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Merge pull request #1629 from gravitl/bugfix_0.16.2_zombies
re-enable zombie processing
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@@ -335,7 +335,7 @@ func CreateNode(node *models.Node) error {
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if err != nil {
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return err
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}
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// CheckZombies(node)
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CheckZombies(node)
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nodebytes, err := json.Marshal(&node)
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if err != nil {
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