//go:build !linux // +build !linux package netlink import ( "net" ) func SocketGet(local, remote net.Addr) (*Socket, error) { return nil, ErrNotImplemented } func SocketDestroy(local, remote net.Addr) error { return ErrNotImplemented } func SocketDiagTCPInfo(family uint8) ([]*InetDiagTCPInfoResp, error) { return nil, ErrNotImplemented } func SocketDiagTCP(family uint8) ([]*Socket, error) { return nil, ErrNotImplemented } func SocketDiagUDPInfo(family uint8) ([]*InetDiagUDPInfoResp, error) { return nil, ErrNotImplemented } func SocketDiagUDP(family uint8) ([]*Socket, error) { return nil, ErrNotImplemented } func UnixSocketDiagInfo() ([]*UnixDiagInfoResp, error) { return nil, ErrNotImplemented } func UnixSocketDiag() ([]*UnixSocket, error) { return nil, ErrNotImplemented }