Merge pull request #1629 from gravitl/bugfix_0.16.2_zombies

re-enable zombie processing
This commit is contained in:
Alex Feiszli
2022-10-11 16:42:47 -04:00
committed by GitHub
3 changed files with 10 additions and 3 deletions

View File

@@ -335,7 +335,7 @@ func CreateNode(node *models.Node) error {
if err != nil {
return err
}
// CheckZombies(node)
CheckZombies(node)
nodebytes, err := json.Marshal(&node)
if err != nil {