Files
netmaker/controllers/common.go
2021-07-23 18:24:34 -04:00

448 lines
11 KiB
Go

package controller
import (
"encoding/json"
"fmt"
"time"
"github.com/go-playground/validator/v10"
"github.com/gravitl/netmaker/database"
"github.com/gravitl/netmaker/functions"
"github.com/gravitl/netmaker/models"
"github.com/gravitl/netmaker/servercfg"
"golang.org/x/crypto/bcrypt"
)
func GetPeersList(networkName string) ([]models.PeersResponse, error) {
var peers []models.PeersResponse
collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
if err != nil {
return peers, err
}
for _, value := range collection {
var node models.Node
var peer models.PeersResponse
err := json.Unmarshal([]byte(value), &node)
if err != nil {
continue
}
err = json.Unmarshal([]byte(value), &peer)
if err != nil {
continue
}
if node.Network == networkName && !node.IsPending {
peers = append(peers, peer)
}
}
return peers, err
}
func GetExtPeersList(networkName string, macaddress string) ([]models.ExtPeersResponse, error) {
var peers []models.ExtPeersResponse
records, err := database.FetchRecords(database.EXT_CLIENT_TABLE_NAME)
if err != nil {
return peers, err
}
for _, value := range records {
var peer models.ExtPeersResponse
var extClient models.ExtClient
err = json.Unmarshal([]byte(value), &peer)
if err != nil {
functions.PrintUserLog("netmaker", "failed to unmarshal peer", 2)
continue
}
err = json.Unmarshal([]byte(value), &extClient)
if err != nil {
functions.PrintUserLog("netmaker", "failed to unmarshal ext client", 2)
continue
}
if extClient.Network == networkName && extClient.IngressGatewayID == macaddress {
peers = append(peers, peer)
}
}
return peers, err
}
func ValidateNodeCreate(networkName string, node models.Node) error {
v := validator.New()
_ = v.RegisterValidation("macaddress_unique", func(fl validator.FieldLevel) bool {
isFieldUnique, _ := functions.IsMacAddressUnique(node.MacAddress, networkName)
return isFieldUnique
})
_ = v.RegisterValidation("network_exists", func(fl validator.FieldLevel) bool {
_, err := node.GetNetwork()
return err == nil
})
_ = v.RegisterValidation("in_charset", func(fl validator.FieldLevel) bool {
isgood := functions.NameInNodeCharSet(node.Name)
return isgood
})
err := v.Struct(node)
if err != nil {
for _, e := range err.(validator.ValidationErrors) {
fmt.Println(e)
}
}
return err
}
func ValidateNodeUpdate(networkName string, node models.NodeUpdate) error {
v := validator.New()
_ = v.RegisterValidation("network_exists", func(fl validator.FieldLevel) bool {
_, err := functions.GetParentNetwork(networkName)
return err == nil
})
_ = v.RegisterValidation("in_charset", func(fl validator.FieldLevel) bool {
isgood := functions.NameInNodeCharSet(node.Name)
return isgood
})
err := v.Struct(node)
if err != nil {
for _, e := range err.(validator.ValidationErrors) {
fmt.Println(e)
}
}
return err
}
func UpdateNode(nodechange models.NodeUpdate, node models.Node) (models.Node, error) {
//Question: Is there a better way of doing this than a bunch of "if" statements? probably...
//Eventually, lets have a better way to check if any of the fields are filled out...
oldkey, err := functions.GetRecordKey(node.MacAddress, node.Network)
if err != nil {
return node, err
}
notifynetwork := false
if nodechange.Address != "" {
node.Address = nodechange.Address
notifynetwork = true
}
if nodechange.Address6 != "" {
node.Address6 = nodechange.Address6
notifynetwork = true
}
if nodechange.Name != "" {
node.Name = nodechange.Name
}
if nodechange.LocalAddress != "" {
node.LocalAddress = nodechange.LocalAddress
}
if nodechange.ListenPort != 0 {
node.ListenPort = nodechange.ListenPort
}
if nodechange.ExpirationDateTime != 0 {
node.ExpirationDateTime = nodechange.ExpirationDateTime
}
if nodechange.PostDown != "" {
node.PostDown = nodechange.PostDown
}
if nodechange.Interface != "" {
node.Interface = nodechange.Interface
}
if nodechange.PostUp != "" {
node.PostUp = nodechange.PostUp
}
if nodechange.AccessKey != "" {
node.AccessKey = nodechange.AccessKey
}
if nodechange.Endpoint != "" {
node.Endpoint = nodechange.Endpoint
notifynetwork = true
}
if nodechange.SaveConfig != nil {
node.SaveConfig = nodechange.SaveConfig
}
if nodechange.PersistentKeepalive != 0 {
node.PersistentKeepalive = nodechange.PersistentKeepalive
}
if nodechange.Password != "" {
err := bcrypt.CompareHashAndPassword([]byte(nodechange.Password), []byte(node.Password))
if err != nil && nodechange.Password != node.Password {
hash, err := bcrypt.GenerateFromPassword([]byte(nodechange.Password), 5)
if err != nil {
return node, err
}
nodechange.Password = string(hash)
node.Password = nodechange.Password
}
}
if nodechange.MacAddress != "" {
node.MacAddress = nodechange.MacAddress
}
if nodechange.PublicKey != "" {
node.PublicKey = nodechange.PublicKey
node.KeyUpdateTimeStamp = time.Now().Unix()
notifynetwork = true
}
newkey, err := functions.GetRecordKey(node.MacAddress, node.Network)
if err != nil {
return node, err
}
if oldkey != newkey {
if err := database.DeleteRecord(database.NODES_TABLE_NAME, oldkey); err != nil {
return models.Node{}, err
}
}
value, err := json.Marshal(&node)
if err != nil {
return models.Node{}, err
}
err = database.Insert(newkey, string(value), database.NODES_TABLE_NAME)
if notifynetwork {
err = SetNetworkNodesLastModified(node.Network)
}
if servercfg.IsDNSMode() {
err = SetDNS()
}
return node, err
}
func DeleteNode(macaddress string, network string) error {
key, err := functions.GetRecordKey(macaddress, network)
if err != nil {
return err
}
if err = database.DeleteRecord(database.NODES_TABLE_NAME, key); err != nil {
return err
}
err = SetNetworkNodesLastModified(network)
if servercfg.IsDNSMode() {
err = SetDNS()
}
return err
}
func DeleteIntClient(clientid string) (bool, error) {
err := database.DeleteRecord(database.INT_CLIENTS_TABLE_NAME, clientid)
if err != nil {
return false, err
}
return true, nil
}
func GetNode(macaddress string, network string) (models.Node, error) {
var node models.Node
key, err := functions.GetRecordKey(macaddress, network)
if err != nil {
return node, err
}
data, err := database.FetchRecord(database.NODES_TABLE_NAME, key)
if err != nil {
return node, err
}
if err = json.Unmarshal([]byte(data), &node); err != nil {
return node, err
}
return node, err
}
func GetIntClient(clientid string) (models.IntClient, error) {
var client models.IntClient
value, err := database.FetchRecord(database.INT_CLIENTS_TABLE_NAME, clientid)
if err != nil {
return client, err
}
if err = json.Unmarshal([]byte(value), &client); err != nil {
return models.IntClient{}, err
}
return client, nil
}
func CreateNode(node models.Node, networkName string) (models.Node, error) {
//encrypt that password so we never see it again
hash, err := bcrypt.GenerateFromPassword([]byte(node.Password), 5)
if err != nil {
return node, err
}
//set password to encrypted password
node.Password = string(hash)
node.Network = networkName
//node.SetDefaults()
//Umm, why am I doing this again?
//TODO: Why am I using a local function instead of the struct function? I really dont know.
//I think I thought it didn't work but uhhh...idk
node.SetDefaults()
//Another DB call here...Inefficient
//Anyways, this scrolls through all the IP Addresses in the network range and checks against nodes
//until one is open and then returns it
node.Address, err = functions.UniqueAddress(networkName)
if err != nil {
return node, err
}
node.Address6, err = functions.UniqueAddress6(networkName)
if err != nil {
return node, err
}
//IDK why these aren't a part of "set defaults. Pretty dumb.
//TODO: This is dumb. Consolidate and fix.
node.SetLastModified()
node.SetDefaultName()
node.SetLastCheckIn()
node.SetLastPeerUpdate()
node.KeyUpdateTimeStamp = time.Now().Unix()
//Create a JWT for the node
tokenString, _ := functions.CreateJWT(node.MacAddress, networkName)
if tokenString == "" {
//returnErrorResponse(w, r, errorResponse)
return node, err
}
key, err := functions.GetRecordKey(node.MacAddress, node.Network)
if err != nil {
return node, err
}
nodebytes, err := json.Marshal(&node)
if err != nil {
return node, err
}
err = database.Insert(key, string(nodebytes), database.NODES_TABLE_NAME)
if err != nil {
return node, err
}
//return response for if node is pending
if !node.IsPending {
functions.DecrimentKey(node.Network, node.AccessKey)
}
SetNetworkNodesLastModified(node.Network)
if servercfg.IsDNSMode() {
err = SetDNS()
}
return node, err
}
func NodeCheckIn(node models.Node, networkName string) (models.CheckInResponse, error) {
var response models.CheckInResponse
parentnetwork, err := functions.GetParentNetwork(networkName)
if err != nil {
err = fmt.Errorf("%w; Couldnt retrieve Network "+networkName+": ", err)
return response, err
}
parentnode, err := GetNode(node.MacAddress, networkName)
if err != nil {
err = fmt.Errorf("%w; Couldnt Get Node "+node.MacAddress, err)
return response, err
}
if parentnode.IsPending {
err = fmt.Errorf("%w; Node checking in is still pending: "+node.MacAddress, err)
response.IsPending = true
return response, err
}
networklm := parentnetwork.NetworkLastModified
peerslm := parentnetwork.NodesLastModified
gkeyupdate := parentnetwork.KeyUpdateTimeStamp
nkeyupdate := parentnode.KeyUpdateTimeStamp
peerlistlm := parentnode.LastPeerUpdate
parentnodelm := parentnode.LastModified
parentnodelastcheckin := parentnode.LastCheckIn
if parentnodelastcheckin < parentnodelm {
response.NeedConfigUpdate = true
}
if parentnodelm < networklm {
response.NeedConfigUpdate = true
}
if peerlistlm < peerslm {
response.NeedPeerUpdate = true
}
if nkeyupdate < gkeyupdate {
response.NeedKeyUpdate = true
}
if time.Now().Unix() > parentnode.ExpirationDateTime {
response.NeedDelete = true
err = DeleteNode(node.MacAddress, networkName)
} else {
err = TimestampNode(parentnode, true, false, false)
if err != nil {
err = fmt.Errorf("%w; Couldnt Timestamp Node: ", err)
return response, err
}
}
response.Success = true
return response, err
}
func SetNetworkNodesLastModified(networkName string) error {
timestamp := time.Now().Unix()
network, err := functions.GetParentNetwork(networkName)
if err != nil {
return err
}
network.NodesLastModified = timestamp
data, err := json.Marshal(&network)
if err != nil {
return err
}
err = database.Insert(networkName, string(data), database.NETWORKS_TABLE_NAME)
if err != nil {
return err
}
return nil
}
func TimestampNode(node models.Node, updatecheckin bool, updatepeers bool, updatelm bool) error {
if updatelm {
node.SetLastModified()
}
if updatecheckin {
node.SetLastCheckIn()
}
if updatepeers {
node.SetLastPeerUpdate()
}
key, err := functions.GetRecordKey(node.MacAddress, node.Network)
if err != nil {
return err
}
value, err := json.Marshal(&node)
if err != nil {
return err
}
err = database.Insert(key, string(value), database.NODES_TABLE_NAME)
return err
}