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			467 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			467 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
| package logic
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| 
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| import (
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| 	"encoding/json"
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| 	"errors"
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| 	"fmt"
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| 	"time"
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| 
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| 	validator "github.com/go-playground/validator/v10"
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| 	"github.com/gravitl/netmaker/database"
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| 	"github.com/gravitl/netmaker/logger"
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| 	"github.com/gravitl/netmaker/logic/pro"
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| 	"github.com/gravitl/netmaker/models"
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| 	"github.com/gravitl/netmaker/models/promodels"
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| 	"github.com/gravitl/netmaker/servercfg"
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| 	"golang.org/x/crypto/bcrypt"
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| )
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| 
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| // HasAdmin - checks if server has an admin
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| func HasAdmin() (bool, error) {
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| 
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| 	collection, err := database.FetchRecords(database.USERS_TABLE_NAME)
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| 	if err != nil {
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| 		if database.IsEmptyRecord(err) {
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| 			return false, nil
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| 		} else {
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| 			return true, err
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| 		}
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| 	}
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| 	for _, value := range collection { // filter for isadmin true
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| 		var user models.User
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| 		err = json.Unmarshal([]byte(value), &user)
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| 		if err != nil {
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| 			continue
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| 		}
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| 		if user.IsAdmin {
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| 			return true, nil
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| 		}
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| 	}
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| 
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| 	return false, err
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| }
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| 
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| // GetReturnUser - gets a user
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| func GetReturnUser(username string) (models.ReturnUser, error) {
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| 
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| 	var user models.ReturnUser
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| 	record, err := database.FetchRecord(database.USERS_TABLE_NAME, username)
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| 	if err != nil {
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| 		return user, err
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| 	}
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| 	if err = json.Unmarshal([]byte(record), &user); err != nil {
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| 		return models.ReturnUser{}, err
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| 	}
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| 	return user, err
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| }
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| 
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| // GetUsers - gets users
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| func GetUsers() ([]models.ReturnUser, error) {
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| 
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| 	var users []models.ReturnUser
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| 
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| 	collection, err := database.FetchRecords(database.USERS_TABLE_NAME)
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| 
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| 	if err != nil {
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| 		return users, err
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| 	}
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| 
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| 	for _, value := range collection {
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| 
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| 		var user models.ReturnUser
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| 		err = json.Unmarshal([]byte(value), &user)
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| 		if err != nil {
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| 			continue // get users
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| 		}
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| 		users = append(users, user)
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| 	}
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| 
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| 	return users, err
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| }
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| 
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| // CreateUser - creates a user
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| func CreateUser(user models.User) (models.User, error) {
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| 	// check if user exists
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| 	if _, err := GetUser(user.UserName); err == nil {
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| 		return models.User{}, errors.New("user exists")
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| 	}
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| 	var err = ValidateUser(user)
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| 	if err != nil {
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| 		return models.User{}, err
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| 	}
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| 
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| 	// encrypt that password so we never see it again
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| 	hash, err := bcrypt.GenerateFromPassword([]byte(user.Password), 5)
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| 	if err != nil {
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| 		return user, err
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| 	}
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| 	// set password to encrypted password
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| 	user.Password = string(hash)
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| 
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| 	tokenString, _ := CreateProUserJWT(user.UserName, user.Networks, user.Groups, user.IsAdmin)
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| 	if tokenString == "" {
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| 		// logic.ReturnErrorResponse(w, r, errorResponse)
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| 		return user, err
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| 	}
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| 
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| 	SetUserDefaults(&user)
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| 
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| 	// connect db
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| 	data, err := json.Marshal(&user)
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| 	if err != nil {
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| 		return user, err
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| 	}
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| 	err = database.Insert(user.UserName, string(data), database.USERS_TABLE_NAME)
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| 	if err != nil {
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| 		return user, err
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| 	}
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| 
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| 	// == PRO == Add user to every network as network user ==
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| 	currentNets, err := GetNetworks()
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| 	if err != nil {
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| 		currentNets = []models.Network{}
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| 	}
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| 	for i := range currentNets {
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| 		newUser := promodels.NetworkUser{
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| 			ID:      promodels.NetworkUserID(user.UserName),
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| 			Clients: []string{},
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| 			Nodes:   []string{},
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| 		}
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| 
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| 		pro.AddProNetDefaults(¤tNets[i])
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| 		if pro.IsUserAllowed(¤tNets[i], user.UserName, user.Groups) {
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| 			newUser.AccessLevel = currentNets[i].ProSettings.DefaultAccessLevel
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| 			newUser.ClientLimit = currentNets[i].ProSettings.DefaultUserClientLimit
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| 			newUser.NodeLimit = currentNets[i].ProSettings.DefaultUserNodeLimit
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| 		} else {
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| 			newUser.AccessLevel = pro.NO_ACCESS
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| 			newUser.ClientLimit = 0
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| 			newUser.NodeLimit = 0
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| 		}
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| 
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| 		// legacy
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| 		if StringSliceContains(user.Networks, currentNets[i].NetID) {
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| 			if !servercfg.Is_EE {
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| 				newUser.AccessLevel = pro.NET_ADMIN
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| 			}
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| 		}
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| 		userErr := pro.CreateNetworkUser(¤tNets[i], &newUser)
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| 		if userErr != nil {
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| 			logger.Log(0, "failed to add network user data on network", currentNets[i].NetID, "for user", user.UserName)
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| 		}
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| 	}
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| 	// == END PRO ==
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| 
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| 	return user, nil
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| }
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| 
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| // CreateAdmin - creates an admin user
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| func CreateAdmin(admin models.User) (models.User, error) {
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| 	hasadmin, err := HasAdmin()
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| 	if err != nil {
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| 		return models.User{}, err
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| 	}
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| 	if hasadmin {
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| 		return models.User{}, errors.New("admin user already exists")
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| 	}
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| 	admin.IsAdmin = true
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| 	return CreateUser(admin)
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| }
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| 
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| // VerifyAuthRequest - verifies an auth request
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| func VerifyAuthRequest(authRequest models.UserAuthParams) (string, error) {
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| 	var result models.User
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| 	if authRequest.UserName == "" {
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| 		return "", errors.New("username can't be empty")
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| 	} else if authRequest.Password == "" {
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| 		return "", errors.New("password can't be empty")
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| 	}
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| 	//Search DB for node with Mac Address. Ignore pending nodes (they should not be able to authenticate with API until approved).
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| 	record, err := database.FetchRecord(database.USERS_TABLE_NAME, authRequest.UserName)
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| 	if err != nil {
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| 		return "", errors.New("error retrieving user from db: " + err.Error())
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| 	}
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| 	if err = json.Unmarshal([]byte(record), &result); err != nil {
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| 		return "", errors.New("error unmarshalling user json: " + err.Error())
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| 	}
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| 
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| 	// compare password from request to stored password in database
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| 	// might be able to have a common hash (certificates?) and compare those so that a password isn't passed in in plain text...
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| 	// TODO: Consider a way of hashing the password client side before sending, or using certificates
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| 	if err = bcrypt.CompareHashAndPassword([]byte(result.Password), []byte(authRequest.Password)); err != nil {
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| 		return "", errors.New("incorrect credentials")
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| 	}
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| 
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| 	//Create a new JWT for the node
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| 	tokenString, _ := CreateProUserJWT(authRequest.UserName, result.Networks, result.Groups, result.IsAdmin)
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| 	return tokenString, nil
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| }
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| 
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| // UpdateUserNetworks - updates the networks of a given user
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| func UpdateUserNetworks(newNetworks, newGroups []string, isadmin bool, currentUser *models.ReturnUser) error {
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| 	// check if user exists
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| 	returnedUser, err := GetUser(currentUser.UserName)
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| 	if err != nil {
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| 		return err
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| 	} else if returnedUser.IsAdmin {
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| 		return fmt.Errorf("can not make changes to an admin user, attempted to change %s", returnedUser.UserName)
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| 	}
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| 	if isadmin {
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| 		currentUser.IsAdmin = true
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| 		currentUser.Networks = nil
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| 	} else {
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| 		// == PRO ==
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| 		currentUser.Groups = newGroups
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| 		for _, n := range newNetworks {
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| 			if !StringSliceContains(currentUser.Networks, n) {
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| 				// make net admin of any network not previously assigned
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| 				pro.MakeNetAdmin(n, currentUser.UserName)
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| 			}
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| 		}
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| 		// Compare networks, find networks not in previous
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| 		for _, n := range currentUser.Networks {
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| 			if !StringSliceContains(newNetworks, n) {
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| 				// if user was removed from a network, re-assign access to net default level
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| 				if network, err := GetNetwork(n); err == nil {
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| 					if network.ProSettings != nil {
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| 						ok := pro.AssignAccessLvl(n, currentUser.UserName, network.ProSettings.DefaultAccessLevel)
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| 						if ok {
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| 							logger.Log(0, "changed", currentUser.UserName, "access level on network", network.NetID, "to", fmt.Sprintf("%d", network.ProSettings.DefaultAccessLevel))
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| 						}
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| 					}
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| 				}
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| 			}
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| 		}
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| 
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| 		if err := AdjustGroupPermissions(currentUser); err != nil {
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| 			logger.Log(0, "failed to update user", currentUser.UserName, "after group update", err.Error())
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| 		}
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| 		// == END PRO ==
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| 
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| 		currentUser.Networks = newNetworks
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| 	}
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| 
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| 	_, err = UpdateUser(models.User{
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| 		UserName: currentUser.UserName,
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| 		Networks: currentUser.Networks,
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| 		IsAdmin:  currentUser.IsAdmin,
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| 		Password: "",
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| 		Groups:   currentUser.Groups,
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| 	}, returnedUser)
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| 
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| 	return err
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| }
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| 
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| // UpdateUser - updates a given user
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| func UpdateUser(userchange models.User, user models.User) (models.User, error) {
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| 	//check if user exists
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| 	if _, err := GetUser(user.UserName); err != nil {
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| 		return models.User{}, err
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| 	}
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| 
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| 	queryUser := user.UserName
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| 
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| 	if userchange.UserName != "" {
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| 		user.UserName = userchange.UserName
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| 	}
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| 	if len(userchange.Networks) > 0 {
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| 		user.Networks = userchange.Networks
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| 	}
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| 	if len(userchange.Groups) > 0 {
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| 		user.Groups = userchange.Groups
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| 	}
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| 	if userchange.Password != "" {
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| 		// encrypt that password so we never see it again
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| 		hash, err := bcrypt.GenerateFromPassword([]byte(userchange.Password), 5)
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| 
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| 		if err != nil {
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| 			return userchange, err
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| 		}
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| 		// set password to encrypted password
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| 		userchange.Password = string(hash)
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| 
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| 		user.Password = userchange.Password
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| 	}
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| 	if userchange.IsAdmin != user.IsAdmin {
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| 		user.IsAdmin = userchange.IsAdmin
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| 	}
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| 
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| 	err := ValidateUser(user)
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| 	if err != nil {
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| 		return models.User{}, err
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| 	}
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| 
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| 	if err = database.DeleteRecord(database.USERS_TABLE_NAME, queryUser); err != nil {
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| 		return models.User{}, err
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| 	}
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| 	data, err := json.Marshal(&user)
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| 	if err != nil {
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| 		return models.User{}, err
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| 	}
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| 	if err = database.Insert(user.UserName, string(data), database.USERS_TABLE_NAME); err != nil {
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| 		return models.User{}, err
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| 	}
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| 	logger.Log(1, "updated user", queryUser)
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| 	return user, nil
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| }
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| 
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| // ValidateUser - validates a user model
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| func ValidateUser(user models.User) error {
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| 
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| 	v := validator.New()
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| 	_ = v.RegisterValidation("in_charset", func(fl validator.FieldLevel) bool {
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| 		isgood := user.NameInCharSet()
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| 		return isgood
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| 	})
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| 	err := v.Struct(user)
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| 
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| 	if err != nil {
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| 		for _, e := range err.(validator.ValidationErrors) {
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| 			logger.Log(2, e.Error())
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| 		}
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| 	}
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| 
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| 	return err
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| }
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| 
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| // DeleteUser - deletes a given user
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| func DeleteUser(user string) (bool, error) {
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| 
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| 	if userRecord, err := database.FetchRecord(database.USERS_TABLE_NAME, user); err != nil || len(userRecord) == 0 {
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| 		return false, errors.New("user does not exist")
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| 	}
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| 
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| 	err := database.DeleteRecord(database.USERS_TABLE_NAME, user)
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| 	if err != nil {
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| 		return false, err
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| 	}
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| 
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| 	// == pro - remove user from all network user instances ==
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| 	currentNets, err := GetNetworks()
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| 	if err != nil {
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| 		return true, err
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| 	}
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| 
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| 	for i := range currentNets {
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| 		netID := currentNets[i].NetID
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| 		if err = pro.DeleteNetworkUser(netID, user); err != nil {
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| 			logger.Log(0, "failed to remove", user, "as network user from network", netID, err.Error())
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| 		}
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| 	}
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| 
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| 	return true, nil
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| }
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| 
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| // FetchAuthSecret - manages secrets for oauth
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| func FetchAuthSecret(key string, secret string) (string, error) {
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| 	var record, err = database.FetchRecord(database.GENERATED_TABLE_NAME, key)
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| 	if err != nil {
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| 		if err = database.Insert(key, secret, database.GENERATED_TABLE_NAME); err != nil {
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| 			return "", err
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| 		} else {
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| 			return secret, nil
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| 		}
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| 	}
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| 	return record, nil
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| }
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| 
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| // GetState - gets an SsoState from DB, if expired returns error
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| func GetState(state string) (*models.SsoState, error) {
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| 	var s models.SsoState
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| 	record, err := database.FetchRecord(database.SSO_STATE_CACHE, state)
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| 	if err != nil {
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| 		return &s, err
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| 	}
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| 
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| 	if err = json.Unmarshal([]byte(record), &s); err != nil {
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| 		return &s, err
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| 	}
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| 
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| 	if s.IsExpired() {
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| 		return &s, fmt.Errorf("state expired")
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| 	}
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| 
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| 	return &s, nil
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| }
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| 
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| // SetState - sets a state with new expiration
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| func SetState(state string) error {
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| 	s := models.SsoState{
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| 		Value:      state,
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| 		Expiration: time.Now().Add(models.DefaultExpDuration),
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| 	}
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| 
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| 	data, err := json.Marshal(&s)
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| 	if err != nil {
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| 		return err
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| 	}
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| 
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| 	return database.Insert(state, string(data), database.SSO_STATE_CACHE)
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| }
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| 
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| // IsStateValid - checks if given state is valid or not
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| // deletes state after call is made to clean up, should only be called once per sign-in
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| func IsStateValid(state string) (string, bool) {
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| 	s, err := GetState(state)
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| 	if s.Value != "" {
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| 		delState(state)
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| 	}
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| 	if err != nil {
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| 		logger.Log(2, "error retrieving oauth state:", err.Error())
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| 	}
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| 	return s.Value, err == nil
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| }
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| 
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| // delState - removes a state from cache/db
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| func delState(state string) error {
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| 	return database.DeleteRecord(database.SSO_STATE_CACHE, state)
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| }
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| 
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| // PRO
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| 
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| // AdjustGroupPermissions - adjusts a given user's network access based on group changes
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| func AdjustGroupPermissions(user *models.ReturnUser) error {
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| 	networks, err := GetNetworks()
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| 	if err != nil {
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| 		return err
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| 	}
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| 	// UPDATE
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| 	// go through all networks and see if new group is in
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| 	// if access level of current user is greater (value) than network's default
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| 	// assign network's default
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| 	// DELETE
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| 	// if user not allowed on network a
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| 	for i := range networks {
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| 		AdjustNetworkUserPermissions(user, &networks[i])
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| 	}
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| 
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| 	return nil
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| }
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| 
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| // AdjustGroupPermissions - adjusts a given user's network access based on group changes
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| func AdjustNetworkUserPermissions(user *models.ReturnUser, network *models.Network) error {
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| 	networkUser, err := pro.GetNetworkUser(
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| 		network.NetID,
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| 		promodels.NetworkUserID(user.UserName),
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| 	)
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| 	if err == nil && network.ProSettings != nil {
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| 		if pro.IsUserAllowed(network, user.UserName, user.Groups) {
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| 			if networkUser.AccessLevel > network.ProSettings.DefaultAccessLevel {
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| 				networkUser.AccessLevel = network.ProSettings.DefaultAccessLevel
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| 			}
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| 			if networkUser.NodeLimit < network.ProSettings.DefaultUserNodeLimit {
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| 				networkUser.NodeLimit = network.ProSettings.DefaultUserNodeLimit
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| 			}
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| 			if networkUser.ClientLimit < network.ProSettings.DefaultUserClientLimit {
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| 				networkUser.ClientLimit = network.ProSettings.DefaultUserClientLimit
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| 			}
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| 		} else {
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| 			networkUser.AccessLevel = pro.NO_ACCESS
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| 			networkUser.NodeLimit = 0
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| 			networkUser.ClientLimit = 0
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| 		}
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| 		pro.UpdateNetworkUser(network.NetID, networkUser)
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| 	}
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| 	return err
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| }
 | 
