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always sync servernet
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@@ -37,9 +37,9 @@ func InitializeCommsNetwork() error {
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network.DefaultUDPHolePunch = "yes"
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network.DefaultUDPHolePunch = "yes"
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network.IsComms = "yes"
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network.IsComms = "yes"
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return logic.CreateNetwork(network)
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return logic.CreateNetwork(network)
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} else {
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SyncServerNetwork(COMMS_NETID)
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}
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}
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SyncServerNetwork(COMMS_NETID)
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return nil
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return nil
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}
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}
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