Signed-off-by: Matthew R. Kasun <mkasun@nusak.ca>
This commit is contained in:
Matthew R. Kasun
2022-12-19 15:15:35 -05:00
parent a5e6aea563
commit c086e9499d
40 changed files with 463 additions and 337 deletions

View File

@@ -33,11 +33,11 @@ const (
)
// GetNetworkNodes - gets the nodes of a network
func GetNetworkNodes(network string) ([]models.Node, error) {
var nodes []models.Node
func GetNetworkNodes(network string) ([]models.LegacyNode, error) {
var nodes []models.LegacyNode
allnodes, err := GetAllNodes()
if err != nil {
return []models.Node{}, err
return []models.LegacyNode{}, err
}
for _, node := range allnodes {
if node.Network == network {
@@ -48,18 +48,18 @@ func GetNetworkNodes(network string) ([]models.Node, error) {
}
// GetSortedNetworkServerNodes - gets nodes of a network, except sorted by update time
func GetSortedNetworkServerNodes(network string) ([]models.Node, error) {
var nodes []models.Node
func GetSortedNetworkServerNodes(network string) ([]models.LegacyNode, error) {
var nodes []models.LegacyNode
collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
if err != nil {
if database.IsEmptyRecord(err) {
return []models.Node{}, nil
return []models.LegacyNode{}, nil
}
return nodes, err
}
for _, value := range collection {
var node models.Node
var node models.LegacyNode
err := json.Unmarshal([]byte(value), &node)
if err != nil {
continue
@@ -73,8 +73,8 @@ func GetSortedNetworkServerNodes(network string) ([]models.Node, error) {
}
// GetServerNodes - gets the server nodes of a network
func GetServerNodes(network string) []models.Node {
var serverNodes = make([]models.Node, 0)
func GetServerNodes(network string) []models.LegacyNode {
var serverNodes = make([]models.LegacyNode, 0)
var nodes, err = GetNetworkNodes(network)
if err != nil {
return serverNodes
@@ -88,10 +88,10 @@ func GetServerNodes(network string) []models.Node {
}
// UncordonNode - approves a node to join a network
func UncordonNode(nodeid string) (models.Node, error) {
func UncordonNode(nodeid string) (models.LegacyNode, error) {
node, err := GetNodeByID(nodeid)
if err != nil {
return models.Node{}, err
return models.LegacyNode{}, err
}
node.SetLastModified()
node.IsPending = "no"
@@ -105,14 +105,14 @@ func UncordonNode(nodeid string) (models.Node, error) {
}
// SetIfLeader - gets the peers of a given server node
func SetPeersIfLeader(node *models.Node) {
func SetPeersIfLeader(node *models.LegacyNode) {
if IsLeader(node) {
setNetworkServerPeers(node)
}
}
// IsLeader - determines if a given server node is a leader
func IsLeader(node *models.Node) bool {
func IsLeader(node *models.LegacyNode) bool {
nodes, err := GetSortedNetworkServerNodes(node.Network)
if err != nil {
logger.Log(0, "ERROR: COULD NOT RETRIEVE SERVER NODES. THIS WILL BREAK HOLE PUNCHING.")
@@ -129,7 +129,7 @@ func IsLeader(node *models.Node) bool {
// == DB related functions ==
// UpdateNode - takes a node and updates another node with it's values
func UpdateNode(currentNode *models.Node, newNode *models.Node) error {
func UpdateNode(currentNode *models.LegacyNode, newNode *models.LegacyNode) error {
if newNode.Address != currentNode.Address {
if network, err := GetParentNetwork(newNode.Network); err == nil {
if !IsAddressInCIDR(newNode.Address, network.AddressRange) {
@@ -168,7 +168,7 @@ func UpdateNode(currentNode *models.Node, newNode *models.Node) error {
}
// DeleteNode - marks node for deletion if called by UI or deletes node if called by node
func DeleteNode(node *models.Node, purge bool) error {
func DeleteNode(node *models.LegacyNode, purge bool) error {
if !purge {
newnode := node
newnode.PendingDelete = true
@@ -191,7 +191,7 @@ func DeleteNode(node *models.Node, purge bool) error {
}
// DeleteNodeByID - deletes a node from database
func DeleteNodeByID(node *models.Node) error {
func DeleteNodeByID(node *models.LegacyNode) error {
var err error
var key = node.ID
//delete any ext clients as required
@@ -230,13 +230,13 @@ func DeleteNodeByID(node *models.Node) error {
}
// IsNodeIDUnique - checks if node id is unique
func IsNodeIDUnique(node *models.Node) (bool, error) {
func IsNodeIDUnique(node *models.LegacyNode) (bool, error) {
_, err := database.FetchRecord(database.NODES_TABLE_NAME, node.ID)
return database.IsEmptyRecord(err), err
}
// ValidateNode - validates node values
func ValidateNode(node *models.Node, isUpdate bool) error {
func ValidateNode(node *models.LegacyNode, isUpdate bool) error {
v := validator.New()
_ = v.RegisterValidation("id_unique", func(fl validator.FieldLevel) bool {
if isUpdate {
@@ -279,7 +279,7 @@ func IsFailoverPresent(network string) bool {
}
// CreateNode - creates a node in database
func CreateNode(node *models.Node) error {
func CreateNode(node *models.LegacyNode) error {
//encrypt that password so we never see it
hash, err := bcrypt.GenerateFromPassword([]byte(node.Password), 5)
@@ -387,21 +387,21 @@ func CreateNode(node *models.Node) error {
}
// GetAllNodes - returns all nodes in the DB
func GetAllNodes() ([]models.Node, error) {
var nodes []models.Node
func GetAllNodes() ([]models.LegacyNode, error) {
var nodes []models.LegacyNode
collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
if err != nil {
if database.IsEmptyRecord(err) {
return []models.Node{}, nil
return []models.LegacyNode{}, nil
}
return []models.Node{}, err
return []models.LegacyNode{}, err
}
for _, value := range collection {
var node models.Node
var node models.LegacyNode
if err := json.Unmarshal([]byte(value), &node); err != nil {
return []models.Node{}, err
return []models.LegacyNode{}, err
}
// add node to our array
nodes = append(nodes, node)
@@ -411,13 +411,13 @@ func GetAllNodes() ([]models.Node, error) {
}
// CheckIsServer - check if a node is the server node
func CheckIsServer(node *models.Node) bool {
func CheckIsServer(node *models.LegacyNode) bool {
nodeData, err := database.FetchRecords(database.NODES_TABLE_NAME)
if err != nil && !database.IsEmptyRecord(err) {
return false
}
for _, value := range nodeData {
var tmpNode models.Node
var tmpNode models.LegacyNode
if err := json.Unmarshal([]byte(value), &tmpNode); err != nil {
continue
}
@@ -443,7 +443,7 @@ func GetNetworkByNode(node *models.Node) (models.Network, error) {
}
// SetNodeDefaults - sets the defaults of a node to avoid empty fields
func SetNodeDefaults(node *models.Node) {
func SetNodeDefaults(node *models.LegacyNode) {
//TODO: Maybe I should make Network a part of the node struct. Then we can just query the Network object for stuff.
parentNetwork, _ := GetNetworkByNode(node)
@@ -524,9 +524,9 @@ func GetRecordKey(id string, network string) (string, error) {
}
// GetNodeByMacAddress - gets a node by mac address
func GetNodeByMacAddress(network string, macaddress string) (models.Node, error) {
func GetNodeByMacAddress(network string, macaddress string) (models.LegacyNode, error) {
var node models.Node
var node models.LegacyNode
key, err := GetRecordKey(macaddress, network)
if err != nil {
@@ -535,11 +535,11 @@ func GetNodeByMacAddress(network string, macaddress string) (models.Node, error)
record, err := database.FetchRecord(database.NODES_TABLE_NAME, key)
if err != nil {
return models.Node{}, err
return models.LegacyNode{}, err
}
if err = json.Unmarshal([]byte(record), &node); err != nil {
return models.Node{}, err
return models.LegacyNode{}, err
}
SetNodeDefaults(&node)
@@ -548,11 +548,11 @@ func GetNodeByMacAddress(network string, macaddress string) (models.Node, error)
}
// GetNodesByAddress - gets a node by mac address
func GetNodesByAddress(network string, addresses []string) ([]models.Node, error) {
var nodes []models.Node
func GetNodesByAddress(network string, addresses []string) ([]models.LegacyNode, error) {
var nodes []models.LegacyNode
allnodes, err := GetAllNodes()
if err != nil {
return []models.Node{}, err
return []models.LegacyNode{}, err
}
for _, node := range allnodes {
if node.Network == network && ncutils.StringSliceContains(addresses, node.Address) {
@@ -563,9 +563,9 @@ func GetNodesByAddress(network string, addresses []string) ([]models.Node, error
}
// GetDeletedNodeByMacAddress - get a deleted node
func GetDeletedNodeByMacAddress(network string, macaddress string) (models.Node, error) {
func GetDeletedNodeByMacAddress(network string, macaddress string) (models.LegacyNode, error) {
var node models.Node
var node models.LegacyNode
key, err := GetRecordKey(macaddress, network)
if err != nil {
@@ -574,11 +574,11 @@ func GetDeletedNodeByMacAddress(network string, macaddress string) (models.Node,
record, err := database.FetchRecord(database.DELETED_NODES_TABLE_NAME, key)
if err != nil {
return models.Node{}, err
return models.LegacyNode{}, err
}
if err = json.Unmarshal([]byte(record), &node); err != nil {
return models.Node{}, err
return models.LegacyNode{}, err
}
SetNodeDefaults(&node)
@@ -587,9 +587,9 @@ func GetDeletedNodeByMacAddress(network string, macaddress string) (models.Node,
}
// GetNodeRelay - gets the relay node of a given network
func GetNodeRelay(network string, relayedNodeAddr string) (models.Node, error) {
func GetNodeRelay(network string, relayedNodeAddr string) (models.LegacyNode, error) {
collection, err := database.FetchRecords(database.NODES_TABLE_NAME)
var relay models.Node
var relay models.LegacyNode
if err != nil {
if database.IsEmptyRecord(err) {
return relay, nil
@@ -614,30 +614,30 @@ func GetNodeRelay(network string, relayedNodeAddr string) (models.Node, error) {
return relay, errors.New(RELAY_NODE_ERR + " " + relayedNodeAddr)
}
func GetNodeByID(uuid string) (models.Node, error) {
func GetNodeByID(uuid string) (models.LegacyNode, error) {
var record, err = database.FetchRecord(database.NODES_TABLE_NAME, uuid)
if err != nil {
return models.Node{}, err
return models.LegacyNode{}, err
}
var node models.Node
var node models.LegacyNode
if err = json.Unmarshal([]byte(record), &node); err != nil {
return models.Node{}, err
return models.LegacyNode{}, err
}
return node, nil
}
// GetDeletedNodeByID - get a deleted node
func GetDeletedNodeByID(uuid string) (models.Node, error) {
func GetDeletedNodeByID(uuid string) (models.LegacyNode, error) {
var node models.Node
var node models.LegacyNode
record, err := database.FetchRecord(database.DELETED_NODES_TABLE_NAME, uuid)
if err != nil {
return models.Node{}, err
return models.LegacyNode{}, err
}
if err = json.Unmarshal([]byte(record), &node); err != nil {
return models.Node{}, err
return models.LegacyNode{}, err
}
SetNodeDefaults(&node)
@@ -646,39 +646,39 @@ func GetDeletedNodeByID(uuid string) (models.Node, error) {
}
// GetNetworkServerNodeID - get network server node ID if exists
func GetNetworkServerLeader(network string) (models.Node, error) {
func GetNetworkServerLeader(network string) (models.LegacyNode, error) {
nodes, err := GetSortedNetworkServerNodes(network)
if err != nil {
return models.Node{}, err
return models.LegacyNode{}, err
}
for _, node := range nodes {
if IsLeader(&node) {
return node, nil
}
}
return models.Node{}, errors.New("could not find server leader")
return models.LegacyNode{}, errors.New("could not find server leader")
}
// GetNetworkServerNodeID - get network server node ID if exists
func GetNetworkServerLocal(network string) (models.Node, error) {
func GetNetworkServerLocal(network string) (models.LegacyNode, error) {
nodes, err := GetSortedNetworkServerNodes(network)
if err != nil {
return models.Node{}, err
return models.LegacyNode{}, err
}
mac := servercfg.GetNodeID()
if mac == "" {
return models.Node{}, fmt.Errorf("error retrieving local server node: server node ID is unset")
return models.LegacyNode{}, fmt.Errorf("error retrieving local server node: server node ID is unset")
}
for _, node := range nodes {
if mac == node.MacAddress {
return node, nil
}
}
return models.Node{}, errors.New("could not find node for local server")
return models.LegacyNode{}, errors.New("could not find node for local server")
}
// IsLocalServer - get network server node ID if exists
func IsLocalServer(node *models.Node) bool {
func IsLocalServer(node *models.LegacyNode) bool {
var islocal bool
local, err := GetNetworkServerLocal(node.Network)
if err != nil {
@@ -688,15 +688,15 @@ func IsLocalServer(node *models.Node) bool {
}
// validateServer - make sure servers dont change port or address
func validateServer(currentNode, newNode *models.Node) bool {
func validateServer(currentNode, newNode *models.LegacyNode) bool {
return (newNode.Address == currentNode.Address &&
newNode.ListenPort == currentNode.ListenPort &&
newNode.IsServer == "yes")
}
// unsetHub - unset hub on network nodes
func UnsetHub(networkName string) (*models.Node, error) {
var nodesToUpdate models.Node
func UnsetHub(networkName string) (*models.LegacyNode, error) {
var nodesToUpdate models.LegacyNode
nodes, err := GetNetworkNodes(networkName)
if err != nil {
return &nodesToUpdate, err
@@ -718,7 +718,7 @@ func UnsetHub(networkName string) (*models.Node, error) {
}
// FindRelay - returns the node that is the relay for a relayed node
func FindRelay(node *models.Node) *models.Node {
func FindRelay(node *models.LegacyNode) *models.LegacyNode {
if node.IsRelayed == "no" {
return nil
}
@@ -739,7 +739,7 @@ func FindRelay(node *models.Node) *models.Node {
return nil
}
func findNode(ip string) (*models.Node, error) {
func findNode(ip string) (*models.LegacyNode, error) {
nodes, err := GetAllNodes()
if err != nil {
return nil, err
@@ -756,11 +756,11 @@ func findNode(ip string) (*models.Node, error) {
}
// GetNetworkIngresses - gets the gateways of a network
func GetNetworkIngresses(network string) ([]models.Node, error) {
var ingresses []models.Node
func GetNetworkIngresses(network string) ([]models.LegacyNode, error) {
var ingresses []models.LegacyNode
netNodes, err := GetNetworkNodes(network)
if err != nil {
return []models.Node{}, err
return []models.LegacyNode{}, err
}
for i := range netNodes {
if netNodes[i].IsIngressGateway == "yes" {
@@ -772,7 +772,7 @@ func GetNetworkIngresses(network string) ([]models.Node, error) {
// == PRO ==
func updateProNodeACLS(node *models.Node) error {
func updateProNodeACLS(node *models.LegacyNode) error {
// == PRO node ACLs ==
networkNodes, err := GetNetworkNodes(node.Network)
if err != nil {