAddr("udp", "127.0.0.1:"); err != nil { panic(err) } // Prepare udp conns udpConns := map[string]*udpConn{ "audio": {port: 4000}, "video": {port: 4002}, } for _, c := range udpConns { // Create remote addr var raddr *net.UDPAddr if raddr, err = net.ResolveUDPAddr("udp", fmt.Sprintf("127.0.0.1:%d", c.port)); err != nil { panic(err) } // Dial udp if c.conn, err = net.DialUDP("udp", laddr, raddr); err != nil { panic(err) } defer func(conn net.PacketConn) { if closeErr := conn.Close(); closeErr != nil { panic(closeErr) } }(c.conn) } // Set a handler for when a new remote track starts, this handler will forward data to // our UDP listeners. // In your application this is where you would handle/process audio/video peerConnection.OnTrack(func(track *webrtc.Track, receiver *webrtc.RTPReceiver) { // Retrieve udp connection c, ok := udpConns[track.Kind().String()] if !ok { return } // Send a PLI on an interval so that the publisher is pushing a keyframe every rtcpPLIInterval go func() { ticker := time.NewTicker(time.Second * 2) for range ticker.C { if rtcpErr := peerConnection.WriteRTCP([]rtcp.Packet{&rtcp.PictureLossIndication{MediaSSRC: track.SSRC()}}); rtcpErr != nil { fmt.Println(rtcpErr) } } }() b := make([]byte, 1500) for { // Read n, readErr := track.Read(b) if readErr != nil { panic(readErr) } // Write if _, err = c.conn.Write(b[:n]); err != nil { // For this particular example, third party applications usually timeout after a short // amount of time during which the user doesn't have enough time to provide the answer // to the browser. // That's why, for this particular example, the user first needs to provide the answer // to the browser then open the third party application. Therefore we must not kill // the forward on "connection refused" errors if opError, ok := err.(*net.OpError); ok && opError.Err.Error() == "write: connection refused" { continue } panic(err) } } }) // Set the handler for ICE connection state // This will notify you when the peer has connected/disconnected peerConnection.OnICEConnectionStateChange(func(connectionState webrtc.ICEConnectionState) { fmt.Printf("Connection State has changed %s \n", connectionState.String()) if connectionState == webrtc.ICEConnectionStateConnected { fmt.Println("Ctrl+C the remote client to stop the demo") } else if connectionState == webrtc.ICEConnectionStateFailed || connectionState == webrtc.ICEConnectionStateDisconnected { fmt.Println("Done forwarding") cancel() } }) // Wait for the offer to be pasted offer := webrtc.SessionDescription{} signal.Decode(signal.MustReadStdin(), &offer) // Set the remote SessionDescription if err = peerConnection.SetRemoteDescription(offer); err != nil { panic(err) } // Create answer answer, err := peerConnection.CreateAnswer(nil) if err != nil { panic(err) } // Sets the LocalDescription, and starts our UDP listeners if err = peerConnection.SetLocalDescription(answer); err != nil { panic(err) } // Output the answer in base64 so we can paste it in browser fmt.Println(signal.Encode(answer)) // Wait for context to be done <-ctx.Done() }