[NET-546] Move ee code to ee package, unify ee status and terminology (#2538)

* Move ee code to ee package and unify ee status to IsPro

* Consolidate naming for paid/professional/enterprise version as "pro". Notes:

- Changes image tags
- Changes build tags
- Changes package names
- Doesn't change links to docs that mention "ee"
- Doesn't change parameters sent to PostHog that mention "ee"

* Revert docker image tag being -pro, back to -ee

* Revert go build tag being pro, back to ee

* Add build tags for some ee content

* [2] Revert go build tag being pro, back to ee

* Fix test workflow

* Add a json tag to be backwards compatible with frontend "IsEE" check

* Add a json tag for the serverconfig struct for IsEE

* Ammend json tag to Is_EE

* fix ee tags

---------

Co-authored-by: Abhishek Kondur <abhi281342@gmail.com>
This commit is contained in:
Gabriel de Souza Seibel
2023-08-31 23:12:05 -03:00
committed by GitHub
parent 31fcc8cd6d
commit 1a1ba1ccf4
50 changed files with 753 additions and 716 deletions

View File

@@ -4,8 +4,8 @@ import (
"fmt"
"net/http"
"github.com/gravitl/netmaker/ee/ee_controllers"
"github.com/gravitl/netmaker/models/promodels"
proControllers "github.com/gravitl/netmaker/pro/controllers"
)
// GetAllNetworkUsers - fetch all network users
@@ -34,8 +34,8 @@ func UpdateNetworkUser(networkName string, payload *promodels.NetworkUser) {
}
// GetNetworkUserData - fetch a network user's complete data
func GetNetworkUserData(networkUserName string) *ee_controllers.NetworkUserDataMap {
return request[ee_controllers.NetworkUserDataMap](http.MethodGet, fmt.Sprintf("/api/networkusers/data/%s/me", networkUserName), nil)
func GetNetworkUserData(networkUserName string) *proControllers.NetworkUserDataMap {
return request[proControllers.NetworkUserDataMap](http.MethodGet, fmt.Sprintf("/api/networkusers/data/%s/me", networkUserName), nil)
}
// DeleteNetworkUser - delete a network user