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Add EnableLoopbackCandidate flag
Add EnableLoopbackCandidate flag
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@@ -37,16 +37,17 @@ type SettingEngine struct {
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ICERelayAcceptanceMinWait *time.Duration
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}
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candidates struct {
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ICELite bool
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ICENetworkTypes []NetworkType
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InterfaceFilter func(string) bool
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IPFilter func(net.IP) bool
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NAT1To1IPs []string
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NAT1To1IPCandidateType ICECandidateType
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MulticastDNSMode ice.MulticastDNSMode
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MulticastDNSHostName string
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UsernameFragment string
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Password string
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ICELite bool
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ICENetworkTypes []NetworkType
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InterfaceFilter func(string) bool
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IPFilter func(net.IP) bool
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NAT1To1IPs []string
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NAT1To1IPCandidateType ICECandidateType
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MulticastDNSMode ice.MulticastDNSMode
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MulticastDNSHostName string
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UsernameFragment string
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Password string
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IncludeLoopbackCandidate bool
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}
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replayProtection struct {
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DTLS *uint
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@@ -195,6 +196,12 @@ func (e *SettingEngine) SetNAT1To1IPs(ips []string, candidateType ICECandidateTy
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e.candidates.NAT1To1IPCandidateType = candidateType
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}
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// SetIncludeLoopbackCandidate enable pion to gather loopback candidates, it is useful
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// for some VM have public IP mapped to loopback interface
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func (e *SettingEngine) SetIncludeLoopbackCandidate(include bool) {
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e.candidates.IncludeLoopbackCandidate = include
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}
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// SetAnsweringDTLSRole sets the DTLS role that is selected when offering
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// The DTLS role controls if the WebRTC Client as a client or server. This
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// may be useful when interacting with non-compliant clients or debugging issues.
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