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removing ping server function. Unnecessary
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@@ -17,7 +17,6 @@ import (
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"time"
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mqtt "github.com/eclipse/paho.mqtt.golang"
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"github.com/go-ping/ping"
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"github.com/gravitl/netmaker/logger"
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"github.com/gravitl/netmaker/netclient/auth"
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"github.com/gravitl/netmaker/netclient/config"
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@@ -110,23 +109,6 @@ func UpdateKeys(nodeCfg *config.ClientConfig, client mqtt.Client) error {
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return nil
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}
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// PingServer -- checks if server is reachable
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func PingServer(cfg *config.ClientConfig) error {
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pinger, err := ping.NewPinger(cfg.Server.Server)
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if err != nil {
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return err
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}
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pinger.Timeout = 2 * time.Second
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pinger.Count = 3
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pinger.Run()
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stats := pinger.Statistics()
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if stats.PacketLoss == 100 {
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return errors.New("ping error " + fmt.Sprintf("%f", stats.PacketLoss))
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}
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logger.Log(3, "ping of server", cfg.Server.Server, "was successful")
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return nil
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}
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// == Private ==
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// sets MQ client subscriptions for a specific node config
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@@ -75,11 +75,7 @@ func Checkin(ctx context.Context, wg *sync.WaitGroup) {
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}
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}
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}
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if err := PingServer(&nodeCfg); err != nil {
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logger.Log(0, "could not ping server for", nodeCfg.Network, nodeCfg.Server.Server+"\n", err.Error())
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} else {
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Hello(&nodeCfg)
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}
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checkCertExpiry(&nodeCfg)
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}
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}
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