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51 lines
1.1 KiB
Go
51 lines
1.1 KiB
Go
package seqnum
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// Value represents the value of a sequence number.
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type Value uint32
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// Size represents the size (length) of a sequence number window
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type Size uint32
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// LessThan v < w
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func (v Value) LessThan(w Value) bool {
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return int32(v-w) < 0
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}
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// LessThanEq returns true if v==w or v is before i.e., v < w.
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func (v Value) LessThanEq(w Value) bool {
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if v == w {
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return true
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}
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return v.LessThan(w)
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}
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// InRange v ∈ [a, b)
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func (v Value) InRange(a, b Value) bool {
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return a <= v && v < b
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}
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// InWindows check v in [first, first+size)
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func (v Value) InWindows(first Value, size Size) bool {
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return v.InRange(first, first.Add(size))
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}
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// Add return v + s
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func (v Value) Add(s Size) Value {
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return v + Value(s)
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}
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// Size return the size of [v, w)
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func (v Value) Size(w Value) Size {
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return Size(w - v)
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}
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// UpdateForward update the value to v+s
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func (v *Value) UpdateForward(s Size) {
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*v += Value(s)
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}
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// Overlap checks if the window [a,a+b) overlaps with the window [x, x+y).
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func Overlap(a Value, b Size, x Value, y Size) bool {
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return a.LessThan(x.Add(y)) && x.LessThan(a.Add(b))
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}
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