refactoring for ee

This commit is contained in:
afeiszli
2022-09-14 13:26:31 -04:00
parent 8a1ba674a7
commit b670755cce
35 changed files with 473 additions and 504 deletions

View File

@@ -96,7 +96,7 @@ func CreateNetwork(network models.Network) (models.Network, error) {
err := ValidateNetwork(&network, false)
if err != nil {
//returnErrorResponse(w, r, formatError(err, "badrequest"))
//logic.ReturnErrorResponse(w, r, logic.FormatError(err, "badrequest"))
return models.Network{}, err
}
@@ -656,6 +656,17 @@ func SaveNetwork(network *models.Network) error {
return nil
}
// NetworkExists - check if network exists
func NetworkExists(name string) (bool, error) {
var network string
var err error
if network, err = database.FetchRecord(database.NETWORKS_TABLE_NAME, name); err != nil {
return false, err
}
return len(network) > 0, nil
}
// == Private ==
func networkNodesUpdateAction(networkName string, action string) error {