mirror of
https://github.com/impact-eintr/netstack.git
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69 lines
1.9 KiB
Go
69 lines
1.9 KiB
Go
package fragmentation
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import (
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"log"
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"netstack/tcpip/buffer"
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"sync"
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"time"
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)
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// DefaultReassembleTimeout is based on the linux stack: net.ipv4.ipfrag_time.
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const DefaultReassembleTimeout = 30 * time.Second
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// HighFragThreshold is the threshold at which we start trimming old
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// fragmented packets. Linux uses a default value of 4 MB. See
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// net.ipv4.ipfrag_high_thresh for more information.
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const HighFragThreshold = 4 << 20 // 4MB
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// LowFragThreshold is the threshold we reach to when we start dropping
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// older fragmented packets. It's important that we keep enough room for newer
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// packets to be re-assembled. Hence, this needs to be lower than
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// HighFragThreshold enough. Linux uses a default value of 3 MB. See
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// net.ipv4.ipfrag_low_thresh for more information.
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const LowFragThreshold = 3 << 20 // 3MB
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type Fragmentation struct {
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mu sync.Mutex
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highLimit int
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lowLimit int
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reassemblers map[uint32]*reassembler
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rList reassemblerList
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size int
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timeout time.Duration
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}
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func NewFragmentation(highMemoryLimit, lowMemoryLimit int, reassemblingTimeout time.Duration) *Fragmentation {
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if lowMemoryLimit >= highMemoryLimit {
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lowMemoryLimit = highMemoryLimit
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}
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if lowMemoryLimit < 0 {
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lowMemoryLimit = 0
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}
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return &Fragmentation{
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reassemblers: make(map[uint32]*reassembler),
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highLimit: highMemoryLimit,
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lowLimit: lowMemoryLimit,
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timeout: reassemblingTimeout,
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}
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}
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func (f *Fragmentation) Process(id uint32, first, last uint16, more bool, vv buffer.VectorisedView) (buffer.VectorisedView, bool) {
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log.Println("分片机制工作中", id, first, last, vv.First())
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f.mu.Lock()
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r, ok := f.reassemblers[id]
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if ok && r.tooOld(f.timeout) {
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// This is very likely to be an id-collision or someone performing a slow-rate attack.
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//f.release(r)
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ok = false
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}
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if !ok {
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r = newReassembler(id)
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f.reassemblers[id] = r
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f.rList.PushFront(r)
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}
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f.mu.Unlock()
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return buffer.VectorisedView{}, false
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}
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