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https://github.com/gravitl/netmaker.git
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feat: collect location from netdesk
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@@ -780,6 +780,7 @@ func createExtClient(w http.ResponseWriter, r *http.Request) {
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}
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}
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extclient.PublicEndpoint = customExtClient.PublicEndpoint
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extclient.PublicEndpoint = customExtClient.PublicEndpoint
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extclient.Country = customExtClient.Country
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extclient.Country = customExtClient.Country
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extclient.Location = customExtClient.Location
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if err = logic.CreateExtClient(&extclient); err != nil {
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if err = logic.CreateExtClient(&extclient); err != nil {
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slog.Error(
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slog.Error(
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@@ -427,6 +427,12 @@ func UpdateExtClient(old *models.ExtClient, update *models.CustomExtClient) mode
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new.PostUp = strings.Replace(update.PostUp, "\r\n", "\n", -1)
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new.PostUp = strings.Replace(update.PostUp, "\r\n", "\n", -1)
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new.PostDown = strings.Replace(update.PostDown, "\r\n", "\n", -1)
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new.PostDown = strings.Replace(update.PostDown, "\r\n", "\n", -1)
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new.Tags = update.Tags
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new.Tags = update.Tags
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if update.Location != "" && update.Location != old.Location {
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new.Location = update.Location
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}
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if update.Country != "" && update.Country != old.Country {
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new.Country = update.Country
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}
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return new
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return new
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}
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}
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@@ -27,6 +27,7 @@ type ExtClient struct {
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DeviceName string `json:"device_name"`
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DeviceName string `json:"device_name"`
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PublicEndpoint string `json:"public_endpoint"`
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PublicEndpoint string `json:"public_endpoint"`
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Country string `json:"country"`
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Country string `json:"country"`
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Location string `json:"location"` //format: lat,long
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Mutex *sync.Mutex `json:"-"`
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Mutex *sync.Mutex `json:"-"`
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}
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}
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@@ -47,6 +48,7 @@ type CustomExtClient struct {
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IsAlreadyConnectedToInetGw bool `json:"is_already_connected_to_inet_gw"`
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IsAlreadyConnectedToInetGw bool `json:"is_already_connected_to_inet_gw"`
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PublicEndpoint string `json:"public_endpoint"`
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PublicEndpoint string `json:"public_endpoint"`
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Country string `json:"country"`
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Country string `json:"country"`
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Location string `json:"location"` //format: lat,long
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}
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}
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func (ext *ExtClient) ConvertToStaticNode() Node {
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func (ext *ExtClient) ConvertToStaticNode() Node {
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