mirror of
https://github.com/veops/oneterm.git
synced 2025-10-05 23:37:03 +08:00
587 lines
20 KiB
Go
587 lines
20 KiB
Go
package service
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import (
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"context"
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"errors"
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"fmt"
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"net"
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"time"
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"github.com/gin-gonic/gin"
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"github.com/samber/lo"
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"go.uber.org/zap"
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"golang.org/x/sync/errgroup"
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"gorm.io/gorm"
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"github.com/veops/oneterm/internal/acl"
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"github.com/veops/oneterm/internal/model"
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"github.com/veops/oneterm/internal/repository"
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gsession "github.com/veops/oneterm/internal/session"
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"github.com/veops/oneterm/pkg/config"
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dbpkg "github.com/veops/oneterm/pkg/db"
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"github.com/veops/oneterm/pkg/logger"
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)
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const (
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kAuthorizationIds = "authorizationIds"
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)
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var (
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// Global service instance, created at initialization
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DefaultAuthService IAuthorizationService
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)
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// InitAuthorizationService initializes the global authorization service
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func InitAuthorizationService() {
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repo := repository.NewAuthorizationRepository(dbpkg.DB)
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v2Repo := repository.NewAuthorizationV2Repository(dbpkg.DB)
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matcher := NewAuthorizationMatcher(v2Repo)
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// Perform V1 to V2 migration if needed
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migrationService := NewAuthorizationMigrationService(dbpkg.DB, repo, v2Repo)
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ctx := context.Background()
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if err := migrationService.MigrateV1ToV2(ctx); err != nil {
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logger.L().Error("Failed to migrate V1 authorization rules to V2", zap.Error(err))
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// Continue with service initialization even if migration fails
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// This allows the system to start with existing V2 rules
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}
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DefaultAuthService = NewAuthorizationService(repo, dbpkg.DB, matcher) // Use V2 by default
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}
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type IAuthorizationService interface {
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// V1 methods
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UpsertAuthorization(ctx context.Context, auth *model.Authorization) error
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UpsertAuthorizationWithTx(ctx context.Context, auth *model.Authorization) error
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DeleteAuthorization(ctx context.Context, auth *model.Authorization) error
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GetAuthorizations(ctx context.Context, nodeId, assetId, accountId int) ([]*model.Authorization, int64, error)
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GetAuthorizationById(ctx context.Context, id int) (*model.Authorization, error)
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HasPermAuthorization(ctx context.Context, auth *model.Authorization, action string) bool
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HasAuthorization(ctx *gin.Context, sess *gsession.Session) (bool, error)
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GetAuthsByAsset(ctx context.Context, asset *model.Asset) ([]*model.Authorization, error)
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HandleAuthorization(ctx context.Context, tx *gorm.DB, action int, asset *model.Asset, auths ...*model.Authorization) error
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GetNodeAssetAccountIdsByAction(ctx context.Context, action string) (nodeIds, assetIds, accountIds []int, err error)
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GetAuthorizationIds(ctx *gin.Context) ([]*model.AuthorizationIds, error)
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// V2 methods
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HasAuthorizationV2(ctx *gin.Context, sess *gsession.Session, actions ...model.AuthAction) (*model.BatchAuthResult, error)
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CheckPermission(ctx *gin.Context, nodeId, assetId, accountId int, action model.AuthAction) (*model.AuthResult, error)
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}
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type AuthorizationService struct {
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repo repository.IAuthorizationRepository
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matcher IAuthorizationMatcher
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db *gorm.DB
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}
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func NewAuthorizationService(repo repository.IAuthorizationRepository, db *gorm.DB, matcher IAuthorizationMatcher) IAuthorizationService {
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return &AuthorizationService{
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repo: repo,
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matcher: matcher,
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db: db,
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}
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}
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// UpsertAuthorization updates or creates authorization (without transaction)
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func (s *AuthorizationService) UpsertAuthorization(ctx context.Context, auth *model.Authorization) error {
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return s.repo.UpsertAuthorization(ctx, auth)
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}
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// UpsertAuthorizationWithTx updates or creates authorization (with transaction)
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func (s *AuthorizationService) UpsertAuthorizationWithTx(ctx context.Context, auth *model.Authorization) error {
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return s.db.Transaction(func(tx *gorm.DB) error {
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// Create a Repository in the transaction
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txRepo := repository.NewAuthorizationRepository(tx)
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// Check if it exists
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existing, err := txRepo.GetAuthorizationByFields(ctx, auth.NodeId, auth.AssetId, auth.AccountId)
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if err != nil && !errors.Is(err, gorm.ErrRecordNotFound) {
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return err
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}
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if existing != nil {
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auth.Id = existing.Id
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auth.ResourceId = existing.ResourceId
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}
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// Determine action based on whether it's an update or create
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action := lo.Ternary(auth.Id > 0, model.ACTION_UPDATE, model.ACTION_CREATE)
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// Create a temporary Service for transaction handling
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txService := &AuthorizationService{repo: txRepo, db: s.db, matcher: s.matcher}
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return txService.HandleAuthorization(ctx, tx, action, nil, auth)
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})
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}
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// GetAuthorizationById gets authorization by ID
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func (s *AuthorizationService) GetAuthorizationById(ctx context.Context, id int) (*model.Authorization, error) {
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return s.repo.GetAuthorizationById(ctx, id)
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}
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func (s *AuthorizationService) DeleteAuthorization(ctx context.Context, auth *model.Authorization) error {
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return s.db.Transaction(func(tx *gorm.DB) error {
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txRepo := repository.NewAuthorizationRepository(tx)
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txService := &AuthorizationService{repo: txRepo, db: s.db, matcher: s.matcher}
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return txService.HandleAuthorization(ctx, tx, model.ACTION_DELETE, nil, auth)
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})
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}
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func (s *AuthorizationService) GetAuthorizations(ctx context.Context, nodeId, assetId, accountId int) ([]*model.Authorization, int64, error) {
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return s.repo.GetAuthorizations(ctx, nodeId, assetId, accountId)
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}
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func (s *AuthorizationService) GetNodeAssetAccountIdsByAction(ctx context.Context, action string) (nodeIds, assetIds, accountIds []int, err error) {
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currentUser, _ := acl.GetSessionFromCtx(ctx)
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eg := &errgroup.Group{}
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ch := make(chan bool)
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eg.Go(func() (err error) {
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defer close(ch)
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res, err := acl.GetRoleResources(ctx, currentUser.GetRid(), config.RESOURCE_NODE)
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if err != nil {
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return
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}
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res = lo.Filter(res, func(r *acl.Resource, _ int) bool { return lo.Contains(r.Permissions, action) })
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resIds := lo.Map(res, func(r *acl.Resource, _ int) int { return r.ResourceId })
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nodes, err := repository.GetAllFromCacheDb(ctx, model.DefaultNode)
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if err != nil {
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return
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}
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nodes = lo.Filter(nodes, func(n *model.Node, _ int) bool { return lo.Contains(resIds, n.ResourceId) })
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nodeIds = lo.Map(nodes, func(n *model.Node, _ int) int { return n.Id })
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nodeIds, err = repository.HandleSelfChild(ctx, nodeIds...)
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return
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})
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eg.Go(func() (err error) {
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res, err := acl.GetRoleResources(ctx, currentUser.GetRid(), config.RESOURCE_ASSET)
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if err != nil {
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return
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}
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res = lo.Filter(res, func(r *acl.Resource, _ int) bool { return lo.Contains(r.Permissions, action) })
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resIds := lo.Map(res, func(r *acl.Resource, _ int) int { return r.ResourceId })
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<-ch
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assets, err := repository.GetAllFromCacheDb(ctx, model.DefaultAsset)
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if err != nil {
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return
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}
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assets = lo.Filter(assets, func(a *model.Asset, _ int) bool {
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return lo.Contains(resIds, a.ResourceId) || lo.Contains(nodeIds, a.ParentId)
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})
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assetIds = lo.Map(assets, func(a *model.Asset, _ int) int { return a.Id })
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return
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})
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eg.Go(func() (err error) {
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res, err := acl.GetRoleResources(ctx, currentUser.GetRid(), config.RESOURCE_ACCOUNT)
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if err != nil {
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return
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}
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res = lo.Filter(res, func(r *acl.Resource, _ int) bool { return lo.Contains(r.Permissions, action) })
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resIds := lo.Map(res, func(r *acl.Resource, _ int) int { return r.ResourceId })
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accounts, err := repository.GetAllFromCacheDb(ctx, model.DefaultAccount)
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if err != nil {
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return
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}
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accounts = lo.Filter(accounts, func(a *model.Account, _ int) bool { return lo.Contains(resIds, a.ResourceId) })
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accountIds = lo.Map(accounts, func(a *model.Account, _ int) int { return a.Id })
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return
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})
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err = eg.Wait()
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return
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}
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func (s *AuthorizationService) HasPermAuthorization(ctx context.Context, auth *model.Authorization, action string) (ok bool) {
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currentUser, _ := acl.GetSessionFromCtx(ctx)
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if ok = acl.IsAdmin(currentUser); ok {
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return
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}
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if auth == nil {
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auth = &model.Authorization{}
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}
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nodeIds, assetIds, accountIds, err := s.GetNodeAssetAccountIdsByAction(ctx, action)
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if err != nil {
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return
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}
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if auth.NodeId != 0 && auth.AssetId == 0 && auth.AccountId == 0 {
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ok = lo.Contains(nodeIds, auth.NodeId)
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} else if auth.AssetId != 0 && auth.NodeId == 0 && auth.AccountId == 0 {
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ok = lo.Contains(assetIds, auth.AssetId)
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} else if auth.AccountId != 0 && auth.AssetId == 0 && auth.NodeId == 0 {
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ok = lo.Contains(accountIds, auth.AccountId)
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}
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return
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}
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func (s *AuthorizationService) GetAuthsByAsset(ctx context.Context, asset *model.Asset) ([]*model.Authorization, error) {
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auths, err := s.repo.GetAuthsByAsset(ctx, asset)
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return auths, err
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}
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// HandleAuthorization handles authorization operations
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func (s *AuthorizationService) HandleAuthorization(ctx context.Context, tx *gorm.DB, action int, asset *model.Asset, auths ...*model.Authorization) (err error) {
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defer repository.DeleteAllFromCacheDb(ctx, model.DefaultAuthorization)
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currentUser, _ := acl.GetSessionFromCtx(ctx)
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eg := &errgroup.Group{}
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if asset != nil && asset.Id > 0 {
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switch action {
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case model.ACTION_CREATE:
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// V2: Create authorization rules instead of V1 authorization records
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err = s.createV2AuthorizationRulesForAsset(ctx, tx, asset, currentUser)
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if err != nil {
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return err
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}
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case model.ACTION_DELETE:
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// V2: Delete authorization rules for this asset
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err = s.deleteV2AuthorizationRulesForAsset(ctx, tx, asset)
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if err != nil {
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return err
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}
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case model.ACTION_UPDATE:
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// V2: Update authorization rules for this asset
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err = s.updateV2AuthorizationRulesForAsset(ctx, tx, asset, currentUser)
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if err != nil {
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return err
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}
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}
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}
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// Handle individual authorization records (V1 compatibility)
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for _, a := range lo.Filter(auths, func(item *model.Authorization, _ int) bool { return item != nil }) {
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auth := a
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switch action {
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case model.ACTION_CREATE:
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eg.Go(func() (err error) {
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resourceId := 0
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if resourceId, err = acl.CreateAcl(ctx, currentUser, config.RESOURCE_AUTHORIZATION, auth.GetName()); err != nil {
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return
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}
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if err = acl.BatchGrantRoleResource(ctx, currentUser.GetUid(), auth.Rids, resourceId, []string{acl.READ}); err != nil {
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return
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}
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auth.CreatorId = currentUser.GetUid()
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auth.UpdaterId = currentUser.GetUid()
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auth.ResourceId = resourceId
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return tx.Create(auth).Error
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})
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case model.ACTION_DELETE:
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eg.Go(func() (err error) {
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return acl.DeleteResource(ctx, currentUser.GetUid(), auth.ResourceId)
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})
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case model.ACTION_UPDATE:
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eg.Go(func() (err error) {
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pre, err := s.GetAuthorizationById(ctx, auth.GetId())
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if err != nil {
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if !errors.Is(err, gorm.ErrRecordNotFound) {
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return
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}
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resourceId := 0
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if resourceId, err = acl.CreateAcl(ctx, currentUser, config.RESOURCE_AUTHORIZATION, auth.GetName()); err != nil {
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return
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}
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auth.ResourceId = resourceId
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if err = tx.Create(auth).Error; err != nil {
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return
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}
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pre = &model.Authorization{Rids: []int{}}
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}
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revokeRids := lo.Without(pre.Rids, auth.Rids...)
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if len(revokeRids) > 0 {
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if err = acl.BatchRevokeRoleResource(ctx, currentUser.GetUid(), revokeRids, auth.ResourceId, []string{acl.READ}); err != nil {
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return
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}
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}
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grantRids := lo.Without(auth.Rids, pre.Rids...)
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if len(grantRids) > 0 {
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if err = acl.BatchGrantRoleResource(ctx, currentUser.GetUid(), grantRids, auth.ResourceId, []string{acl.READ}); err != nil {
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return
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}
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}
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return tx.Model(auth).Update("rids", auth.Rids).Error
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})
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}
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}
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err = eg.Wait()
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return
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}
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func getAuthorizations(ctx *gin.Context) (res []*acl.Resource, err error) {
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currentUser, _ := acl.GetSessionFromCtx(ctx)
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res, err = acl.GetRoleResources(ctx, currentUser.GetRid(), config.RESOURCE_AUTHORIZATION)
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if err != nil {
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return
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}
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return
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}
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func getAutorizationResourceIds(ctx *gin.Context) (resourceIds []int, err error) {
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res, err := getAuthorizations(ctx)
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if err != nil {
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return
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}
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resourceIds = lo.Map(res, func(r *acl.Resource, _ int) int { return r.ResourceId })
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return
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}
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func (s *AuthorizationService) GetAuthorizationIds(ctx *gin.Context) (authIds []*model.AuthorizationIds, err error) {
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resourceIds, err := getAutorizationResourceIds(ctx)
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if err != nil {
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return
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}
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authIds, err = s.repo.GetAuthorizationIds(ctx, resourceIds)
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return
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}
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// HasAuthorization checks if the current user has permission to connect to the specified asset with the given account.
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func (s *AuthorizationService) HasAuthorization(ctx *gin.Context, sess *gsession.Session) (ok bool, err error) {
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result, err := s.HasAuthorizationV2(ctx, sess, model.ActionConnect)
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if err != nil {
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return false, err
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}
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// Check if connect action is allowed in the batch result
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return result.IsAllowed(model.ActionConnect), nil
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}
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// HasAuthorizationV2 implements the new V2 authorization logic
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func (s *AuthorizationService) HasAuthorizationV2(ctx *gin.Context, sess *gsession.Session, actions ...model.AuthAction) (*model.BatchAuthResult, error) {
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currentUser, _ := acl.GetSessionFromCtx(ctx)
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// Helper function to create batch result for all actions
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createBatchResult := func(allowed bool, reason string) *model.BatchAuthResult {
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results := make(map[model.AuthAction]*model.AuthResult)
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for _, action := range actions {
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results[action] = &model.AuthResult{
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Allowed: allowed,
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Reason: reason,
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}
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}
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return &model.BatchAuthResult{
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Results: results,
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}
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}
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// 1. Share sessions are always allowed
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if sess.ShareId != 0 {
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return createBatchResult(true, "Share session"), nil
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}
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// 2. Administrators have access to all resources
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if acl.IsAdmin(currentUser) {
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return createBatchResult(true, "Administrator access"), nil
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}
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// 3. Get user's authorized V2 rule IDs from ACL (like V1's AuthorizationIds)
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authV2ResourceIds, err := s.getAuthorizedV2ResourceIds(ctx)
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if err != nil {
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return createBatchResult(false, "Failed to get authorized rules"), err
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}
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if len(authV2ResourceIds) == 0 {
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return createBatchResult(false, "No authorization rules available"), nil
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}
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// Load asset if not already loaded
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if sess.Session.Asset == nil {
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if err := s.db.Model(sess.Session.Asset).Where("id=?", sess.AssetId).First(&sess.Session.Asset).Error; err != nil {
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return createBatchResult(false, "Asset not found"), err
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}
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}
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// Create base authorization request (without action, will be added per action)
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clientIP := s.getClientIP(ctx)
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baseReq := &model.BatchAuthRequest{
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UserId: currentUser.GetUid(),
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NodeId: sess.Session.Asset.ParentId,
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AssetId: sess.AssetId,
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AccountId: sess.AccountId,
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Actions: actions,
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ClientIP: clientIP,
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Timestamp: time.Now(),
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}
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// Use V2 matcher with filtered rule scope
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return s.matcher.MatchBatchWithScope(ctx, baseReq, authV2ResourceIds)
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}
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// getAuthorizedV2ResourceIds gets V2 authorization rule resource IDs that user has permission to (like V1's AuthorizationIds)
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func (s *AuthorizationService) getAuthorizedV2ResourceIds(ctx *gin.Context) ([]int, error) {
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currentUser, _ := acl.GetSessionFromCtx(ctx)
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// Get ACL resources for authorization_v2 that this user's role has access to
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res, err := acl.GetRoleResources(ctx, currentUser.GetRid(), config.RESOURCE_AUTHORIZATION)
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if err != nil {
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return nil, err
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}
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// Extract resource IDs (these are the V2 rule IDs user can access)
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resourceIds := lo.Map(res, func(r *acl.Resource, _ int) int { return r.ResourceId })
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return resourceIds, nil
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}
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// CheckPermission checks permission for specific node/asset/account combination
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func (s *AuthorizationService) CheckPermission(ctx *gin.Context, nodeId, assetId, accountId int, action model.AuthAction) (*model.AuthResult, error) {
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currentUser, _ := acl.GetSessionFromCtx(ctx)
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// Administrators have access to all resources
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if acl.IsAdmin(currentUser) {
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return &model.AuthResult{
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Allowed: true,
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Reason: "Administrator access",
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}, nil
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}
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// Create authorization request
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clientIP := s.getClientIP(ctx)
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req := &model.AuthRequest{
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UserId: currentUser.GetUid(),
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NodeId: nodeId,
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AssetId: assetId,
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AccountId: accountId,
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Action: action,
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ClientIP: clientIP,
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Timestamp: time.Now(),
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}
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// Use V2 matcher
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return s.matcher.Match(ctx, req)
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}
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// getClientIP extracts client IP from gin context
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func (s *AuthorizationService) getClientIP(ctx *gin.Context) string {
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// Try to get real IP from headers first
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clientIP := ctx.GetHeader("X-Forwarded-For")
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if clientIP == "" {
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clientIP = ctx.GetHeader("X-Real-IP")
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}
|
|
if clientIP == "" {
|
|
clientIP = ctx.ClientIP()
|
|
}
|
|
|
|
// Parse and validate IP
|
|
if ip := net.ParseIP(clientIP); ip != nil {
|
|
return clientIP
|
|
}
|
|
|
|
return ""
|
|
}
|
|
|
|
// createV2AuthorizationRulesForAsset creates V2 authorization rules for an asset
|
|
func (s *AuthorizationService) createV2AuthorizationRulesForAsset(ctx context.Context, tx *gorm.DB, asset *model.Asset, currentUser *acl.Session) error {
|
|
if len(asset.Authorization) == 0 {
|
|
return nil
|
|
}
|
|
|
|
for accountId, authData := range asset.Authorization {
|
|
// Create a V2 authorization rule for this asset-account combination
|
|
rule := &model.AuthorizationV2{
|
|
Name: fmt.Sprintf("Asset-%d-Account-%d", asset.Id, accountId),
|
|
Description: fmt.Sprintf("Auto-generated rule for asset %s and account %d", asset.Name, accountId),
|
|
Enabled: true,
|
|
|
|
// Target selectors - specific asset and account
|
|
AssetSelector: model.TargetSelector{
|
|
Type: model.SelectorTypeIds,
|
|
Values: []string{fmt.Sprintf("%d", asset.Id)},
|
|
ExcludeIds: []int{},
|
|
},
|
|
AccountSelector: model.TargetSelector{
|
|
Type: model.SelectorTypeIds,
|
|
Values: []string{fmt.Sprintf("%d", accountId)},
|
|
ExcludeIds: []int{},
|
|
},
|
|
|
|
// Use permissions from asset.Authorization
|
|
Permissions: *authData.Permissions,
|
|
|
|
// Role IDs for ACL integration
|
|
Rids: authData.Rids,
|
|
|
|
// Standard fields
|
|
CreatorId: currentUser.GetUid(),
|
|
UpdaterId: currentUser.GetUid(),
|
|
}
|
|
|
|
// Create ACL resource for this rule
|
|
resourceId, err := acl.CreateAcl(ctx, currentUser, config.RESOURCE_AUTHORIZATION, rule.Name)
|
|
if err != nil {
|
|
return fmt.Errorf("failed to create ACL resource: %w", err)
|
|
}
|
|
rule.ResourceId = resourceId
|
|
|
|
// Create the V2 rule
|
|
if err := tx.Create(rule).Error; err != nil {
|
|
return fmt.Errorf("failed to create V2 authorization rule: %w", err)
|
|
}
|
|
|
|
// Grant permissions to roles
|
|
if len(authData.Rids) > 0 {
|
|
if err := acl.BatchGrantRoleResource(ctx, currentUser.GetUid(), authData.Rids, resourceId, []string{acl.READ}); err != nil {
|
|
return fmt.Errorf("failed to grant role permissions: %w", err)
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// deleteV2AuthorizationRulesForAsset deletes V2 authorization rules for an asset
|
|
func (s *AuthorizationService) deleteV2AuthorizationRulesForAsset(ctx context.Context, tx *gorm.DB, asset *model.Asset) error {
|
|
// Find all V2 rules that target this specific asset
|
|
var rules []*model.AuthorizationV2
|
|
if err := tx.Where("asset_selector->>'$.values' LIKE ?", fmt.Sprintf("%%\"%d\"%%", asset.Id)).Find(&rules).Error; err != nil {
|
|
return fmt.Errorf("failed to find V2 rules for asset: %w", err)
|
|
}
|
|
|
|
// Delete each rule and its ACL resource
|
|
for _, rule := range rules {
|
|
// Delete ACL resource
|
|
if err := acl.DeleteResource(ctx, 0, rule.ResourceId); err != nil {
|
|
logger.L().Error("Failed to delete ACL resource", zap.Int("resourceId", rule.ResourceId), zap.Error(err))
|
|
// Continue with database deletion even if ACL deletion fails
|
|
}
|
|
|
|
// Delete the rule from database
|
|
if err := tx.Delete(rule).Error; err != nil {
|
|
return fmt.Errorf("failed to delete V2 authorization rule: %w", err)
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// updateV2AuthorizationRulesForAsset updates V2 authorization rules for an asset
|
|
func (s *AuthorizationService) updateV2AuthorizationRulesForAsset(ctx context.Context, tx *gorm.DB, asset *model.Asset, currentUser *acl.Session) error {
|
|
// For simplicity, we'll delete existing rules and create new ones
|
|
// This ensures consistency and handles complex permission changes
|
|
|
|
// First, delete existing rules for this asset
|
|
if err := s.deleteV2AuthorizationRulesForAsset(ctx, tx, asset); err != nil {
|
|
return fmt.Errorf("failed to delete existing V2 rules: %w", err)
|
|
}
|
|
|
|
// Then create new rules based on current asset.Authorization
|
|
if err := s.createV2AuthorizationRulesForAsset(ctx, tx, asset, currentUser); err != nil {
|
|
return fmt.Errorf("failed to create new V2 rules: %w", err)
|
|
}
|
|
|
|
return nil
|
|
}
|