We have different requirements for the initial configuration and
initWaiter pipe (just send netlink and JSON blobs with no complicated
handling needed for message coalescing) and the packet-based
synchronisation pipe.
Tests with switching everything to SOCK_SEQPACKET lead to endless issues
with runc hanging on start-up because random things would try to do
short reads (which SOCK_SEQPACKET will not allow and the Go stdlib
explicitly treats as a streaming source), so splitting it was the only
reasonable solution. Even doing somewhat dodgy tricks such as adding a
Read() wrapper which actually calls ReadPacket() and makes it seem like
a stream source doesn't work -- and is a bit too magical.
One upside is that doing it this way makes the difference between the
modes clearer -- INITPIPE is still used for initWaiter syncrhonisation
but aside from that all other synchronisation is done by SYNCPIPE.
Signed-off-by: Aleksa Sarai <cyphar@cyphar.com>