check for node connectivity status

This commit is contained in:
abhishek9686
2025-07-22 10:31:37 +05:30
parent e517a0ac66
commit 5371736d78

View File

@@ -14,7 +14,7 @@ const (
// ZOMBIE_TIMEOUT - timeout in hours for checking zombie status
ZOMBIE_TIMEOUT = 6
// ZOMBIE_DELETE_TIME - timeout in minutes for zombie node deletion
ZOMBIE_DELETE_TIME = 120
ZOMBIE_DELETE_TIME = 10
)
var (
@@ -139,7 +139,10 @@ func ManageZombies(ctx context.Context, peerUpdate chan *models.Node) {
if servercfg.IsAutoCleanUpEnabled() {
nodes, _ := GetAllNodes()
for _, node := range nodes {
if time.Since(node.LastCheckIn) > time.Minute*ZOMBIE_DELETE_TIME {
if !node.Connected {
continue
}
if time.Since(node.LastCheckIn) > time.Hour*2 {
if err := DeleteNode(&node, true); err != nil {
continue
}
@@ -168,8 +171,8 @@ func checkPendingRemovalNodes(peerUpdate chan *models.Node) {
peerUpdate <- &node
continue
}
if servercfg.IsAutoCleanUpEnabled() {
if time.Since(node.LastCheckIn) > time.Minute*ZOMBIE_DELETE_TIME {
if servercfg.IsAutoCleanUpEnabled() && node.Connected {
if time.Since(node.LastCheckIn) > time.Hour*2 {
if err := DeleteNode(&node, true); err != nil {
continue
}