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removing old node logic
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@@ -30,7 +30,6 @@ func CreateRelay(relay models.RelayRequest) ([]models.Node, models.Node, error)
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node.RelayAddrs = relay.RelayAddrs
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node.SetLastModified()
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node.PullChanges = "yes"
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nodeData, err := json.Marshal(&node)
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if err != nil {
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return returnnodes, node, err
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@@ -162,7 +161,6 @@ func DeleteRelay(network, nodeid string) ([]models.Node, models.Node, error) {
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node.IsRelay = "no"
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node.RelayAddrs = []string{}
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node.SetLastModified()
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node.PullChanges = "yes"
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data, err := json.Marshal(&node)
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if err != nil {
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