// +build !js package main import ( "context" "fmt" "io" "os" "time" "github.com/pion/webrtc/v3" "github.com/pion/webrtc/v3/examples/internal/signal" "github.com/pion/webrtc/v3/pkg/media" "github.com/pion/webrtc/v3/pkg/media/ivfreader" "github.com/pion/webrtc/v3/pkg/media/oggreader" ) const ( audioFileName = "output.ogg" videoFileName = "output.ivf" ) func main() { // Assert that we have an audio or video file _, err := os.Stat(videoFileName) haveVideoFile := !os.IsNotExist(err) _, err = os.Stat(audioFileName) haveAudioFile := !os.IsNotExist(err) if !haveAudioFile && !haveVideoFile { panic("Could not find `" + audioFileName + "` or `" + videoFileName + "`") } // Create a new RTCPeerConnection peerConnection, err := webrtc.NewPeerConnection(webrtc.Configuration{ ICEServers: []webrtc.ICEServer{ { URLs: []string{"stun:stun.l.google.com:19302"}, }, }, }) if err != nil { panic(err) } iceConnectedCtx, iceConnectedCtxCancel := context.WithCancel(context.Background()) if haveVideoFile { // Create a video track videoTrack, videoTrackErr := webrtc.NewTrackLocalStaticSample(webrtc.RTPCodecCapability{MimeType: "video/vp8"}, "video", "pion") if videoTrackErr != nil { panic(videoTrackErr) } rtpSender, videoTrackErr := peerConnection.AddTrack(videoTrack) if videoTrackErr != nil { panic(videoTrackErr) } // Read incoming RTCP packets // Before these packets are returned they are processed by interceptors. For things // like NACK this needs to be called. go func() { rtcpBuf := make([]byte, 1500) for { if _, _, rtcpErr := rtpSender.Read(rtcpBuf); rtcpErr != nil { return } } }() go func() { // Open a IVF file and start reading using our IVFReader file, ivfErr := os.Open(videoFileName) if ivfErr != nil { panic(ivfErr) } ivf, header, ivfErr := ivfreader.NewWith(file) if ivfErr != nil { panic(ivfErr) } // Wait for connection established <-iceConnectedCtx.Done() // Send our video file frame at a time. Pace our sending so we send it at the same speed it should be played back as. // This isn't required since the video is timestamped, but we will such much higher loss if we send all at once. sleepTime := time.Millisecond * time.Duration((float32(header.TimebaseNumerator)/float32(header.TimebaseDenominator))*1000) for { frame, _, ivfErr := ivf.ParseNextFrame() if ivfErr == io.EOF { fmt.Printf("All video frames parsed and sent") os.Exit(0) } if ivfErr != nil { panic(ivfErr) } time.Sleep(sleepTime) if ivfErr = videoTrack.WriteSample(media.Sample{Data: frame, Duration: time.Second}); ivfErr != nil { panic(ivfErr) } } }() } if haveAudioFile { // Create a audio track audioTrack, audioTrackErr := webrtc.NewTrackLocalStaticSample(webrtc.RTPCodecCapability{MimeType: "audio/opus"}, "audio", "pion") if audioTrackErr != nil { panic(audioTrackErr) } rtpSender, audioTrackErr := peerConnection.AddTrack(audioTrack) if audioTrackErr != nil { panic(audioTrackErr) } // Read incoming RTCP packets // Before these packets are returned they are processed by interceptors. For things // like NACK this needs to be called. go func() { rtcpBuf := make([]byte, 1500) for { if _, _, rtcpErr := rtpSender.Read(rtcpBuf); rtcpErr != nil { return } } }() go func() { // Open a IVF file and start reading using our IVFReader file, oggErr := os.Open(audioFileName) if oggErr != nil { panic(oggErr) } // Open on oggfile in non-checksum mode. ogg, _, oggErr := oggreader.NewWith(file) if oggErr != nil { panic(oggErr) } // Wait for connection established <-iceConnectedCtx.Done() // Keep track of last granule, the difference is the amount of samples in the buffer var lastGranule uint64 for { pageData, pageHeader, oggErr := ogg.ParseNextPage() if oggErr == io.EOF { fmt.Printf("All audio pages parsed and sent") os.Exit(0) } if oggErr != nil { panic(oggErr) } // The amount of samples is the difference between the last and current timestamp sampleCount := float64(pageHeader.GranulePosition - lastGranule) lastGranule = pageHeader.GranulePosition sampleDuration := time.Duration((sampleCount/48000)*1000) * time.Millisecond if oggErr = audioTrack.WriteSample(media.Sample{Data: pageData, Duration: sampleDuration}); oggErr != nil { panic(oggErr) } time.Sleep(sampleDuration) } }() } // Set the handler for ICE connection state // This will notify you when the peer has connected/disconnected peerConnection.OnICEConnectionStateChange(func(connectionState webrtc.ICEConnectionState) { fmt.Printf("Connection State has changed %s \n", connectionState.String()) if connectionState == webrtc.ICEConnectionStateConnected { iceConnectedCtxCancel() } }) // Wait for the offer to be pasted offer := webrtc.SessionDescription{} signal.Decode(signal.MustReadStdin(), &offer) // Set the remote SessionDescription if err = peerConnection.SetRemoteDescription(offer); err != nil { panic(err) } // Create answer answer, err := peerConnection.CreateAnswer(nil) if err != nil { panic(err) } // Create channel that is blocked until ICE Gathering is complete gatherComplete := webrtc.GatheringCompletePromise(peerConnection) // Sets the LocalDescription, and starts our UDP listeners if err = peerConnection.SetLocalDescription(answer); err != nil { panic(err) } // Block until ICE Gathering is complete, disabling trickle ICE // we do this because we only can exchange one signaling message // in a production application you should exchange ICE Candidates via OnICECandidate <-gatherComplete // Output the answer in base64 so we can paste it in browser fmt.Println(signal.Encode(*peerConnection.LocalDescription())) // Block forever select {} }