package ipv4 import ( "log" "netstack/tcpip" "netstack/tcpip/buffer" "netstack/tcpip/header" "netstack/tcpip/network/fragmentation" "netstack/tcpip/network/hash" "netstack/tcpip/stack" "sync/atomic" ) const ( // ProtocolName is the string representation of the ipv4 protocol name. ProtocolName = "ipv4" // ProtocolNumber is the ipv4 protocol number. ProtocolNumber = header.IPv4ProtocolNumber // maxTotalSize is maximum size that can be encoded in the 16-bit // TotalLength field of the ipv4 header. maxTotalSize = 0xffff // buckets is the number of identifier buckets. buckets = 2048 ) // IPv4 实现 type endpoint struct { // 网卡id nicid tcpip.NICID // 表示该endpoint的id,也是ip地址 id stack.NetworkEndpointID // 链路端的表示 linkEP stack.LinkEndpoint // 报文分发器 dispatcher stack.TransportDispatcher // ping请求报文接收队列 echoRequests chan echoRequest // ip报文分片处理器 fragmentation *fragmentation.Fragmentation } // DefaultTTL is the default time-to-live value for this endpoint. // 默认的TTL值,TTL每经过路由转发一次就会减1 func (e *endpoint) DefaultTTL() uint8 { return 255 } // MTU implements stack.NetworkEndpoint.MTU. It returns the link-layer MTU minus // the network layer max header length. // 获取去除ipv4头部后的最大报文长度 func (e *endpoint) MTU() uint32 { return calculateMTU(e.linkEP.MTU()) } // Capabilities implements stack.NetworkEndpoint.Capabilities. func (e *endpoint) Capabilities() stack.LinkEndpointCapabilities { return e.linkEP.Capabilities() } // NICID returns the ID of the NIC this endpoint belongs to. func (e *endpoint) NICID() tcpip.NICID { return e.nicid } // ID returns the ipv4 endpoint ID. // 获取该网络层端的id,也就是ip地址 func (e *endpoint) ID() *stack.NetworkEndpointID { return &e.id } // MaxHeaderLength returns the maximum length needed by ipv4 headers (and // underlying protocols). // 链路层和网络层的头部长度 func (e *endpoint) MaxHeaderLength() uint16 { return e.linkEP.MaxHeaderLength() + header.IPv4MinimumSize } // WritePacket writes a packet to the given destination address and protocol. // 将传输层的数据封装加上IP头,并调用网卡的写入接口,写入IP报文 func (e *endpoint) WritePacket(r *stack.Route, hdr buffer.Prependable, payload buffer.VectorisedView, protocol tcpip.TransportProtocolNumber, ttl uint8) *tcpip.Error { // 预留ip报文的空间 ip := header.IPv4(hdr.Prepend(header.IPv4MinimumSize)) length := uint16(hdr.UsedLength() + payload.Size()) id := uint32(0) // 如果报文长度大于68 if length > header.IPv4MaximumHeaderSize+8 { // Packets of 68 bytes or less are required by RFC 791 to not be // fragmented, so we only assign ids to larger packets. id = atomic.AddUint32(&ids[hashRoute(r, protocol)%buckets], 1) } // ip首部编码 ip.Encode(&header.IPv4Fields{ IHL: header.IPv4MinimumSize, TotalLength: length, ID: uint16(id), TTL: ttl, Protocol: uint8(protocol), SrcAddr: r.LocalAddress, DstAddr: r.RemoteAddress, }) // 计算校验和和设置校验和 ip.SetChecksum(^ip.CalculateChecksum()) r.Stats().IP.PacketsSent.Increment() // 写入网卡接口 if protocol == header.ICMPv4ProtocolNumber { log.Printf("IP 写回ICMP报文 长度: %d\n", hdr.UsedLength()+payload.Size()) } else { log.Printf("send ipv4 packet %d bytes, proto: 0x%x", hdr.UsedLength()+payload.Size(), protocol) } return e.linkEP.WritePacket(r, hdr, payload, ProtocolNumber) } // HandlePacket is called by the link layer when new ipv4 packets arrive for // this endpoint. // 收到ip包的处理 func (e *endpoint) HandlePacket(r *stack.Route, vv buffer.VectorisedView) { // 得到ip报文 h := header.IPv4(vv.First()) log.Println(h) // 检查报文是否有效 if !h.IsValid(vv.Size()) { return } log.Println(h) hlen := int(h.HeaderLength()) tlen := int(h.TotalLength()) vv.TrimFront(hlen) vv.CapLength(tlen - hlen) // 报文重组 TODO more := (h.Flags() & header.IPv4FlagMoreFragments) != 0 // 是否需要ip重组 if more || h.FragmentOffset() != 0 { // The packet is a fragment, let's try to reassemble it. last := h.FragmentOffset() + uint16(vv.Size()) - 1 var ready bool // ip分片重组 vv, ready = e.fragmentation.Process(hash.IPv4FragmentHash(h), h.FragmentOffset(), last, more, vv) if !ready { return } } // 得到传输层的协议 p := h.TransportProtocol() // 如果时ICMP协议,则进入ICMP处理函数 if p == header.ICMPv4ProtocolNumber { e.handleICMP(r, vv) return } r.Stats().IP.PacketsDelivered.Increment() // 根据协议分发到不同处理函数,比如协议时TCP,会进入tcp.HandlePacket log.Printf("recv ipv4 packet %d bytes, proto: 0x%x", tlen, p) e.dispatcher.DeliverTransportPacket(r, p, vv) } // Close cleans up resources associated with the endpoint. func (e *endpoint) Close() { close(e.echoRequests) } // 实现NetworkProtocol接口 type protocol struct{} // NewEndpoint creates a new ipv4 endpoint. // 根据参数,新建一个ipv4端 func (p *protocol) NewEndpoint(nicid tcpip.NICID, addr tcpip.Address, linkAddrCache stack.LinkAddressCache, dispatcher stack.TransportDispatcher, linkEP stack.LinkEndpoint) (stack.NetworkEndpoint, *tcpip.Error) { e := &endpoint{ nicid: nicid, id: stack.NetworkEndpointID{LocalAddress: addr}, linkEP: linkEP, dispatcher: dispatcher, echoRequests: make(chan echoRequest, 10), fragmentation: fragmentation.NewFragmentation(fragmentation.HighFragThreshold, fragmentation.LowFragThreshold, fragmentation.DefaultReassembleTimeout), } go e.echoReplier() return e, nil } // NewProtocol creates a new protocol ipv4 protocol descriptor. This is exported // only for tests that short-circuit the stack. Regular use of the protocol is // done via the stack, which gets a protocol descriptor from the init() function // below. func NewProtocol() stack.NetworkProtocol { return &protocol{} } // Number returns the ipv4 protocol number. func (p *protocol) Number() tcpip.NetworkProtocolNumber { return ProtocolNumber } // MinimumPacketSize returns the minimum valid ipv4 packet size. func (p *protocol) MinimumPacketSize() int { return header.IPv4MinimumSize } // ParseAddresses implements NetworkProtocol.ParseAddresses. func (*protocol) ParseAddresses(v buffer.View) (src, dst tcpip.Address) { h := header.IPv4(v) return h.SourceAddress(), h.DestinationAddress() } // SetOption implements NetworkProtocol.SetOption. func (p *protocol) SetOption(option interface{}) *tcpip.Error { return tcpip.ErrUnknownProtocolOption } // Option implements NetworkProtocol.Option. func (p *protocol) Option(option interface{}) *tcpip.Error { return tcpip.ErrUnknownProtocolOption } // calculateMTU calculates the network-layer payload MTU based on the link-layer // payload mtu. func calculateMTU(mtu uint32) uint32 { if mtu > maxTotalSize { mtu = maxTotalSize } return mtu - header.IPv4MinimumSize } // 用 源地址 目标地址 和 传输层协议号 进行一个哈希 func hashRoute(r *stack.Route, protocol tcpip.TransportProtocolNumber) uint32 { t := r.LocalAddress a := uint32(t[0]) | uint32(t[1])<<8 | uint32(t[2])<<16 | uint32(t[3])<<24 t = r.RemoteAddress b := uint32(t[0]) | uint32(t[1])<<8 | uint32(t[2])<<16 | uint32(t[3])<<24 return hash.Hash3Words(a, b, uint32(protocol), hashIV) } var ( ids []uint32 hashIV uint32 ) func init() { ids = make([]uint32, buckets) r := hash.RandN32(1 + buckets) for i := range ids { ids[i] = r[i] // 初始化ids } hashIV = r[buckets] stack.RegisterNetworkProtocolFactory(ProtocolName, func() stack.NetworkProtocol { return &protocol{} }) }