mirror of
https://github.com/horgh/videostreamer.git
synced 2025-09-26 20:41:31 +08:00
Synchronize access to input and client outputs
It appears there is a race condition in that we could close the input or client's output while the packet writer goroutine is still using them. This could lead to crashes. This hopefully fixes #6.
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@@ -8,6 +8,7 @@ import (
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"net/http"
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"net/http/fcgi"
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"os"
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"sync"
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"unsafe"
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)
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@@ -37,6 +38,10 @@ type HTTPHandler struct {
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// Client is servicing one HTTP client.
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type Client struct {
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// Protect access to Output in particular. Destroying it when we clean up
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// the client can race with packetWriter().
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mutex *sync.RWMutex
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// packetWriter goroutine writes out video packets to this pipe. HTTP
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// goroutine reads from the read side.
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OutPipe *os.File
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@@ -138,7 +143,7 @@ func getArgs() (Args, error) {
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func encoder(inputFormat, inputURL string, verbose bool,
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clientChan <-chan *Client) {
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clients := []*Client{}
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var input *C.struct_VSInput
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var input *Input
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for {
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// If there are no clients, then block waiting for one.
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@@ -178,10 +183,12 @@ func encoder(inputFormat, inputURL string, verbose bool,
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// Read a packet.
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var pkt C.AVPacket
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readRes := C.int(0)
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readRes = C.vs_read_packet(input, &pkt, C.bool(verbose))
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// We might want to lock input here. It's probably not necessary though.
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// Other goroutines should only be reading it. We're the writer.
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readRes = C.vs_read_packet(input.vsInput, &pkt, C.bool(verbose))
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if readRes == -1 {
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log.Printf("encoder: Failure reading packet")
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C.vs_destroy_input(input)
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destroyInput(input)
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cleanupClients(clients)
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return
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}
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@@ -203,7 +210,7 @@ func encoder(inputFormat, inputURL string, verbose bool,
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// If we get down to zero clients, close the input.
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if len(clients) == 0 {
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C.vs_destroy_input(input)
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destroyInput(input)
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input = nil
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log.Printf("encoder: Closed input")
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}
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@@ -228,6 +235,8 @@ func cleanupClients(clients []*Client) {
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}
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func cleanupClient(client *Client) {
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client.mutex.Lock()
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// Closing write side will make read side receive EOF.
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if client.OutPipe != nil {
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_ = client.OutPipe.Close()
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@@ -239,6 +248,8 @@ func cleanupClient(client *Client) {
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client.Output = nil
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}
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client.mutex.Unlock()
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if client.PacketChan != nil {
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close(client.PacketChan)
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@@ -258,7 +269,13 @@ func cleanupClient(client *Client) {
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}
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}
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func openInput(inputFormat, inputURL string, verbose bool) *C.struct_VSInput {
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// Input represents a video input.
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type Input struct {
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mutex *sync.RWMutex
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vsInput *C.struct_VSInput
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}
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func openInput(inputFormat, inputURL string, verbose bool) *Input {
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inputFormatC := C.CString(inputFormat)
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inputURLC := C.CString(inputURL)
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@@ -272,12 +289,24 @@ func openInput(inputFormat, inputURL string, verbose bool) *C.struct_VSInput {
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C.free(unsafe.Pointer(inputFormatC))
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C.free(unsafe.Pointer(inputURLC))
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return input
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return &Input{
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mutex: &sync.RWMutex{},
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vsInput: input,
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}
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}
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func destroyInput(input *Input) {
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input.mutex.Lock()
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defer input.mutex.Unlock()
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if input.vsInput != nil {
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C.vs_destroy_input(input.vsInput)
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}
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}
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// Try to write the packet to each client. If we fail, we clean up the client
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// and it will not be in the returned list of clients.
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func writePacketToClients(input *C.struct_VSInput, pkt *C.AVPacket,
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func writePacketToClients(input *Input, pkt *C.AVPacket,
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clients []*Client, verbose bool) []*Client {
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// Rewrite clients slice with only those we succeeded in writing to. If we
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// failed for some reason we clean up the client and no longer send it
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@@ -286,6 +315,7 @@ func writePacketToClients(input *C.struct_VSInput, pkt *C.AVPacket,
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for _, client := range clients {
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// Open the client's output if it is not yet open.
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client.mutex.Lock()
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if client.Output == nil {
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outputFormat := "mp4"
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outputURL := fmt.Sprintf("pipe:%d", client.OutPipe.Fd())
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@@ -293,6 +323,7 @@ func writePacketToClients(input *C.struct_VSInput, pkt *C.AVPacket,
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if client.Output == nil {
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log.Printf("Unable to open output for client")
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cleanupClient(client)
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client.mutex.Unlock()
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continue
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}
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@@ -308,6 +339,7 @@ func writePacketToClients(input *C.struct_VSInput, pkt *C.AVPacket,
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log.Printf("Opened output for client")
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}
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client.mutex.Unlock()
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// Duplicate the packet. Each client's goroutine will receive a copy.
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pktCopy := C.av_packet_clone(pkt)
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@@ -337,15 +369,21 @@ func writePacketToClients(input *C.struct_VSInput, pkt *C.AVPacket,
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// Receive packets from the encoder, and write them out to the client's pipe.
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//
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// We end when encoder closes the channel, or if we encounter a write error.
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func packetWriter(client *Client, input *C.struct_VSInput, verbose bool) {
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func packetWriter(client *Client, input *Input, verbose bool) {
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for pkt := range client.PacketChan {
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writeRes := C.int(0)
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writeRes = C.vs_write_packet(input, client.Output, pkt, C.bool(verbose))
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client.mutex.RLock()
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input.mutex.RLock()
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writeRes = C.vs_write_packet(input.vsInput, client.Output, pkt,
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C.bool(verbose))
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input.mutex.RUnlock()
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if writeRes == -1 {
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log.Printf("Failure writing packet")
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C.av_packet_free(&pkt)
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client.mutex.RUnlock()
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return
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}
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client.mutex.RUnlock()
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C.av_packet_free(&pkt)
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}
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}
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@@ -353,11 +391,14 @@ func packetWriter(client *Client, input *C.struct_VSInput, verbose bool) {
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// Open the output file. This creates an MP4 container and writes the header to
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// the given output URL.
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func openOutput(outputFormat, outputURL string, verbose bool,
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input *C.struct_VSInput) *C.struct_VSOutput {
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input *Input) *C.struct_VSOutput {
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outputFormatC := C.CString("mp4")
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outputURLC := C.CString(outputURL)
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output := C.vs_open_output(outputFormatC, outputURLC, input, C.bool(verbose))
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input.mutex.RLock()
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output := C.vs_open_output(outputFormatC, outputURLC, input.vsInput,
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C.bool(verbose))
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input.mutex.RUnlock()
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if output == nil {
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log.Printf("Unable to open output")
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C.free(unsafe.Pointer(outputFormatC))
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@@ -400,6 +441,7 @@ func (h HTTPHandler) streamRequest(rw http.ResponseWriter, r *http.Request) {
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}
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c := &Client{
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mutex: &sync.RWMutex{},
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OutPipe: outPipe,
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}
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