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adding logic for key checks, OS on server
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@@ -44,6 +44,8 @@ func ServerJoin(networkSettings *models.Network) (models.Node, error) {
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UDPHolePunch: "no",
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IsLocal: networkSettings.IsLocal,
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LocalRange: networkSettings.LocalRange,
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OS: runtime.GOOS,
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Version: servercfg.Version,
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}
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SetNodeDefaults(node)
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