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also removes server node suspect there may be issues with proxy and UI interactions with nodes
44 lines
1.3 KiB
Go
44 lines
1.3 KiB
Go
package logic
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import (
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"strings"
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"github.com/gravitl/netclient/nmproxy/manager"
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"github.com/gravitl/netmaker/models"
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)
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var ProxyMgmChan = make(chan *manager.ProxyManagerPayload, 100)
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// EnterpriseCheckFuncs - can be set to run functions for EE
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var EnterpriseCheckFuncs []func()
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// EnterpriseFailoverFunc - interface to control failover funcs
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var EnterpriseFailoverFunc func(node *models.Node) error
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// EnterpriseResetFailoverFunc - interface to control reset failover funcs
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var EnterpriseResetFailoverFunc func(network string) error
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// EnterpriseResetAllPeersFailovers - resets all nodes that are considering a node to be failover worthy (inclusive)
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var EnterpriseResetAllPeersFailovers func(nodeid, network string) error
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// == Join, Checkin, and Leave for Server ==
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// KUBERNETES_LISTEN_PORT - starting port for Kubernetes in order to use NodePort range
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const KUBERNETES_LISTEN_PORT = 31821
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// KUBERNETES_SERVER_MTU - ideal mtu for kubernetes deployments right now
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const KUBERNETES_SERVER_MTU = 1024
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// EnterpriseCheck - Runs enterprise functions if presented
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func EnterpriseCheck() {
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for _, check := range EnterpriseCheckFuncs {
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check()
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}
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}
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// == Private ==
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func isDeleteError(err error) bool {
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return err != nil && strings.Contains(err.Error(), models.NODE_DELETE)
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}
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