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https://github.com/gravitl/netmaker.git
synced 2025-10-05 00:43:58 +08:00
fixing logic for port setting
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@@ -42,6 +42,11 @@ func JoinNetwork(cfg *config.ClientConfig, privateKey string) error {
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if cfg.Node.Password == "" {
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cfg.Node.Password = logic.GenKey()
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}
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manualPort := false
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if cfg.Node.ListenPort != 0 {
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cfg.Node.UDPHolePunch = "no"
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manualPort = true
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}
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var trafficPubKey, trafficPrivKey, errT = box.GenerateKey(rand.Reader) // generate traffic keys
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if errT != nil {
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return errT
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@@ -164,10 +169,11 @@ func JoinNetwork(cfg *config.ClientConfig, privateKey string) error {
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}
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}
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logger.Log(1, "node created on remote server...updating configs")
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// keep track of the old listenport value
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oldListenPort := node.ListenPort
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cfg.Node = node
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setListenPort(oldListenPort, cfg)
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logger.Log(0, "UDP Hole Punch: "+cfg.Node.UDPHolePunch)
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if !manualPort && (cfg.Node.UDPHolePunch == "no") {
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setListenPort(cfg)
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}
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err = config.ModConfig(&cfg.Node)
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if err != nil {
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return err
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@@ -215,22 +221,19 @@ func formatName(node models.Node) string {
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return node.Name
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}
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func setListenPort(oldListenPort int32, cfg *config.ClientConfig) {
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func setListenPort(cfg *config.ClientConfig) {
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// keep track of the returned listenport value
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newListenPort := cfg.Node.ListenPort
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var errN error
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// get free port based on returned default listen port
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cfg.Node.ListenPort, errN = ncutils.GetFreePort(cfg.Node.ListenPort)
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if errN != nil {
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cfg.Node.ListenPort = newListenPort
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logger.Log(1, "Error retrieving port: ", errN.Error())
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}
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if newListenPort != oldListenPort {
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var errN error
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// get free port based on returned default listen port
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cfg.Node.ListenPort, errN = ncutils.GetFreePort(cfg.Node.ListenPort)
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if errN != nil {
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cfg.Node.ListenPort = newListenPort
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logger.Log(1, "Error retrieving port: ", errN.Error())
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}
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// if newListenPort has been modified to find an available port, publish to server
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if cfg.Node.ListenPort != newListenPort {
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PublishNodeUpdate(cfg)
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}
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// if newListenPort has been modified to find an available port, publish to server
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if cfg.Node.ListenPort != newListenPort {
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PublishNodeUpdate(cfg)
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}
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}
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